The World is on Fire. We’ve teamed up with a rockstar cast of pissed off writers and artists to create an anthology of killer digital-only TTRPG content. Fight wildfires, AI, Authoritarians, Tariffs, and more.
We’ve teamed up with a rockstar cast of pissed off writers and artist to create an anthology of killer digital-only TTRPG content. Adventures. Playbooks. Weird little systems. Stuff to drop straight into your game.
In this explosive new digital anthology, take on the role of heroes, refugees, lawyers, and common folk struggling to survive under a brutal new regime! Samorael the Conqueror and the assistant to the emperor, Jerugog Dolgor, have taken the world by storm. As Jerugog’s armies surge across the world, nation after nation falls to his unrelenting cruelty. Desperate heroes launch guerilla warfare against the mighty empire. Clerks, clergy, and governors with pure intent try to deploy their power fighting the very system that granted it. And every civilian seeks a shred of hope in a hopeless world.
Start the Fire is a 12-episode anthology in three acts. This includes five (5) adventures for D&D 5e, seven (7) adventures for D&D 5e and MythCraft, five (5) standalone games, and six (6) short stories, Play in order, start a new game, or pull your favorites to put into your own game.
START THE FIRE is a digital anthology of short stories, TTRPG modules written for D&D 5e and MythCraft, and standalone games that you can use in this timeline or repurpose for your own worlds. Take on the role of heroes leading a rebellion, smugglers keeping a resistance afloat, litigators battling it out in court, or scouts guiding refugees to safety! Don't miss this tour de force of the world of Ancerra in its darkest days yet. Join the resistance now!
No shipping, no delays, no taxes, no duties, just great content.
📖 Every piece comes with an additional free barebones, ink-friendly, print-at-home PDF. Print it out. Staple it. Write on it. It’s yours.
🎲 Every piece will be a standalone or available in D&D 5e. You will have everything you need to play any of the anthology episodes.
⚔️ Every single backer will receive a free, complimentary MythCraft TTRPG Core Rulebook PDF (350+ Pages, Value $30) so you can play any of the MythCraft-related content too!
Cinderedge is a solo survival TTRPG by Grant Mielke. Cover art by Nathan Deiwert.
The Doshairiel forests are ablaze, and these ancient elven trees could burn for decades. Play a ward keeper surviving in solitude and maintaining a ward that holds the destruction back from ravaging the continent. Alone in the wilderness, you must balance the demanding ritual of ward maintenance with your own survival needs. Gather dwindling resources, navigate treacherous terrain, and face the physical and psychological toll of prolonged isolation.
Episode I comes with "Cultivating Courage" - a short story by Daniel Trout.
Episode II: Lament of Innocence
Is the world worth saving?
Lament of Innocence is a rules-lite, roleplay-heavy TTRPG and accompanying short story for two players by Anna Everts. Cover art by Andrea Suppa.
Episode II comes with "What Little Kindness" - a system-agnostic, rules-light, roleplay-heavy game for two players. In this game, one player takes on the role of the child while the other takes the role of the celestial. Together, they talk about what brought on the downfall of mortals and why the gods did not intervene. A talk about mortality and divinity, hope and loss, but most importantly, a talk about that which will save them: empathy.
Episode III: Duty Free
When taxes are highway robbery, is piracy really a crime?
Duty Free is a standalone TTRPG inspired by the prohibition-era Canadian rum running by Jehanne Bell. Cover Art by Andrea Suppa.
Build your crew, stock your ship, and plan your smuggling adventure to bring contraband goods past the sea patrols and port guards without having to cough up hefty import taxes or fines... or pay with your life. How will you communicate with your allies? What route will you take? Will you sneak your goods across the border in empty back alleys or hidden in plain sight? Can you outwit Doshairiel's finest and become a hero of the people?
Episode III comes with "Between the Brink and the Break" - a short story by Erika L. Panzarino.
Episode IV: Clear Cut
No one is coming to save you.
Clear Cut is an adventure for Dungeons & Dragons 5th Edition by A.S. Bruce and Dylan K. Bruce. Cover art by John Bilodeau.
A new threat has made itself known as several undead have been spotted shambling amongst the emptied fields. Jerugog Dolgor has cut funding to Hadla’s guilds, and the local branch of the adventurer’s guild, who provided equipment and compensation for those who fought off the dangerous creatures that emerged from nearby dungeons and caverns, has shut down. Now without that support and with a horde of undead sprouting near the base of your village, it is up to you to protect what little you have left and hold out for dawn.
Episode IV comes with "Tomb of the Tyrants" - a dungeon crawl for MythCraft and Dungeons & Dragons 5th Edition by Grant Mielke.
Gray Matter is a surrealist dungeon crawl for Dungeons & Dragons 5th Edition by Nathan Heard. Cover art by John Bilodeau. Deep within the clutches of Samorael’s iron empire, sometimes, everyday living can feel like an insurmountable battle. Days are bleak, and nights dark as pitch. When existence feels like oblivion, can you find any glimmer of hope or purpose? Perhaps. Perhaps the answer lies within the beckoning cave. Can you navigate the murky chambers where every decision seems to have no right answer?
Episode VI: Fettered Futures
You're being watched.
Fettered Futures is an adventure for Dungeons & Dragons 5th Edition by Roger Perkey III. Cover art by Racky.
On Samorael’s floating capital isle, rebellion is silenced before it ever begins. The Supremors' psychic enforcers, the Prehenders, hunt would-be traitors based on prophetic visions from the Eyes, three oracular women suspended in psionic stasis. As agents of the Hand, the party has delivered many future-rebels to their fate… until a discovery casts doubt on the truth behind these visions. Will they dismantle the system from within, or become its next predicted threat? A tense, cerebral adventure of surveillance, identity, and resistance in a world where even your intentions are criminal.
Episode VI comes with "Desperation" - a short story by Daniel Trout.
Episode VII: Hell or High Water
Hold on to hope.
Hell or High Water is an adventure for Dungeons & Dragons 5th Edition by Anna Everts. Cover art by Racky.
While traversing a freshly burned landscape, you come across a ruined village. Finding a group of children huddled together between the smouldering remains of a building, you realize they are the sole survivors of the fire. They will rely on you to make it across the soot-covered landscape to a safe place.
Episode VII comes with "Scavenging Hope," a set of system-agnostic scavenging mechanics by Roger Perkey III.
Episode VIII: Three Questions of River’s Gate
Appeasement is surrender.
Three Questions of River’s Gate is an adventure for MythCraft and Dungeons & Dragons 5th Edition by Alfred Smith. Cover art by Andrea Suppa.
Conquest comes in many forms. While Samorael’s military strength remains focused on the nations of Bridgemoor and Bishal, his more cunning lieutenants have turned their machinations towards the small but critical city of “River’s Gate.” Situated at the confluence of over a dozen shallow waterways, the city has long been the key to trade through the delta and out to the sea. With a full-scale invasion of the region unfeasible (for now), Samorael’s agents are forced to try a more subtle approach. Through careful manipulation of public perception, targeted privatizations of public services, and dubious legal arguments, they seek to annex River’s Gate and unlock the path to the heart of the Southern Alliance.
Episode VIII comes with "Res Judicata" an adventure for MythCraft and Dungeons & Dragons 5th Edition by Jehanne Bell.
You’re curious about what happens after you die, right? Good. So am I.
KillGPT is a puzzle dungeon crawl for Dungeons & Dragons 5th Edition inspired by “I have no mouth and I must scream,” Portal, and Cube by Grant Mielke. Cover art by Nathan Deiwert.
Deep beneath the islands of Getar, something ancient has awoken. Starved for energy and knowledge, the Avadri Decision Engine tortures its subjects and siphons essence from the land, and Samorael feeds it in an attempt to script his conquest. Adventurers must infiltrate the intelligence's chambers and shut it down, or watch the world burn.
Episode X: The Ballad of Sister Notte
Will it be enough?
The Ballad of Sister Notte is an adventure for MythCraft and Dungeons & Dragons 5th Edition by Erika L. Panzarino. Cover art by Jibril Sy.
Sister Notte is a voice of faith in direct contrast to the misguided souls who brought Samoreal to power. While she respects the Celestials, the only deity to have ever truly helped her is Betorien; a duality on which she built not only her own life, but that of the entire Order of Betorien. She has discovered information that could tip the scales of justice back to the people, a secret truth so powerful that it would stir the silent and afraid to find their voices again.
Episode X comes with "Baking Bravery" - a short story by Daniel Trout.
Episode XI: Castles Crumbling
We all fall down.
Castles Crumbling is a dungeon crawl for MythCraft and Dungeons & Dragons 5th Edition by Nathan Heard. Cover art by Andrea Suppa.
Samorael’s dread army continues its inexorable march! A tenuous resistance endures in the battered city-state of Bridgemoor, a natural chokepoint bottlenecking Samorael’s advance. Refugees from Nalathesh and Bishal join forces with war-weary soldiers from the nations to the east. This fractious alliance must be willing to sacrifice everything if they have any chance of stopping Samorael’s army from crossing the Great Chasm and conquering the only remnant of dwindling light that holds out hope.
Episode X comes with "Troubled Troubador" - a short story by Daniel Trout.
Episode XII: Mortal Blow
Finish this.
This explosive conclusion to Start the Fire is a high-level adventure for MythCraft and Dungeons & Dragons 5th Edition by Nathan Heard. Cover art by Jibril Sy.
There comes a time when one must make a stand. The bulk of Samorael’s army, along with the emperor himself, is distracted halfway across the world. After the stunning success of a rebel insurgency, Samorael’s own island hovers above the coast, preparing to crush the rebels for their insolence under the leadership of the sub-assistant vice-lieutenant to the Emperor, Jerugog Dolgor. But that was the plan all along. Now that Jerugog is here, darkening the sun with Samorael’s own floating island, it is time to strike. You are one of an elite team of the world’s finest heroes, and if anyone is up to this gargantuan task, it is you. Can you overcome Samorael’s auxiliary forces and strike at the seat of his power? Can you strike down Samorael’s right-hand man?
Episode XII comes with "Against the Crashing Tide" - an adventure for MythCraft and Dungeons & Dragons 5th Edition by Daniel Trout.
Start the Fire brings together an amazing, diverse team of writers and artists from all around the world. We’re incredibly proud of the team behind this project... a group of passionate & wildly creative people who brought their whole hearts to every story, every illustration, game, and module. The passionate and imaginative minds that will bring this project to life are the spark that lights a conflagration.
The best way to stay in the loop, learn more, and get the most out of MythCraft TTRPG is to join our Discord. You will enjoy a growing and heavily engaged community and direct access to the creators and mods of MythCraft.
If you have any questions, comments, concerns, spells or hexes please email us at [email protected] or talk to the team directly by Joining the Discord!
QuasiReal Publishing is Andi Hadfield, Nathan Heard, and Grant Mielke
Thanks to,
Community Manager: Roger Perkey III Vala Marketing: Tony Zacarias, Gretchen Boley, Cori-Miller Nye, and Rachel Perkins Shipping: Heidi Mielke and Sam Miller - Even though you're sitting this one out ;) Additional Design: Jim Fitzpatrick and Wyatt Shafer Copy Editing: Timothy J. Fezatte
Special Thanks to MythCraft the Podcast,The Homebrew Network, dddice, Our Patrons, Discord Street Team, previous backers, and friends, family and loved ones who support our dream-chasing!