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Highlights
Project Update: Another Munchkin Big Box Goal!
We know that you’re itching to learn about the next stretch goal, and we have two nice surprises. When we unlock the next stretch goal at $900,000, each backer will get Kovalic’s Munchkin Miscellany, a book of Munchkin art that many of you have never seen, from full-color rarities to never used black and white sketches.
We’re also pleased to announce that John has asked to curate the project himself. He plans to rummage through all of his many files to share some of his favorites, along with his own commentary on the illustrations. We’re excited to work with John to bring this project together and look forward to sharing it with backers as an exclusive for supporting Munchkin Big Box.
Project Update: A deeper look at Munchkin Bosses!
- Darryll
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I'm pretty sure that we Will reach the 900k for the John book SG, and also (as a Munchkin collector) that the content in the box is above the total of the content bought indepently, and as You stated before, SJG don't want to lose money with this campaign. With that being said, I believe that the Best 1M SG can be a small new Game Changer expansion set, such as bosses, dungeons, side quests, Munchkinomicon, Fairy Dust, etc. A small 15-30 card pack exclusive to backers. Something that add some depth to the Game, knowing that most of us backers, had played munchkin for some years now. I think it's the most "budget friendly" we can get, and a very much appreciated one.
Project Update: UPDATE: HEROIC COVER SKETCH FROM OLIVER!
CHECK THIS OUT!
WOW... JUST WOW!
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Adding a solo/co-op rule to the rulebook. I know there is a solo variant and it will be nice to have such option for the moments when we lack two friends to backstab.
Previously backed this creator's crowdfunding project
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An aspect most people seem to have overlooked is this project is probably our best and possibly last shot at 25mm dice produced in the foreseeable future. To the best of my knowledge the 25mm dice were primarily produced in 2011 - 2012. In a 2014 post about switching from 16mm dice to 14mm dice, Andrew Hackard stated; "A 16mm six-sided die has a volume of 4,096 cu mm. A 14mm six-sided die has a volume of 2,744 cu mm. That's a 33% saving in material cost for the die." In a 2016 post Andrew Hackard stated there were no plans to reprint the level counter D10's because; "The dice are too expensive at current manufacturing costs." And I don't have to tell you how much prices have risen just since 2020. But SJG produces both 19mm dice and blank cards on a regular basis. Since19mm dice are considerably more likely to be produced later on than 25mm dice, shouldn't we advocate for 25mm dice now? Yes, some of us including myself already have the 25mm dice. But odds are many don't, so it would still seem overall the best option is 25mm dice. While some players might not agree, most would agree the entire situation was not handled well, putting not just players at odds with players but with SJG as well. It's an unfortunate situation that no one wanted, but there is a solution that would be a "win - win". SJG says the project is doing better than expected and I don't doubt it, because as I write this pledges are approaching $750,000, which is 10 times the goal with 19 days remaining. SJG could choose to reap an incredible amount of goodwill by including the 19mm dice, the 25mm dice, and the blank cards in our pledge. Some say we didn't lose 25mm dice, we traded them for 19mm dice and some blank cards. If so, imho it was a very poor trade. As always, YMMV.
Project Update: 📺 Livestream tomorrow, and upgrade giveaway! (Distal)
Tomorrow's livestream (May 1st, 1pm EDT) we'll check in on the project, preview some design work being done on the next (and likely final) alpha version of the game! We'll announce the giveaway winner on stream, as well, all you need to do is play the BackerKit Mini-Game below!
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Play the BackerKit Mini-Game (and win a free upgrade!)
- Like this update.
- Comment on this update with: A question you'd like answered in tomorrow's Livestream!
- Reply to someone else's comment (even if it's just with an emoji! 🔥)
Giveaways upgrade an existing pledge to a higher tier (or add a bonus standard edition book to a limited edition pledge,) but you must be in a place we can ship to, and pay for the shipping when we send our surveys. You can't win a giveaway multiple times... but you can still help the project by playing the game!
Thanks folks, let's keep it going!
-Wrel
Side Note: To the folks that won giveaways in the last stream (BenBRockN, Kittling, Novy, and IncendiumRPGs), I've got your names down. Originally I was going to send giveaway codes to hold onto, but it turns out that BackerKit doesn't let me match up usernames and email addresses until after the campaign ends. No worries, either way though, I've got you covered!
Project Update: The next (and final) Alpha is on the horizon. (Distal)
The Next and Final Alpha
Example: Building a character is loads of fun -- until you get to equipment selection, which feels like a slog.
Polishing those rough areas is our mission with Alpha 06, and we've already started addressing some of them. In the next alpha, you'll see (at the very least) the following...
- Easier equipment selection during character creation.
- More elegant handling of currency and stowed items.
- Revisited language with more implicit world building.
- Loads of cleanup and... beautification?
- Updated character sheets!
Yesterday's Stream
Watch the VOD here.
We're now a eight days into the campaign, and we've got a ways to go before we hit our campaign goal. If you can, help spread the word, and keep pushing!
Thanks all!
-Wrel
This user is a top contributor to this community!
I think the rulebook should contain rules for all base expansions because I think many of us have them all or aim to have them all and it just feels right to have them all in one rulebook and not just 2,3 and 6 to have every expansion in the book is obviously impossible but I think wanting to have the regular 9 is completely reasonable