All available Add-ons
Back the project and upgrade your pledge level with add-ons
-
The Expanse RPG: Transport Union Edition PDF
$255 purchasedThe Expanse RPG: Transport Union Edition Authors: Steve Kenson and Ian Lemke Cover Artist: Guillem H. Pongiluppi Format: 272-page, full color PDF Note: This PDF is included in many of the pledge levels, so double check your choice before adding this on. The Expanse Roleplaying Game brought the thrilling universe of James S.A. Corey’s award-winning science fiction novels to the (real and virtual) tabletop in 2019. The Transport Union Edition is the game’s new, updated core rulebook, your launch point to adventures among the stars. The Transport Union Edition focuses on the 30-year span between Book 6 (Babylon’s Ashes) and Book 7 (Persepolis Rising)—a great time to set RPG campaigns—but the game can be used to tell stories set at any point during the first six novels. This updated core book has all the rules you need to play, from character creation and challenges to technology and spaceship combat. Built on the fast-playing, stunt-powered Adventure Game Engine (AGE) developed for Green Ronin games like Dragon Age, Modern AGE, and Fifth Season Roleplaying, The Expanse RPG includes specialized systems like Apprehension and the Churn to better reflect the feel and pace of the novels. For veterans of the game: the core rules have not changed, and all previous Expanse supplements are fully compatible and remain available. What the Transport Union Edition does is expand the setting following the release of sourcebooks like Beyond the Ring and Sol System and add more rules resources like enhanced augments and new specializations, taking into account five years of player feedback. Whether you are a new or long-time player, the Transport Union Edition is your new gateway to gaming in the universe of The Expanse!
EditIncludes 1 item
-
×1Transport Union Edition Core Rulebook PDF
-
-
The Expanse RPG: Transport Union Edition Print and PDF
$5019 purchasedAuthors: Steve Kenson and Ian Lemke Cover Artist: Guillem H. Pongiluppi Format: 272-page, full color hardback plus the PDF for FREE The Expanse Roleplaying Game brought the thrilling universe of James S.A. Corey’s award-winning science fiction novels to the (real and virtual) tabletop in 2019. The Transport Union Edition is the game’s new, updated core rulebook, your launch point to adventures among the stars. The Transport Union Edition focuses on the 30-year span between Book 6 (Babylon’s Ashes) and Book 7 (Persepolis Rising)—a great time to set RPG campaigns—but the game can be used to tell stories set at any point during the first six novels. This updated core book has all the rules you need to play, from character creation and challenges to technology and spaceship combat. Built on the fast-playing, stunt-powered Adventure Game Engine (AGE) developed for Green Ronin games like Dragon Age, Modern AGE, and Fifth Season Roleplaying, The Expanse RPG includes specialized systems like Apprehension and the Churn to better reflect the feel and pace of the novels. For veterans of the game: the core rules have not changed, and all previous Expanse supplements are fully compatible and remain available. What the Transport Union Edition does is expand the setting following the release of sourcebooks like Beyond the Ring and Sol System and add more rules resources like enhanced augments and new specializations, taking into account five years of player feedback. Whether you are a new or long-time player, the Transport Union Edition is your new gateway to gaming in the universe of The Expanse!
EditIncludes 2 items
-
×1Transport Union Edition Core Rulebook PDF
-
×1Transport Union Edition Core Rulebook Print
-
-
Transport Union Edition VTT
$5080 purchasedA full compendium of the Transport Union Edition for Virtual Table Tops (VTTs). You can choose from the Roll20 or Foundry planforms later in the pledge manager. Both compendiums will include all the content from the Transport Union Edition core rulebook with search features and extensive hyperlinking, as well as support for drag and drop for antagonists, talents, specializations, gear (including enhanced implants), and ships.
EditIncludes 1 item
-
×1Roll20 or Foundry VTT Core Rulebook
-
-
Crew Companion PDF
$2048 purchasedThe Expanse RPG Crew Companion Authors: Keith Garret, Steve Kenson, Ian Lemke, Jason Mical, Meric Moir, Pete Woodworth Format: 192-page, full color PDF The Crew Companion is a player’s guide for The Expanse RPG that greatly expands character options with a plethora of new specializations and talents, and introduces new gear, new enhancement implants, and new stunts. Not to mention advanced rules for tech, including black market implants like those of Clarissa Mao in the novels. You’ll also find many new spaceships suitable for Player Characters, plus new ship qualities and flaws. GMs will find useful new options for the Churn and advanced rules for Interludes. Take your Expanse character to the next level with the Crew Companion!
Edit -
Crew Companion Print and PDF
$4052 purchasedAuthors: Keith Garret, Steve Kenson, Ian Lemke, Jason Mical, Meric Moir, Pete Woodworth Format: 192-page, full color hardback plus the PDF for FREE The Crew Companion is a player’s guide for The Expanse RPG that greatly expands character options with a plethora of new specializations and talents, and introduces new gear, new enhancement implants, and new stunts. Not to mention advanced rules for tech, including black market implants like those of Clarissa Mao in the novels. You’ll also find many new spaceships suitable for Player Characters, plus new ship qualities and flaws. GMs will find useful new options for the Churn and advanced rules for Interludes. Take your Expanse character to the next level with the Crew Companion!
EditIncludes 2 items
-
×1Crew Companion PDF
-
×1Crew Companion Print
-
-
Daemon's Gambit PDF
$1542 purchasedAuthors: Christine Beard, Jack Houser, Steve Kenson, Ian Lemke, Meric Moir, Mari Murdock Format: 128-page, full color PDF Daemon’s Gambit is a five-part adventure series set in the middle of the Transport Union era and designed for characters of 5th to 10th level (but can be easily modified for lower levels). Much like the game’s previous adventure series, Abzu’s Bounty, these adventures form a coherent campaign, but each can be played independently. Daemon’s Gambit also offers a more in-depth exploration of the history and operation of the Transport Union, from its roots in the aftermath of the Free Navy Conflict to its day-to-day operations. You’ll also find details on all the movers and shakers of the Transport Union and story hooks for writing your own adventures during this exciting era.
EditIncludes 1 item
-
×1Daemon's Gambit PDF
-
-
Daemon's Gambit Print and PDF
$356 purchasedAuthors: Christine Beard, Jack Houser, Steve Kenson, Ian Lemke, Meric Moir, Mari Murdock Format: 128-page, full color hardback plus the PDF for FREE Daemon’s Gambit is a five-part adventure series set in the middle of the Transport Union era and designed for characters of 5th to 10th level (but can be easily modified for lower levels). Much like the game’s previous adventure series, Abzu’s Bounty, these adventures form a coherent campaign, but each can be played independently. Daemon’s Gambit also offers a more in-depth exploration of the history and operation of the Transport Union, from its roots in the aftermath of the Free Navy Conflict to its day-to-day operations. You’ll also find details on all the movers and shakers of the Transport Union and story hooks for writing your own adventures during this exciting era.
EditIncludes 2 items
-
×1Daemon's Gambit PDF
-
×1Daemon's Gambit Print
-
-
Free Navy Conflict PDF
$1541 purchasedAuthors: Steve Kenson, Keith Garret, Ian Lemke, Jason Mical, Meric Moir, Pete Woodworth Format: 128-page, full color hardback The Free Navy Conflict offers an in-depth look at the war that devastated Earth and forever altered humanity’s fate amongst the stars. Inside you’ll find a detailed history of the conflict, from Duarte’s betrayal to the effects of the asteroid impact on Earth and the food and infrastructure breakdowns that follow. You’ll also find details on several of the pivotal battles, the eventual surrender of Marcos Inaros and the Free Navy, which brought about the formation of the Transport Union. The book is also packed with adventure hooks and GM advice for telling Expanse stories during this tumultuous period. Finally, five independent adventures explore the Free Navy Conflict from both sides.
EditIncludes 1 item
-
×1Free Navy Conflict PDF
-
-
Free Navy Conflict Print and PDF
$3516 purchasedAuthors: Steve Kenson, Keith Garret, Ian Lemke, Jason Mical, Meric Moir, Pete Woodworth Format: 128-page, full color hardback plus the PDF for FREE The Free Navy Conflict offers an in-depth look at the war that devastated Earth and forever altered humanity’s fate amongst the stars. Inside you’ll find a detailed history of the conflict, from Duarte’s betrayal to the effects of the asteroid impact on Earth and the food and infrastructure breakdowns that follow. You’ll also find details on several of the pivotal battles, the eventual surrender of Marcos Inaros and the Free Navy, which brought about the formation of the Transport Union. The book is also packed with adventure hooks and GM advice for telling Expanse stories during this tumultuous period. Finally, five independent adventures explore the Free Navy Conflict from both sides.
EditIncludes 2 items
-
×1Free Navy Conflict PDF
-
×1Free Navy Conflict Print
-
-
Ships of the Expanse Print and PDF
$40104 purchasedA Spaceship Sourcebook for The Expanse RPG Authors: Keith Garrett, Ian Lemke, Mari Murdock, Will Sobel, Nicole Winchester Cover Artist: Ben Zweifel Format: 144-page, full-color hardback book plus the PDF for FREE The Expanse is vast, and traversing the space between worlds in the solar system requires a ship. For a crew, a ship is freedom, home, safety, and a source of income, but also a source of responsibility and often debt. Out in space, other ships are potential targets, allies, or threats. The Ships of the Expanse offers details on many of the kinds of spaceships characters in an Expanse game might encounter, or perhaps even own. From shuttles and racing pinnaces to lumbering ice-haulers and massive warships, the sourcebook describes them all. Ships of the Expanse also features information on space stations and new rules for maintenance and repair, buying and selling cargo, new stunts and hazards, and much more.
EditIncludes 2 items
-
×1Ships of the Expanse Print
-
×1Ships of the Expanse PDF
-
-
The Expanse RPG Game Master's Kit Print and PDF
$25101 purchasedAuthor: Steve Kenson Artists: Mauricio Calle, Biagio D’Aslessandro, Ferdinand Ladera, Mirco Paganessi, Andrey Vasilchenko Cartography: John Wilson Format: 3-panel hardback GM Screen, 5 reference cards, and a 28-page booklet plus the PDF for FREE The Expanse RPG brings the universe of James S.A Corey’s sci-fi novels to the tabletop. Being a GM for such a rich setting is a big job, so The Expanse Game Master’s Kit is here to help. It provides a sturdy, full-color GM screen with essential tables and references for game-play on one side and evocative artwork on the other. It also includes 4 quick reference cards that put the stunts and actions at your fingertips, a combat tracker that you can write on with wet or dry erase markers, a set of pre-generated Player Characters, and a complete adventure (The Ganymede Insurance Job) to launch your crew right into the exciting universe of The Expanse! Note: The GMs Kit dates to 2019 but it works just fine for the Transport Union Edition and we have no plans to make a new one.
EditIncludes 2 items
-
×1Game Master's Kit Print
-
×1Game Master's Kit PDF
-
-
Character Dossier Print
$857 purchasedThis 16-page booklet lets you track your character over the course of an Expanse RPG series, and puts all the info you need in front of you at the table. If you like printed character sheets, you’ll love this. Also available in a bundle of five to outfit your entire group!
EditIncludes 1 item
-
×1Character Dossier Print
-
-
Character Dossier Bundle
$3068 purchasedGet 5 Character Record Folios for $10 off MSRP. A Character Record Folio is a 16-page booklet that lets you track your character over the course of an Expanse RPG series, and puts all the info you need in front of you at the table. If you like printed character sheets, you’ll love these!
EditIncludes 1 item
-
×15 Character Dossiers Print
-
-
Campaign Journal Print
$12103 purchasedThis 32-page booklet is a handy accessory for GMs to keep track of their Expanse game series. With the Campaign Journal, you can record the outcomes of adventures and the plot threads that come out of them, keep notes on NPCs and factions, plan out future complications for the PCs, and more.
EditIncludes 1 item
-
×1Campaign Journal
-
-
Condition Deck
$13188 purchasedThis handy accessory makes tracking conditions (Fatigued, Restrained, Wounded, etc.) in play easier for Expanse RPG Game Masters and players alike. Condition cards reproduce the rules from the core book in a portable format Game Masters can hand out to players. Conditions can be easily forgotten during play, so the cards also serve as a visual reminder on the table. The Condition Deck contains 52 poker-sized cards, which include 4 cards for each possible condition and 4 blank cards so you can make your own.
EditIncludes 1 item
-
×1Condition Deck
-
-
Spaceship Crew Miniatures Set
$4044 purchasedThe Expanse Crew Miniatures Set is a box with three identical sprues that lets you create 18 miniatures.
EditIncludes 1 item
-
×1Spaceship Crew Miniatures
-
-
Ships of the Expanse Miniatures Set
$4058 purchasedThe Ships of the Expanse Miniatures Set is a box with three identical sprues that let you make 30 spaceships (3 of each type).
EditIncludes 1 item
-
×1Ships of the Expanse Miniatures
-
-
Abzu's Bounty Print and PDF
$3575 purchasedAn Adventure Series for The Expanse RPG Authors: Kate Baker, Crystal Frasier, Steve Kenson, Ian Lemke, Will Sobel, and Nicole Winchester Cover Artist: Conceptopolis Format: 128-page full-color hardback book plus the PDF for FREE Readers of The Expanse novels have thrilled to the adventures of the crew of the Rocinante. Now it’s your turn to make your mark! Abzu’s Bounty presents six full-length scenarios designed for a new crew of characters in The Expanse Roleplaying Game. They embark on a series of adventures, from a fateful discovery in the rings of Saturn to acquiring their own ship to a deadly confrontation that could change the course of history for the entire solar system. Abzu’s Bounty is the perfect way to kick off a new campaign. Get ready for launch! Note: Abzu's Bounty is set between the events of Book 1 (Leviathan Wakes) and Book 2 (Caliban's War), though it could be adapted for later eras.
EditIncludes 2 items
-
×1Abzu's Bounty Print
-
×1Abzu's Bounty PDF
-
-
Beyond the Ring Print and PDF
$35110 purchasedAuthors: Kate Baker, Christine Beard, Jim Cornwell, Crystal Frasier, Steve Kenson, Ian Lemke, Jason Mical, James Semple, Pete Woodworth Cover Artist: Mark Graham Format: 128-page, full-color hardback book plus the PDF for FREE The discovery of the protomolecule changed everything but it was only with the opening of the Ring that humanity began to understand the power and scope of the alien technology. A massive construct out near the orbit of Uranus, the Ring is a portal into a strange non-space known as “the slow zone.” Centered on an ancient alien station, it connects to more than a thousand other portals leading to a thousand different star systems, each with one or more worlds shaped by the ancient aliens who created the protomolecule. Now the aliens are long gone, and the unlocking of the ring gates has opened vast frontiers for human settlement and exploration. Beyond the Ring explores the era of Book 4, Cibola Burn, and details the slow zone, Medina Station, travel through the ring gates, and some of the many systems found beyond them, along with tools for Game Masters to design their own systems for characters to explore.
EditIncludes 2 items
-
×1Beyond the Ring Print
-
×1Beyond the Ring PDF
-
-
Sol System Print and PDF
$30174 purchasedAuthors: Kate Baker, Christine Beard, Keith Garrett, Steve Kenson, Ian Lemke, Brian McDaniel, Jason Mical, Pete Woodworth Cover Artist: Conceptopolis Format: 112-page, full-color softcover book plus the PDF for FREE The Sol System—humanity’s cradle. The discovery of the protomolecule has changed everything, and tensions between Earth, Mars, and the Belt are white hot. The pressure rises as the exodus through the Ring gate escalates, and war seems inevitable. Opportunities abound for shrewd crews willing to take risks in the lead-up to the Free Navy Conflict. Sol System provides information on the governments, corporations, and organizations that vie for power within the star system that birthed humanity. Details on trade between the planets and stations of the solar system and beyond lie within, along with an in-depth overview of the layout, operations, and people of two of the most important locations in the Belt, Tycho and Ceres stations. Sol System also offers a comprehensive guide to running planetside stories, either as a prequel or a campaign, as well as rules for creating and running corporations, media outlets, security firms, or religious groups that jockey for money and influence between Earth, Mars and the Belt. Sol System explores bold new ways to tell your stories in The Expanse Roleplaying Game. Welcome home.
EditIncludes 2 items
-
×1Sol System Print
-
×1Sol System PDF
-
-
Transport Union Dice Set
$15111 purchasedSure, you can play The Expanse with any old six-sided dice, but now you can show your solidarity with the Transport Union with these Expanse dice and save $5 off the MSRP! We partnered with Q Workshop, who previously produced our Dragon Age and Blue Rose Dice Sets, to make these dice, and the results are stellar. Each set includes three dice of one color scheme, and three of another, so you can make two different sets of 3d6 for use in The Expanse RPG or any other AGE system game.
EditIncludes 1 item
-
×1Transport Union Dice Set
-
-
Laconian Dice Set
$15129 purchasedSure, you can play The Expanse with any old six-sided dice, but now you can show your Laconian colors with these Expanse dice and save $5 off the MSRP! We partnered with Q Workshop, who previously produced our Dragon Age and Blue Rose Dice Sets, to make these dice, and the results are stellar. Each set includes three dice of one color scheme, and three of another, so you can make two different sets of 3d6 for use in The Expanse RPG or any other AGE system game.
EditIncludes 1 item
-
×1Laconian Dice Set
-
-
Belter Dice Set
$1579 purchasedSure, you can play The Expanse with any old six-sided dice, but now you can declare your allegiance to the Belt with these Expanse dice and save $5 off the MSRP! We partnered with Q Workshop, who previously produced our Dragon Age and Blue Rose Dice Sets, to make these dice, and the results are stellar. Each set includes three dice of one color scheme, and three of another, so you can make two different sets of 3d6 for use in The Expanse RPG or any other AGE system game.
EditIncludes 1 item
-
×1Belter Dice Set
-
-
Earther Dice Set
$1563 purchasedSure, you can play The Expanse with any old six-sided dice, but now you can declare your allegiance to Earth with these Expanse dice and save $5 off the MSRP!! We partnered with Q Workshop, who previously produced our Dragon Age and Blue Rose Dice Sets, to make these dice, and the results are stellar. Each set includes three dice of one color scheme, and three of another, so you can make two different sets of 3d6 for use in The Expanse RPG or any other AGE system game.
EditIncludes 1 item
-
×1Earther Dice Set
-
-
Martian Dice Set
$1582 purchasedSure, you can play The Expanse with any old six-sided dice, but now you can declare your allegiance to Mars with these Expanse dice and save $5 off the MSRP! We partnered with Q Workshop, who previously produced our Dragon Age and Blue Rose Dice Sets, to make these dice, and the results are stellar. Each set includes three dice of one color scheme, and three of another, so you can make two different sets of 3d6 for use in The Expanse RPG or any other AGE system game.
EditIncludes 1 item
-
×1Martian Dice Set
-
-
Engine: The AGE Roleplaying Game Magazine #1
$1016 purchasedContributors: Joseph Carriker, Stephen Michael DiPesa, Steve Kenson, Jon Leitheusser, Ian Lemke, and Malcolm Sheppard Format: Full-color 32-page print zine (5.5" x 8.5") with a free PDF Engine is the magazine for AGE System roleplaying enthusiasts, covering Blue Rose, Fantasy AGE, Modern AGE, Cthulhu Awakens, and other games using the Adventure Game Engine rules. Our premiere issue includes these articles: Apprehension: Rules for fear and dread for Blue Rose and Fantasy AGE, with notes for other games. Enemies & Allies—The Nyx: A marine monster for Fantasy AGE or any other AGE game. Frolic in the Vale: A boisterous faerie folk encounter for Fantasy AGE. Masons & Mystics: The Architecture Arcana for Fantasy AGE and Modern AGE. Taking the Scepter: Talents for rulers in Fantasy AGE. The Thistle Cup: A fully detailed Aldis tavern for Blue Rose. Use them as-is or use AGE’s hackable rules to fit them into your story, campaign, or world. We give you the fuel, but you start the Engine!
EditIncludes 2 items
-
×1Engine Magazine, Issue #1 Print
-
×1Engine Magazine, Issue #1 PDF
-