Hello everyone,
Not a whole lot to update you on for this month as, expectedly, I've been working heavily on the beast of a book that is Devil's Due, and unexpectedly, I've ...
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JayEmBosch
about 2 months ago
March Update: Maps, Textures, and Layout
Hi everyone,
I'll try to maintain monthly project updates so you can keep tabs on Fear of a Daily Planet until you receive your copy.
I've finally got some art for the map ...
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JayEmBosch
3 months ago
Finished at 500% Funded Thanks to You All!
With the close of the campaign, I just wanted to send another heartfelt thank you to everyone for supporting Fear of a Daily Planet. Reaching 500% of my funding goal was far ...
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JayEmBosch
3 months ago
New monster, new art, and only four days left to pledge in blackest ink!
Quick reminder that there are only a few days left to back Fear of a Daily Planet! As I've been working on the next draft, I found a bit more room in the layout. So, I'm resu...
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JayEmBosch
3 months ago
Zine Month Round-Up: Take a look at some other cool projects looking to fund this month!
With Zine Month well underway and Fear of a Daily Planet approaching 300% of its funding goal after the first 48 hours, I wanted to share the love with some other zine projec...
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JayEmBosch
3 months ago
⏳ 24 Hours Left for the Free "Born of Ink" Patch! ⏳
Another thank you for funding this project 244% on the first day, and a quick reminder that there are only 24 hours left (until Feb. 6th at 9 AM Central) to get the "Born of ...
Not a whole lot to update you on for this month as, expectedly, I've been working heavily on the beast of a book that is Devil's Due, and unexpectedly, I've been dealing with the uncertainty of whether the industry I work in is going to collapse due to government tariffs and the stress of whether friends and loved ones will have their visas and green cards revoked without cause. I'm sure most of you understand.
My partner and I have also both been sick for this past week, which slowed things to a halt for a bit. But I'm on the mend and making good progress through the Devil's Due editing. So, I'll be able to get back to the layout work on Fear of a Daily Planet soon.
The next month will probably be full of fixing lots of little issues like this: When you're adding 40+ distressed paper textures to a book as backgrounds, you get plenty of small things to fix, like blemish marks randomly obscuring the text in front of it.
I know it doesn't say "Runk Closets," but I read it that way every time!
A simple fix, but a tedious one to do over and over and over...
In response to my last update and my polling of other Mothership wardens, there's definitely a strong preference for the "inked" version of the location maps. As a result, I'll be moving forward with that style to ensure as much clarity as possible.
Thanks again, Jordan
An excerpt of a work contract from an older barbaric era, with a hint of hope shining through. The Sourcian pilcrow symbolizes new beginnings, and Inside Source will tell you that new beginnings require strong leadership...
I'll try to maintain monthly project updates so you can keep tabs on Fear of a Daily Planet until you receive your copy.
I've finally got some art for the map of the colony and the maps of the 10 locations, which of course required some reordering and adjusting. All maps use a fairly simple typography-based layout to look a bit in-universe. Here's a bit of the colony map as a teaser:
Close-up portion of the colony map art.
The location map art uses dashes and bars for walls, slashes for doors, dots for windows, and a couple other stamp-like icons.
Location map legend
I am, however, considering further inking the walls of the location maps a bit to help them stand out more clearly, and I'm curious which version you all would find easier to use. I'll be checking with other wardens to get more input, but feel free to comment below on which you'd prefer, not inked or inked:
Not inked version
Inked version
I'm continuing to fill in other missing art and implement the layout design. I'm trying to make the background of each spread into a unique collection of paper textures, and layout and graphic design are probably my least developed indie publishing skills. So that takes some time to implement, as this is the first I've attempted this kind of approach. With the layout as tight as it is, the project's at that stage where even small adjustments often require a lot of rejiggering or trimming to make sure everything still fits.
I've got a bit of involved client work currently (editing the upcoming board game World Order), and the editing for Devil's Due is really gonna ramp up soon. So progress before the next update will probably be slow, but after that, I'll have more time to dig into this and try to get it ready for test-print proofs.
With the close of the campaign, I just wanted to send another heartfelt thank you to everyone for supporting Fear of a Daily Planet. Reaching 500% of my funding goal was far beyond my expectations for my second Zine Month project, and it will ensure I can order a sizable first print run when the time comes.
An inside source told me you're excited about this project.
I'll try to get the pre-order store open as soon as possible, in case anyone missed out. If you're interested in wholesale orders of 5 copies or more intended for resale, please email me.
There's still a good bit of art and layout work to do, which I'll continue as I copyedit Devil's Due and playtest. Subscribers to my mailing list can now get an early, text-only playtest version of Fear of a Daily Planet. As stated in the campaign, the expected release window is Q3 this year.
Quick reminder that there are only a few days left to back Fear of a Daily Planet! As I've been working on the next draft, I found a bit more room in the layout. So, I'm resurrecting a monster that I cut a couple drafts ago!
There was originally going to be four more locations beyond Burgom's Haven, on the planet's surface under a large dome, to reveal more about the printer colony's resource extraction, and there lurked a beast malformed of poison solid. But in the end, these locations were largely superfluous and somewhat anemic, and they distracted from the faction interplay the module was originally built around, so I ended up cutting the exterior sections.
But not all that's cut is lost! With some tweaks, I've brought back from the dead what once lurked in the plastic mines beneath the colony. Bioaccumulator is a mass of Fair-All brand microplastics with the naturally formed sentience of all that lurks for ages long, and it wants to work its way up the food chain by subsuming others for a change. That means you'll be getting a fifth monster in this dungeoncrawl!
Bioaccumulator WIP art, subject to change
If you haven't yet, consider backing Fear of a Daily Planet before the campaign ends to get it at below retail price!