The Slayer's Survival Kitintroduces nine new Hunter playbooks and an additional nine Team playbooks! Plus it covers new flavors of Weird moves, new assets and allies, guidelines for using Big Magic and more!
The Hunter's Journal provides a toolkit to extend and enhance every playbook we've published for Monster of the Week. You'll also find new assets, new threats, and example Mysteries.
Plus we've got some premium gear to heighten your cryptid battles!
Detail your supernatural adventures in the Investigator's Casebook. Track modifiers, hold, and stability with our metal Hunter's Coins. And put some weight behind those +Tough rolls with our solid zinc Slayer's Dice.
The campaign is fully funded and we've already unlocked four stretch goals with a new Hunter playbook just ahead.
Don't let the Countdown Clock tick away. Supercharge your Monster of the Week sessions with the Hunter's Journal and Slayer's Survival Kit today!!
Just a short update to let everyone know that last Wednesday June 5th we released the codes for the PDF of Codex of Worlds: Apocrypha on DriveThruRPG as well as the at-cost Print On Demand versions of Apocrypha.
This title collects all the stretch goal material funded by the campaign and caps off our effort here.
We want to thank you for your patience. The POD version had a very minor error in the positioning of the cover but due to the turnaround of re-printing and shipping the corrected version for us to proof, it delayed the release by several weeks.
That’s been fixed and we hope you enjoy the 200+ pages of additional material for Monster of the Week and the Codex of Worlds!
Great news: The stretch goals for the Codex of Worlds are finished and awaiting you on your BackerKit downloads page right now. There's so much material here, we've given it its own title, Codex of Worlds: Apocrypha!
Cover art by Juan Ochoa. Background illustration by Adrian Stone
This massive collection provides over 200 pages of additional content for The Codex of Worlds! And it's all fully illustrated. Inside you'll find:
Six new Team playbooks (The Army of One, Doomed World Exiles, Back to Square One, Monster Revelations, Storied Hunter Lineage, and the Thrill-Seekers)
A new Hunter playbook, the Curse-Eater
Six additional Mysteries for the setting frameworks found in The Codex of Worlds
Rules for crafting quick (15-30 minute) one-shot Mysteries
A framework for prelude adventures. In this funnel-style system, everyday folk strive to survive their first encounter with the supernatural. Those who make it (and most won't!) have the option to go on and become full-fledged Hunters.
We know it's taken some months to get this one across the finish line but we hope you'll agree it was worth the wait. All told, this crowdfunding campaign has funded over 600 pages of new material for Monster of the Week.
Codex of Worlds: Apocrypha delivers the last of our stretch goals and marks the complete fulfillment of this campaign. Thank you for your support and patience. There's a wealth of material here to take your Monster of the Week game to new genres and new planes. We hope you (and your players) enjoy the ride!
Hello Hunters, Keepers, Monsters, and Mystery Lovers!
It's safe to say that shipping for Codex of Worlds is complete. Most packages went out by the end of July. If you ordered a physical book as part of the campaign and did not get it, contact us at [email protected] and we'll work to get it sorted.
Stretch Goal Update The stretch goal material is written and edited! We're now sourcing art so we can finalize the layout. Reminder that all the stretch goals will be delivered as a PDF - they're not in your book. Good news is that the bonus material will be available as a print-on-demand offering through DriveThruRPG. We'll have a more specific delivery timeline for you once we get closer to the end of the layout process.
Our Next Crowdfunding Effort: Deathmatch Island
Congratulations. You have been selected to participate in Deathmatch Island. Winning will mean fame, freedom, and unlimited wealth. You may be experiencing some confusion and memory loss. This is normal following the Selection and Recruitment Process. It is important that you do not panic.
Deathmatch Island is a fast-paced roleplaying game about a deadly gameshow on a chain of mysterious islands. If you're a fan of Squid Game, Severance, Battle Royale, Control, or messed up Reality TV, you're going to enjoy Deathmatch Island.
Designer Tim Denee puts a striking spin on the PARAGON game engine in this fast, flexible RPG that explores corporate dystopia, paranoia as a tool of control, and competitive survival as entertainment.
Hello friends, here's a quick run down of where things are at as we have begun delivering the core rewards for the Codex of Worlds:
PDFs, Roll20, + POD: These items have been fulfilled and are awaiting download or redemption. Log in to your BackerKit account and check out the Digital Downloads page for your rewards. These are the FINAL versions of the book as it will be printed so if you're in Europe and want to place an order for your POD copy (or you just want a softcover for your shelf) feel free to fire that off at any time.
Hardcover books: These are at the warehouse. Our next steps are to get the warehouse people a final list of orders and addresses. That means you have less than 12 hours to UPDATE YOUR ADDRESS. Early Wednesday morning we will extract the backer file and send it to the warehouse so they can start tooling up their fulfillment process. Again, log into BackerKit and make any necessary address changes NOW.
We anticipate that, barring emergencies or postal interruptions, most books will arrive the 2nd or 3rd week of August. We won't be able to pin that down until the warehouse gets the pallets of books unloaded and organized and they actually start shipping orders. We'll send an update once that happens. Right now our spot in the fulfillment queue is scheduled for the end of July.
If you have a concern about receiving your book, reach out to us ASAP at [email protected] and we will do our best to accommodate your situation.
Stretch goals: As we noted during the campaign, stretch goals will be delivered separately as PDFs. They will not be in the book. (The only way we can fund the campaign, finish the layout files, print 6000 copies, and start shipping physical books a few months later is because the text was already locked.) The stretch goals are underway and we will release them incrementally, as they are finished. Like all the other digital rewards, you'll get them on the Digital Downloads page. We'll send you an update when we hit one of those milestones so you know to look for them.
In the meantime, we hope you're enjoying the final, fully-illustrated version of the Codex. If you've never used one of our Roll20 modules and you pledged for that reward, we think you will be truly impressed with the lavish and convenient tools we provide for Roll20.
Physical books will be going out within weeks. Stay tuned, we'll be sure to post an update when shipping starts!