Latest from the Creator
Chris McDowall
about 24 hours ago
First 24 Hours Complete
Just a quick update to say thank you for backing the game in the first 24 hours, we're well past funded and heading in a really promising direction. By request I also wanted...
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PROJECT UPDATE
Chris McDowall
CREATOR
about 24 hours ago

Project Update: First 24 Hours Complete

Just a quick update to say thank you for backing the game in the first 24 hours, we're well past funded and heading in a really promising direction.

By request I also wanted to share one of the faction spreads from the full game.

The Elder Circle were the mission command of the doomed HumanityFleet, now clinging to some sort of control over the splintered humanity.  


Each of the 10 factions in the game gets a similar spread. I especially like how the little quotes on each spread hint at the history and relationships between each faction.

Be sure to share the project link around if you can, and thank you again. 

Bye for now,
Chris

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Bluesky

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Any chance your other games will be add ons?

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I really enjoy a lot of what i read in the quickstart. As a player of Classic Battletech and Alpha Strike, I couldn't help but feel that this is an alternative take on making an alpha strike styled game of battletech. What I appreciate the most is the the hard points/modules for all 6 points on all mechs and instead of only hitting these spots on a critical, they are chipped away each hit. I'd love a bit of a pitch why someone who likes battletech and alpha strike may enjoy this system. (Basically, where does this shine in comparison?) If this is already shared elsewhere, please let me know and my apologies for missing it.

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My first and only experience with miniature wargames is The Doomed - this will be my second venture into the hobby!

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I absolutely love Into the Odd, Electric Bastionland and the Doomed. Your RPGs are gorgeous objects on all fronts - writing, art and bookcraft. Can we expext that editing in MAC will be closer to that in those books, than to Doomed?

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