Updates

Check out the latest news and keep up with progress

PROJECT UPDATE
Goodman Games
CREATOR
🧙
29 days ago

Project Update: February Update: More Art! (and last 4 hours for Old-School Adventures)

Hello, City-State fans!

Let's start February with even more art. There's just so much art in this boxed set. The interior pieces keep rolling in, so here is another batch for your enjoyment.

But first, a quick reminder: Old-School Adventures & Pinball Crawl Classics ends in about 4 hours. Pledge for the exclusive clamshell box and cover variants before they're gone!

Now on to the art!













That's a selection from the latest batch. More as it comes in!


Last chance for exclusives!

Our current crowdfunding includes adaptations of classic pinball games, plus two different cover options for Old-School Adventures #1! This is your last chance to get the exclusives and stretch goals so check it out quick if you're interested!

The 5E adventure has two cover options: a weathered "TSR look" or a B/W "zine look".

The amazing Pinball Crawl Classics clamshell box featuring Gorgar art!



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PROJECT UPDATE
Goodman Games
CREATOR
🧙
about 1 month ago

Project Update: And even MORE interior art...

Hello, denizens of the City-State!

There are a lot of artists working on this huge boxed set, and the art just keeps rolling in. And we're still in the process of commissioning new interior pieces - it takes a lot of illustrations to round out more than a million words of content!

So with that in mind, here is the next selection of interior illustrations for your enjoyment. Some of the longtime CSIO fans may recognize a few of these immediately. For others it will be a fun surprise when you read the book and see the full detail.

Once the art is done we will have layout previews to show. But for now... enjoy the art!

















Old-School Adventures & Pinball Crawl Classics

Now live and racking up stretch goals! New old-school adventures for fans of 5E and DCC. Pinball Crawl Classics adapts classic pinball cabinets to DCC RPG rules - while Old-School Adventures #1 brings gruesome foes, dark mysteries, and magic to startle and amaze to your 5E game. Check out the project to learn more!

Old-School Adventures and Pinball Crawl Classics - it doesn't get more old-school than this!
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PROJECT UPDATE
Goodman Games
CREATOR
🧙
3 months ago

Project Update: More interior art!

Hi everyone,

The interior art continues to roll in. Here is a random assortment of the latest pieces we've received. Enjoy!




















Happy holidays everyone! See you in 2026!
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PROJECT UPDATE
Goodman Games
CREATOR
🧙
4 months ago

Project Update: Interior art starting to roll in

Hello everyone,

Here's the latest news from the City-State. Most of the manuscripts are now through editing and we've started layout on the first book. And even more exciting... art is starting to roll in!

Most of this update will consist of a random assortment of interior pieces that have come through our in-boxes recently. There is a lot of art to commission so over time we will likely do a few more updates that focus on assortments of interior art.

In the meantime, enjoy these pieces and tell us... which is your favorite?















Coming soon: Holiday Marketplace

We are participating in BackerKit's Holiday Marketplace! Bring joy to your RPG players and judges by selecting from crowdfunding exclusives, mystery grab bags, unusual stocking stuffers, and more! The marketplace launches a week from today. Follow the project page now so you're first in line.

There will be stocking stuffer stretch goals, and some unique items that are all that remains of previous special print runs. In some cases we literally have only 2 units remaining - this is your chance to grab the items you missed in the past. Quantities are limited on all pledges

Follow now to be first in line!
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PROJECT UPDATE
Goodman Games
CREATOR
🧙
6 months ago

Project Update: September Update: 1.3 million words and counting

Hello Citizens of the City State of the Invincible Overlord!

September is halfway finished and we’ve finally recovered from Gen Con enough to check in with you all with a status update. Despite attending the biggest game convention in the nation, which is no mean feat, we’ve nonetheless kept construction on the city state going.

Right now, everything is either in editing or has come out the far side of editing. And when I say “everything” I mean the 1.3 million total words that comprise both the 5e and DCC versions of the City State of the Invincible Overlord boxed set. The main City State book as well as Wraith Overlord are almost finished with the final revisions required to ready them for layout. Once the revisions are in place, we can begin laying out these massive books and seeing where the art needs to go, double-checking details between editions, and otherwise prepping the books for their eventual trip to the printers. With so much content, there’s a lot of back-and-forth referencing to be done, but so far things have been proceeding as expected. 

The remaining three books will be finished with editing in the coming weeks and we’ll immediately prep those for layout as well. Our editors are all poring through the manuscripts with red pen at the ready as we speak and, like with the revisions, things are proceeding as well as we had hoped. 

I'm sure by now you're asking yourselves, "What can we expect these final books to look like?"

Great question!

The original City State of the Invincible Overlord book leaned towards brevity, but we know gamers today expect more from their gaming products. We’ve done our best to honor the original City State book by leaving plenty of room for DMs and judges to make the city their own, while giving them enough content so that they can easily use what’s in the book without much additional planning or preparation.  For example, here's the description of the Bloody Tusk Banquet Hall in the 1976 version:

 
Compare that with the modern version as converted for DCC. The 5e editions looks remarkably similar with the exception of the system-specific game mechanics. And don’t worry that the rumors aren’t listed in Goodman Games’ version: we have a whole section of using rumors and legends in your City State of the Invincible Overlord campaign.

BLOODY TUSK BANQUET HALL (BB27)

This wooden building resembles a longhouse, making it stand out among its more prosaic neighbors. The sound of laughter, dancing girls’ bells, and the smell of roasting meat and rich mead fill the hall’s interior.

This is the establishment of Halfdan the Smiter, a retired warrior whose mead hall and barbaric cuisine draws clientele from all the city state’s martial population. Halfdan is very old and mute, but customers get plenty of entertainment from the dozen dancing girls he employs and the regular “Toasts of Valor,” where groups compete to raise the most boastful toasts to their comrades. A crowd of 42-52 warriors, soldiers, barbarians, dwarves, and so forth are present every evening.

The menu at the Bloody Tusk consists of mead (3 cp), whale blubber (2 cp), eel steaks (1 sp), and roast pig (10 sp). The eel steaks are served nearly raw and those without barbaric constitutions become violently ill for 1d6 turns (-2 penalty to all actions, DC 8 Fortitude save avoids). 

Events and Interactions: Those wishing to participate in the Toasts of Valor must recount the deeds of a fellow warrior then make a DC 11 Personality check. On a failure, the toaster is deemed unworthy of frequenting the Bloody Tusk and thrown out by 3d6 of the guests. A successful Personality check is met with cheers and raised mugs of mead, along with much backslapping of both the toaster and the object of their praise. If the toaster critically succeeds, the Social Level of the object of the toast increases by 1 as word of their deeds spread throughout the city state in the days to come. 

Halfdan has been known to spike a drink or two in exchange for a few coins (DC 20 Personality check to convince him, but the DC is reduced by 1 for each gold piece offered to him to spike the drink). Anyone drinking a doctored mug is knocked unconscious for 2d6 hours (DC 15 Fortitude save avoids). Victims are likely to wind up in an alley bereft of their belongings if they're lucky or chained to an oar on a galley bound for foreign shores if less so. 

Occupants of Note:
Halfdan the Smiter: Init +3; Atk two-handed sword +4 melee (1d10+2); Crit III/d8; AC 10; HD 3d8 (hp 20); MV 25’; Act 1d20; SV Fort +3, Ref +1, Will +2; AL C; SL 6. 
 
That’s it for this month. We’ll be back again in October with more updates as the project continues to roll towards completion.
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