Hey folks! We're going to be shipping out to the fulfillment people in the next couple days. It's very important that you make sure your credit card information is up to date!
Additionally, we have some news about the digital tool we promised as a stretch goal. We've had this project on the backburner, but Ryan has done a significant amount of coding of the back end stuff. For people who are technical minded:
And the piece of code that is sending Ryan straight to hell....
We don't have much to show of the interface yet, but Ryan has also been paper prototyping it. Hopefully this gives you a bit of an idea:
While this is just a rough idea of what the screen will behave like, we're nailing down the functionality so that we can build an UI in Unity. The rectangles on the left willl contain a brief description of the daily/nightly activities of the target and pull up a more verbose description on the right. The arrow...box things will denote the present activity/time as well as the Last Known Whereabouts of the target. As the Straight Arrows close in, the box arrow, pentagon... thing will move down as will the Present Activity marker with the advance of time.
For context, here are some partial rules for the investigations and pursuit of the targets: