All available Add-ons
Back the project and upgrade your pledge level with add-ons
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Featured
*NEW* Ars Magica Saga Journal (Griffons)
$19.9528 purchasedThe perfect accessory for your character or covenant! Record your stories, track the covenant's vis, draw the strange people and places you've seen in Mythic Europe. Or use it as a real-life blank journal/diary, while showing off your Hermetic bona fides! The Saga Journal is a matte finish hardcover book, printed with wrap-around artwork and the Ars Magica logo. Inside, 150 pages (75 sheets) are 6 x 9 inches (229 x 152 mm), with an "aged" decorative border printed on high-quality cream paper stock. Journals are printed to order and may ship directly from either a US or UK factory. Blank journals are subject to standard VAT rates in the UK and Europe. Note: We've made these journals available as add-ons here, and also in our web store (https://shop.atlas-games.com/products/ars-magica-saga-journal). The higher add-on price is to match the taxes and shipping costs that are included in the web store, that the campaign's pledge manager will not be able to reflect. Campaign add-ons will ship sometime next year; web store purchases will be produced and sent ASAP.EditIncludes 1 item
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×1Saga Journal - Griffons
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Featured
*NEW* Ars Magica Saga Journal (Sigil)
$19.9597 purchasedThe perfect accessory for your character or covenant! Record your stories, track the covenant's vis, draw the strange people and places you've seen in Mythic Europe. Or use it as a real-life blank journal/diary, while showing off your Hermetic bona fides! The Saga Journal is a matte finish hardcover, printed to match the Ars Magica Definitive Edition's "sigil" cover design. Inside, 150 pages (75 sheets) are 6 x 9 inches (229 x 152 mm), with an "aged" decorative border printed on high-quality cream paper stock. Journals are printed to order and may ship directly from either a US or UK factory. Blank journals are subject to standard VAT rates in the UK and Europe. Note: We've made these journals available as add-ons here, and also in our web store (https://shop.atlas-games.com/products/ars-magica-saga-journal). The higher add-on price is to match the taxes and shipping costs that are included in the web store, that the campaign's pledge manager will not be able to reflect. Campaign add-ons will ship sometime next year; web store purchases will be produced and sent ASAP.EditIncludes 1 item
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×1Saga Journal - Sigil
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Featured
*NEW* Premium Fabric Mythic Europe Map
$34.95277 purchasedOur gorgeous new Mythic Europe map art by Eneko Menica, printed on fabric! It's perfect as a wall hanging, or as the centerpiece of your game table. It features hemmed edges and crisp details, and is 26x36in (66x91.5cm). That's 2 1/2 times bigger than the poster map! Made of lightweight 100% polyester cloth. Art not final. The photograph is a physical prototype made with the draft map. We hope to make it full bleed and remove the pictured brown border.EditIncludes 1 item
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×1Cloth Map of Mythic Europe
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Featured
*NEW* "Ordo Hermae" Medallion/Keychain
$39.95168 purchasedWant to make an impression at your next game night? Arrive wearing a solid metal Ordo Hermae medallion, or casually toss it on the table with your keys! Features the text "Ordo Hermae" in a font derived from Medieval coins, around the symbol of the Order of Hermes. The reverse is (relatively) smooth. (Early bird Founders of the Order get one free, and John will make theirs a limited run that's distinctive from the rest.) MORE INFO: John hand-casts these using recycled metal, a backyard furnace, and casting sand; then touches them up with an assortment of tools including files, grinders, and sandpaper. Every one is different and loaded with imperfection and "character." This does not look or feel like something mass produced (because it isn't). The drilled hole means you can easily attach it to the cord or chain of your choice; we include a keyring. John uses his as a keychain fob. John has found the best results using zinc or zamak alloy, so this is the likely material, barring a Hermetic breakthrough that makes copper/bronze melting less troublesome with his current kit. The photo shows some actual medallions cast from zinc. The font, Numismatic Medievalis, was made by Jan Moens of the Royal Numismatic Society of Belgium: http://www.numisbel.be/NumisMed_FR.htm VIM VIS TOKENS: Also, note we have similar but smaller "Vim Vis Tokens" on our webstore, made of recycled plastic, for a much lower price. See https://shop.atlas-games.com/products/ars-magica-vim-vis-tokens-bag-of-5-replayEditIncludes 1 item
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×1Ordo Hermae Cast Metal Medallion
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Featured
*NEW* Six Transmutation Dice
$19.95687 purchasedThese 100% recycled 10-sided dice will be crafted by transmuting waste plastic into a "recycled randomizer" in our own Replay Workshop. They feature faces with hand-colored numbers 1 through 9, and the Order of Hermes symbol in place of the zero to also mark stress die botches. Color is to be determined. Get this unique collectable to commemorate the Ars Magica Definitive Edition release AND help save the environment!EditIncludes 1 item
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×1Six Transmutation Dice
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Featured
Make Your Character Magical
$1,0004 purchasedWe'll include you, your character, or a person you designate as a magical member of the lecture hall audience in the Bestiary chapter art by Doug Shuler. These are the figures under the windows in Doug's sketch. Half of this price tag goes straight to Doug as a bonus. We'll place your character where it fits best in the illustration's composition (sorry, we can't reserve particular spots). You'll need to provide photos and/or a written description, and Doug will prepare instructions that talk about how to pose, discuss costuming, and invite you to add interesting props that are significant to you (a spellbook, a cat or other familiar, etc). Note that we reserve the right to change things to fit the world (like removing glasses, adding hats, etc.), and you'll need to sign a photo release. IMPORTANT NOTE: THERE ARE ONLY TEN SPOTS AVAILABLE! If/when ten of this Add-On are spoken for, we'll set it as hidden. If you see that there are already 10 taken, we just haven't had time to do that, so please don't add it to your pledge! BackerKit doesn't have a function to set add-ons as limited quantity, only pledge levels, so we have to do this manually. Thank you!EditIncludes 1 item
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×1Make Your Character Magical
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Featured
*NEW* Ars Magica Definitive Edition Set (Physical)
$149.9570 purchasedGet one (or a few) more copies of the Ars Magica Definitive Edition set! Give them to your friends or keep one as a collector's edition. It includes: • Ars Magica Definitive Edition core rulebook • Storyguide Screen • Reference Guide • Mythic Europe Poster Map • SlipcaseEditIncludes 1 item
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×1Ars Magica Definitive Edition Set (Physical)
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Featured
*NEW* Storyguide Screen & Reference Guide Set (Physical)
$19.95248 purchasedThe full-color trifold Storyguide Screen displays beautiful scenes of Mythic Europe. With helpful storyguide rules references on the inside, you'll run your game with ease. Wrapped inside the screen is the 14-page Reference Guide, a helpful tool for navigating the 600+ pages of the Definitive Edition core rulebook.EditIncludes 1 item
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×1Storyguide Screen + Reference Guide Set (Physical)
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Ars Magica Fifth Edition (Standard Softcover)
$34.9545 purchasedComplete your collection with the a softcover version of standard Ars Magica Fifth Edition!EditIncludes 1 item
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×1Ars Magica Fifth Edition (Standard Softcover)
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Ars Magica Fifth Edition (Standard Digital)
$19.9523 purchasedThe digital version of Ars Magica's standard edition. Perfect for on-screen reference!EditIncludes 1 item
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×1Ars Magica Fifth Edition (Standard Digital)
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Ars Magica 5th Edition Digital Bundle: COMPLETE
$150365 purchasedIf you want ALL the previously published Ars Magica 5th Edition supplements in digital form, this is the bundle for you. It includes all the PDFs from the add-ons The Order, Realms, Tribunals, The World, and Scenarios, with an extra discount! The Ars Magica 5th Edition standard core rulebook is sold separately.EditIncludes 5 items
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×1Ars Magica 5th Edition Digital Bundle: The Order
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×1Ars Magica 5th Edition Digital Bundle: Realms
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×1Ars Magica 5th Edition Digital Bundle: Scenarios
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×1Ars Magica 5th Edition Digital Bundle: Tribunals
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×1Ars Magica 5th Edition Digital Bundle: The World
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Ars Magica 5th Edition Digital Bundle: The Order
$4531 purchasedThis digital bundle collects the dozen sourcebooks about the Order of Hermes (total retail value $172.40) for one low price. The PDF titles included are: Houses of Hermes: True Lineages • Houses of Hermes: Mystery Cults • Houses of Hermes: Societates • The Mysteries Revised Edition • Covenants • Grogs • Apprentices • Magi of Hermes • Legends of Hermes • Through the Aegis • Hermetic Projects • Transforming Mythic EuropeEditIncludes 1 item
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×1Ars Magica 5th Edition Digital Bundle: The Order
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Ars Magica 5th Edition Digital Bundle: Realms
$1550 purchasedFour PDF sourcebooks, one for each of the Realms of Mythic Europe, for the price of one! • Realms of Power: Magic • Realms of Power: Faerie • Realms of Power: The Divine • Realms of Power: The InfernalEditIncludes 1 item
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×1Ars Magica 5th Edition Digital Bundle: Realms
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Ars Magica 5th Edition Digital Bundle: Tribunals
$2525 purchasedHermetic wizards have carved Mythic Europe into territories called Tribunals. In this bundle you'll get all six of the Tribunal books published for 5th Edition (total retail value $89.70), for one much lower price. • The Contested Isle • Faith & Flame • The Lion and the Lily • Guardians of the Forests • Against the Dark • The Sundered EagleEditIncludes 1 item
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×1Ars Magica 5th Edition Digital Bundle: Tribunals
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Ars Magica 5th Edition Digital Bundle: The World
$4522 purchasedMythic Europe is bigger than just the Order of Hermes! These eleven sourcebooks explore its diversity, both mundane and fantastical, with a combined retail price of $164.45. Own all these in PDF: The Church • Lords of Men • City & Guild • Art & Academe • The Cradle & The Crescent • Lands of the Nile • Between Sand & Sea • Hedge Magic • Rival Magic • Ancient Magic • Mythic LocationsEditIncludes 1 item
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×1Ars Magica 5th Edition Digital Bundle: The World
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Ars Magica 5th Edition Digital Bundle: Scenarios
$3037 purchasedA discounted digital collection of the nine scenario books published for Ars Magica 5th Edition (total retail price $109.55): • The Broken Covenant of Calebais • Hooks • Tales of Mythic Europe • Antagonists • Tales of Power • Thrice-Told Tales • Dies Irae • The Fallen Fane LARP • The Black Monks of Glastonbury 3E D20EditIncludes 1 item
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×1Ars Magica 5th Edition Digital Bundle: Scenarios
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Ars Magica 4th Edition Digital Bundle
$8087 purchasedComplete your library with every electronic title available for the Fourth Edition of Ars Magica, at nearly 70% off the combined regular price! This add-on bundle includes: Ars Magica 4th Edition • Cause & Cure • Living Lore • Faerie Stories • Land of Fire & Ice • Blood & Sand: The Levant Tribunal • The Bishop's Staff • Sanctuary of Ice: The Greater Alps Tribunal • The Medieval Bestiary Revised Edition • Triamore • Ordo Nobilis • Heirs to Merlin: The Stonehenge Tribunal • Ultima Thule: Mythic Scandinavia • The Dragon and the Bear: The Novgorod Tribunal • The Mythic Seas • The Wizard's Grimoire Revised Edition • Festival of the Damned • Return of the Stormrider • The Fallen Angel • Hedge Magic • A Medieval Tapestry • Parma FabulaEditIncludes 1 item
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×1Ars Magica 4th Edition Digital Bundle
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Ars Magica 3rd Edition Digital Bundle
$43104 purchasedThis collection of sixteen digital books includes all of the Ars Magica 3rd edition PDFs that are available, at nearly 80% off the regular price. Note that many of these are scans of printed books, because the original computer source files were lost long ago. This digital PDF bundle includes: Ars Magica Third Edition • Shamans • A Midsummer Night's Dream • The Tempest • A Winter's Tale • Twelfth Night • Mythic Europe • The Tribunals of Hermes: Iberia • Tribunals of Hermes: Rome • Mistridge • The Maleficium • Pax Dei • Lion of the North • Houses of Hermes • Faeries Revised • Medieval HandbookEditIncludes 1 item
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×1Ars Magica 3rd Edition Digital Bundle
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Ars Magica 2nd Edition Digital Bundle
$30104 purchasedAll of the available digital 2nd Edition Ars Magica books, sourcebooks, and adventures, are all here in one big bundle, with nearly an 80% discount! Note that most of these are scans of printed books, because the original computer source files were lost long ago. This bundle includes the following 16 titles: Ars Magica 2nd Edition • The Bats of Mercille • Black Death • Covenants • Deadly Legacy • Faeries • More • Mythic Places • Mythic Places • The Order of Hermes • The Pact of Pasaquine • Saga Pack • The Sorcerer's Slave • South of the Sun • The Stormrider • Tales of the Dark Ages • Trial by FireEditIncludes 1 item
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×1Ars Magica 2nd Edition Digital Bundle
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Against the Dark: The Transylvanian Tribunal (Softcover)
$22.4616 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. In Transylvania, land of dark myth, the Hermetic Order rules openly. This is the heart of House Tremere and a seat of immense magical power. The magi stand united against the restless nobility and their struggles for domination during the day, and the stalking hunger of the vampire hordes at night. This Ars Magica expansion provides all of the background information necessary to play in Mythic Transylvania. Walk the shores of the Danube, become involved in the age-long struggle of the mountain dragons, or learn the hedge magic of the storm wizards. This supplement contains story seeds and resources to fuel your saga.EditIncludes 1 item
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×1Against the Dark: The Transylvanian Tribunal (Softcover)
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Ancient Magic (Softcover)
$22.4623 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. Throughout history, magical traditions have come and gone, their secrets and spells lost to the annals of time. However, the knowledge still exists for the magus who is willing to search. Join the Seekers in their quest to find the lost magical arts. This book contains information on nine lost magical arts, including locations where their secrets may be found and rules to use them in Mythic Europe. Plunder graves and chthonic sanctuaries to learn the ways of Defixio magic. Seek out the Basilica of Ten Thousand Columns to find the secrets of Hyperborean magic and its hymns. Walk the cold reaches of the Mythic North in search of the Rune magic of the Order of Odin.EditIncludes 1 item
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×1Ancient Magic (Softcover)
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Antagonists (Softcover)
$22.469 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. Everyone has enemies, even the magi of the Order of Hermes. Their power attracts attention, and not always in a good way. Some people want to take down the Order while others want its power for themselves. Still others believe that only they can lead their fellow magi to peace and prosperity at the end of a sword. This supplement offers ten antagonists across a broad spectrum. Some engage in political machinations, others provide mysteries to be solved, and some will require a fight to take them out.EditIncludes 1 item
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×1Antagonists (Softcover)
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Apprentices (Softcover)
$13.4623 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. Every magus — from the greatest Flambeau dragon-slayer to the politically savvy Mentem magus — was once an apprentice. They learned magic theory and tried and failed to cast their first spells. They snuck out late at night and earned a stern lecture and extra chores for their troubles. Some had difficulties controlling or summoning their magical powers. Play these young magi with the Apprentices sourcebook. Explore the rules for playing young, inexperienced members of the Hermetic Order or using them as NPCs. The book covers children of magical power from birth through age 21. New Virtues and Flaws as well as beginner cantations make it easy to integrate them into your sagas. Learn more about finding and becoming an apprentice with this Ars Magica sourcebook.EditIncludes 1 item
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×1Apprentices (Softcover)
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Art & Academe (Softcover)
$22.4616 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. In Mythic Europe, the Hermetic Order is not alone in its search for knowledge. Mundane scholars study the world, applying science and philosophy in turns, at early universities and educational institutions. Doctors continue to explore the secrets of the human body. Artists develop their craft, creating works from the great cathedrals to the most humble paintings. In Art & Academe, learn more about the mundane skills a magus might acquire or encounter in Mythic Europe. Apply mechanics for mundane medicine, laboratory research, and debate to your sagas. Visit the apothecary, attend Oxford, or imbue an artist's latest work with magic.EditIncludes 1 item
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×1Art & Academe (Softcover)
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Between Sand & Sea: Mythic Africa (Softcover)
$22.4615 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. Welcome to Mythic Africa, where merchants, scholars, and thieves walk the streets of the cities and the ruins of Rome and Carthage await those brave enough to explore them. Here, beyond the reach of the Hermetic Order, any magi may find a new start…or hide from their past. But not all of the inhabitants of this land are human… This Ars Magica supplement takes you to the welcoming lands of Mythic Africa. Sail the coast to Marrakesh, fight off pirates, and learn the amulet magic of the Settut. Use the story seeds and setting resources within to fuel your stories in this unique setting.EditIncludes 1 item
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×1Between Sand & Sea: Mythic Africa (Softcover)
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Calebais: The Broken Covenant (Softcover)
$17.2117 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. Calebais. Once a powerful and seemingly impervious covenant, Calebais fell fifty years ago. No one has been able to explain it…until now. Your group of magi will search faerie-inhabited forests, the inner chambers of a secretive convent, and the long-abandoned ruins of a wizardly palace to uncover the truth. This revised edition updates the popular scenario to be compatible with the fifth edition of Ars Magica, which is required to play.EditIncludes 1 item
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×1Calebais: The Broken Covenant (Softcover)
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The Church (Softcover)
$22.4614 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. The Church affects the daily lives of all living in Mythic Europe, even the magi. Religious belief is widespread, built out of faith and sometimes fear. But even the most devout churchgoer can be corrupted by the Infernal, and even the most skeptical magus can become a believer. In The Church, you'll find mechanics to help measure the devotion and faith of your characters and NPCs, and how to use these concepts to drive story. You'll learn basic church hierarchy and how to construct a local church for your games. Information on the Corrupt provides story hooks and mechanics for your magi to conduct secret investigations within the church. Or you might infiltrate or oppose a group like the Knights Templar. Bring the faith of your characters to life with The Church.EditIncludes 1 item
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×1The Church (Softcover)
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City & Guild (Softcover)
$22.4614 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. As the cities of Mythic Europe grow at an astounding rate, the magi of the Hermetic Order find it increasingly difficult to avoid the mundane world. Covenants are forced to deal with neighboring cities…or to move within their walls. Explore the mundane world of cities and towns with this Ars Magica sourcebook. Inside, you'll find rules for cities and their trade, with a focus on creating story rather than counting coins. Draw from a list of settings, take on the corrupt merchant prince, or become an adventuring merchant. Add these elements and more to your saga with City & Guild.EditIncludes 1 item
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×1City & Guild (Softcover)
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The Contested Isle: The Hibernian Tribunal (Softcover)
$22.4619 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. Mythic Ireland was once a land of uncommon peace, where supernatural creatures were welcome at Hermetic Tribunals, and mutual respect insured that peace was maintained. But no more. English magi have come to reform the old ways. Mortals and magi alike struggle to find their way in this new political landscape. And in the faerie strongholds, dissension grows… Learn about Mythic Ireland. Walk the rolling hills of Kildare, deal with bards and druids, and take sides in the struggle between the people of Hibernia and the English. This supplement contains story seeds and resources to fuel your saga.EditIncludes 1 item
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×1The Contested Isle: The Hibernian Tribunal (Softcover)
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Covenants (Softcover)
$22.4628 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. The covenant is the home of magi and the heart of an Ars Magica saga. The right covenant provides a place for magi to hone their skills, rest their heads, and break bread with their fellow magi. This supplement provides detailed information about covenants to serve as a home base for adventure and plot. Or bring a tale of internal strife to your table, pitting magus against magus for control of their home and livelihood. In this expansion, you'll find detailed information on the magical resources a covenant provides, as well as story ideas and conflict generators. A story set in a covenant in the grips of anarchy, funded by money lenders of a somewhat dubious nature would be very different from a game set in a small democratic covenant with an extensive library that runs a charity school for the poor. Or set the two covenants at odds. Build a home sweet magical home to suit any magus with this Covenants expansion.EditIncludes 1 item
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×1Covenants (Softcover)
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The Cradle & The Crescent: Mythic Middle East (Softcover)
$24.7118 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. Visit the Mythic Middle East with this extensive Ars Magica supplement. Here, the Order of Suleiman and its sahirs hold the power, while the magi of the Hermetic Order work in secret. Visit the great cities, or wander the deserts where the jinn live and rule. In this land of a thousand nights and a thousand stories, there are fortunes to be made. In this Ars Magica supplement, learn more about Mythic Arabia, Persia, and the lands beyond, and the important magi and mundanes who live there. Wander the Great Steppe, take a stand against the sahir, or learn the holy magic of Mythic Zoroastrianism. This supplement contains story seeds and resources to fuel your saga.EditIncludes 1 item
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×1The Cradle & The Crescent: Mythic Middle East (Softcover)
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Dies Irae (Softcover)
$22.4622 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. The world of Mythic Europe is a tumultuous place. Nobles rise to power and fall to treachery. Crusaders bring violence in the name of faith. Ancient powers work unseen in the margins of the mundane world, offering deals to the unwary. The wizards of the Hermetic Order work quietly, seeking only knowledge…at least some of them. It is a world on the brink of tragedy. Bring that tragedy to your table with this supplement. In Dies Irae, you'll find four major, potentially world-ending threats. Each threat is presented with story ideas, mechanics, and suggestions on what happens if the characters fail to stop the threat from coming to pass.EditIncludes 1 item
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×1Dies Irae (Softcover)
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Faith & Flame: The Provençal Tribunal (Softcover)
$22.4619 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. The Languedoc. Once the center of courtly love and romance. Now a land of opportunity — at least for the magi. The magi of the Tribunal are torn by disagreement over the Crusades, leaving an opportunity for any magus to find their place, and their people. Learn more about the areas within the Provençal Tribunal and the important magi and mundanes who live there. Explore the streets of Carcassonne, run afoul of the Cult of Mercury, or take sides in the Albigensian Crusades. This supplement contains a variety of story seeds and resources to launch your story.EditIncludes 1 item
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×1Faith & Flame: The Provençal Tribunal (Softcover)
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Grogs (Softcover)
$22.4619 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. Every covenant has its grogs, and without them, all would fall apart. They are bodyguards, servants, street thugs, and craftsmen. While the magi wield the magical power, the grogs hold power of their own, a power that is often underestimated. In this Ars Magica sourcebook, you'll find advice and mechanics designed to make the most of grog characters. Develop grogs and NPCs with storytelling advice. Ease the character creation process with grog templates. Create all-new grog characters with grog-specific Virtues and Flaws.EditIncludes 1 item
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×1Grogs (Softcover)
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Guardians of the Forests: The Rhine Tribunal (Softcover)
$22.4625 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. Welcome to Mythic Germany, the birthplace of the Hermetic Order. Here, the land is rich in magical and mundane power. Faerie forests grow alongside venerable cities of the Rhineland, and powerful nobles vie with the church for power. Amidst this power struggle, the magi of the Hermetic Order work in secret, visiting the Great Library of Durenmar, working to uncover the secrets of the First Tribunal, and wandering forest roads in search of ancient magical power. Visit the shores of the Rhine, and avoid the notice of the Wild Hunt. This supplement contains a sample saga: Curse of the Rhine Gorge.EditIncludes 1 item
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×1Guardians of the Forests: The Rhine Tribunal (Softcover)
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Hedge Magic Revised Edition (Softcover)
$22.4621 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. While members of the Hermetic Order might like to think of themselves as the premier magical power of Mythic Europe, this is not necessarily true. Hedge magicians mingle with the mundanes, plying their trades in the universities and the villages. These disparate groups may not have the organization of the Hermetic Order, but their magical skill is undeniable. Extensive mechanics for six hedge magic traditions allow for creation of player characters, adversaries, or allies. Shape the elements with the Apostles of Apollonius, learn the spirit traveling powers of the Nightwalkers, or cast the runes with the Viktar.EditIncludes 1 item
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×1Hedge Magic Revised Edition (Softcover)
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Hermetic Projects (Softcover)
$22.4617 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. The members of the Hermetic Order have immense power at their fingertips. While some live lives of quiet contemplation and study, others bring their power to bear in great feats that change the world around them for good or ill. Bring these world-changing magics into your saga with the Hermetic Projects sourcebook. This book contains mechanics and story starters for six magical projects. Build a covenant inside a volcano and draw on its power. Collect magical beasts from across Mythic Europe. Raise the dead and send your grave hounds out into the world to do your bidding. These feats and more are within the reach of your magi with Hermetic Projects.EditIncludes 1 item
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×1Hermetic Projects (Softcover)
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Hooks (Softcover)
$17.2121 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. The magi of the Hermetic Order tend to be insular, staying in their laboratories and covenants unless drawn out by some irresistible force. Perhaps it is a bit of knowledge or treasure, or some danger that must be faced. Fuel your game with these ready-made story hooks and lead your troupe on an adventure you won't soon forget. This supplement provides eight short storylines that can be played in a single session. Integrate them into a full saga or play just one. Each storyline ties into an Ars Magica supplement, providing an opportunity to dig deeper into the elements that resonate with your group. Explore all that the world of Mythic Europe has to offer with Hooks.EditIncludes 1 item
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×1Hooks (Softcover)
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Houses of Hermes: Mystery Cults (Softcover)
$22.4624 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. Learn about the four magical Houses built around specific Mysteries. Explore mythic animal forms with the magi of House Bjornaer, or defy the passage of time with House Criamon. Walk the faerie lands with the magi of House Merinita. Or join the magical craftsmen of House Verditus. Discover the history, training, and magical practices of each House. You'll find a variety of mechanics and story seeds relating to the secret practices of each House, including subcults like the Huntress in the Wood, the body modification of House Criamon, and the ordeals of House Veriditus.EditIncludes 1 item
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×1Houses of Hermes: Mystery Cults (Softcover)
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Houses of Hermes: Societates (Softcover)
$22.4624 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. Join the Societates, four magical Houses united by common interests and philosophies. The magi of House Flambeau serve as knights of the order, united by their quest for glory and honor. Or walk the mundane world with House Jerbiton in their search for beauty. Engage in political scheming and conflict with the members of House Tytalus. Or embrace unity in diversity with the magi of House Ex Miscellanea. Learn about the history, training, and magical practices of each House. You'll find plenty of mechanics and story seeds to integrate into your sagas, such as the urban magics of House Jerbiton, an inside look at Tytalan spy agencies, and rules for miscellaneous supernatural abilities.EditIncludes 1 item
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×1Houses of Hermes: Societates (Softcover)
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Houses of Hermes: True Lineages (Softcover)
$22.4629 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. Discover True Lineages, the four Houses that work directly for the Order of Hermes. The magi of House Bonisagus lead and advise the Order. House Guernicus magi serve the Order as judges and investigators. House Mercere facilitates communication and trade among Order members. House Tremere provides strength in times of war. True Lineages details the history, training, and magical practices of each House. You'll find a variety of mechanics and story seeds to integrate into your sagas, such as the duties of a Guernicus Quaesitor, an inside look at the Redcap messengers of House Mercere, and rules for the military magic of House Tremere.EditIncludes 1 item
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×1Houses of Hermes: True Lineages (Softcover)
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Lands of the Nile: Mythic Egypt, Ethiopia, and Nubia (Softcover)
$22.4616 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. All magi can find a place in the Mythic Nile region. Christians might settle in Nubia or Ethiopia. Muslims in Egypt. Treasure hunters might join the Guild of Seekers to plunder the ancient tombs. And those with darker concerns might seek the corpse magic of the Nubian pyramids… Walk the shores of the Nile. Stroll the streets of ancient Cairo, solve the defenses of an ancient tomb, and learn the corpse magic of the Nubians. This supplement contains story seeds and resources to fuel your saga.EditIncludes 1 item
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×1Lands of the Nile: Mythic Egypt, Ethiopia, and Nubia (Softcover)
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Legends of Hermes (Softcover)
$22.4613 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. Every group has its legends, and the Order of Hermes is no different. Apprentices learn about famous magi, hoping to one day emulate them…or avoid their fate. Learn more about some of these wizards and the truth behind their powers with this Ars Magica supplement, and integrate the pre-made adventures into your own saga to seek out their legacies. This supplement covers five such magi: the brilliant researcher of Hermetic theory, a master of spirits, a peacemaker in times of war, an expert in magical defense, and the master of a flying castle. Each one has left treasures behind, for those who are willing to search.EditIncludes 1 item
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×1Legends of Hermes (Softcover)
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The Lion and the Lily: The Normandy Tribunal (Softcover)
$22.4615 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. In Mythic France, many powers hold sway. The nobility sit on their thrones, the Church exercises power from its pulpits, and the great cities grow inexorably, swallowing the ancient forests. While the magi of the Hermetic Order do not meddle in the affairs of the mundane, they must adapt to survive here, even distributing their limited magical resources in tournaments modeled on the chivalric tourneys of the nobility. Explore the shores of Brittany, take part in a Hermetic tournament, and pass the challenges to enter the Covenant of Fudaris. This supplement contains a detailed starter covenant: Confluensis.EditIncludes 1 item
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×1The Lion and the Lily: The Normandy Tribunal (Softcover)
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Lords of Men (Softcover)
$22.4613 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. The nobility rule Mythic Europe, bringing prosperity — or ruin — to their people. Great lords seek to expand or solidify their power, and lesser nobility try to better their lots, while the peasantry simply try to survive. The magi of the Order of Hermes stand apart, limited by their prohibition against meddling in mundane orders, but even they are subject to the whims of politics and warfare. The Lords of Men sourcebook provides detailed information on the lives of Mythic Europe nobility, their lands, entertainments, and warfare. Populate your games with historically accurate manors. Exploit the peasantry — or stage a revolt. Negotiate treaties against the backdrop of a tournament, or face a siege after the negotiations have failed. Even the magi are not immune to the world around them. Bring this conflict to your table with Lords of Men.EditIncludes 1 item
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×1Lords of Men (Softcover)
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Magi of Hermes (Softcover)
$22.4611 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. The magi of the Hermetic Order range from the ordinary to the extreme. Populate your sagas with the Magi of Hermes sourcebook. Inside, you'll find complete profiles of 15 different magi, with statistics provided for every 15 years throughout their careers. Use them as player characters or antagonists, or search their detailed profiles for spells and magical items to incorporate into your own characters.EditIncludes 1 item
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×1Magi of Hermes (Softcover)
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The Mysteries Revised Edition (Softcover)
$22.4618 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. Explore the mysterious corners of Mythic Europe with this Ars Magica supplement. Within the Hermetic Order are hidden cults, each with their own agenda and magics. Learn more about these cults or create your own. Create player characters who belong to secret societies, or set them at odds with unknown groups with never-before-seen magics. Undergo grueling initiations to join the Mystic Fraternity of Samos or fight against the necromantic magics of rogue members of the Disciples of the Worm. Join the wisdom-seeking troubadours of the Knights of the Green Stone and travel the roads of Mythic Europe. The Mysteries, Revised Edition gives you all of the information needed to bring these hidden truths to your game.EditIncludes 1 item
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×1The Mysteries Revised Edition (Softcover)
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Mythic Locations (Softcover)
$22.4616 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. Mythic Europe is full of places of supernatural power, where the realms of power collide and only the strong survive. Some are big cities and major landmarks, their strength obvious to anyone. But others are small, out-of-the-way places that only the most persistent magi might discover. This supplement provides ten unique locations to use in your sagas. From a toy fair to a cursed forest, healing baths to a fallen temple, these unique and fully detailed locations await your characters and the stories they will bring.EditIncludes 1 item
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×1Mythic Locations (Softcover)
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Realms of Power: The Divine Revised Edition (Softcover)
$22.4633 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. Realms of Power: The Divine provides mechanics to introduce Divine power into your games. Holy characters benefit from new Hermetic magic rules, True Faith mechanics, and Miraculous Effects. Or your magi might encounter Divine creatures such as angels and Nephilim, detailed in this book. Detailed information on individual religions provides new traditions, Societas, grogs, and Mythic Companions. Bring the Divine to your table with this extensive, easy-to-use sourcebook.EditIncludes 1 item
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×1Realms of Power: The Divine Revised Edition (Softcover)
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Realms of Power: Faerie (Softcover)
$22.4628 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. Beware, because bargaining with Faeriekind is a dangerous sport. After all, the Faeries of Mythic Europe feed on the vitality of mortals. They are creatures of story, and their stories must go on. In Realms of Power: Faerie, learn more about the enigmatic fae, with rules for creating Faerie characters for play or to serve as adversaries. Explore new mechanics for Faerie blood, Virtues and Flaws specific to Faerie characters, and Faerie magics such as bargaining, dreaming, and beguiling.EditIncludes 1 item
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×1Realms of Power: Faerie (Softcover)
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Realms of Power: The Infernal (Softcover)
$22.4623 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. Demons corrupt, deceive, and destroy in order to work their way into the hearts of men, both mundane and magi. Dark magical forces are there for the taking for the magus willing to pay the price. Bring these dark themes to your table with Realms of Power: The Infernal. In this sourcebook, learn more about the hierarchy of demons and the tools they use to tempt the weak or the power-hungry. Fuel the Infernal powers of your covenant with system elements for Infernal magic, Unholy Powers, and the Goetic Arts.EditIncludes 1 item
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×1Realms of Power: The Infernal (Softcover)
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Realms of Power: Magic (Softcover)
$22.4625 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. Magic lies at the center of Hermetic power, but it does not discriminate. It is familiar yet alien, powerful yet subtle, a power that humans must study extensively in order to wield. Yet, there are creatures born of magic such as elementals, dragons, and spirits, creatures with magic running through their veins like blood. Some places exude magic, or draw it in. Such creatures and places are drawn to magi — or vice versa. Learn more about them in this extensive Ars Magica sourcebook.EditIncludes 1 item
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×1Realms of Power: Magic (Softcover)
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Rival Magic (Softcover)
$22.4620 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. The four traditions detailed in Rival Magic do not belong to the Order of Hermes, and in some cases, they actively stand against the magi of the Order. Explore the magic of the Amazons, female warriors with a deep hatred of the Order. Dabble in politics with the advisors on the Augustan Brotherhood. Serve the jotun in the icy northern lands with the Muspelli. Or join the Sorcerors of Soqotra on their isolated island. Learn alternative magical traditions…or stand against their practitioners. Extensive mechanics allow you to create player characters, adversaries, and allies. Learn the chanting magic of the Amazon warriors, the Virgilian rites of the Augustans, or the similar-but-different magic of the Soqotrans with this supplement.EditIncludes 1 item
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×1Rival Magic (Softcover)
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The Sundered Eagle: The Theban Tribunal (Softcover)
$22.4614 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. With the fall of Constantinople to the Crusaders, more was lost than blood. Shattered relics released demons and beasts to prey on the already-ravaged land. The magi of the Theban Tribunal fight to keep the peace and maintain order. Governed by the democratic principles of ancient Athens, they stand between the mundanes and the beings that would feed on the power of the land and its people. Discover the areas within the Theban Tribunal and the important magi and mundanes who live there. Attend the Hermetic Assembly and state your case, visit the palaces of Constantinople, and try to avoid the notice of the Titans and Greek gods. This supplement contains story seeds and resources to help run your Theban saga.EditIncludes 1 item
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×1The Sundered Eagle: The Theban Tribunal (Softcover)
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Tales of Mythic Europe (Softcover)
$22.4617 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. Tales of Mythic Europe contains nine short scenarios for Ars Magica. Select a scenario to fill in a gap in your gaming schedule with a one-shot session, or use it as a springboard for a larger campaign. This collection of scenarios contains a variety of stories, from ships beset by faeries to towns facing unnatural murders. Each scenario contains all of the setting information you need, from locations to NPCs to enemies. Bring these exciting stories to your table with Tales of Mythic Europe.EditIncludes 1 item
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×1Tales of Mythic Europe (Softcover)
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Tales of Power (Softcover)
$22.4613 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. Powerful magi and longtime gamers share one thing in common — it's easy to get jaded. These magi and Ars Magica gamemasters also know that prep work is key. Get a little assistance with the prep work and avoid boredom with this supplement. Choose from five storylines designed to serve as one-shots or to be integrated into your existing saga. Pick a new pope, explore the City of Brass, face the pirate lord Eustace, and more with this story-based supplement.EditIncludes 1 item
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×1Tales of Power (Softcover)
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Thrice-Told Tales (Softcover)
$22.4616 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. The life of a magus is long and distinguished, and for that reason, Ars Magica sagas often span years. An action taken now can have repercussions in the faraway months to come. Building these lengthy sagas takes work. Simplify that process with the tales provided in this supplement. The issues and situations in these stories — and the decisions the players make — will have repercussions years later. Use these ready-made sagas, or pick elements from them to inspire your own plots.EditIncludes 1 item
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×1Thrice-Told Tales (Softcover)
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Through the Aegis (Softcover)
$24.7115 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. In many ways, the covenant is the heart of a magi's life. It is home and laboratory, library and meeting place. The resources available can make or break magical study. Fellow magi can make the covenant feel like home…or a prison. Given their importance, fully fleshed out covenants are at the center of a good Ars Magica saga. Easily add them to your stories with this supplement. Inside, you'll find five unique covenants, each located in a different Tribunal. Build a saga around travel to each covenant, using the story ideas within this book, or drop them into your current story to fill in holes as necessary. Each covenant includes resources, descriptions, and residents.EditIncludes 1 item
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×1Through the Aegis (Softcover)
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Transforming Mythic Europe (Softcover)
$22.4614 purchasedPrinted books will be shipped along with Ars Magica 5th Edition Definitive when it is available. The magi of the Hermetic Order possess massive power, a power that they hold behind basic tenets not to interfere with the world of the mundane. But what if they didn't? Explore alternate versions of Mythic Europe and bring a new twist to your sagas with this Ars Magica supplement. Inside, you'll find mechanics and story ideas for three variations of Mythic Europe. What if the Hermetic Order created a hidden island where magi could live and practice openly? What if they started a technological revolution with magic at its center? What if they decided to throw off the cloak of secrecy and integrate into open society? Explore these ideas with this Ars Magica sourcebook.EditIncludes 1 item
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×1Transforming Mythic Europe (Softcover)
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