PROJECT UPDATE
Atlas Games
CREATOR
3 days ago

Project Update: Mythic Europe Maps

MYTHIC EUROPE MAPS

Today we're releasing all the various versions of the Mythic Europe map! All the corrections are completed (thanks again for your comments!), and we're moving on to prototyping the cloth maps using the final files. Visit your account in Backerkit.com, and you'll find a zip file with these maps in your Downloads area:

  • "Interior" long version
  • "Poster" short version
  • "Endsheets" with borders and keys removed
  • "Hicontrast" with textures removed

The maps are all included in both a web version (screen resolution), and a 8.5x11 inch printable version. We usually release maps as 72dpi and 150dpi (since that's the best a home printer can do), but for this release I upped those to 96dpi and 192dpi, since there's so much small text on the map.


PROGRESS ON EVERYTHING ELSE

We're about half way through our "polishing" pass on the Ars Magica Definitive core rulebook. We had hoped get the Storyguide Set to press ahead of that, but along the way we realized that the Storyguide Screen and Reference Guide that it includes would be much more useful with actually accurate page number references included. So that means waiting for the core rulebook layout to be absolutely, positively, completely done. 

My co-producer Ben Hartfield is working exclusively on that Ars Magica Definitive layout, full time. I'm also helping with the nitty-gritty of production where I can (like spending today prepping all the Mythic Europe maps). We're continually moving forward, while be extremely detail-oriented. Thank you for your patience while we make Ars Magica Definitive the best it can be!

-Michelle Nephew
 Ars Magica Definitive Co-Producer
 Atlas Games Co-Owner
Includes Backer-Exclusive Content
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PROJECT UPDATE
Atlas Games
CREATOR
about 1 month ago

Project Update: Latest News & Status Updates

We've been busy with all things Ars Magica! 

Definitive Edition Set

We're close to sending the Storyguide Screen and Reference Guide to press, the Mythic Europe map is getting fine detail adjustments (as well as big and blatant corrections), and the entire Definitive Edition book is being proofread by multiple staffers after integration of all the corrections from our backers. It's a long and precise process, keeping track of literally thousands of small changes. Thank you again to everyone who submitted feedback!

Softcover Print-on-Demand

The last stray source file corrections have been made, and our last round of proof copies were ordered, received, and approved. This means we now have the ENTIRE 5TH EDITION LINE of sourcebooks ready for digital print-on-demand in the US, UK, and possibly even Canada and Australia (though we need to test those production channels). When the Definitive Edition sets are ready to ship, we're now ready to ship the softcovers along with them!

Dice Progress

We've found an American supplier able to manufacture dice, including the full process of injection molding, number coloring, and polishing. Plus they're able to work with recycled material! We eagerly await an estimate from them for producing our recycled Ars Magica dice. If pricing works out, I for one am excited at the prospect of NOT having to hand-color 6,000+ individual dice with ten sides each. This new supplier also creates the possibility of full sets of 100% recycled RPG dice in the future, which is something we'd love to do in our Replay Workshop line.

Prototype Ars Magica Dice, inked and tumbled/polished


Here's a photo of the sample dice the manufacturer provided from our custom Ars Magica dice file, after inking and polishing to give them their rounded edges. You can also see that our ivy design has changed a bit to facilitate manufacturing. Note that these are translucent resin dice -- basically 3D printed -- and not injection molded recycled dice, plus the colors are off. However, they do a good job of demonstrating the effectiveness of the painting/polishing process!

Serenissima Obscura

We're excited about the crowdfunding launch of Serenissima Obscura, from our friends at Vortex Verlag. I've known some of those folks since our Lion Rampant days, before Atlas was even started! The campaign has passed its funding goal and is about halfway through the duration of its campaign. I've mentioned this in past updates, but I'm intrigued by this compelling vision of Renaissance Venice not only for its own sake, but because it will include a guide for using the setting as an expansion of Ars Magica, taking advantage of the open license!

Thank you for your support as we take the time we need to make Ars Magica Definitive Edition the best it can be.

-John Nephew
Atlas Games Co-owner
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PROJECT UPDATE
Atlas Games
CREATOR
2 months ago

Project Update: Ars Magica Accessories Previews for Backers!

So much progress!

We've gotten through rough layout of the ENTIRE core rulebook, which was a huge milestone, and now we're moving on to the job of polishing it. When I saw your feedback on it, I told David Chart, "I am stunned by the draft layout comments in the survey spreadsheet. They REALLY CHECKED the sheet and DIDN'T duplicate comments that were already made. No D&D fandom would do that. Really, it's amazing." Your excellent comments are making a big job so much easier on our end, so thank you!

At the same time, we're moving on to the accessories layouts. We've releasing backer previews of the rough Storyguide Screen, Memorials Page, and Mythic Europe Map (updated) today. Next up will be the Reference Guide. So check your dashboard in Backerkit.com for those downloads as they're made available!

Our NEW comments form for accessories is here: https://forms.gle/KZ4RbG9vVW2B7yoJ7 We're still taking Memorials suggestions there, as well.

Thank you, again, for your help making Ars Magica the best it can be!

-Michelle Nephew
  Atlas Games Co-Owner
  Ars Magica Definitive Co-Producer

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PROJECT UPDATE
Atlas Games
CREATOR
3 months ago

Project Update: Ars Magica Update - COMMENTS & MEMORIALS LAST CALL!

Salve sodales! We've hit a major milestone, so it's time to share our win!

Early this week we delivered the last chapters of the Ars Magica Definitive Edition rough layout PDF. If you don't have yours yet, be sure to check your downloads page at Backerkit.com. I hope you love it as much as we do!

Now it's polishing time! This is the part where we take what was pretty darned good and make it exceptional. In particular, we need your help finalizing the new Mythic Europe map. You'll find that art at the start of Chapter 14: Mythic Europe. Please let us know if you find any issues, and enter them into our comments form here: https://forms.gle/vKfnRCtsuMDU1H7z5

We need your map comments, especially, and any last comments on the book, by THIS MONDAY APRIL 21. We also need your submissions for the memorials page by then. All of those can be submitted on our comments form.

Thank you for your help!

-Michelle Nephew
 Ars Magica Definitive Producer
 Atlas Games Co-Owner



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PROJECT UPDATE
Atlas Games
CREATOR
3 months ago

Project Update: DON'T PANIC! The State of Trade

Everyone in the game hobby is probably aware of the Trump administration's tariffs (import taxes), even if it's hard to stay abreast of changes that happen almost every day. I wanted write a note to explain how this affects Ars Magica Definitive Edition, and hopefully provide some reassurance.

To summarize: This is an enormous pain for us as a publisher, but FOR YOU as a backer of this specific campaign, it should make no difference.


We can divide campaign rewards into four categories:

  1. New things printed in China (Definitive Edition itself and the Storyguide Screen as a stand-alone product, for those who wanted one in addition to the one that comes inside the Definitive slipcase)
  2. Digital goods (PDFs of existing books and the new edition)
  3. New things made in USA (medallions, recycled plastic dice)
  4. Print-on-demand things that can be made in multiple locations (such as Saga Journals and softcover reprints of ArM5 sourcebooks)

There is some chance that counter-tariffs could affect #3, but it seems unlikely given that most countries are aiming at specific American industries for maximum political impact. There are no tariffs to worry about for #2 and #4.

This leaves us with Definitive Edition itself. As we have said from the beginning, we anticipated split fulfillment because we thought it was likely that Definitive might need to ship separately from other items.

Some publishers are confident that the tariffs as written do not apply to books. This may mean that we're in the clear. Yay! Or maybe that's wrong, and we'll be subject to the current 145% tariff on imports from China. Or maybe there will be a different rate for books and printed materials. I'm not putting much effort into finding out because whatever it is TODAY, it may be completely different TOMORROW. (Check out the breaking news this weekend about off-again/on-again tariffs and semiconductors, for example.)

If you are a non-US backer, we probably will need to use a fulfillment method that never clears formal US customs entry, thus never is subject to the import tax. We may do this by using a non-US fulfillment partner to handle all international packages. We are also exploring possible use of Duluth's Foreign Trade Zone to process and re-export goods without tariffs.

So that avoids tariffs for international customers. Since the books are Made in China, reciprocal tariffs on US-made goods should not apply to them either.

For US backers, Atlas Games MIGHT take a hit in terms of a tax we have to pay on copies we import in order to send them to you. This would be a harsh blow to our profit margin.  However, it's worth noting that we originally planned this book as something that we could sell to wholesale distribution (meaning at a 60% discount to the cover price), the campaign did better than our conservative projections, and a lot of the campaign is outside of tariffs (international backers plus categories 2-4 above).

If I had to decide today (which thankfully I don't), I would print barely more than enough copies of Definitive to fulfill our backer rewards and pre-orders, and not offer the book for wholesale distribution beyond our campaign's existing retailer backers. It's a tremendous lost opportunity, but we might be able to reprint it with a 0% import tax rate at some point in the future.

How Can You Help?

If you're anxious on our behalf, you can help us hedge against uncertainty by encouraging folks who missed the crowdfunding campaign to pre-order Definitive Edition. They won't get as good a deal as our campaign backers did, but pre-sales mean more copies we can definitely add to the print run (and, in the case of international buyers, keep outside the US to avoid the tariffs altogether).

Meanwhile, work on Definitive continues in our scriptorium!

Thanks everyone for your incredible support and patience in these trying times.

-John Nephew
President, Atlas Gmaes

P.S. Have you checked out the 3rd party Ars Magica Open License publications lately? I was browsing the category over on DriveThruRPG this morning and there's a lot there now, and more coming! It's so exciting to see this creativity unleashed.
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