Role-Playing Games
Highlights
Project Update: Thank you! What's next.
Friends, thank you so much for your outpouring of support for this chill game of adventurers settling down to run a cozy tavern. We had an incredible stream of backers show up on the final day! Over 500 people kept the Backer Train running and we not only stayed open past the 6pm deadline but we tipped past the $200,000 mark which means all our authors and artists are getting an 80% pay bump!
The next couple weeks will largely be quiet in terms of updates. BackerKit needs to collect and distribute your funds to us, we are hard at work commissioning art and revising the layout, and then we'll fire off the order for the print books. We'll also be working with Campaign Coins and Wood Tactics to get the dice and coins produced.
We'll keep you apprised as we hit milestones, but for the near future we're going to keep our heads down to push this material into production.
Along those lines, note that the stretch goals you all unlocked will be created on a separate timeline. Most of them will not be part of the book itself and will be delivered when they are completed. (We don't make a habit of commissioning stretch goals until we know the goal has actually funded.)
On behalf of the whole team, once again: thank you again for being part of this project. You blew past our humble expectations and we're excited to bring Stewpot to market. It's going to be a bigger, prettier, and better game because of you.
Project Update: The Last Prototype PDF, An Update to the Booster Pack, and Some News
It's been a long journey - several years in the making on our end, and at least a couple months for each of you. I've adored hearing all of your stories of games using our system, and the feedback since we've released the Prototype PDFs has been incredible. But... we're just about at the end! This is the final version of the Prototype PDF we plan to put out - in 2-3 weeks from now you should be receiving your key to unlock the final version of the game in Itch.io.
The Final Prototype PDF
- Any grammar errors or typos still present in the book (Please note that the book should appear in European English).
- Any formatting errors that appear inconsistent with the rest of the book.
- Any inconsistencies with the ways that we've described rules throughout the book.
Changes in 1.8 of the Prototype PDF
- Various typos, formatting, and inconsistencies fixed.
- 1 New Guest Encounter Included (MBT)
- 1 New Champion Tier Encounter Included.
- 1 New Generic NPC Encounter Included.
- Originally this space was supposed to be filled by an additional Champion Tier encounter. However, the person who had backed at the Champion level has sorely faced some substantial medical issues and has been unable to work with us to a level they can be happy with. We will be refunding them for the difference, and to replace their space within the book we've instead included one of the encounters we built for the Booster Pack.
- Backer Names have been added to the Credits section
- PLEASE NOTE: Some backers appear to have misunderstood the question during the survey and answered with a variation of "Yes", "Sure" or similar, instead of including how they would like to be referenced. Similarly, some backers have included names that are either inappropriate or imply the collaboration of businesses that haven't backed our project. These backers names were unable to be included - if you think this may be you, please get in touch with me or Iris so we can fix this.
- PNG versions of the Player Tokens have been added to the Printables section.
- The Playtest version of the Booster Pack has been updated with some updates and new content:
- New bridging text has been added between sections of the Booster Pack.
- 2 New Playbooks have been added:
- The Facade
- The Crew
- 4 New NPC Encounters have been added.
- 3 New Alternate Formats have been added under the Alternate Formats section:
- Momentum Rules
- Pack Opening Rules
- Champions' Path Rules
Progress on Perfect Draw!
Core Book:
- Writing, Playtesting, Layout, Art (100% DONE)
- Guest Encounters:
- Derek Ehlmann (100% DONE)
- Riley Hopkins (100% DONE)
- Zak Borough (100% DONE)
- Joseph Rothschild (100% DONE)
- Millenium Blades (100% DONE)
- Champion Tier Encounters (100% DONE)
Booster Pack PDF:
- New Playbooks:
- The Mentor (90% PLAYTESTING)
- The Lovestruck (90% PLAYTESTING)
- The Other Me (90% PLAYTESTING)
- The Facade (80% PLAYTESTING)
- The Crew (80% PLAYTESTING)
- Additional Premade Cards (90% PLAYTESTING)
- Additional New Encounters (90% PLAYTESTING)
- Three New Card Game Combat Formats (70% PLAYTESTING)
- Art for Each Unlocked Playbook (80%)
- Layout for Booster Pack PDF (0%)
Other:
- Custom Card Creation App (100% DONE)
- Print & Play + VTT Assets (100% DONE)
What Else is Happening in Perfect Draw!
In other news, more streamers have begun series where they run Perfect Draw!. While Dimension Chasers has been going strong for some time now, two new Actual-Plays have entered the battlefield. Check them out here:
- No Free Mulligans Episode 1 by TheGoblinMoss
- A New Story Begins - Perfect Draw: Episode 0 by HeyPhayPhay
When Will You Receive the Physical Versions of Perfect Draw!
While most well known as a board game publisher, Japanime Games has worked to publish a number of TTRPG projects over the last few years - Including Glitter Hearts and the Cowboy Bebop TTRPG. Now, they've asked us to work with them not just for fulfillment of this crowdfunding project, but a retail release of Perfect Draw!
This comes with some exciting news we can't quite reveal yet, but it also means we'll be able to get you your physical books sooner then we would have had to, should we have tried to print over 1000 copies ourselves. We'll have more information for you soon.
Thank you for your time,
Nora Jean Haynes
Would it be possible to include another d% in the set? A major mechanic of Call of Cthulhu is rolling a d10 and 2d% for advantage or disadvantage, and it would be really cool to have a matching or contrasting die to use for those rolls.
Project Update: 25 - Delivery ETA Update & Terrain Engineering Overview
Delivery ETA
- Art
- Dieline complexity & feature creep
- Vertical element engineering
Art
Dieline complexity & feature creep
Some of that art is the miniature art mentioned above. But some is art and design elements we’re developing to improve quality-of-life and user experience for you, the backer. For example, colored and numbered tabs to make both initial setup and daily play quicker and easier. Some of these quality of life elements were discovered as we iterated on production and amounted to time-consuming feature creep. But we strongly believe that they’ll result in a more positive user experience.
Vertical element engineering
Terrain Engineering Overview
They’re too tippy, and the thickness of the bases would unpleasantly tilt any mini placed alongside a wall. We tried many different shapes and thicknesses for supporting walls from a flat base, and each had a flaw that negatively impacted setup and gameplay. So while small elements such as torches and treasure chests will be supported from the bottom, using the same base that the minis use, we had to come up with a different solution for larger elements like walls and big obstacles.
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We'll conclude this update with two short gifs from Marshall showing a turnaround of a complete Vault mini with front-and-back art, insertable terrain pog, and custom base.
Project Update: #07 - Solo Mode Unlocked, New Stretch Goals announced
All right mercenaries,
The Valraven multi-table event at PLAY Modena was a success, and as promised, here are some pictures from the room. It's the first time we've had so many people playing the game at once, and the scenario focused on repelling a Darokar invasion. Each mercenary Company was able to help other mercenary Companies (with players physically able to move between tables), protect or sabotage machinery and structures, and make sure the Darokar Titans couldn't crash into the city walls. A huge thanks to the organizers for running the event, and to the 10+ Master of Chronicles who made it possible. I was only able to attend for a few moments, but it was definitely a cool thing to see. I don't have the final scenario in my hands yet, but this is probably something that will be shared in some form on our Discord server at some point.
Lone Blade: Solo Mode
The next stretch goal, at 33 000€, is instead a collection of incredible NPCs to be added to the Book of Eclipse, developed by our friends at fellow publishers like Tin Hat Games (Urban Heroes, Xenoscape, Weird World, True OSR) Fumble GdR (Not the End), and prominent content creators from the Italian TTRPG/literary scene like Morgengabe, Andrea Lucca, Dr. Manhattan, and Gabriele Campagnano.
Upcoming Live Stream
In this regard, we're planning a new live stream starting half an hour before the end of the campaign, on Friday, the 24th, at 9:30 AM - PT / 18:30 CET. Stay tuned for the link and more.
Reminders
- You can find us on our Discord server, visit our website and store, like our Facebook page (The World Anvil Publishing), follow our Twitter (X) account, get the key news from Telegram, check out our Instagram channel, or see Actual Plays and more from our YouTube channel.
Is it possible to get an add-on for a PDF-only version of the 246 Corbitt Street add-on that was just created? I really don't want a physical copy but would love to have the PDF by itself.
Previously backed this creator's crowdfunding project
This user contributed to this community!
Project Update: May Update: Short and Sweet!
Summer is just around the corner, and do we have news for you. A few weeks ago, all files were sent to the printer! That's right, everything. This includes:
- Grimtooth's Old School Traps in 5E
- Grimtooth's Old School Traps in DCC
- Against the Thieves Guild in 5E
- Against the Thieves Guild in DCC
- Trials of the Trapmaster's Tomb (DCC funnel)
Plus, the next book in the Original Adventures Reincarnated line is coming to crowdfunding very soon. OAR #9 Caverns of Thracia! Check out the landing page here.
Project Update: NEW STRETCH GOAL REACHED: PREMIUM NPC CARDS
CHEER UP THOSE FACES!
The NPC cards are becoming a great and helpful deck. Thank to your amazing support, now they will be even of greater quality, printed in PRO LINEN 320 g/m2 paper! Remember, only the Dark Goddess pledge level gets this physical hand out.
Help us reach more rewards. Pledge and share the campaign now!
Thanks,
Shadowlands games
Previously backed this creator's crowdfunding project
I finally got around to looking at the preview PDFs. Overall I am really impressed. I like the concepts and the writing; and the general style and look is great. One small request/recommendation: Any chance you could adjust the hyphenation settings in the final layout? It looks like the current approach is to keep the columns and square as possible, which commonly makes use of hyphenation to avoid a more ragged right side. But this is going a little too far. Single syllable words like "north" shouldn't be hyphenated, and it's probably a good idea to avoid hyphenating proper nouns as well to improve readability. "Scions" is even hyphenated at one point. Just a small thing, but I really thing a small tweak to the hyphenation settings would greatly improve readability.