Chant (Voidheart Producer)
CREATOR
about 9 hours ago

Project Update: We're Winning

Everything’s going to plan. Which is suspicious, frankly.

TIMELINE

Really short and sweet update here: we’re still on track. 

MANUSCRIPT

As scheduled, Mina’s finished the rewrites. We’ve officially moved Voidheart over to editing, which in-house Editor In Chief Maz Hamilton will handle. Maz is tremendous: their editing’s like a deep tissue massage, in that it’s very firm, very thorough, and extremely good for you. We’ve left time in the schedule for them to give Voidheart Symphony the full treatment (even though it’s been development edited twice already; I never say no to more editing). 

PLEDGE MANAGER AND SURVEYS

The book’s on track but the pledge manager’s slightly delayed. Bad producer. Sorry. It’s all set up, we’ve sent out the smoke test to a handful of backers, and I’ll check the data and send the rest of the surveys on 19th May.

BIT OF VOIDHEART, AS A TREAT?

The nice thing about having an award-winning graphic designer as an author is that the book’s not only written, it’s laid out and ready for public viewing.

This month, we’re showing off the Kick in the Door chapter. Kick in the Door’s one of the biggest revisions to the original Voidheart Symphony, without being completely new. Mina’s pulled together rules and gameplay advice into a chapter that works almost like a quickstart, giving new Architects a step-by-step, learn-as-you-play way to start running Voidheart. It’s not quite zero prep (we do advise reading the rules first) but it’ll get you up and running real fast. 

Pick up your preview here: 

Bye for now!
- Chant
user avatar image for Minerva McJanda
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