Good day! We've got plenty to update you on across all projects, so let's get to it!
Gloomhaven
Getting all the production issues squared away with the manufacturer took longer than we would have liked, but at this point, we are satisfied with what we have seen and have given the go-ahead to get everything assembled and shipped out, which is great news! The factory is crunching the numbers on when we'll be able to get everything on the water as we speak, so we don't have dates yet, but we'll keep you informed when we do!
Miniatures
Over the last month we've seen significantly more back-and-forth with our miniature factory as we make some serious progress through pre-production, especially on the Gloomhaven and Frosthaven summon sets, which saw the most momentum. We really appreciate their increased focus and are doing our absolute best to capitalize on that focus, replying quickly and thoroughly.
Speaking of summonable creatures, these summon miniatures are so full of character and variety. It's exciting to think about how summons started as generic tokens, eventually got standees in Frosthaven and the new re-release of Gloomhaven, and now they’ll be miniatures!
And check out that Elder Drake, one of our very few multi-hex miniatures!
RPG
From Danielle:
Hello mercenaries! The past couple of weeks the team has been pouring through the RPG book’s layout and leaving comments about anything from art, design, visual impact, readability, and content. The goal is to catch anything at this stage that might need further clarification, a graphic to go along with it to enhance understanding, or reorganization to present the material in the best way possible. It’s an exciting time for me, as it means we’ve hit a pretty important milestone of first proof. This stage is sometimes deceiving. You think the book is almost done, but really, there’s a lot of little design tweaks that can take some time to implement. They may seem small, or even insignificant if I were to enumerate them here, but they make a huge impact on the final product and are worth doing.
That said, this stage of the project doesn’t always have flashy images or cool things to show you, so instead I’m going to share a snippet of setting text to tide you over. This does come in the form of a layout image so you can see how some of the design elements are coming together.
In other news, Frosthaven Digital was announced last week, in case you missed it. Snapshot Games has been working on this for more than two years, and I'm excited to see it come to fruition. They've made a faithful port of the board game that looks great and plays snappy!
It'll be going into early access soon and you can wishlist it here.
We're very happy to have Gloomhaven moving again, and we have some more important updates coming down the pipe. Things are moving, so I'll catch you next time with the latest news!