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Latest from the Creator
Nick Francia
8 days ago
Update #3 - A New Path
Update 3# - A New Path Hey Backers! I’ll admit these Backer updates are getting harder and harder to write. To clarify before I talk about the rest of the updates, the pers...
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Nick Francia
about 1 month ago
Update #2 - Titans of the Deep is Out!
Hey Backers! Quick lil' update to let you know that Titans of the Deep is out now on itch.io. I'll be working on getting seperate releases for VTTs in the future after doing...
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Nick Francia
about 2 months ago
Update 1# - A Fresh Start
Update #1 - A Fresh Start Hey there Backers! It’s been almost a month since the last update and navigating the separation between Eldritch Automata and our previous publish...
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Nick Francia
3 months ago
Update 22# - The Future of Eldritch Automata
Hello Backers, This is Nicholas Francia, the lead designer and creator of Eldritch Automata. I’ve written a decent amount of the updates you’ve seen, and most likely we’ve t...
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Nick Francia
3 months ago
Delay on Update
Due to things unfortunately out of my control, I cannot provide an update currently. This is, again, for legal reasons. 
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Nick Francia
4 months ago
Mini Update #21.6 - Things to Come
Hey everyone! There is some things we need to talk about that I can't talk about at this time (for legal reasons) until around January 7th. I swear things will be fully explained. Hope everyone has a happy holiday. We are very hard at work with things in the E//A development ...
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PROJECT UPDATE
Nick Francia
CREATOR
8 days ago

Project Update: Update #3 - A New Path

Update 3# - A New Path

Hey Backers!

I’ll admit these Backer updates are getting harder and harder to write. To clarify before I talk about the rest of the updates, the person who is writing these is Nick Francia, the independent creator behind Eldritch Automata. I am not Gehenna Gaming, I am not a representative of Gehenna Gaming, and I don’t have control of the most important part of the BackerKit (the bank account).  Also I’ll explain in the update but this is the last update you’ll see in the BackerKit until circumstances change. 

The Funding Situation

Gehenna Gaming has been largely quiet to my responses. The last time I received a response from them was March 30th in which they told me a lawyer would be sending over paperwork (presumably the one I had sent over initially). Before that, the last message I received from them was March 10th. It’s tough to write these updates because I feel as much in the dark about the important stuff than anyone else is. And with the lack of response becoming more sparse over time (before I would at least get a single response back a week) I’m skeptical that they intend to give the funding back. With the funding being as crucial to finishing the PDF, printing the books, supplying the Backers. So the question goes, where do I go from here? I’d like to think that my previous partnership with Gehenna Gaming would have ensured the smoothest transition. Litigation has come up as a possibility but is extremely pricey and puts us on a path that would take years from what legal consultation has given us. In the case of the funding it seems we are forced to an unknown timeline and I am being forced to move on counting it as a loss until it isn’t. This sucks, I know you know it sucks. But I’d like to tell you why “it sucks” is an understatement. 

I began writing what would become Eldritch Automata in 2017. Almost ten years have been spent writing this damn thing. I watched it go from a novel to a PbtA hack for a fan Neon Genesis Evangelion game to a full blown TTRPG system. I didn’t even know what the TTRPG industry was, I was still living in my apartment in Arizona working at a crappy call center a year or so out of college. Before I was a writer and designer, I was a player and a fan. Now fast forward to see what could amount to work be held up red-tape, and knowing that the funding to make all of it a reality is just out of reach separated by the single permission on a BackerKit setting is torture. I brought the game to someone I thought would want to fly high with me, I genuinely believe (and I still believe) that Eldritch Automata would become a powerhouse in scifi roleplaying games. That EA would be mentioned alongside Lancer and Beam Saber as some of the best mecha games offered. I got to watch how the game exploded at the best couple PAXs. How people want to play it. I still can’t fathom how we got this close, for parties just to pull out and hold us up for over half a year at this point. It’s heartbreaking for this game, the friendships that were soured, and the achievements that were tainted. 

Yet, we must endure.

As I said before we had made back-up plans for us to forge on ahead in case this happened. So now I’m here to talk about that. We recently sat down with a publisher (in the first of a few meetings we’re going to have with various publishers) talking about the road to finishing Eldritch Automata. We do have an offer for production that will include a trial publishing agreement that would fund the rest of the PDF and do an initial print run available for purchase by Q4 of this year. Where the issue lies is that this does not account for the core rulebook printing for the backers who paid into the original funding that Gehenna Gaming holds. The loose plan currently is to take our profits from that (which would take a few print runs) in order to fund the Backers print run ourselves. This would estimate that we won’t see Backers receiving physical copies until 2027 most likely. Clearly, not the most ideal plan. 

We also discussed what it would look like to open up a print-on-demand special Backer shop that would just have Backers have to pay for the cost of printing production and would ship the book out to them. This is 100% easier and gets people their books faster. But it also involves the Backers paying a little more on top of shipping. As we continue to talk with publishers, new options and possibilities for getting the Backers their books will open up. 

We will not shut the door on getting that funding back and will keep trying to get things from Gehenna Gaming. But it’s an injustice to myself, to you guys, and the game to just wait on that. So we’re moving ahead with what we know. The next paragraph is our proposed plan for compensating Backers in the case that we need to declare the original funding as a loss.

In terms of the add-ons without the BackerKit funding we’ll have to cancel all add-ons that aren’t the core rulebook (at least physically). Dossiers will still be able to be delivered via PDFs. The Backer special Horrors and Pilots are already complete and in the book. The physical only addons like the patches, the pins, the t-shirts, desk mats, dice, and arms however will not. Especially as some of these are manufactured and still in the hands of Gehenna Gaming.  Now of course this leaves us with a “what can we do” to offer compensation. Most likely what we’ll end up doing is separating Backers into tiers depending on what they backed at (and addons bought), and continue to offer free products of Eldritch Automata (digital) going forward which means supplements and operations or deep discount vouchers to basically allow you to buy anything new at manufacturing value until we’ve matched what you roughly spent. In the future if we’re able to fulfill these add-ons we will, but consider this the loose plan. Stretch goals such as the campaign book from Storyteller’s Forge, and Eldritch Automata: Homefront are still on the docket. But like said before I can’t even begin to think about those until at least the PDF of the core is done. 

The BackerKit Updates

This will be the last update on the BackerKit. If Gehenna Gaming does not give me control or access to the BackerKit and the funds, I literally cannot fulfill the campaign. All updates will now exclusively go through the Discord Server, and email list. I’ll attach links at the very end of this update. This might be confusing to some, but we need to draw a line on the separation between the entities of Nick Francia and Gehenna Gaming even harder than we already have. If in time, the BackerKit has been given back to me in full control I will return to making updates here.

BackerKit Preview

My last act for the time being on this BackerKit will be to release the updated edition of the BackerKit Preview. This includes the first half of the book plus the Enemy Codex allowing you to utilize all the enemies for your ongoing Eldritch Automata games and rules to make your own. This is offered to backers only. Please take these rules and run the game to your hearts content, I hope you enjoy it. I would love to hear about your games in the Discord. 

Lore Drop: Eden Automata Pilot Academy

The Eden Automata Pilot Academy otherwise known as the Garden, is humanity’s most controversial answer to the training and deployment of pilots for the Automata. Established within a remote mountain range among harsh and perpetual winter conditions, the facility was built to combine natural isolation with already existing underground infrastructure to house a robust training facility for the next generation of Automata pilots. Originally a mining complex, it has been retrofitted and rebuilt with state-of-the-art training facilities, and a community that mimics a school based learning environment. The academy’s directive is simple: to train and ready Automata pilots from different countries from a pool of specially identified recruits. The controversy in the Garden arises from the fact that the recruitment pool focuses on younger ages, roughly 13 to 18. The decision to recruit and train young candidates is a divisive one. In a world that still regularly communicates with one another, something like the Garden would not exist. But in a world largely separated from one another, the Garden is not known by many and the credentials for the recruitment pool even more so.

It is not secret that one of Eldritch Automata’s biggest inspirations is Neon Genesis Evangelion, it is built into the bones and identity of Eldritch Automata. However, Eldritch Automata by default does not consider the default pilots of the Automata to be children. We talk about how war affects people in general but never how it affects the young ones. For a game that’s focused on psychological torture, body horror, and the brutalities of war, please make sure everyone is onboard with playing children who will undoubtedly go through all of that and more. The Garden is abusive, it’s a mill for churning out pilot fodder whose retirement plan largely consists of being torn apart by cosmic horrors. 

The Eden Automata Pilot Academy divides its training into four distinct but closely integrated sectors, each designed to develop and train different aspects of a pilot's capabilities. As recruits advance through their training at the Gardens, more specialized training is undergone to focus on honing a pilot’s strength and mitigating weaknesses. The training focuses on: Synchronizational Piloting, Physical Conditioning, Technical Proficiency, and Tactical Operations.

The Combat Threshold Rating, or CTR, is an important part of a student’s time at the Garden and represents the recruit’s overall score and ability to keep calm under extreme duress. It is a measure of a recruit’s worth and recruits who score higher on high earning squads often enjoy perks including more comfortable living spaces, extra portions of food, or even more free time. This is a new trackable stat you can utilize when playing in campaigns that are focused around being pilots within the Academy. 

Alongside CTR, comes the new punishment mechanic. The Garden of Gethsemane serves as Eden Automata Pilot Academy’s most advanced and one of their most dangerous training systems to date. Gethsemane is a state of the art fear induction chamber that uses Anathema technology and neural stimulation to psychologically profile and create personalized scenarios based on the user's fear. Gethsemane is designed to induce trauma under controlled conditions so that players may be broken and rebuilt on a rapid schedule. Mechanics of Gethsemane operate around the previous Combat Threshold Rating, as Gethsemane acts as punishment/consequence to those who allow their CTR to drop to below 0.

Final Words

I want to give a special shoutout and thanks to everyone who has sent kind and encouraging words to myself and the rest of the other people who are still involved in Eldritch Automata. This game has truly been a labor of love, and the development of it has been a test to see how much I love TTRPGs. It has not been easy, the circumstances around this game are in every waking moment I have and many lessons have been learned about how I would conduct business in publishing this a second time around.

Discord Server: https://discord.gg/cuEwTcP2T7
Sign Up for Mailing List: https://eldritchautomata.net/











Includes Backer-Exclusive Content
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I only have the quickstart. Is the core book out?

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PROJECT UPDATE
Nick Francia
CREATOR
about 1 month ago

Project Update: Update #2 - Titans of the Deep is Out!

Hey Backers!

Quick lil' update to let you know that Titans of the Deep is out now on itch.io. I'll be working on getting seperate releases for VTTs in the future after doing some updating of the Backer Preview and updating the Quicklaunch.

Titans of the Deep is an official operation for the horror-mecha tabletop roleplaying game Eldritch Automata. Designed to be completed in 6-10 hours of play, everything from pre-generated characters, and an updated rule set come bundled together in a single book.

Titans of the Deep follow a team of Automata pilots (and their Operations Administrator) who have found themselves on the ocean-floating research station of Elysium. But what originally was designed to be a haven of the world's smartest minds after the occurrence of Advent Day, has started to reveal that not all is as it seems. Strange signals from the ocean floor, the mysterious work of one Dr. Argento and of course the massive underwater trench that has start singing to you in your sleep are only the firsts of your problem on this station. It's up to you and your players to discover what the hell is actually going on Elysium. Where did the funding for this place come from? What was it's original intent? All in all, your answers lie beneath; 30,000 feet down and under the extreme pressure of the ocean floor. Hope you brought your floaties.

Titans of the Deep is inspired by the likes of media such as Underwater, Event Horizon, Dead Space, and Barotrauma. Written by Nick Francia to serve as a companion Operation in the expanding world of Eldritch Automata.

https://noblemannick.itch.io/titans-of-the-deep
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PROJECT UPDATE
Nick Francia
CREATOR
about 2 months ago

Project Update: Update 1# - A Fresh Start

Update #1 - A Fresh Start

Hey there Backers!

It’s been almost a month since the last update and navigating the separation between Eldritch Automata and our previous publisher. You may notice that this update isn’t Update 23, in support of wanting to further emphasize a fresh start. I’ve penned this as Update #1 to recognize the different chapter that Eldritch Automata is entering. I’ve been in discussions with Gehenna Gaming and slowly going through the process. Paperwork has been sent from my end, so now we play the waiting game.

Titans of the Deep

Thankfully, we’re not waiting for everything. I am proud and excited to say Titans of the Deep will finally release sometime next week (first week of March) published digitally independently by myself and teaming up with a publisher to get a print run for conventions (and eventually for online orders as well). The sales from Titans of the Deep are earmarked to fund the development of the core rulebook while we wait for the full process of BackerKit funds to be sent from our former publisher to us. But that’s not all! Titans of the Deep has been expanded from a simple adventure to a starter set that now includes the new updated rule tweaks. These tweaks were directly made from the feedback you all submitted.

Titans of the Deep is a 90-page book which includes: 
  • A full adventure that takes to the bottom of the ocean floor to investigate an underwater laboratory after a troubling broadcast makes it to the surface. Including ways to incorporate it into your current campaign. 
  • 6 pre-generated characters (including an Operations Admin) to fully play Titans of the Deep as a standalone adventure. 
  • Updated core rule mechanics and combat system.
  • New equipment, rules for underwater combat, and a special psychological horror mechanic known as DDNS (Deep Dive Neurological Syndrome) to ramp up the intensity of being trapped on the ocean floor. 
  • Brand new enemies including a monstrous new horror. 

Future Development & Events

Moving away from Titans, I want to talk about what future development is looking like. Two adventures written by our convention GMs will be entering into clean up and production and will get a similar treatment to Titans. Depending on how sales of Titans go, we should be seeing these with fairly quick turn-arounds. The aforementioned solo rules should also be ready to go fairly soon and I’ll be writing a companion adventure to accompany that. We’ll be running playtests for those adventures in the coming months that you’ll be able to sign up for. I’m also happy to announce that an upcoming online gaming event will include purchasable tickets to play in one-shot variants of Titans of the Deep. When that event goes live, I’ll make an announcement in the official Discord promoting that. If you are going to PAX East, we have a few GMs running under third-party organizations games of Eldritch Automata including Titans of the Deep and some of their own original scenarios!

That’s the short and sweet of everything! Have a good March, and let’s ride out the end of winter together!

- Nick

Official Mailing List: https://eldritchautomata.net/

Question of the Update?: If we were going to do another lore drop what would you want to know about, comment below. 
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PROJECT UPDATE
Nick Francia
CREATOR
3 months ago

Project Update: Update 22# - The Future of Eldritch Automata

Hello Backers,

This is Nicholas Francia, the lead designer and creator of Eldritch Automata. I’ve written a decent amount of the updates you’ve seen, and most likely we’ve talked if you posted in the community section or on Discord. We have some important news regarding the future of Eldritch Automata that Ian and I want to share with you today. Moving forward, Eldritch Automata will no longer be published by Gehenna Gaming. I’ll hand things over to Ian for a brief explanation of what is going on with Gehenna.

What’s going on?

Ian here. As some of you may know, I started Gehenna Gaming over five years ago, and have had a lot of major life changes since, including moving across the country, becoming a father, and taking over as primary caretaker for my partner due to the sudden onset of a long term health issue. Over the last six months, I have come to the realization that I no longer have the time, energy, or means to keep up with Gehenna Gaming and everything that is needed to properly support a project like Eldritch Automata at this time. In order to do what is best for E//A and Nick, and make sure that the game you’ve all been supporting continues to get the time and attention it deserves, I am working with Nick to split Eldritch Automata off from Gehenna, and separate Gehenna from further development of the game and fulfillment of the Backerkit campaign. Nick and I are working behind the scenes to properly hand off all assets so that Nick can fully take over and finish production and fulfillment.

For Gehenna, I’ll be taking an indefinite hiatus while I focus on my career and family. If you’re a member of the Gehenna community, I will share more there at a later date regarding my plans. But back to Nick for now to talk about E//A.

What does this mean?

We’ve slowed down on development of the final bits of art and editing until we get this settled, and I’ve separated E//A from Gehenna. All additional supplements we’ve announced or discussed are also paused, as trying to separate these things afterwards provides another layer of complexity. As soon as Ian and I have all the paperwork signed and in place, I will move forward with the release of Titans for digital distribution. 

Writing Progress: 100%
Editing Progress: 50%
Art Progress: All Automata, Horror, and Pilot art is complete, including BackerKit Horrors and Pilots. 

What happens next?

My commitment to finish Eldritch Automata remains our top priority. Ian is working with me to ensure we have a smooth transition. Once the remaining assets controlled by Gehenna have been transferred in my name, we’ll ramp back up to finish the book. Thankfully, as with PAX Unplugged this past year, we will still be running games at various conventions throughout the year through third-party organizations thanks to the dedicated group of GMs we’ve had running Eldritch Automata. Once things are more set in stone, I’ll be happy to show a roadmap to PDF and eventual printing release. All in all, the aim is to release within 2026, the sooner the better. 

How can we keep updated?

To ensure you receive future updates and news, please join our new communications channel. I’ll still be updating through the BackerKit, but if you’d like multiple avenues for discussion and engagement.
  • Discord Server: https://discord.gg/JBnD8KjE
  • Official Mailing List: https://eldritchautomata.net/

In closing this update, the current situation is not where I’d imagined we would be. This is not the outcome any of us envisioned when this journey began. Please understand that as an independent creator, I am navigating this situation alongside you. Despite these setbacks, I remain dedicated to finding a new publishing partner that will be eager to bring the high-quality TTRPG we all deserve to life.

Thank you for your continued patience and support.

Sincerely,
Nicholas Francia, Creator of Eldritch Automata


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