I test-played the QuickStart adventure a few times, and I always got the same question for Gabi Antall and Yu Yinoa Wu as they are presented as Security and Corporate Intelligence: Are there weapons? What type of weapons? I was forced to make something up for the players and came up with a taser gun and some explosives. But that instantly led to the next question: What if a player is hit by something during surface operations? Usually a breach in your space suit in means death in minutes due to the leakage of breathable air. I then came up with a breach kit to use a combat action. This all comes down to the combat system being very vague in the quick starter guide. I'd like to have some insights in your ideas here. And, also a teaser how the character sheet will look like, as I designed something for my personal usage here: https://siemema.de/tfm_rpg_character.html Thanks a lot in advance for some insights!