Project Update: PDF Complete, Printing Now, Tons of Updates | Week 17-19
Welcome back, Adventurers!
The PDF of Crowns 2e is complete in content and editing. The final version has been uploaded to the Crowns 2e itch.io page! Claim the keys that have been sent to your emails and follow this link to download it right now!
https://ward-against-evil.itch.io/crowns-2e
https://ward-against-evil.itch.io/crowns-2e
I am extremely pleased with how it turned out! All the credit goes to my editor Gavin Smithers and the artist InkedGas for helping make the book a more readable product.
I will begin the process for getting everything uploaded to LuLu for the POD option and I've already contacted the printers for the offset-printing. If everything goes great they'll be completely printed in 2-3 weeks. I'll keep ya'll updated.
Your cards were charged for your orders. Your orders are now locked.
Addresses will be locked when we get closer to shipping (hopefully, about a month out from now). I'll give you more details as they arrive.
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The Creator Kit Has Been Released
The Creator Kit for Crowns 2e has been as an optional download on itch along with the Core Rules. This is the entire Affinity Publisher 2 file of the game, with a separate side folder including all of the art assets used (and some still unused) in the book.
This exists for three main reasons:
1. It's to show newer game developers how finished products look under the hood, and how messy they can be, especially at the end of a project.
2. To give access to the exact formatting/text for anyone who wants to make products for Crowns 2e that look similar to Crowns 2e/quote from Crowns 2e.
3. To give access to all of the art assets used in the book for anyone's projects.
Crowns 2e is under a Creative Commons BY 4.0 License, meaning you can:
- Share, copy, and redistrubute the material in any medium or format for any purpose, even commercially.
- Adapt, remix, transform, and build upon the material for any purpose, even commercially.
!!!BUT!!!
You must give ATTRIBUTION to these three individuals:
This exists for three main reasons:
1. It's to show newer game developers how finished products look under the hood, and how messy they can be, especially at the end of a project.
2. To give access to the exact formatting/text for anyone who wants to make products for Crowns 2e that look similar to Crowns 2e/quote from Crowns 2e.
3. To give access to all of the art assets used in the book for anyone's projects.
Crowns 2e is under a Creative Commons BY 4.0 License, meaning you can:
- Share, copy, and redistrubute the material in any medium or format for any purpose, even commercially.
- Adapt, remix, transform, and build upon the material for any purpose, even commercially.
!!!BUT!!!
You must give ATTRIBUTION to these three individuals:
- Reese R Surles (the Author)
- Gavin T Smithers (the Editor)
- InkedGas (the Artist)
Follow this link for the specifics:
https://creativecommons.org/licenses/by/4.0/
Oh, and this part isn't a rule, but there are COMPATIBILITY BADGES included with the Creator Kit. Feel free to put them on your projects to show that they are compatible with Crowns 2e!
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The Autumn Wind Jam Continues!
If you're looking for an opprotunity to make content for Crowns 2e here it is! The Autumn Winds Jam is a free-to-enter adventure/content jam for Crowns 2e! You can submit anything you want (adventures, magic items, monsters, etc) as long as its Crowns 2e compatible.
There are cash prizes for the best in each of three categories:
There are cash prizes for the best in each of three categories:
- Best Adventure Site ($200)
- Best One-Pager ($50)
- Best Non-Adventure Site ($50)
Whatever product wins each category will also be showcased on the main Crowns 2e itch page forever. So feel free to hop in and utilize all the goodies in the Creator Kit!
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Title Cards Update
The Title Cards will be completed next week and ready to print/upload to itch. Once that's done, I'll send all of you a download link for them.
Here's their finished look (taking in all the feedback ya'll have given so far):
Here's their finished look (taking in all the feedback ya'll have given so far):
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Help Found!
We had a few applicants and we are now working with an amazing gentleman who will be creating for us three things:
- A Character Generator (that can convert into a PDF)
- A web page where you can save Character Sheets, move around your inventory, and track all the things you would on a character sheet (mobile and desktop)
- A Treasure Generator (using all the tables in the book)
I'll give more updates on the release of all this as things progress. Stay tuned!
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Mud, Blood, and Stone Update
I am formatting the last few pages now, and this book has a lot of content! I'm really excited to show it to you guys! I'll be releasing the PDF in the coming weeks for ya'll to look over, the final zine is going to be 20 pages (including the cover). It will include:
- 1 refuge to call home
- 7 adventure sites to discover and explore
- 3 major factions in conflict (and 2 more minor factions causing problems)
- Some dynamic boss battles, and many fully detailed NPCs
- Random encounter, weather, and hex-exploration tables
I'm really pleased with this adventure module, and I'm excited to create more in this style. I'm confident ya'll will like it too. Here's a sneak peak of the updated area map at the beginning of the zine (SPOILER WARNING):
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Fear the Landshark!!!
I released the first one-page Monster Hunt for Crowns 2e for free on itch! These are one-off boss battles your players can go on that are intricate and fun. Check out the first one here:
https://ward-against-evil.itch.io/fear-the-land-shark-mh1
https://ward-against-evil.itch.io/fear-the-land-shark-mh1
This is just one type of content I hope to making for Crowns in the future! I've also been considering collapsing all the micro-expansions I had in mind into a single series of Specialist Expansions. Basically, these supplementary one-pagers you can download (one for each type of specialist) that gives you advanced options for what each one can do/sell. For example:
- Coiners always have Lapidaries with them, gemstone specialist who can (through utilizing sacred geometry) slot gemstones you find into your weapons/gear in order to give them small buffs and bonuses
- Apothecaries have many more special herbs and remedies on them, including kinds that can be turned into special blade-oils that give you an edge when fighting outsiders, or can be turned into ointments that hide your smell from undead
- Bathhouses might be known to sell some more illicit substances that can cause a high in small doses, or poisonous effects in larger ones, not to mention other amenities that can alleviate conditions you may suffer from in the dungeon
These would totally optional for the GM to add, and not necessary by any means. Just think of them as additional options your players can get access to as they explore the world and use its specialists.
These are all underway, but my main focus is getting the books shipped and out the door! I'm sure you want your hands on these texts as much as I do!
Thank you guys so much for backing!
To be continued...
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