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Mini Update #21.6 - Things to Come
Hey everyone!
There is some things we need to talk about that I can't talk about at this time (for legal reasons) until around January 7th. I swear things will be fully explained. Hope everyone has a happy holiday. We are very hard at work with things in the E//A development ...
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Mini Update #21.5 - Interlude
Hello, everyone!
I wanted to get a small update before PAX. This is not the usual update, which is why it's in the community discussion page and not officially an update. There are currently some big changes happening (for the better) that are being discussed. I'll be draftin...
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PROJECT UPDATE
Project Update: Update 1# - A Fresh Start
Update #1 - A Fresh Start
Hey there Backers!
It’s been almost a month since the last update and navigating the separation between Eldritch Automata and our previous publisher. You may notice that this update isn’t Update 23, in support of wanting to further emphasize a fresh start. I’ve penned this as Update #1 to recognize the different chapter that Eldritch Automata is entering. I’ve been in discussions with Gehenna Gaming and slowly going through the process. Paperwork has been sent from my end, so now we play the waiting game.
It’s been almost a month since the last update and navigating the separation between Eldritch Automata and our previous publisher. You may notice that this update isn’t Update 23, in support of wanting to further emphasize a fresh start. I’ve penned this as Update #1 to recognize the different chapter that Eldritch Automata is entering. I’ve been in discussions with Gehenna Gaming and slowly going through the process. Paperwork has been sent from my end, so now we play the waiting game.
Titans of the Deep
Thankfully, we’re not waiting for everything. I am proud and excited to say Titans of the Deep will finally release sometime next week (first week of March) published digitally independently by myself and teaming up with a publisher to get a print run for conventions (and eventually for online orders as well). The sales from Titans of the Deep are earmarked to fund the development of the core rulebook while we wait for the full process of BackerKit funds to be sent from our former publisher to us. But that’s not all! Titans of the Deep has been expanded from a simple adventure to a starter set that now includes the new updated rule tweaks. These tweaks were directly made from the feedback you all submitted.
Titans of the Deep is a 90-page book which includes:
- A full adventure that takes to the bottom of the ocean floor to investigate an underwater laboratory after a troubling broadcast makes it to the surface. Including ways to incorporate it into your current campaign.
- 6 pre-generated characters (including an Operations Admin) to fully play Titans of the Deep as a standalone adventure.
- Updated core rule mechanics and combat system.
- New equipment, rules for underwater combat, and a special psychological horror mechanic known as DDNS (Deep Dive Neurological Syndrome) to ramp up the intensity of being trapped on the ocean floor.
- Brand new enemies including a monstrous new horror.
Future Development & Events
Moving away from Titans, I want to talk about what future development is looking like. Two adventures written by our convention GMs will be entering into clean up and production and will get a similar treatment to Titans. Depending on how sales of Titans go, we should be seeing these with fairly quick turn-arounds. The aforementioned solo rules should also be ready to go fairly soon and I’ll be writing a companion adventure to accompany that. We’ll be running playtests for those adventures in the coming months that you’ll be able to sign up for. I’m also happy to announce that an upcoming online gaming event will include purchasable tickets to play in one-shot variants of Titans of the Deep. When that event goes live, I’ll make an announcement in the official Discord promoting that. If you are going to PAX East, we have a few GMs running under third-party organizations games of Eldritch Automata including Titans of the Deep and some of their own original scenarios!
That’s the short and sweet of everything! Have a good March, and let’s ride out the end of winter together!
- Nick
- Nick
Official Discord: https://discord.gg/2CUBGAnuev
Official Mailing List: https://eldritchautomata.net/
Question of the Update?: If we were going to do another lore drop what would you want to know about, comment below.
Question of the Update?: If we were going to do another lore drop what would you want to know about, comment below.
PROJECT UPDATE
Project Update: Update 22# - The Future of Eldritch Automata
Hello Backers,
This is Nicholas Francia, the lead designer and creator of Eldritch Automata. I’ve written a decent amount of the updates you’ve seen, and most likely we’ve talked if you posted in the community section or on Discord. We have some important news regarding the future of Eldritch Automata that Ian and I want to share with you today. Moving forward, Eldritch Automata will no longer be published by Gehenna Gaming. I’ll hand things over to Ian for a brief explanation of what is going on with Gehenna.
What’s going on?
Ian here. As some of you may know, I started Gehenna Gaming over five years ago, and have had a lot of major life changes since, including moving across the country, becoming a father, and taking over as primary caretaker for my partner due to the sudden onset of a long term health issue. Over the last six months, I have come to the realization that I no longer have the time, energy, or means to keep up with Gehenna Gaming and everything that is needed to properly support a project like Eldritch Automata at this time. In order to do what is best for E//A and Nick, and make sure that the game you’ve all been supporting continues to get the time and attention it deserves, I am working with Nick to split Eldritch Automata off from Gehenna, and separate Gehenna from further development of the game and fulfillment of the Backerkit campaign. Nick and I are working behind the scenes to properly hand off all assets so that Nick can fully take over and finish production and fulfillment.
For Gehenna, I’ll be taking an indefinite hiatus while I focus on my career and family. If you’re a member of the Gehenna community, I will share more there at a later date regarding my plans. But back to Nick for now to talk about E//A.
What does this mean?
We’ve slowed down on development of the final bits of art and editing until we get this settled, and I’ve separated E//A from Gehenna. All additional supplements we’ve announced or discussed are also paused, as trying to separate these things afterwards provides another layer of complexity. As soon as Ian and I have all the paperwork signed and in place, I will move forward with the release of Titans for digital distribution.
Writing Progress: 100%
Editing Progress: 50%
Art Progress: All Automata, Horror, and Pilot art is complete, including BackerKit Horrors and Pilots.
What happens next?
My commitment to finish Eldritch Automata remains our top priority. Ian is working with me to ensure we have a smooth transition. Once the remaining assets controlled by Gehenna have been transferred in my name, we’ll ramp back up to finish the book. Thankfully, as with PAX Unplugged this past year, we will still be running games at various conventions throughout the year through third-party organizations thanks to the dedicated group of GMs we’ve had running Eldritch Automata. Once things are more set in stone, I’ll be happy to show a roadmap to PDF and eventual printing release. All in all, the aim is to release within 2026, the sooner the better.
How can we keep updated?
To ensure you receive future updates and news, please join our new communications channel. I’ll still be updating through the BackerKit, but if you’d like multiple avenues for discussion and engagement.
- Discord Server: https://discord.gg/JBnD8KjE
- Official Mailing List: https://eldritchautomata.net/
In closing this update, the current situation is not where I’d imagined we would be. This is not the outcome any of us envisioned when this journey began. Please understand that as an independent creator, I am navigating this situation alongside you. Despite these setbacks, I remain dedicated to finding a new publishing partner that will be eager to bring the high-quality TTRPG we all deserve to life.
Thank you for your continued patience and support.
Sincerely,
Nicholas Francia, Creator of Eldritch Automata
Nicholas Francia, Creator of Eldritch Automata
Gold
Engaged with this project 20+ times 🌟
CREATOR
Due to things unfortunately out of my control, I cannot provide an update currently. This is, again, for legal reasons.
Gold
Engaged with this project 20+ times 🌟
CREATOR
Hey everyone!
There is some things we need to talk about that I can't talk about at this time (for legal reasons) until around January 7th. I swear things will be fully explained. Hope everyone has a happy holiday. We are very hard at work with things in the E//A development side.
Thank you for your continued patience.
- Nick
There is some things we need to talk about that I can't talk about at this time (for legal reasons) until around January 7th. I swear things will be fully explained. Hope everyone has a happy holiday. We are very hard at work with things in the E//A development side.
Thank you for your continued patience.
- Nick
Gold
Engaged with this project 20+ times 🌟
CREATOR
Hello, everyone!
I wanted to get a small update before PAX. This is not the usual update, which is why it's in the community discussion page and not officially an update. There are currently some big changes happening (for the better) that are being discussed. I'll be drafting an update soon. Myself and our art director have been getting a special preview of the PDF ready (minus art and final edits) so that everyone can have the full rules as a special beta preview.
We technically had the first 8 chapters beta before, so I don't know what we would call this? A release candidate? Either way when we release, we'll be refreshing the feedback google form for people to suggest clarifications that need to be made, some errors we may have missed, and general feedback changes for how things might feel too strong, too weak, or unnecessarily complicated. If you saw the update last week, we do implement a good amount of these changes when informed.
Thank you for far for your continued support. If anyone of you will be at PAX this weekend, I'll be working helping out at the Amoirais booth, who have also provided GMs to run Eldritch Automata throughout the PAX Unplugged weekend in room 111.
I wanted to get a small update before PAX. This is not the usual update, which is why it's in the community discussion page and not officially an update. There are currently some big changes happening (for the better) that are being discussed. I'll be drafting an update soon. Myself and our art director have been getting a special preview of the PDF ready (minus art and final edits) so that everyone can have the full rules as a special beta preview.
We technically had the first 8 chapters beta before, so I don't know what we would call this? A release candidate? Either way when we release, we'll be refreshing the feedback google form for people to suggest clarifications that need to be made, some errors we may have missed, and general feedback changes for how things might feel too strong, too weak, or unnecessarily complicated. If you saw the update last week, we do implement a good amount of these changes when informed.
Thank you for far for your continued support. If anyone of you will be at PAX this weekend, I'll be working helping out at the Amoirais booth, who have also provided GMs to run Eldritch Automata throughout the PAX Unplugged weekend in room 111.
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