Latest from the Creator
Handelabra Games
8 days ago
Stretch Goals & Campaign Mode!
The people have spoken, and it's clear that most of you want two things: Enhanced Campaign Mode & Rook City Renegades! It's pretty obvious what Rook City Renegades is - a he...
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Handelabra Games
13 days ago
Help us shape the future of Sentinels 2!
It’s time to vote!  Check below to see what each potential stretch goal would entail, then vote to let us know what you’d MOST like to see. A note on budgets: We don’t have fu...
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Handelabra Games
16 days ago
You did it - Sentinels 2 is coming to the Digital Tabletop! 🎉
It took less than a week for you to come together to make Sentinels of the Multiverse 2 a digital tabletop reality… Thank you! Now that we know we can make the game exactly t...
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Handelabra Games
21 days ago
Already ¾ of the Way to Funded!
In just over 24 hours, more than 850 of you have gotten us ¾ of the way to our goal!  We know it’s all the rage to be able to brag “Funded in 20 minutes!”, but if you’ve been a...
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Hey guys, First of all, congrats on reaching the goal! I love definitive edition and can't wait for the digital edition! That being said, my fiancee and I loved playing sentinels digital together but one of the things we would've liked to see is support for asynchronous online play and/or the ability to leave online games and come back to them. When we're at work, it's not always feasible to have a single game open too completion, but being able to take a turn or two whenever you have a chance is way more doable. Is there any chance you'd consider adding that as a feature on the new edition?

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PROJECT UPDATE
Handelabra Games
CREATOR
8 days ago

Project Update: Stretch Goals & Campaign Mode!

The people have spoken, and it's clear that most of you want two things:

Enhanced Campaign Mode & Rook City Renegades!


It's pretty obvious what Rook City Renegades is - a hefty expansion with plenty of heroes, villains, and environments. If we reach that stretch goal, an Add-on will be made available so you can add it to your pledge. The core game of Sentinels 2 will be released first, and then Rook City Renegades in the future after that.

What is Campaign Mode all about, and how would it be enhanced?

In the basic campaign mode, you face villains according to the chronological order of Events and Critical Events. When starting a new campaign, you must choose to play on regular or Advanced. Your collection for the campaign starts empty and is limited to what you collect in that campaign.

The campaign screen will show a series of comic books in a timeline - all but the first in darkness/shadow. The first one will be the first Event (Moonfall, Apr 1968). When you set up each game, the recommended heroes and environment will be pre-selected, but you can choose different ones as well.

After winning a campaign mode game, you will receive a graded cover of the issue for your collection. The collection is available for use in further events in the campaign. At the end of the campaign, you receive a final score based on your performance over all of the Events.

As expansion packs are added in the future, they will automatically add more events, expanding the length of the campaign and encouraging replay. Campaign mode will be used as the mechanism for unlocking Events & Critical Events to use in normal play, along with Hero Variants.

Enhancing the Campaign

We think the above mode will be fun, but we also have many more ideas to expand replayability and variety. If we reach the Enhanced Campaign Mode stretch goal, we will take more time to implement those ideas! These enhancements will be part of the core game and have no additional charge.

  • Non-linear paths - instead of only chronological order, events can come grouped by book/arc, be in a branching path structure, or other configurations.
  • Hero roster changes - Heroes could be restricted based on era/events; there could be cooldowns for using heroes multiple games in a row; incapacitated heroes could become unavailable; or other such concepts.
  • Multiple save slots - have multiple different campaigns on the go at once.
  • Other roguelike elements - power-ups or challenges specific to the digital version.

As of this writing, we're already nearly 1/3 of the way to reaching this goal, and we're only about halfway done with the campaign. Make sure to share the campaign with all the potential heroes in your social circle and we'll make both Enhanced Campaign Mode and Rook City Renegades a reality for Sentinels of the Multiverse 2!

P.S. Stretch goals are a way to guarantee that we'll do a thing. If a stretch goal is not listed here, or is not reached in the end, that doesn't mean we'll never do the thing. It just means it will be a business decision instead of being guaranteed by the goal. So let's think positively about stretch goals!
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Handelabra Games
CREATOR
14 days ago
646 votes • Final results
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PROJECT UPDATE
Handelabra Games
CREATOR
13 days ago

Project Update: Help us shape the future of Sentinels 2!

It’s time to vote! 

Check below to see what each potential stretch goal would entail, then vote to let us know what you’d MOST like to see.

A note on budgets:
We don’t have full stretch goal amounts to share yet as we’re still working out the scope of several of these ideas. However, Rook City Renegades is a MUCH larger goal than any of the others. Think of this poll as “Rook City Renegades, OR potentially several of the others”. 

A note on Consoles:
We are also very interested in seeing not just Sentinels 2, but all our games on consoles. While there are costs involved in porting any game to a new platform, different publishing deals work differently so there’s no good way to say “if we raise this much, we can make a console release!” The simple reality is this is something we are actively pursuing, stretch goal or not!

  1. Rook City Renegades (Add-On)
    1. The first expansion for Sentinels 2 has 6 heroes, 9 villains, and 5 environments, along with tons of variants and events. It's a lot of content, so it would have a big budget. After we meet this goal, a $25 add-on will be available to add Rook City Renegades to your pledge. The expansion would not begin development until after the core game has shipped. 
  2. Enhanced Campaign Mode
    1. The game will already include a basic Campaign Mode where you play through the Events and Critical Events in order, earning Collections to use in later games. We have ideas for more advanced campaign features, such as non-linear paths, hero roster changes, multiple save slots, and other roguelike elements.
  3. Weekly One-Shots Reimagined
    1. Many of you enjoy the regular weekly challenge available in Sentinels 1. For Sentinels 2, we’ll build a similar regular challenge, along with leaderboards to compare your performance with others on different metrics. Speed run? Fewest actions taken? We’ve got ideas…
  4. Puzzle mode/One Turn Challenges
    1. Take on crafted late game challenges in which players have 1 turn with a number of heroes and pre-set hands and boards to find the answers and claim victory. Sort of like chess puzzles, but super heroes! We'll create a set of puzzles to begin with, and potentially source more from the community.

If your gaming group has an opinion, get them to Visit the poll and vote too! The poll will be up through Tuesday morning. We’ll check in next week and let you know what we’ve decided on!


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PROJECT UPDATE
Handelabra Games
CREATOR
16 days ago

Project Update: You did it - Sentinels 2 is coming to the Digital Tabletop! 🎉

It took less than a week for you to come together to make Sentinels of the Multiverse 2 a digital tabletop reality…

Thank you!


Now that we know we can make the game exactly the way we want to, it’s time to decide what stretch goals we’d all like to see, if any.

Major Expansions:

Several of you have already mentioned a desire to see one or more expansions pre-funded here. Rook City Renegades is up first and brings a similar amount of content to the base game:
  • 6 Heroes
  • 9 Villains
  • 5 Environments
  • 24 Hero Variants
  • 9 Events
  • 9 Critical Events

If the community wanted to see this as a stretch goal, it would likely be THE stretch goal as we would be raising the entire budget for the expansion here. After reaching the goal, Rook City Renegades would be an add-on, not included in the basic pledge.

Other Stretch Goal Options

There are several other ideas that are not in the 1.0 scope that could be added or expanded.

  • Weekly One-Shot 
    • These were very popular in the first game. Should we bring them back as-is? Change them up? Comment your thoughts below!
  • Digital Foil Hero, Villain, & Event Cards
    • Foil cards were available as promo items on the tabletop, and we had digital foils in Sentinels 1. Everyone loves something shiny!
  • Enhanced Campaign Mode 
    • The event-driven campaign from the Definitive Edition will be included... but can we do more?
  • Your Ideas
    • Comment here what YOU'D like to see as stretch goals. We’ll let the conversation continue for a couple days, then later this week we’ll put up a poll to see what you think!


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