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Project Update: Fulfillment Progress, RPG, & Introducing Gloomhaven Mercenary Packs!
Let's get into it...
-GLOOMHAVEN FREIGHT & FULFILLMENT-
-GLOOMHAVEN RPG UPDATE-
Please join me in welcoming back Danielle with this week’s RPG update where we will look more at standard playing card integration, character sheets, and backgrounds:
- The playing card system is being presented as the “main system” in the RPG book to be as player experience level agnostic as possible. While some people might have purchased the deluxe version or have all the cards, use apps, modify their board game cards, print something out, or write modifiers out on blank cards, we can’t expect people who have never encountered Gloomhaven before to be able to find and access any of those resources. We want them to see that this uses a standard playing card deck, and feel secure that all they need at that moment is that and the book.
- When I say “poker cards” I mean a standard 52-card playing card deck (French suited for those in Europe) with 2 jokers.
- When you create the modifier deck, you pull the specific cards from the standard playing card deck to create a 20-card modifier deck. The cards that aren’t used are reserved for Bless, Curse, and Perk cards. We’ve mapped face cards to Bless and Curse, making all 6 black suit face cards (Club and Spade J, Q, K) the Blesses and all 6 red suit face cards (Heart and Diamond, J, Q, K) the Curses. The remaining cards are mapped to individual Perks.
- The deluxe edition box and the “All Cards” addon will have traditional Euro-sized modifier cards made specifically for the RPG. These cards will include the playing card iconography on them, so that if you’re using those, you won’t encounter confusion from seeing the playing card icons in the game book. They will be integrated together.
- Every class has a perk list explaining which cards to add or remove to make up the Perk. We’ve already accounted for the additional cognitive load that Perks will present (for example, a 7 of clubs is different for every class), and have created class specific character sheets that include both the base modifier deck mapping and the Perk mapping. As seen below:
Not much to report here this week, but that's not to say work isn't being done. We're working on some larger organizational overhauls with our production partner in hope of achieving some better efficiency and have been actively revising and approving models so they can meet our quality standards. We'll be showcasing a lot of the in-progress miniatures at GenCon this week so keep an eye out for them on display across our social media feeds! We'll also be meeting with our partner here at GenCon too so hope to have an updated project tracker and better idea of timeline for you in the near future. Thank you all for your excitement and enthusiasm!
-INTRODUCING: GLOOMHAVEN MERCENARY PACKS-
Finally…we interrupt your normal Backerkit update to share some exciting news in the world of Gloomhaven: introducing GLOOMHAVEN MERCENARY PACKS!
Hail has written, how do you respond?
OPTION 1: You answer Hail's letter and unlock: "The Baron's Blockade"!
OPTION 2: You turn down Hail's offer. She seems no more indifferent than usual. Continue to "End of Update"
And that's it for this week! Our team is split between the office (Fulfillment Support & RPG) and GenCon this week and as mentioned above will be showcasing a little bit of everything we've been hard at work on and meeting with production & retail partners. We'll be back in office next week, and back with your next update August 12th!
Have a great week!
Project Update: Major Gloomhaven Errata
It was brought to our attention (thanks JamesyWamesy1) that it is not communicated in the game that a number of events should be unlocked when certain classes are unlocked. Basically, every time you unlock a new class, you should add one or two events to your event decks, but there's no indication in the game that you should do so.
But fear not! We have a simple fix in the form of a new campaign sheet you can download and print out: https://drive.google.com/file/d/1fF6p_ZzkNMfWytOifGr0NqBBwopWfzmY/view?usp=sharing
And while we're at it, there was one more event card that should have been added at a specific point in the campaign that was also overlooked, but that fix is also taken care of with the updated campaign sheet linked above (in the first bullet of the "Additional Reputation Unlocks").
I apologize for the extra inconvenience of having to print out a new campaign sheet, but it is the easiest thing in the game to print out, as it is just a black and white A4 sheet of normal paper. And if you don’t want to print out a new sheet, you can just note the changes on your current sheet (marking all the event numbers along the bottom next to their corresponding classes and adding in the additional unlock for C-57).
We'll be back on July 29 with the next regularly scheduled update, which will include another segment from Danielle expanding on the modifier deck changes she mentioned in the last update. Catch you then!
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Project Update: U.S. & Asia Fulfillment Begins! RPG Mod Decks & Class Spreads
We’re back this week with lots of Gloomhaven fulfillment updates and additional looks at how gosh-darn good this Gloomhaven RPG book is coming along!
- BoardGameGeek: Gloomhaven Forums
Our social pages are one of the best places to catch breaking announcements, like today’s Frosthaven: Digital Early Access announcement (July 31st!), and exclusive art drops from our many wonderful artists, like this Inox Bodyguard by Runa Ivana Rosenberger!
Now let’s get into…
With containers arriving last week we successfully ran pledge managers for U.S. tariff surcharges and have uploaded those orders for fulfillment starting THIS WEEK!
The first 2 containers have been delivered to the warehouse and unloaded. Three more containers have arrived at port and are on the way to the fulfillment warehouse, and ONE SWAN is bringing up the rear with about half a container scheduled to arrive at port on Aug 1st. Please note that fulfillment order is randomized and at the discretion of our fulfillment partner based on a number of factors including a) outstanding pledge balances (tariff charges), b) operational efficiency, c) bulk orders logistics, d) regional demand, etc.
-GLOOMHAVEN RPG UPDATE-
And here’s the layout page I promised. As you can see, we’ve upgraded the graphic elements and worked hard to make the actions easy to parse for casual and first time readers. Layne has been key in making this look as good as it does, and Arch’s eye for art has been fundamental in producing all the lovely assets you see employed across both spreads.
-UPDATE END-
That's it for this week! We'll be back on July 29th with some more updates and a few small surprises!
Previously backed this creator's crowdfunding project
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Project Update: U.S. Tariff Surcharges & Fulfillment Progress
Hello Grand Festival Backers!
Today is all about Gloomhaven fulfillment updates and the rollout of U.S. tariff surcharges. Important information below for all our backers, but especially our American audience. We also have a brief update from Danielle on the RPG with a quick look at a “Factions” page.
Still have questions?
So let’s get into it!
As of today, we are implementing the following charges to U.S. pledges, which will need to be PAID via Backerkit Pledge Manager prior to your order being queued for fulfillment:
- Gloomhaven: $15/copy
- Class Upgrade Kit: $10/copy
- Gloomhaven (Retail Backer): $10/copy
The above are flat fees that will be charged to any “Wave 3 - Gloomhaven” cart containing any of the above SKUs on a per unit basis. As a reminder, these U.S. tariff surcharges are a result of new import taxes on board games under the most recent U.S. administration’s trade policy and are out of our control. We greatly appreciate your assistance with these new taxes, as paying them is fundamental to the success of this project as a whole and our ability to fulfill our commitments to you.
We will be running your Pledge Manager payment method automatically on Monday (July 7th) and again on Friday (July 11th) so that we can clear as many orders as possible for fulfillment beginning Monday (July 15th). No action is specifically required, unless you need to update your payment method.
If your card on file is declined, you will receive an email notification from Backerkit about the failed attempt alongside instructions to update your payment method. You can manually re-attempt your payment method, or wait for us to attempt to clear it again on Friday (July 11th).
NOTE: Any failed payments after Friday (July 11th) will result in your order not being queued for fulfillment, and you will need to contact us directly at [email protected] for fulfillment of your order. Failure to contact Cephalofair within a timely manner may result in additional charges, additional refund fees, and/ or loss of pledge as we are assessed monthly storage fees on all unshipped products and cannot hold onto incomplete orders indefinitely.
-GLOOMHAVEN FREIGHT & FULFILLMENT-
SUPPORT REMINDER: A friendly reminder that we are NOT ABLE to individually check fulfillment status or ETA for orders until AFTER FULFILLMENT HAS BEEN COMPLETED (Which we will confirm in our updates).
Requests sent to our support inbox prior to our signal of “FULFILLMENT COMPLETE” will likely go unanswered and will slow down our response times on other and more urgent support requests.
Thank you for your patience and understanding! :)
-Forteller Backers
- finally, redeem that code in the Forteller app at:
https://fortellergames.com/
The first 2 containers have arrived and cleared customs, we’re expecting them to arrive at our fulfillment warehouse on Friday, July 11th, with orders to start the following week.
The EVER FOCUS ship has three more containers and is scheduled to hit port on July 7th and ONE SWAN is bringing up the rear with about half a container scheduled to arrive at port on Aug 1st.
As a reminder, we’ve been booking freight as it’s become available from China to the U.S..The surge in the tariff situation has meant needing to book multiple container ships as they have become available, but we can now confidently say everything is on the water and moving towards our U.S. warehouse for fulfillment.
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Project Update: Gloomhaven CA & AU/NZ Fulfillment Has Begun!
We’ve got exciting news this week of Gloomhaven fulfillment OFFICIALLY UNDERWAY in select regions, and others approaching fulfillment very soon. Scroll to the bottom of the update for miniature project updates and a brief recap of our Washington D.C. trip.
Still have questions?
So let’s get into it!
GLOOMHAVEN FREIGHT & FULFILLMENT
Requests sent to our support inbox prior to our signal of “FULFILLMENT COMPLETE” for a region will likely go unanswered and will slow down our response times on other and more urgent support requests.
Thank you for your patience and understanding!
-Forteller Backers
UPDATE: Codes are still in the process of being distributed s of 6/18/25 due to an error we encountered on our end last night. These will still be distributed via the Backerkit Pledge Manager as soon as we've resolved.
-Preorder Backers
Backerkit Preorders are included in "project fulfillment."
Cephalofair.com webstore preorders will ship immediately following Backerkit fulfillment in their respective regions.
Please note: FoldedSpace addons are still incoming to our warehouse and will be shipped separately. No need to panic if you don’t see it alongside your pledge at this time, or need to contact us until fulfillment is complete. This includes any orders of JUST FoldedSpace + Gloomhaven Accessories Only as well (no base game). Laserox addons will also ship independently directly from Laserox.
Please note: FoldedSpace & Laserox addons are shipping to you separately from their respective manufacturers directly. No need to panic if you don’t see it alongside your pledge at this time, or need to contact us until fulfillment is complete.
Tariff surcharges are still pending implementation to your cart pending our first official customs clearance which will hopefully be any day now. We should have more information by or before the next update.
MINIATURES OF GLOOMHAVEN
CEPHALOFAIR RETURNS FROM WASHINGTON D.C.
Last week we put in a good amount of work with some really passionate and hard-working industry peers lobbying in the U.S. Capitol against tariffs on toys and games. Game designer Elizabeth Hargrave (Wingspan) was but one of our cohort and did a really great job summarizing our time in D.C. and recaps some of the data we shared with congressional representatives. I’ll link to her debrief HERE for those that may be interested.
The biggest call to action for those wanting to help support our industry is to call call/write your members of congress and let them know we are looking for the following assistance:
What we were asking for:
- In general: Save Christmas by eliminating tariffs on toys and games -- either by exempting our industry, or by exempting small businesses more generally.
- In the Senate: cosponsor S. 1593, the Small Business Liberation Act (exempting small businesses from paying tariffs imposed by Executive Order 14257).
- In the House: introduce a companion bill to S. 1593.
END OF UPDATE
Have a great week!