Project Update: $10,000! Goal has been stretched.
We hit the $10k stretch goal. Wow! Thank you. With this I'll be able to order a surplus of zines to make sure these adventures stay in print for a while.
I really love that there's more ways to make this adventure fun to run. I'll be writing up 3rd-level pregenerated characters, illustrated by Skullboy, with their own motivations for being coming to the tower. Great for use one-shots or convention games or starting a new campaign.
I have some ideas for what I'd like to work on next, but it's big for me. It'd be nice to have a way to work it in smaller pieces using money already available. Further funding is for this.
The next stretch goal of 15k unlocks more stickers.
I really love that there's more ways to make this adventure fun to run. I'll be writing up 3rd-level pregenerated characters, illustrated by Skullboy, with their own motivations for being coming to the tower. Great for use one-shots or convention games or starting a new campaign.
I have some ideas for what I'd like to work on next, but it's big for me. It'd be nice to have a way to work it in smaller pieces using money already available. Further funding is for this.
The next stretch goal of 15k unlocks more stickers.
Stickers are fun and Skullboy makes rad art.
Have you seen this ZiMo?
This project is part of zine month, where folks come up with cool ideas and make some stuff that you can look at. ZiMo is full of people who help others who just want to create. Here's another project you should look at.
The Mouth of Mentiusis 73 twisted, gritty rooms full of grid-mapped challenges. A perfect compliment for fans of Caverns of Thracia or Isle of Dread, this dungeon mini-campaign is historically inspired by Greek-Roman myth but with the otherworldly strangeness gamers love.
This is one for the real dungeon heads. It'd be cool to reach for an interconnected mini-mega dungeon when I'm feeling door dnd.
Back The Mouth of Mentius here.
CAIN SUN is a module for Mothership RPG where players take control of alien parasites fighting for control of a host crew member's body. I'm really excited to see how this plays out. Sounds like a fun experience at the table while PCs attempt to convince the crew that everything is cool while keeping in mind their secret agendas.
I ran my own group through one of Waco's other adventures a couple of weeks ago—the paranoid slasher CRYO-SIQ. It immediately devolved into chaos with players not trusting each other and setting up traps for one another while the true saboteur taunted them. CAIN SUN looks to be more of the same wholesome horror fun.
Back CAIN SUN here.
Cheers!
directsun (Chris M)
Physical tiers get new stickers. This is enough to invest in my next project!
Goal: $14,773
/ $15,000
98%
We need $227 more to reach this goal.
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