Project Update: Stretch Goal!!!, Meet the Masters (1980s edition), WEEKEND, BABY!
FINALLY! We did it, folks: we're getting a whole delicious slice of Stephanie art in the Metadungeon. Every chapter, a new, spectacular, page of art.
Thank you, especially the new people who pledged today and are directly responsible for us hitting this stretch goal.
Now we've got seven days (basically to the hour) to unlock MORE.
Next up at £150,000: to complement Em Friedman's chapter on play culture, we're getting Lin Codega in to write an essay on what the 2020s looks like... and might continue to look like. That's right, we're going to predict the future, a historically straightforward and universally well-regarded process. We reckon if anyone can do it, it's Lin, who's one of the 2020s' few specialist TTRPG journalists and one of the founders of Rascal (which may currently be the only dedicated TTRPG news site), as well as being a game designer themself.
Watch this space and let's see how wild Lin can get.
Thank you, especially the new people who pledged today and are directly responsible for us hitting this stretch goal.
Now we've got seven days (basically to the hour) to unlock MORE.
Next up at £150,000: to complement Em Friedman's chapter on play culture, we're getting Lin Codega in to write an essay on what the 2020s looks like... and might continue to look like. That's right, we're going to predict the future, a historically straightforward and universally well-regarded process. We reckon if anyone can do it, it's Lin, who's one of the 2020s' few specialist TTRPG journalists and one of the founders of Rascal (which may currently be the only dedicated TTRPG news site), as well as being a game designer themself.
Watch this space and let's see how wild Lin can get.
MEET THE MASTERS: 1980s
Ah, this guy. He's got ideas, this guy. He's got a story to tell you, and worlds to show you, and such grand dreams to share with you. The first to explore the new frontiers of space, cyberpunk, cosmic horror, and more - and he will bring you along for the ride.
Of all the Masters you're going to see, this is the one in which the placeholder art I've used is most placeholder: if we were making a movie, or even a comic, he'd have a dozen flickering faces for his games of choice: a spacesuit, a Star Wars-esque helment, a 1930s occult investigator... and every one of them would be masked or obscured, because he is the world.
Several of you correctly called out what the 1980s GM would be like in your comments on the last post, and let me tell you: I am relieved. I think he resonates.
Anyway: WEEKEND!
- Chant
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