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September Update
Quick Update to let you all know what is happening.
The writing is still ongoing but hoping to send the core book for editing end of September/beginning of October. Also looking to get at least 1 or 2 of the sourcebooks also written before the December deadline. I will keep you updated on that.
I also have started getting bits created, these are items which will be included with the offset printed books, quite pleased with the first one which is a kind of GM Screen on a bookmark.
The Store is still open for anyone that would like to late pledge, won't close that until a few weeks before the game is completed.
Anyway everything is good, not hitches or delays, will endeavour to get the PDF at least out early but we will see.
Thanks for the support
Jay
The writing is still ongoing but hoping to send the core book for editing end of September/beginning of October. Also looking to get at least 1 or 2 of the sourcebooks also written before the December deadline. I will keep you updated on that.
I also have started getting bits created, these are items which will be included with the offset printed books, quite pleased with the first one which is a kind of GM Screen on a bookmark.
The Store is still open for anyone that would like to late pledge, won't close that until a few weeks before the game is completed.
Anyway everything is good, not hitches or delays, will endeavour to get the PDF at least out early but we will see.
Thanks for the support
Jay
0
0
0
New stuff
I have a few new updates regarding other stuff Ghost Ops related.
I am currently looking into other stuff to add to the limited edition hardcover pledges, currently I have created and I am awaiting a Handler tool which I think you will all like, which will be added to the pledge and also looking into having a pad of tear off operator sheets made which I will also throw in also, there will be more as I come up with them. Its actually a nice distraction from writing.
Over the last month or so I have had a few people contact me in various ways regarding missing the campaign or not liking Backerkit so they did not back. This has made me think about re-running the campaign on kickstarter just to maximise my backers. if this happens it will not effect this campaign or any of you, that is all locked in, and in effect will not really create any work for me. What it will do is allow me to probably produce more stuff, have more artwork made and so forth. I am still considering it, so I thought I would share just in case it happens.
Finally I may create a Patreon, what this will do is allow me to gather an audience for missions and adventures for all my games. Annoyingly adventures and missions do not sell well on DTRPG and often get lost in the tide of products that seem to appear on there. This way those of you that are interested in missions or adventures will just be sent them each month. Again this is still in the should I or shouldn't I thinking phase. I will update if anything changes.
Otherwise everything is going great and on time, if not quicker than expected. I pride myself on getting projects done on time or early which seems to be a bit rare at the moment, been reading some real horror stories about campaigns that have still not fulfilled after years. As a backer I find this annoying and as a creator it really lets down the community.
Anyway stay frosty
Jay
I am currently looking into other stuff to add to the limited edition hardcover pledges, currently I have created and I am awaiting a Handler tool which I think you will all like, which will be added to the pledge and also looking into having a pad of tear off operator sheets made which I will also throw in also, there will be more as I come up with them. Its actually a nice distraction from writing.
Over the last month or so I have had a few people contact me in various ways regarding missing the campaign or not liking Backerkit so they did not back. This has made me think about re-running the campaign on kickstarter just to maximise my backers. if this happens it will not effect this campaign or any of you, that is all locked in, and in effect will not really create any work for me. What it will do is allow me to probably produce more stuff, have more artwork made and so forth. I am still considering it, so I thought I would share just in case it happens.
Finally I may create a Patreon, what this will do is allow me to gather an audience for missions and adventures for all my games. Annoyingly adventures and missions do not sell well on DTRPG and often get lost in the tide of products that seem to appear on there. This way those of you that are interested in missions or adventures will just be sent them each month. Again this is still in the should I or shouldn't I thinking phase. I will update if anything changes.
Otherwise everything is going great and on time, if not quicker than expected. I pride myself on getting projects done on time or early which seems to be a bit rare at the moment, been reading some real horror stories about campaigns that have still not fulfilled after years. As a backer I find this annoying and as a creator it really lets down the community.
Anyway stay frosty
Jay
1
0
0
Update
Hello
So a quick update regarding progress, currently two things are happening at the moment, the first is the design of the new Operator Creation rules, this will be more organic, it will show the path that your operator took to becoming a Ghost. The reason it is changing is due to the country of origin having really no mechanical effect on the operator, you can still choose your country but now the creation process will focus on the root you took from Tier 3 to Tier 1 and beyond.
The second is going through the books and deciding what to keep, update or remove. As this is the Ultimate Edition I am looking at including rules from the expanded books and some of the source books. The rules will not be changing very much from the original (mainly tweaks), but there will be more, making the game much more rounded and covering most of the situations the operators will find themselves.
My current projection for release is currently end of October, which is two months earlier than expected, I would rather get the book out early or on time than late. Of course life has its way of throwing curve balls so this may change but currently that is my projection.
I am currently looking at two production changes, I am considering not doing the off-set printed book in faux leather, mainly because it looks a bit tacky, so I am looking at keeping the book simple with embossing, but much hardier to deal with lots of use. The second consideration is a deck of cards, what these will offer is not only a quick way for a Handler to come up with side missions, but also encounters and even unique Info that the operators could find, creating new avenues for future or diverting the current op. If I decide to go the card route then every backer of the Off-set printed book will receive a deck and all over backers will receive a print and play deck in the Handlers Kit.
The Store is still open for those followers that missed the campaign, so please check it out, otherwise that is the end of the update.
Stay Frosty
Jay
So a quick update regarding progress, currently two things are happening at the moment, the first is the design of the new Operator Creation rules, this will be more organic, it will show the path that your operator took to becoming a Ghost. The reason it is changing is due to the country of origin having really no mechanical effect on the operator, you can still choose your country but now the creation process will focus on the root you took from Tier 3 to Tier 1 and beyond.
The second is going through the books and deciding what to keep, update or remove. As this is the Ultimate Edition I am looking at including rules from the expanded books and some of the source books. The rules will not be changing very much from the original (mainly tweaks), but there will be more, making the game much more rounded and covering most of the situations the operators will find themselves.
My current projection for release is currently end of October, which is two months earlier than expected, I would rather get the book out early or on time than late. Of course life has its way of throwing curve balls so this may change but currently that is my projection.
I am currently looking at two production changes, I am considering not doing the off-set printed book in faux leather, mainly because it looks a bit tacky, so I am looking at keeping the book simple with embossing, but much hardier to deal with lots of use. The second consideration is a deck of cards, what these will offer is not only a quick way for a Handler to come up with side missions, but also encounters and even unique Info that the operators could find, creating new avenues for future or diverting the current op. If I decide to go the card route then every backer of the Off-set printed book will receive a deck and all over backers will receive a print and play deck in the Handlers Kit.
The Store is still open for those followers that missed the campaign, so please check it out, otherwise that is the end of the update.
Stay Frosty
Jay
0
0
2
Update Time
Hello
Sorry about the silence, I've just been really busy, anyway I thought I would share an update with you, a progress report if you will.
I am currently collecting files for editing, once these have all been sorted I will then send them out to be edited, currently the editor monkey Tony is on his holidays and won't be back for a couple of weeks which gives me time to gather together a lot of files for his return.
Once editing is done layout will begin.
As with all my projects I try to get them out sooner than the expected date, which is December, and currently in my mind there is a chance that the game could be finished by October, but I do not want to Jinx it so let's stick to December.
For those that are following the project the late pledges store is open ( https://ghost-ops-modern-covert-operations-2nd-edition.backerkit.com) and will close a few weeks before the game is released to the backers, so you still have a little bit of time to jump on.
Ok I will update again once the editing has begun to keep you all in the timeline loop. You can also still join the Discord https://discord.gg/ezkAdfUPxY so please consider doing so. I am considering running some playtests on there as we get closer to release, so worth keeping an eye open for that.
Once again thanks for the support and happy gaming
Jay
Sorry about the silence, I've just been really busy, anyway I thought I would share an update with you, a progress report if you will.
I am currently collecting files for editing, once these have all been sorted I will then send them out to be edited, currently the editor monkey Tony is on his holidays and won't be back for a couple of weeks which gives me time to gather together a lot of files for his return.
Once editing is done layout will begin.
As with all my projects I try to get them out sooner than the expected date, which is December, and currently in my mind there is a chance that the game could be finished by October, but I do not want to Jinx it so let's stick to December.
For those that are following the project the late pledges store is open ( https://ghost-ops-modern-covert-operations-2nd-edition.backerkit.com) and will close a few weeks before the game is released to the backers, so you still have a little bit of time to jump on.
Ok I will update again once the editing has begun to keep you all in the timeline loop. You can also still join the Discord https://discord.gg/ezkAdfUPxY so please consider doing so. I am considering running some playtests on there as we get closer to release, so worth keeping an eye open for that.
Once again thanks for the support and happy gaming
Jay
0
0
0
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PROJECT UPDATE
Project Update: September Update
Quick Update to let you all know what is happening.
The writing is still ongoing but hoping to send the core book for editing end of September/beginning of October. Also looking to get at least 1 or 2 of the sourcebooks also written before the December deadline. I will keep you updated on that.
I also have started getting bits created, these are items which will be included with the offset printed books, quite pleased with the first one which is a kind of GM Screen on a bookmark.
The Store is still open for anyone that would like to late pledge, won't close that until a few weeks before the game is completed.
Anyway everything is good, not hitches or delays, will endeavour to get the PDF at least out early but we will see.
Thanks for the support
Jay
The writing is still ongoing but hoping to send the core book for editing end of September/beginning of October. Also looking to get at least 1 or 2 of the sourcebooks also written before the December deadline. I will keep you updated on that.
I also have started getting bits created, these are items which will be included with the offset printed books, quite pleased with the first one which is a kind of GM Screen on a bookmark.
The Store is still open for anyone that would like to late pledge, won't close that until a few weeks before the game is completed.
Anyway everything is good, not hitches or delays, will endeavour to get the PDF at least out early but we will see.
Thanks for the support
Jay
PROJECT UPDATE
Project Update: New stuff
I have a few new updates regarding other stuff Ghost Ops related.
I am currently looking into other stuff to add to the limited edition hardcover pledges, currently I have created and I am awaiting a Handler tool which I think you will all like, which will be added to the pledge and also looking into having a pad of tear off operator sheets made which I will also throw in also, there will be more as I come up with them. Its actually a nice distraction from writing.
Over the last month or so I have had a few people contact me in various ways regarding missing the campaign or not liking Backerkit so they did not back. This has made me think about re-running the campaign on kickstarter just to maximise my backers. if this happens it will not effect this campaign or any of you, that is all locked in, and in effect will not really create any work for me. What it will do is allow me to probably produce more stuff, have more artwork made and so forth. I am still considering it, so I thought I would share just in case it happens.
Finally I may create a Patreon, what this will do is allow me to gather an audience for missions and adventures for all my games. Annoyingly adventures and missions do not sell well on DTRPG and often get lost in the tide of products that seem to appear on there. This way those of you that are interested in missions or adventures will just be sent them each month. Again this is still in the should I or shouldn't I thinking phase. I will update if anything changes.
Otherwise everything is going great and on time, if not quicker than expected. I pride myself on getting projects done on time or early which seems to be a bit rare at the moment, been reading some real horror stories about campaigns that have still not fulfilled after years. As a backer I find this annoying and as a creator it really lets down the community.
Anyway stay frosty
Jay
I am currently looking into other stuff to add to the limited edition hardcover pledges, currently I have created and I am awaiting a Handler tool which I think you will all like, which will be added to the pledge and also looking into having a pad of tear off operator sheets made which I will also throw in also, there will be more as I come up with them. Its actually a nice distraction from writing.
Over the last month or so I have had a few people contact me in various ways regarding missing the campaign or not liking Backerkit so they did not back. This has made me think about re-running the campaign on kickstarter just to maximise my backers. if this happens it will not effect this campaign or any of you, that is all locked in, and in effect will not really create any work for me. What it will do is allow me to probably produce more stuff, have more artwork made and so forth. I am still considering it, so I thought I would share just in case it happens.
Finally I may create a Patreon, what this will do is allow me to gather an audience for missions and adventures for all my games. Annoyingly adventures and missions do not sell well on DTRPG and often get lost in the tide of products that seem to appear on there. This way those of you that are interested in missions or adventures will just be sent them each month. Again this is still in the should I or shouldn't I thinking phase. I will update if anything changes.
Otherwise everything is going great and on time, if not quicker than expected. I pride myself on getting projects done on time or early which seems to be a bit rare at the moment, been reading some real horror stories about campaigns that have still not fulfilled after years. As a backer I find this annoying and as a creator it really lets down the community.
Anyway stay frosty
Jay
PROJECT UPDATE
Project Update: Update
Hello
So a quick update regarding progress, currently two things are happening at the moment, the first is the design of the new Operator Creation rules, this will be more organic, it will show the path that your operator took to becoming a Ghost. The reason it is changing is due to the country of origin having really no mechanical effect on the operator, you can still choose your country but now the creation process will focus on the root you took from Tier 3 to Tier 1 and beyond.
The second is going through the books and deciding what to keep, update or remove. As this is the Ultimate Edition I am looking at including rules from the expanded books and some of the source books. The rules will not be changing very much from the original (mainly tweaks), but there will be more, making the game much more rounded and covering most of the situations the operators will find themselves.
My current projection for release is currently end of October, which is two months earlier than expected, I would rather get the book out early or on time than late. Of course life has its way of throwing curve balls so this may change but currently that is my projection.
I am currently looking at two production changes, I am considering not doing the off-set printed book in faux leather, mainly because it looks a bit tacky, so I am looking at keeping the book simple with embossing, but much hardier to deal with lots of use. The second consideration is a deck of cards, what these will offer is not only a quick way for a Handler to come up with side missions, but also encounters and even unique Info that the operators could find, creating new avenues for future or diverting the current op. If I decide to go the card route then every backer of the Off-set printed book will receive a deck and all over backers will receive a print and play deck in the Handlers Kit.
The Store is still open for those followers that missed the campaign, so please check it out, otherwise that is the end of the update.
Stay Frosty
Jay
So a quick update regarding progress, currently two things are happening at the moment, the first is the design of the new Operator Creation rules, this will be more organic, it will show the path that your operator took to becoming a Ghost. The reason it is changing is due to the country of origin having really no mechanical effect on the operator, you can still choose your country but now the creation process will focus on the root you took from Tier 3 to Tier 1 and beyond.
The second is going through the books and deciding what to keep, update or remove. As this is the Ultimate Edition I am looking at including rules from the expanded books and some of the source books. The rules will not be changing very much from the original (mainly tweaks), but there will be more, making the game much more rounded and covering most of the situations the operators will find themselves.
My current projection for release is currently end of October, which is two months earlier than expected, I would rather get the book out early or on time than late. Of course life has its way of throwing curve balls so this may change but currently that is my projection.
I am currently looking at two production changes, I am considering not doing the off-set printed book in faux leather, mainly because it looks a bit tacky, so I am looking at keeping the book simple with embossing, but much hardier to deal with lots of use. The second consideration is a deck of cards, what these will offer is not only a quick way for a Handler to come up with side missions, but also encounters and even unique Info that the operators could find, creating new avenues for future or diverting the current op. If I decide to go the card route then every backer of the Off-set printed book will receive a deck and all over backers will receive a print and play deck in the Handlers Kit.
The Store is still open for those followers that missed the campaign, so please check it out, otherwise that is the end of the update.
Stay Frosty
Jay
PROJECT UPDATE
Project Update: Update Time
Hello
Sorry about the silence, I've just been really busy, anyway I thought I would share an update with you, a progress report if you will.
I am currently collecting files for editing, once these have all been sorted I will then send them out to be edited, currently the editor monkey Tony is on his holidays and won't be back for a couple of weeks which gives me time to gather together a lot of files for his return.
Once editing is done layout will begin.
As with all my projects I try to get them out sooner than the expected date, which is December, and currently in my mind there is a chance that the game could be finished by October, but I do not want to Jinx it so let's stick to December.
For those that are following the project the late pledges store is open ( https://ghost-ops-modern-covert-operations-2nd-edition.backerkit.com) and will close a few weeks before the game is released to the backers, so you still have a little bit of time to jump on.
Ok I will update again once the editing has begun to keep you all in the timeline loop. You can also still join the Discord https://discord.gg/ezkAdfUPxY so please consider doing so. I am considering running some playtests on there as we get closer to release, so worth keeping an eye open for that.
Once again thanks for the support and happy gaming
Jay
Sorry about the silence, I've just been really busy, anyway I thought I would share an update with you, a progress report if you will.
I am currently collecting files for editing, once these have all been sorted I will then send them out to be edited, currently the editor monkey Tony is on his holidays and won't be back for a couple of weeks which gives me time to gather together a lot of files for his return.
Once editing is done layout will begin.
As with all my projects I try to get them out sooner than the expected date, which is December, and currently in my mind there is a chance that the game could be finished by October, but I do not want to Jinx it so let's stick to December.
For those that are following the project the late pledges store is open ( https://ghost-ops-modern-covert-operations-2nd-edition.backerkit.com) and will close a few weeks before the game is released to the backers, so you still have a little bit of time to jump on.
Ok I will update again once the editing has begun to keep you all in the timeline loop. You can also still join the Discord https://discord.gg/ezkAdfUPxY so please consider doing so. I am considering running some playtests on there as we get closer to release, so worth keeping an eye open for that.
Once again thanks for the support and happy gaming
Jay
PROJECT UPDATE
Project Update: Live tonight
I will be live tonight on Discord from 7pm UK time so chat, answer questions and just hang out, so if you are around come over and say hello.
Hope to see you there
Jay
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Become an active participant Learn more