Tabletop Games
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Project Teasers
Sneak peeks of upcoming projects.

Highlights

Envy Born Games
CREATOR
5 days ago

Project Update: The Golden Fleece Calls: FREE 48 Hour Backer Bonus Revealed!!!

Greetings, Adventurer. 

The hour draws near. The sea grows restless.
Only one week remains before Jason and the Argonauts sets sail, and with it, the beginning of a legend we will forge together. The next time you hear from us… it will be launch day.

The Golden Fleece Enamel Pin Revealed

At last, we unveil a reward worthy of heroes.
For those who rise early and answer the call without hesitation, we present the Golden Fleece Enamel Pin, a symbol of strength, courage, and triumph.

All who pledge for “The Chosen Captain” or higher within the first 48 hours of the campaign will receive this pin completely FREE.

A badge you can wear proudly, as proof that you stood among the first to take up this legendary quest.



Miss the 48 hour window… and the Fleece will still be obtainable, but only as a purchasable add-on.
This is our call for a powerful beginning to the launch of the campaign. And this is the reward for those who join us!!

The Shadow Unveiled

The time has come to reveal the truth behind the last challenge.
The identity of the Argonaut, once hidden in shadow, now stands in the light. 
Did you guess correctly… or did this legend elude you? Let us know in the comments!



The Unfinished Achievement - There Is Still Time!

We have one week remaining to gather 271 more followers on the BoardGameGeek page for Jason and the Argonauts.

Should we succeed before the moment of launch… an epic sticker will be added to the game for all.

With nearly 3,000 adventurers among our ranks, this trial is well within reach, but only if we act.
Rally those who have yet to answer the call. Mark your place. Ensure this reward is not lost to the tides.
The Fates watch closely… will we rise to meet the challenge?
Hercules and the 12 Labors currently has 367 followers on its BGG page. We want Jason and the Argonauts to have even more, help us reach 550 Fans before the launch of the campaign and we will Unlock and add another FREE STICKER to the game!
Goal: 318 / 550
57%
We need 232 more to reach this goal.
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Cori
CREATOR
11 days ago

Choose Your Jump - Entry 003 Winning Choice: Check the Cargo “You Shouldn’t Have Opened That” You don’t wait. The hold cycles open with a low hiss, colder than it should be. Your breath fogs as you step inside. The crate that shifted is easy enough to find because of the reinforced casing. No markings. No registry tags. You break the seal. Inside is a stasis pod. Frost clings to the inside of the glass. Power levels fluctuate - stable one second, dipping the next. The readout flickers, trying to resolve something it doesn’t want you to see. Life signs maybe? Engineering tries to pull a clean scan, but the system fights back - data loops, error codes, partial readings that don’t line up. Whatever’s inside is being deliberately obscured. Then the ship shudders. Proximity alert. The contact that was trailing you is now close and it’s not alone. Two more returns appear across the sensor screen. Back in the hold, something changes. The pod’s internal display stabilizes for half a second, long enough to show a silhouette. Humanoid? Then it glitches out again. The hail comes through again more insistent this time. “Unregistered vessel, cut power and prepare for boarding.”

127 votes • Final results
user avatar image for Alena
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Ludus Vulpes
CREATOR
14 days ago

These beautiful Spirits are coming to life in our captivating game Kindred Spirits as part of the Pocketopia campaign. We hope that you will follow the campaign and help bring this dream project to life.

11 votes • 6 days left
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Ludus Vulpes
CREATOR
14 days ago

As part of our Kindred Spirits Pocketopia campaign, we are including two social stretch goals to help improve the product that you receive once it is in production. We felt that this was a way that people could promote and share the project, whilst being rewarded for doing so.

2 votes • 23 days left
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Envy Born Games
CREATOR
19 days ago
Hercules and the 12 Labors currently has 367 followers on its BGG page. We want Jason and the Argonauts to have even more, help us reach 550 Fans before the launch of the campaign and we will Unlock and add another FREE STICKER to the game!
Goal: 318 / 550
57%
We need 232 more to reach this goal.
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Right now, the game is expected to be submitted to the factory for production this Spring. We don't have a precise delivery/release date, that is in the hands of the factory + freight world. Summer/Fall is our goal. 
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XYZ Game Labs
CREATOR
27 days ago

Project Update: April 2026: Phase 1 Domestic Shipping & What's Next

What's Shipping Now (Phase 1)
Phase 1 US domestic shipping is currently being processed by our fulfillment partner.

If you received your package and something seems off or missing - please reach out to us at [email protected] so we can address this. There are a few missing components or incorrect component messages we have gotten along the way - these will be addressed as soon as we receive our replacement/extra components. But if you have one of these concerns, let us know right away via email.  

This includes:
  • Magic Socks expansion
  • Theme packs (Cuddles, Cryptids, Dinos)
  • Upgraded components (wooden bowls, yarn tokens, playmats)
  • ArchRavels Base Game (if you ordered one)

If you ordered any combination of the above and are located in the US, your package is either on its way or will be shipping soon. Orders are going out in batches, so if yours hasn't shipped yet, it's coming. We did have to send more copies of the ArchRavels Base Game to fulfillment, so if your order includes the Base Game and it has not shipped yet, that is why. We expect that they will arrive with them this week.

International shipping details will be coming in a future update - We're going to be hand-picking, packing, & shipping these due to the volume & volatility of international shipping. 


What's Coming Later (Phase 2)
As previously mentioned, we split the fulfillment of this campaign into 2 phases. The 2nd phase will ship later this year and will include items that were not covered in Phase 1. 

These items are not in your Phase 1 package — they're still in production:
  • Rivals! (mini expansion)
  • Award Season (mini expansion)
  • Gametrayz Card sleeves & Sample packs

Both Rivals! & Award Season have been submitted to our manufacturer and are moving through proofing now. We are also waiting to receive the Gametrayz materials. We're targeting later this year for Phase 2 shipments. We'll share a more specific window once we're through proofing and into production.

Phase 2 will ship separately at no additional shipping cost to you. You will not be charged again for shipping.


A Note on Tracking
Tracking emails are being sent as orders ship, but some of you may have received your package before getting a tracking notification — or not received one at all. Orders are going out in batches and tracking numbers follow as they're processed.

If you haven't received your package and don't have a tracking number, email us at [email protected] and we'll look into it.

What's Next
  • Phase 1 domestic shipments continue rolling out
  • International shipping details coming in a future update - We are going to be hand-picking, packing, and shipping these due to the volatility of international shipping. 
  • Phase 2 production updates as we have them

I've run out of ways to sign off these messages ¯\_(ツ)_/¯

We're still here. We're still grinding on finishing this up. Everyone involved with XYZ really appreciates those of you who have expressed your empathy, understanding, and patience as we work through all of this.  It's honestly the only reason we've kept going here.  

Stay Crafty,
Team XYZ

PS: If you have an issue, please email us ([email protected]); if you just mention it in the comments here, I promise it will likely be missed.
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The box for Magic Socks says" ArchRavels Magic Socks components are designed to fit in that base game box." How are we packing this into the box? Maybe it's just me, but I'm really not seeing how it's all going to incorporate nicely into my deluxe copy from the original Kickstarter campaign?

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PINNED
PROJECT UPDATE
Tabletop Games
Pathfinder Quest
Paizo Inc
CREATOR
team badge icon
about 1 month ago

Project Update: US Customs Hold & Potential Late Fulfilment

Hello, adventurers!

Today I come with less-than-thrilling news about Pathfinder Quest. The games have begun arriving at their various ports (United States, Australia, UK, Canada) for distribution to backers—but there has been a holdup for a majority of our games at the United States Customs Authority under a 5H hold in Seattle. 

We are actively working with a customs broker to navigate the 5H holding process and get Pathfinder Quest off the docks in Seattle and into your hands—however, this process has extremely variable timetables, and we have not been given clear guidance from customs on when the product will be released. At this time, we believe this will delay Pathfinder Quest’s fulfilment from the planned April shipping dates but do not have an estimate on how long that delay will be nor how it will affect international backers.

We know this delay is a disappointment to all of you—we are equally disappointed here at Paizo and want to make this process as smooth as possible. As we continue to work with our customs broker, we will keep you updated on the status of shipments.

In the interest of shipping games as soon as possible once they’re released, we will still be locking addresses at the end of next week—Friday, April 3rd. Please make any necessary changes to your address before this time for first-wave shipments. For backers also receiving second wave products such as the organizer, there will be an opportunity to update your address closer to second wave fulfilment if needed. 

Thank you for your continued support of Pathfinder Quest—we can’t wait to see the game out in the wild and in your hands.
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Wild Earth Dice
CREATOR
about 1 month ago

Project Update: Development update 🎲 Improving the Roll Feel

Hi everyone,
I hope you’re all doing well! A lot has been happening behind the scenes . We’re now deep into refining the product following our T0 samples, and overall we’re in a really strong position. Most of what we’re working on now comes down to fine tuning and improving the experience, rather than fixing major issues.

🎲 Rolling Behaviour – Making It Feel Right

One of the biggest areas we’ve been focusing on is how the dice actually rolls.
We explored increasing the internal weight by testing larger weighted inserts. Interestingly, this had very little impact on performance, which tells us the balance of the dice was already in a good place.
Where we did see a noticeable improvement was in the shape of the dice itself.
By subtly rounding the top and bottom edges, the roll feels:
  •  more natural 
  •  more consistent 
  •  closer to what you’d expect from a traditional dice roll 
This has been one of the most meaningful improvements so far, and we’ll be carrying this refinement forward into the next stage.






🔘 Button Feel Improvements

Another area we’ve made strong progress on is the button feel.
The earlier samples didn’t feel quite as responsive as we wanted, so we made small internal adjustments to the button mechanism.
The result is a much more positive, tactile press that feels significantly better and more consistent to use.
This is a real upgrade:
  •  Small increase in pad height / engagement 
  •  Better tactile feedback 
  •  More consistent press 



⚙️ Internal Components - What You’re Seeing

We’ve also included some images of internal components and test parts.
These include:
  •  metal weighted inserts 
  •  internal structural parts 
  •  button assemblies 
  •  early component layouts 
At this stage, a lot of these parts are:
  •  prototype iterations 
  •  test variations 
  •  not final finishes 
So they may look a bit rough or purely functional  that’s completely normal for this phase.
What matters is that each of these parts is being tested and refined to improve:
  •  overall performance 
  •  durability 
  •  feel in-hand




 What’s Next

We’re now preparing for the next round of samples (T1), where these refinements will be implemented into the tooling. We’ll continue to keep you updated as we progress.
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