We're releasing 7 new queer science fiction and fantasy books in 2025!
Everyone wants friends. Luckily, YOU have a bunch of loose body parts RIGHT HERE. Can you bolt, screw, and rivet them together to construct viable friends for you to enjoy spending time with? NOTE: They CAN have no feet and five heads, IF YOU WANT.
Swords at Dusk is a 4-8 player social deduction game in which you play as a socialite in a manor being terrorized by a hidden killer. In the manor there's only one way to bring them to justice, the honorable act of dueling!
Fortune Favors Dice is a rules lite press-your-luck style TTRPG game engine. This portable indie TTRPG engine provides 5 rule sets for different genres and experiences.
Step into the world of Pride & Prejudice in this strategic matchmaking card game! Use Proposal Cards to pair beloved characters and form successful marriages. Will love triumph, or will scandal ruin your plans? Be the first to secure three matches to win
Portable games, kind hellos, easy to mail gifts, and fun holiday cards await! This collection of gamified greetings is great for building your own collection of mini games or for making a friend's day with a nice surprise.
Song of the Scryptwyrm is a solo mystery game about a stolen memory. Slowly reveal the culprit as you gather clues from people, places, and things around the infinite Great Library.
The rivers are flooding and the sloths are in need of rescue! Prove yourself by saving sloths in this drafting game and you'll be rewarded with even more sloths!
Brielle, my 12 year old step-daughter, was inspired by my journey to create board games, and created this beautiful deck of playing cards. She is now 17 and preparing for college.. it's time to release this project to help her raise money for art school!
An LGBT+ dragon rider in a 1920s inspired fantasy.
We are an indie publishing house focusing on queer science fiction and fantasy. This is our third year bringing you amazing scifi and fantasy stories!
A resource book to help writers, artists, and other creatives make more art with less burnout.
Curate museum exhibits that can change the world and save the future, one artifact at a time, in this microgame by Heather O’Neill illustrated by Beth Sobel