A media-fueled toolbox and adventure for the Mothership RPG. BREAKING NEWS drops you into Prospero’s Dream, where information is currency and factions fight to control it. Every lead drags you deeper. Whose truth will you print, and what will it cost you?
On Prospero’s Dream, information is currency. The Oracle is the station’s most powerful news agency, and the richest in town. Corporate takeovers, pirate attacks, chemical leaks, product recalls, celebrity scandals—if it matters, they’re already on it.
You’ve been pulled into an investigation: a tangled mess of missing persons, stolen data, and competing factions eager to rewrite the narrative. Every lead opens another door, every door hides someone who wants you gone… or worse.
The clock is ticking. Whose truth will you print and what will it cost you?
BREAKING NEWS is a 40 pages zine packed with faction intrigue, investigative scenarios, and journalistic-driven tools for Wardens.
Run it as a standalone 3–5 session mini-campaign or drop its elements into your ongoing Mothership games.
Built as a toolbox for the Warden: packed with rumors, story seeds, tables, suggested mechanics, and possible outcomes - never leaving you without options at the table.
Layout is designed for clarity in play: the most important details pop, so you can improvise, follow, or remix with ease.
WIP First pages of the included adventure: "Show No Pythia"
A Full Mini-Campaign: A 3–5 session investigative adventure set on Prospero’s Dream, full of conspiracies, missing persons, and media-fueled intrigue.
Faction Drama: The Oracle news empire, rival broadcasters, corporate fixers, and desperate influencers all fighting for control of the narrative.
Mapped Locations: From Au Clair de Lune’s eerie restaurant front to The Oracle’s high-rise tower and the shadowy back alleys of the Dream.
WIP First pages of The Oracle faction
Rumor Generators and Fallout tracker: Tools to seed new leads, expand investigations, or keep the conspiracy growing in play.
Toolbox for the Warden: Tables, suggested mechanics, and possible outcomes: never leaving you stuck. Use them to improvise, remix, or run straight from the page.
NPC Journalists & Informants: Memorable characters with motives, secrets, and story hooks to pull your players deeper.
WIP Informants page
Stunning, Original Artwork: Full-color illustrations by Haven Milne (illustrated_haven).
Professional, GM-Friendly Layout: Designed by Golden Achiever with clarity and usability at the table in mind.
As the project grows and we unlock more resources, we’re able to expand the content and provide extra tools for players and Wardens. Every milestone reached adds value for backers, and we’ll update this section as new goals are revealed.
We are proud to announce a special collaboration with RED NATION, a campaign written by Mathieu from Green Moon Games.
This collab grew naturally from the contrast between our settings: BREAKING NEWS is about the overflow of information: investigative journalism, leaks, and manipulation. RED NATION explores the opposite; a world of propaganda, censorship, and secrets tightly guarded by those in power.
Backers of both projects will unlock a unique cross reward: Azor Operation, a story told and experienced through different lenses. In this shared scenario, an undersea colony unravels after a submarine discovery tears its perfect world apart. Corporations swoop in, revolts erupt, and The Oracle dispatches war reporters to cover the chaos.
If you like the premise ofBREAKING NEWS, you will love RED NATION!And together, they reveal the full picture of Azor Operation.
Fulfillment for BREAKING NEWSwill be handled by Tuesday Knight Games, alongside the other Mothership Month 25 projects. This means you’ll benefit from consolidated logistics and international-friendly shipping rates.
See the last section "MOTHERSHIP MONTH" for more details.
This is where the different elements of our project currently stand. We will update this regularly and send updates as we go.
[Feb 6th 2025]
BREAKING NEWS :
Writing: Core story, mechanics, and characters are done - Cross Collab NPCs to do 99% [███████████████████████████████████████░]
Illustration: Final maps and characters are in the home stretch 85% [██████████████████████████████████████░░] Layout: Structure, tone, and visual direction --> now handouts remaining 95% [███████████████████████████████████████░] Playtesting: Sessions underway to refine playability and flow 66% [██████████████████████████████░░░░░░░░░░] Editing: Final review and polish of text 40% [██████████████░░░░░░░░░░░░░░░░░░░░░░░░░░] Printing: Physical production will begin after layout and editing are finished 0% [░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░] Shipping: Fulfillment will be handled by Tuesday Knight Games once printing is complete 0% [░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░]
Where it Shouldn't :
Overall progress : Last review of the layout and text 99% [████████████████████████████████████████]
Azor Operation :
Overall progress : Initial characters, motivations, map and mystery drafted ! More background now ! 50% [████████████████████░░░░░░░░░░░░░░░░░░]
The Oracle cleaners crew being busy
This year, we're trying something different. Nearly every Mothership Month project is part of a shared shipping initiative. That means:
One pledge manager. When Mothership Month ends, you’ll receive one combined pledge manager survey for all participating projects — our “mega pledge manager.” That means just one survey and one shipping payment for multiple projects.
One shipping charge. Because these projects will ship together, you’ll only pay shipping once, saving you money.
One fulfillment timeline. All participating campaigns are scheduled to ship at the same time, ensuring your rewards arrive together.
Two exceptions. Only two creators (Bombs Bursting in Air and Roach Motel) have opted out of this group fulfillment plan; their shipping will be handled separately. Why did they opt out? These two projects are very close to being ready to fulfill, and it didn't make sense to their teams to wait.
Estimated Shipping
Below is a table of estimated shipping prices based on weight. You can see at the bottom what the estimated weights are for different items. Prospero's Dream should be around the same weight (maybe slightly lighter) than the Mothership Core Set. Additionally, if you order several items you'll incur a small charge for additional items, which varies based on your country.
This does not include any applicable VAT or taxes. A reminder that these shipping prices are an estimate and its possible they will change based on global conditions beyond our control.
When will these projects ship? Our collective goal is to have all Mothership Month 2025 projects fulfilled before Mothership Month 2026 begins. Some projects are further along than others, so their timeline for digital rewards will vary. But we have roughly a year to fulfill before Mothership Month 2026, which gives everyone enough time to finish up and get their products to our warehouse.
What is Mothership Month?
Every year, Tuesday Knight Games and dozens of third-party creators launch new Mothership projects around a shared theme. This year’s theme (“The Dream Returns”) centers on Prospero’s Dream, the infamous X-Class back-world, black market space station. Each project ties back to the Dream in some way. Not only that, but we'll be opening up Prospero's Dream as a shared setting for all third-party creators going forward.
Get your exclusive Supply Pod!
This year we're changing up the Supply Pods. Now there is just ONE BIG SUPPLY POD. It's unlocked once all projects fund and it improves as we hit more group achievements. How do you get the Supply Pod? Back 5 or more projects at the physical level and get access to all the cool goodies.