PROJECT UPDATE
Jack Panic
CREATOR
about 1 month ago

Project Update: JUNE UPDATE! BOY ARE MY DOGS BARKING.

Hey everyone! Jack here with your June update—time to unleash the news!

Who’s been a good boy? This guy. I’ve been buried in the book’s layout and fine-tuning systems as we playtest them. The campaign tools have me especially excited -- they’re really coming together! So far, testing has been limited (we’re still polishing the adventure text, so full campaign playtests are a little ways off).

Dog Eat Dog isn’t your typical Mothership module. It’s a slow burn, high-stakes scramble where the "camera" swings between a wide view of the facility and tight, tense action as players chase objectives and earn LEVERAGE -- a diegetic narrative currency . This campaign is about staying under the radar, making deals with the wrong people, and taking big risks to expose Red Fern’s secrets… before it’s too late.

Here’s a sneak peek (laid out as a full spread for you) at the REHABILITATION ROUND, where the Warden reshapes the facility between cycles -- advancing NPC agendas, rolling on the Escalation Events Table, and turning up the heat.
a peak at a part of the rules lite time and prison management system

As a "valued client" (read: prisoner) of Red Fern, you’ll have to beg, borrow, and steal for every scrap of advantage.


A huge thanks for your patience and support. Cameron and I are a two-person team handling writing, art, and design, but we’re hustling to get this beast into your hands ASAP. More previews coming soon!
Thanks a ton -- now, back to the grind!
Jack & Cameron
user avatar image for Cameron
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PROJECT UPDATE
Cameron
CREATOR
2 months ago

Project Update: DOG DAZE OF SUMMER: May Update

Eye-popping updates!?

Howdy Friends, Cameron here.

First off, thanks so much for your patience. March and April were marked with some unexpected family medical emergencies that required my immediate and entire attention. The good news: things are on the up-and-up, and The Panic Table and DNGN Club are back in the Dog House.

... Which is a good thing, in this instance.

Jokes aside, consider me re-committed to regular updates.

Don't worry, we brought treats- please enjoy this complimentary 7-page, utterly delightful Dog Eat Dog train heist Misadventure for Mothership RPG lovingly designed by Jack Panic himself:
HOW TO TRAIN YOUR DOG

Throwin' a bone.

Wanna see it in action? Check out the Actual Play One-Shot featuring special guest player (and beloved pal), Alan Gerding of Tuesday Knight Games.

Chasing our tails

Work on D.E.D. has been slow but steady; I'm pleased with the state of the manuscript, and excited to observe some play tests of the main campaign.

One of the most unique facets of creating the book has been expounding on the lessons we learned from filming the special mini-season. I went into creating the season of the show with the lore fully sketched out but the book yet unwritten; it was exciting to establish a new locale in our Unaccompanied Miners universe on home turf-- the ruins of Earth. Since then, the core NPCs remain familiar, but the setting has begun to take on a life of its own.

It's been exciting to watch the book to develop new flavors, adventure possibilities, and monstrosities.  Next month we'll go into greater depth on cool stuff like the layout of RED FERN KENNEL CLUB and the deeply clever SIT, STAY, PLAY DEAD optional exploration mechanics we're developing.

For those of you offering kind words of support, thank you, it's been greatly appreciated.

Yours Truly,
Cameron (and Jack)

PS: FUN FACT: Going to GenCon? Consider picking up some tickets to see The Panic Table in action in our LIVE Actual Play PARTY CRASHERS
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PROJECT UPDATE
Jack Panic
CREATOR
5 months ago

Project Update: FEBRUARY UPDATE: WHATS UP, DOG?

Howdy friends!


Apologies for the delay in updates, both Cameron and I have been recovering from unexpected illnesses.

We’re thrilled to share some progress on the project and let you know what we’ve been up to. Here’s where things stand:

  • Core Manuscripts: We’re currently deep in the writing process, hammering out the core manuscripts to make sure everything is just right. 

  • Worldbuilding with PANIC TABLE Lore: The world is coming alive as we flesh it out with rich, immersive lore. You’re going to love diving into this universe!

  • DOGLIKES We’re about halfway through creating all the terrifying DOGLIKE horrors. We’ll have some teasers to share with you as we get closer to the layout phase!

  • Compiling Assets and Art: We’re in the process of gathering and organizing all the assets and art to ensure we’re fully prepared for the layout phase.

A Quick Note on Shipping: When we get closer to completing the PDFs, we’ll open the pledge manager. This will help us keep shipping costs as accurate as possible for everyone.


Right now, we’re fully immersed in the creative process and can’t wait to show you more of what we’ve been working on. Thank you so much for your incredible support and patience—it means the world to us!


We’ll be back in March with another update. Until then, STAY!

Much love,
Jack and Cameron


 

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PROJECT UPDATE
Jack Panic
CREATOR
7 months ago

Project Update: HOMEWARD BOUND! 35K STRETCH GOAL IN REACH!



Hello my Terrifying Terriers!

We are so close to reaching that 35K stretch goal we thought we'd share exactly what you'll get when we reach that level!

AT 35K THE DIGITAL MAP + VTT ASSET PACK IS UNLEASHED!

Everything you need to run a campaign for DOG EAT DOG on your favorite virtual tabletop, including:
  • A fully keyed map of the Red Fern Kennel & Rehabilitation Ranch.
  • Player-facing assets and tokens for tracking time, npcs, and the player's current SIT, STAY, & PLAY/DEAD.
  • Full support for the Mothership Companion App's VTT.

We are so grateful for all the support you've shown so far! Thank you for believing in this project!

TWO GOOD BOYS,
Jack & Cameron
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PROJECT UPDATE
Cameron
CREATOR
7 months ago

Project Update: LIVE AP Tonight at 8PM ET!


Hey gang, Cameron here with a short update!  In celebration of the Mothership Month's Backer Train going full Snowpiercer, we're running an all-new one-shot tonight on THE PANIC TABLE.

I'll be running the game with the cast of the upcoming DOG EAT DOG actual play series -- AND game designer Elliot "More Blueberries" Davis (The Time We Have, Rom Com Drama Bomb, Something's Wrong with the Chickens). 

Check it out, and KEEP THE TRAIN GOING! 🚂💨

Xoxo

Cameron
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