Latest from the Creator
Gehenna Gaming
10 days ago
Update #12 - Stretch Goals Updates & Changes
Hello Backers! We’re here to provide a game update as of right now as we await the remaining drafts from writers, Nick has thrown himself into writing and completing the stretch...
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Gehenna Gaming
about 1 month ago
Update #11 - IT'S TIME
Hello Backers! The surveys have now been sent out (please check your inbox, spam folder, etc.). We'll leave the surveys open for collection for a few weeks to ensure everyone h...
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Gehenna Gaming
about 1 month ago
Surveys Going Out Soon!
Hi everyone, just a quick update here to let you know we're waiting for final approvals on our pledge manager and surveys, then they'll be going out, likely Monday or Tuesday!
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Gehenna Gaming
about 2 months ago
Update #10 - AND WE'RE FUNDED!
Wow. $138,411 was raised from 1,454 backers. That's more than double our original goal, and nearly 14x this campaign's funding goal. You've blown us away with your support, pra...
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Gehenna Gaming
about 2 months ago
Update #9 - Final 24 Hours!
Hello pilots! We’re in the final 24 hours of the campaign now, and I have to say, we’re stoked for the next steps. We’ve been working hard to get the processes rolling on a numb...
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Gehenna Gaming
2 months ago
Update #8 - FINAL 3 DAYS! Conspiracies, Organizations, and Q&A Recap
Greetings Pilots! We’re coming down to the wire with only 3 days remaining. We are so close to hitting our penultimate stretch goal of getting an entire campaign book created by...
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PROJECT UPDATE
Gehenna Gaming
CREATOR
10 days ago

Project Update: Update #12 - Stretch Goals Updates & Changes

Hello Backers! We’re here to provide a game update as of right now as we await the remaining drafts from writers, Nick has thrown himself into writing and completing the stretch goals for the core rulebook in order to get everything for the final manuscript done as soon as possible. We’ve got an overview of some of these updates and changes below!

The 13th Archetypes

We are happy to announce that both the Forgotten and the Eldritch are complete and in the official manuscript. The Forgotten involves talents that utilize Strands, such as Blank Space, which allows the GM to help build out your past with you, and Last of the Real Ones, which lets you contact other characters you have Strands with – no matter the distance. Our 13th Automata Archetype, The Eldritch, boasts some of the most unique talents we’ve written to date. Rapid Assimilation lets you consume fallen Horrors and add additional weapon tags to your Signature Arm, while Bring Forth the Nest lets you create dangerous field effects that your Automata thrives in.

The Eldritch Arms

We’ve also completed the 10 unique Eldritch Arms and added them to the book. The Eldritch Arms are the ultimate evolution of what Automata weapons can become. We often hear that with great power comes great responsibility, but in this case, great power comes at a great price. Every Eldritch Arm has a specific Bane – often a static debuff that affects you as long as you are wielding it. From a mechanical standpoint, the Bane is counted as “in effect” when it is placed in your Automata’s loadout when launching for a battle. The Bane lingers for a Shift worth of time from when it’s removed from your Automata’s equipment.

Now we’re finalizing descriptions and getting these off to modeling for our highest-tier backer rewards and the Equipment Deck 😉

Mechanics Updates & Changes

We received some great feedback from the Quicklaunch and our games at Gen Con this year, which has inspired us to make some gameplay tweaks. We’re adding a small section addressing Panic Roll Cascade, tweaking the rules behind the Ammo flaw tag, and clarifying the explanations on some of the more confusing mechanics. We also took the time to revisit the Area descriptor tag, we knew this would be a popular tag but also feared it overtaking the game. In our quest to tighten up game mechanics and make every bit of Eldritch Automata feel used we changed the Area descriptor tag in order to keep in line with the ruleset had for Explosions. 
  • Area - Your weapon’s attack encompasses an entire zone, and can hit an entire group of enemies. Weapons with the Area tag act according to Explosion rules and act as if they had a Blast Power of 5. Additional successes cannot be used to add additional damage to your attack. However, you may buy the Area tag a second time to increase Blast Power to 7. (Cost 3)

We also revisited the Scorching Zone feature to bring it line with base rules we have for Fire. We’ve removed Scorching and tied in the talent of Scorched Earth from the Collateral to create fire with adherence to the Intensity mechanic.


These mechanical changes will all be available in the Quicklaunch update we’re working on!

Upcoming Events

In other news we are proud to announce we’ll be selling merchandise and official prints of the Quicklaunch at PAX Unplugged in December. So if you’d like to drop by and pick up a copy of the Quicklaunch and/or talk to the creator and lead designer of Eldritch Automata, stop by booth 3646!


That’s it for now. We’re hard at work getting everything ready, off to printing/manufacturing, and ready for PAX! Stay tuned for more news soon, and don’t forget to get your Pledge Manager survey finished, as we’re locking those down on OCTOBER 1!
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PROJECT UPDATE
Gehenna Gaming
CREATOR
about 1 month ago

Project Update: Update #11 - IT'S TIME


Hello Backers! The surveys have now been sent out (please check your inbox, spam folder, etc.). We'll leave the surveys open for collection for a few weeks to ensure everyone has PLENTY of time to commit to their add-ons and pledges. For our early bird (first 48 hour) backers you should also see a $10 credit to your pledge. You can use that to add new Add-Ons or leave it alone, and it will apply to shipping later on once we bill for that.

Please reach out if you have trouble adding everything you want or selecting the correct pins, patches, t-shirt designs, and other add-ons.

We'll monitor this site and our inbox to ensure that everyone is able to submit their survey seamlessly! And don't forget you can pre-order now as well, if you didn't back the original campaign!

In other news, we're excited to reveal a new Automata design completed by Gio! Behold the Prototype!


The Prototype is on the razor’s edge of technology, outfitted with several powerful new capabilities. Activate the powerful Ego Terror ability to negate any Horror or Seraph’s Ego Field or Wondrous Machinery to guarantee a successful attack. But remember, everything has a price… 

We'll be sharing more designs as they're finalized, as well as new art, chapter previews, and more! So, keep your eyes on the page as we continue with the development of the game.
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PROJECT UPDATE
Gehenna Gaming
CREATOR
about 1 month ago

Project Update: Surveys Going Out Soon!

Hi everyone, just a quick update here to let you know we're waiting for final approvals on our pledge manager and surveys, then they'll be going out, likely Monday or Tuesday!
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Is it possible to upgrade your pledge level at this point? I would upgrade from the Horror tier to the Seraph tier if I only had to pay the price difference to do so.

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Hello, could you please let us know the ETA for the Pledge Manager? Thank you!

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