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PROJECT UPDATE
Kate Evans
CREATOR
1 day ago

Project Update: Using the New Cypher Rules in Your Game Right Now

This is the second in a series of web articles about some of the changes to the Cypher rules and how you can start incorporating them into the Cypher System game you’re playing right now!

A blue dragon floats in the void of space, breathing fire against a backdrop of a shattered moon and futuristic pyramidal spaceships.


Pick Your Starting Edge

Because your type determines which of your three stats gets an Edge of 1, sometimes your combination of type and focus means that you’re paying a little extra for your focus abilities—like if you’re a Warrior or Explorer (which by default have a Might Edge of 1) with a focus that relies on Intellect. You could choose Improved Edge as one of your starting type abilities to get an Edge of 1 in a second stat, but that means one fewer starting ability that lets you do something fun or interesting during gameplay.

So in the new Cypher, all types get to choose which of their three stats has Edge 1 (the other two stats have Edge 0).

If you have an existing character whose starting Edge 1 wasn’t a good fit for your focus abilities, ask the GM if you can swap that around to a different stat (this usually just means adding 1 to your desired Edge and subtracting 1 from the Edge you don’t use very often).

A giant whale-like beast floats serenely past posturing winged and horned creatures, a vivid red sun illuminates the scene.


Why the Change?

When you have a cool character concept but the math doesn’t work out in your favor, that’s kind of disappointing. By making this change, you can play your dream character from tier 1, without waiting until you get enough advancements to offset the built-in type abilities. (Of course, you can still choose to make a character with a non-optimal Edge stat, perhaps because you want to play through the idea of someone who is just starting to learn how to use their abilities, but now it’s an option instead of a requirement.)

You may have noticed that we already put this choose-your-Edge option in the new types we created for books like Neon Rain (because any cyberpunk character can be good at Intellect tasks like hacking, or physical combat with katanas and pistols) and Gunslinger Knights (because even a fully-armored knight who channels power from magical storms ought to be good at their main type abilities from the get-go). For the new Cypher, we’ve just extended this idea to all character types.
 
Come back next week for another sneak peek at the new rules—this one’s really going to give players a lot of options!

Two adventurers rappel down into a vast cavern onto winding bridges between ancient minaret-like structures


Numenera heading to hit a ninth stretch goal! 

The new edition of Numenera is already fully funded and has unlocked eight stretch goals so far! The ninth stretch goal is well in hand, and now there's a chance to grab physical shins (the numenera currency) for the first time in years! Check out the update now! 
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PROJECT UPDATE
Kate Evans
CREATOR
9 days ago

Project Update: Using the New Cypher Rules in Your Game Right Now!

As the Cypher corebooks finish the final stages of development and move into the production phase, the design team wanted to share some insights into the new Cypher—and, as a backer of this campaign, we're giving you an advanced look. (This series of articles will go up on our website, but not until we're much closer to the release of the new Cypher.) It's a small way of saying thank you to everyone involved in this campaign.

Two travellers stand on the rocky outcrop, watching the dry lightning emanating from a bright rift in the distance, flicker between floating, crescent rock formations.


Using the New Cypher Rules in Your Game Right Now

Later this year we’re releasing the new version of Cypher that you crowdfunded in 2025. The two game editions are very compatible, but there are a few changes to the rules that will have an impact on characters, creatures, and cyphers. This article is the first in a six-part series about how you can start incorporating some of these changes into the Cypher System game you’re playing right now!

Subtle Cyphers Are Instant Abilities

Playing by the existing Cypher System rules, you’ve probably been in a situation where you roll on a task, the roll is pretty low, and then you realize you have a subtle cypher that would have eased the roll. In most cases (especially as it takes an action to activate a cypher), the cypher couldn’t help with that roll. But not anymore!

First, subtle cyphers (which, in the new Cypher, will just be called "cyphers") are becoming what we call instant effects—activating one isn’t an action. That means if you have a skill boost cypher that eases your next two Speed defense tasks by three steps, you can trigger it even when it’s not your turn, like when something is attacking you unexpectedly.

Second, most subtle cyphers that ease skill rolls can be used either before or after you roll. This means that if you roll and don’t like the number you got, you can activate the cypher and affect the roll—no more worrying that you forgot a bonus that could have helped you! You still have to decide to use the cypher before the GM tells you if you succeed or fail at the task, but it’s a nice advantage if you think you fell short by just a little bit.

A pink delivery dragon rests against a metallic wall, rust spots marring the bright blue and yellow paint, sheltering its mailman with its wing as he enjoys a comic book


Why the Change?

Cyphers are an important option for players—that’s why we named the game after them! In the new version of the game, we wanted to make subtle cyphers extra useful, so you can take advantage of their benefits instead of saving them and missing an opportunity where they would have helped you. Also, because (unlike your type or focus abilities) your roster of subtle cyphers changes from session to session, you might forget you have a relevant cypher until the exact moment that d20 falls from your hand. Subtle cyphers being instant, and some of them usable after a roll, makes them a more intuitive part of gameplay.
 
Stay tuned for more ways to use new Cypher rules in your current game!

Her douli hat falls as the plate-armored warrioress swings one of her paired, flaming broad swords at the chittering dog-sized bugs attacking her.

Ninth World Record Smashed!

Numenera: The Amber Archive is funding the new edition of Numenera. The original Numenera launched the Cypher System, and this new edition is a setting for the new edition of Cypher. The campaign is not only fully funded and well into stretch goals, but thanks to your fantastic support, we passed a truly incredible threshold: $517,255. What makes this number particularly special (besides being over the gobsmacking half-a-million mark) is that it represents the funding total for the original 2012 Numenera crowdfunding campaign! Check it out now.

Showing covers of the newly funded Cypher Numenera books and an open book spread
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PROJECT UPDATE
Kate Evans
CREATOR
21 days ago

Project Update: Predation Playtest and Weekly Web Articles

Greetings, million-dollar backers! 
 
We hope you’re enjoying the early access material for Cypher—we’ve had a lot of really positive comments about it! If you backed at the All In pledge level and have not yet redeemed your early access PDF, please log in to Backerkit and check your account. 
 
Human bowyers mounted on raptors fight off an armored allosaurus. Art by Lie Setiawan


Predation Playtest

This week, we playtested the upcoming free adventure for Predation, along with some of the new character options! Four adventurers—including a Dinophile who Kills Time and a Sawbones—set out on a storm-chasing adventure. Thanks to some terrible dice rolls (how many 1s can players roll in a single game AND on a single turn?!?), they encountered much more than they bargained for. And that was even before they reached the dangerous and dino-filled storm!
 
A band of humans and their companion dinosaurs warily approach a metalic stocade as the sun sets. Art by Federico Musetti


Weekly Web Articles

We’re coming out with a series of weekly web articles previewing some of the changed rules and explaining how to implement them in your current Cypher System campaign. So, if you want to know how to convert creatures from Cypher System to Cypher, how best to use subtle cyphers and more, keep an eye on MCG’s news pages. 

Reminder: How to Get Your Rewards

As a reminder and for those new to MCG, here’s how you get your rewards.
 
When products are ready, you’ll get an email to the address you used for your BackerKit pledge. We don’t collect your shipping address until you request that we ship items to you. Please add montecookgames.com and backerkit.com to your whitelisted email addresses so you don’t miss notifications.
Four explorers help each other up over crumbling ruins high in the sky, before leaping to a strange floating stone platform which crackles with a column of energy


Numenera: The Amber Archive is Live! 

This science-fantasy fan favorite will be the first supplement to receive a Cypher overhaul and use the new rules. Its already funded and we’ve starting hitting stretch goals! Check it out now.
 
Thanks again for your support — we’re stoked to bring you more products for Cypher!

—Team MCG
 
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PROJECT UPDATE
Kate Evans
CREATOR
3 months ago

Project Update: The Character Rulebook Manuscript Is Complete and More!

Greetings, million-dollar backers! 
 
Again, a HUGE thank you to everyone who helped bring this campaign to life! You’re amazing!
 
In early December, we'll have the Character Rulebook manuscript ready to share with those of you who backed at the All-In (Print & PDF) pledge level. The Cypher Bestiary has been updated and will go to print when the Character Rulebook does. We're on schedule to have the first draft of the GM's Guide complete at the end of the year. Once we have specific dates for all this, we’ll let everyone know.
Motorcycle warriors ride together at speed while a green dragon flies just above them

How do I get my rewards?

As a reminder and for those new to MCG, here’s how you get your rewards.
 
When products are ready, you’ll get an email to the address to you pledged to BackerKit with, letting you know. We don’t ask for your address or details until you request that we ship items to you. Please add montecookgames.com and backerkit.com to your whitelisted email addresses so you don’t miss notifications.

The full info can be found here.

Playtesting
Our Design Team ran several Cypher games at Gamehole Con in Madison, to hugely positive and excited feedback! Watch out for more info on Cypher and other projects. 

 

Numenera: Welcome back to the Ninth World

Numenera logo and word mark
With the new edition of Cypher upcoming, MCG is going back to the wonderous setting of Numenera for our next crowdfunding campaign. We would love for you to come along to the Ninth World! Don’t forget to sign up now and receive the early pledge reward when you back the campaign.

The early pledge reward, sharp edged d20 die in purples and blues
 
Thanks again for your support and making this come to life!

—Team MCG
user avatar image for Kate Evans
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PROJECT UPDATE
Charles Ryan
CREATOR
5 months ago

Project Update: We’ve Crossed the Finish Line! KEY INFORMATION and a Look Ahead!

Graphic header: Cypher


Hello, backers!

After an amazing 24 hours of Overtime Mode, this campaign reached its exciting conclusion Saturday evening. You unlocked sixteen stretch goals—and crossed the $1,000,000 milestone (for which, as a thank you, we're going to give you ALL the stickers).

We are so excited to be bringing you this incredible new iteration of Cypher, plus all the other rewards you’ve unlocked. It’s not just the results of this campaign. A game is more than its books and dice—it’s a community; a network of players that bring the game to life. You’ve really shown us how that community will shine as the new edition takes shape.

We want to tell you a bit about where things go from here—and we have some very exciting news for you—but first let’s give credit where credit is due:

While this campaign was running, Monte, Bruce, and Sean were putting the finishing touches on the Cypher Character Rulebook and Cypher GM’s Guide manuscripts. Shanna’s been working on the Divination Deck, while also putting the finishing touches on Come Hell or High Water (for the Old Gods of Appalachia Roleplaying Game) and Dominique has been editing other products in our pipeline like Make Your Statement (for The Magnus Archives Roleplaying Game).

Bear
and Javier will make our Cypher books shine! During the campaign, they designed stickers, imaged new products, and handled graphic design! With Teri, they’ve also been moving titles like All Your Gods Are Dead and The Darkest Woods into and through their production phases.

Jen
, Olivia, and Kate have answered your questions (and are always available to provide support to you, our wonderful community) while prepping for Gamehole Con, which is just a few short weeks away.

Tammie
has been steering the ship and keeping the logistics plates spinning. And Charles planned and ran this campaign (and is the author of this update!).

We are a small team, but we’ve worked diligently to keep all of our products coming while also running this campaign. We all thank you very much for backing this campaign. We love making mind-blowing RPGs with beautiful production values and immersive experiences, and your support makes that possible.

Now, here’s what to expect as we move forward from here. Please read it—and remember, there’s a big announcement at the bottom of this update!

The Immediate Future 

Running a crowdfunding campaign is hard work, so we’re looking forward to getting a bit of rest. You may not hear from us for a little while, but don’t worry. Monte and the team have been at work on the new Cypher for some time, so things are already moving along at a great pace. We’ll post updates any time there’s news share. 

The Next Few Weeks

BackerKit began collecting pledges the moment the campaign closed. But it takes them a full two weeks to release those funds, along with the data on our backers.

In the meantime, we will get the pledge manager fully set up. The pledge manager gives us the information we need to fulfill your pledge and lets you manage your add-ons and make any pledge upgrades you want. We’ll notify you when we open the pledge manager, which should be in about three weeks. Please look out for, and respond to, that notification!

The Next Few Months

Once you’ve completed the pledge manager survey, we won’t need anything else from you until it’s time to start fulfilling rewards. We’ll be busy crafting the Cypher corebooks, the revised Cypher Bestiary, Cypher Character Options, The Strange, Predation, and the other items you funded, in the months to come. We’ll post regular updates, but if you don’t hear anything for a few weeks, don’t fret.

At the same time, please pay attention when you do get communications from us. Our emails and updates include critical information about your rewards.

When Your Rewards Ship

Every time a reward is ready for you, we’ll contact you by email to begin the fulfillment process. Generally, we’ll direct you to the MCG Shop, where you’ll log in, “buy” the product (for free, because you’ve already paid for it through this campaign), and check out.

This is an important part of the process because it ensures we have accurate delivery information for every item we send out. (With thousands of backers getting rewards, it's amazing how many people will change their address over the fulfillment period.) You'll pay for shipping at that time.

Please pay attention to communications from us—don't let our updates or emails go to your spam folder, or otherwise ignore them, because if you do you could miss out on some of your rewards.

Thanks for your support!
—Team MCG

And Now a Peek at What’s Next…


Graphic showing the Numenera logo over a rusted Order of Truth symbol.


Follow for more info, and to be the among the first to get news, access Monte’s design diary, and receive a very cool exclusive reward!
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