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Goodman Games
16 days ago
Fulfillment Begins
Hello everyone, Fulfillment is beginning! For international backers, we have shipped the bulk deliveries to our fulfillment partners in Canada, Australia, and the UK. These...
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Goodman Games
22 days ago
Books Have Arrived! Fulfillment Starting In a Few Weeks, and more
Hello everyone, Let's just start this update with an awesome picture. This is the warehouse crew unloading a container of Caverns of Thracia: So yes, as this picture impl...
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Goodman Games
about 2 months ago
Container inbound; complete surveys today!
Hello, Caverns of Thracia backers! We have good news, and an urgent request for everyone who hasn't completed their surveys. The good news: we anticipate the delivery arriv...
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Goodman Games
2 months ago
Additional PDFs distributed! Plus Gary Con, March Monster Madness, etc.
Hello Caverns of Thacia backers! The big news today is: many more project PDFs distributed! Plus a few other things. Let's get right to it: Additional PDFs Distributed W...
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Goodman Games
2 months ago
Gary Con preview, Dungeon Denizens 2, book photos, etc.
Hello, Thracia backers! Quick update on a couple topics:  • Gary Con preview of advance copies • Dungeon Denizens 2 is live • Additional PDFs 1-2 weeks out • Book photos A...
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Goodman Games
3 months ago
PDFs Distributed; incomplete surveys; and more
Hello everyone! This update for Caverns of Thracia has "a little bit of everything." There's a lot going on! PDFs Distributed! We have distributed bookmarked PDFs through B...
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PROJECT UPDATE
Goodman Games
CREATOR
15 days ago

Project Update: Fulfillment Begins

Hello everyone,

Fulfillment is beginning!

For international backers, we have shipped the bulk deliveries to our fulfillment partners in Canada, Australia, and the UK. These palletized goods mean local-market shipments will start going out in roughly "1-3 months," depending on the destination market and the fulfillment partner's queue in each market.

For USA backers, the fulfillment lines are set up and boxes are being packed. We just uploaded the first 100 tracking numbers for packages the mailman should pick up today. Here are a couple photos, below. We anticipate more orders going out the door as a steady stream in the weeks to come.

This will be a slow burn. This is a huge project and USA fulfillment will likely take at least 6 weeks, give or take. We will keep you updated as it progresses but please be patient. As many of you know, Goodman Games runs its own warehouse in Fort Wayne, Indiana. We are bringing in four interns to help with fulfillment over the summer. In future updates we will introduce you to the interns who help to ship your pledges! Around the edges of shipping, they'll also be learning game design, art direction, marketing, wholesale and distribution, and many other skills related to the business of designing and publishing games.

Now some photos!

Fulfillment lines set up for packing


Caverns of Thracia books ready to be boxed


The first packaged pledges off the line, waiting to be taped up and shipped


Update on Canadian Tariffs


For Canada backers, in our previous update we mentioned the possibility of additional shipping charges. Long story short, there will be no increase to costs for Canadian backers.

Several backers asked for more detail. If you'd like the full story, google "Canada CARM." This is new Canadian legislation that went into effect in April 2025, after being delayed from a prior implementation date. It's just an unfortunate coincidence that it happened to go live at the same time as the tariff situation, so it appeared to be related.

After a lot of discussions with our Canadian fulfillment partners and some helpful representatives from the Canadian government, we have a better understanding of the implications now. CARM does have a negative effect on Goodman Games, unfortunately. Goodman Games now has to handle more administrative paperwork in order to ship our products to Canada backers, and a number of fees to the Canadian government have to be paid "up front" instead of "later." For now, though, it doesn't appear to directly increase total costs overall.

City State of the Invincible Overlord


We recently announced City State of the Invincible Overlord, and we really could have provided more clarity up front. Just to be clear up front, Goodman Games absolutely opposes any sort of racism, bigotry, antisemitism, homophobia and transphobia. We never support it and don't want to be associated with it. The funds from "our" CSIO crowdfunding will be used to refund backers of the earlier, failed 2014 CSIO Kickstarter as launched by another company (Judges Guild). We're setting up an escrow account, along with limits to the print run, to ensure the funds are used properly and as intended. If you'd like to learn more, you can read this detailed post or watch this video. Please rest assured, we absolutely stand for inclusivity and diversity, and believe our approach to City State of the Invincible Overlord will reflect that.

If you'd like to follow our City State of the Invincible Overlord project, you can do so here. It's an amazing setting from the golden age of gaming and we'd like to do it justice.

Follow the project now to be the first to know about launch


Upcoming Fulfillment


Watch your inbox for tracking numbers! We will upload them daily as books are picked up by the postal service, and our rough plan is to post weekly updates with general overall fulfillment status.

As mentioned above, fulfillment will take a while. Please have patience. But the books are here and they're moving!
user avatar image for Liam ~ Goodman Games
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I am looking over the material and find myself thinking that Caverns of Thracia is like one part Island o Dread (as a Hexcrawl players fill in the missing hex information to discover), one part Keep on the Borderlands where you face off against numerous organized (in some fashion) Humanoids, but instead of Caves of Chaos it is Caverns of Thracia, one part Lost City B4 and instead of the evil 'god' thing of that module you have gods like Thanos and his cult, plus we could probably add that module of the other Lost City with the bullyfrog people on it, as this is also an above ground abandoned evil city. Put another way, it is 'like' parts of the concepts that lay at the foundation for these many other games, but rolled into a single module. All drenched in a heavy Mythic Earth theme so I found myself thinking 'You know Aeon Ancient Greece DCC rules would be fantastic with this'. You can make the humans more modern versions of Thracians or other similar 'Greek' humans who come to the once thriving frontier called Thracia, a now fallen kingdom, sort of like classical era Greeks going back to a place that once existed in the earlier Bronze Hellenistic age or perhaps fell in the Greek Dark ages, or even after this as Classic Greece doesn't occur till centuries later. Of course this is just one possibility and a way to use the rules from that DCC third party rules set, or a more modern traditional group of DCC player characters could be used ---- SPOILER ALERT. Do not read this if you don't want to know more about things in the module material. There were some odd choices in the module, like the MInotaur King has a Bull Rush style attack the text says he leads with in combat. I am thinking if he is so intelligent why would he ever do that. Sure if he is in tight close quarter combat that might make sense for the opening first round of combat, as the end result is to move someone back 20', but he has spells like Fireball and if he is not in close melee combat and sees the group all near one area. The first attack is not going to be some signature Bull Rush. that is not playing the Minotaur King smartly. So there are things like that in the book I thought 'Um, ok' and would ignore in real game play. I am also struck with how some of the potentially 'good' or netural monsters could become allies of the PC's but the book doesn't specifically suggest ways how that might be. Most likely it won't happen, but it is possible. Plus I could see things like the Stone Golem (with a Lions Head) which is a Guardian status, but why not have some way the players could gain control of it and use it as an ally. They also say the Minotaur King can summon the Water Elemental. But then say that it takes Read Magic to do that, and he can cast spells like a Wizard, but doesn't have Read Magic. I want to be that human slave who says 'Um your Lordly Kingship do you not have the proper magic to do this'. Apparently not, so the GM will have to give the Minotaur King access to Read Magic if the GM wants the Minotaur to do what the text suggests the Minotaur King could or might do with the water elemental which requires him to summon it. Those little oddities that stick out to me. The game also presents mercentary lizard men. Maybe the player characters can buy their service with lots of money as it does state they won't risk their life without the proper compensation. What if you provide that the player characters might have, at least for a time, one or more Lizard Men mercenaries in their service. I think this module has a few instances like that where allies can be gained, but the material does not really explore this other than presenting something, and letting the GM make connections, but in many cases they are rather obvious and yet the material suggests a possibly Dark Tower connection by switching out a monster. The material should have a little section on 'How to make Potential Allies' and the GM could modify things accordingly, such as allow the pc's a means to activate and control the guardian statue or not, but the option should exist potentially, rather than only be an obstacle. Also for the giant Snapping Turtle it is wasted saying it will simply latch on to (biting) some unlucky PC and the other characters potentially wack it to death though it has a nice AC. I saw a video of a real snapping turtle and they are llighting fast like many animals and swallow their prey whole. If you take a gaint sized version of something like the snapping turtle and it snaps at a human, it should be sufficiently Giant enough to swallow the human instantly. OR at the very least snap off a Limb, like a Leg or Foot and have rules for the chances of that. I would say this thing automatically causes a Critical Hit, and then why not create a little critical table for it, or use Monster Critical but since a critical should bite off, Snap Off that is, part of a target or swallow it whole, depending just how large the target is but if the turtle is large enough it should be able to do this. That would make this thing a lot scarier and deadly potentially. Now, you can save the swallowed PC'. It has hit points and a high AC, but now it can potentially swallow another PC. Maybe its limit is two or three Pcs. I cam thinking of the movie Blazing Saddles when the Sherriff says "Oh 15 sausages is my limit'. There might be a limit as the Turtle is an animal and can only eat so much, but it should be able to eat at least wo player characters. That would scare players. Go watch the real video of a snapping turtle eating. Go do that, and the go back and tell us how a giant version can't do that. Again, if not the whole creature, at least a limb. So not the whole player characters body, but if it is an Auto crit sort of like a Backstab attack and the result is a Severed Limb. Go look up the prehistoric fish that's mouth literally chops things in half super-lightning fast and the snapping turtle does something similar with a big shark pointy mouth. There should be at least a chance, a good one and the damage, depending on what is listed, for this initial snap attack should be more, like double something else, as it is a critical so some type of bonus damage. If it does less after that fine, I wish the rules had addressed something like this.

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No one mentioned what 3rd party vendors ordered shirts??

user avatar image for Dave ~ Goodman Games
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Hi! Just saw Caverns of Thracia at my local store in Sweden! I am still waiting for the rewards. Did they start shipping out? Do we get tracking numbers?

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I know you mentioned you're still working out the details, but before any extra charges are passed on to us, I'm expecting to receive more information on the situation. Some questions I have are: 1) Are these books being manufactured in the US or in another country (like China)? 2) If they are manufactured outside of the US, will they be shipped to the US before being sent to Canada, or will they come directly from the country of manufacture? 3) What tariffs/fees are you planning to pass on to us? Are they Canadian tariffs on the US, Canadian tariffs on the country of manufacture, US tariffs on the country of manufacture, or other tariffs/fees? 4) Will the books be shipped in bulk to Canada, and then distributed from within Canada to Canadian backers? This could impact whether Canadian backers will face additional customs charges upon delivery.

user avatar image for Jen ~ Goodman Games
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