Frequently Asked Questions
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Project FAQ
Yes! There are some changes from HACK that make the game more forgiving, and it will have a more detailed tutorial-kinda introduction, so I'm expecting it to be a better entry point for new players. As a sequel with added game mechanics, inevitably the total complexity is higher, but that doesn't all come into play at once — you can gradually discover it. I’m fully expecting people to play it who don’t know the original game.
Yes! I already play it on my iPad. Apple is very restrictive about selling products outside of their store. I’ve seen some crowdfunding projects get away with this by e.g. distributing promo codes, or releasing a free demo with a paid unlock but also separately selling a way to unlock it. People have also gotten banned from the appstore by doing these things. Other things that have been tried include getting people to buy it through the iOS appstore and sending refunds by hand, or heavily discounting the game for a very brief window and messaging backers to quickly buy it in that window. It’s a mess! I’ve decided to play it safe and not guarantee iOS keys from crowdfunding (but I will keep trying to understand what I can do). You’re very welcome to just wait and buy it when it comes out! Also, the “thank you message” tier includes the backer-exclusive cosmetic, with the idea that you can get that if you’re going to buy the game later.
Probably around €32. It’s a substantially bigger game than the original. It builds on all the work that went into the original, and with a lot of new elements, so it’s definitely worth paying more for. Plus everything needs to be adjusted for inflation. So don’t worry, you are getting good value as a pre-order — even if the main value is that the game gets finished at all!
BackerKit FAQ
BackerKit Crowdfunding is an all-or-nothing collaborative funding platform. Creators share their project ideas and set a funding goal with a deadline. Backers pledge money to help make the project possible.
If the project meets its goal by the deadline, pledges are charged and the creator moves forward. If it doesn’t, no one is charged.
Backers often receive special rewards for their support, such as:
- Exclusive products
- Bonus rewards for backing related projects
- Discount pricing
- Behind-the-scenes updates
- Creative input opportunities
Pledging in crowdfunding is a commitment to support the creation of a new product or project. Unlike a traditional purchase, you're not buying an item that already exists. Instead, your contribution helps bring a creative idea to life, and in return, you typically receive rewards (such as the product itself) as a thank you for your early support.
- Select a pledge level with the reward(s) you would like to receive
- Select any add-ons
- Confirm your pledge!
- You are charged only if the campaign meets its funding goal.
- Charges happen when the campaign ends, not when you pledge.
The creator will send you a survey to:
- Ask you for more information about your rewards (selecting options, etc)
- Collect shipping information
- Offer additional items you may want to add to your pledge
- Collect shipping fees (if applicable)
The survey will be sent to the email address we have on file with your pledge. Additional payments are charged when you complete the survey.
Only the project creator and the BackerKit Support Team can see your pledge and contact information. Other backers and the public cannot see your individual pledge amount or personal details.
You can change or adjust your pledge level and add-ons before the campaign ends. After the project concludes, cancellations or changes are at the creator's discretion and may depend on what stage the project is in.
Overtime Mode extends your campaign past its original end time to give backers a final chance to make their pledge. It will add an additional 10 minutes past the end time as long as pledges keep coming in. The campaign will end when there is a 10-minute period without any new pledges.