Highlights
Project Update: This Will Blow Your Mind 🤯 Mountains of Madness Stream - Unlocked 🔓!
🎉 Stream - Unlocked 🎉
Want to Stay Informed?
For now, be sure to click sign up and follow this campaign, as there will be even more exciting unlocks coming up next!
👀 Follower Eyes Only 👀
Check out the cover art for this adventure below, as well as a content teaser for what you can expect!
Project Update: 🎲 Free Dice, Yes Please - 2700 Followers!
📈 2700 & Climbing - Time for Free Dice! 📈
Today's "Challenge"
Time to giveaway some more MythCraft Dice! To enter:
- You must join the Discord
- Find the pinned message in the MythCraft-General Channel
- Read and react to the message!
- The giveaway will be drawn ~ 8:30PM EST today, 12.16.24
- All entries must be "reacted" by no later than 8:00PM EST, 12.16.24
- The winner will be announced through the Discord, so be sure to join today!
🔥 Upcoming Follower Stretch Goals 🔥
- 2800 - Mountains of Madness Stream w/ Nathan and MythCraft the Pod!
- 2900 - Art Reveal!
- 3000 - ✨ Magic Item Submission Contest! ✨
Join Us!
Project Update: The Unlocks Won't Stop 🤯 2600 Achievement Unlocked
👀 New Artwork Reveal 👀
🔥 Upcoming Follower Stretch Goals 🔥
- 2700 - Giveaway!
- 2800 - Mountains of Madness Stream w/ Nathan and MythCraft the Pod!
- 2900 - Art Reveal!
- 3000 - ✨ Magic Item Submission Contest! ✨
Join Us!
Follower Eyes Only
Project Update: Farewell, 2024 | MPC update, Studio Holiday Break
Hey backers! It's been a minute since we updated, and things have been busy.
We've been anxiously waiting for the MPCs (Mass Production Copies) of the expansions to arrive at the studio for review. We were expecting it in early December ... and we're still waiting. 🥲 Could it be that Santa will drop it off this Christmas Eve? (Troublesome, as the studio does not have a chimney.)
We do have some photos of the MPCs from the factory!
We can't wait to show y'all the details once the MPCs arrive, so look forward to an update here in the new year with details! We'll also be talking about the timeline for the coming months. Mark your calendars for the January Studio Chat (January 14th, 2PM CST on Twitch!) to see the MPCs live! (Or catch the recording on our YouTube channel later that week.)
What else has been going on?
We had a great time showing off Ahoy and the PPC copies of the expansion content at PAX Unplugged earlier this month. There was a lot of interest in the base game, and excitement about the new content to come.
Wishing you a wonderful rest of 2024! We'll be spending a couple weeks with family & friends, recharging for 2025. Stay healthy, and play some games!
Questions or Other Support Help?
Please email us at [email protected] for any questions or assistance. The Studio will be closed beginning December 21st through the end of the year! If you have questions or need adjustments to your pledge, we will address those emails after our return on January 6, 2025. We appreciate your patience, and hope you have a great rest of the year!
Project Update: Entering production on Gloomhaven and a PAXU recap
Gloomhaven
A lot of effort went into this game at every stage, and it is super exciting to finally see it through! From here, our window to the Lunar New Year is small, but it looks like it is still possible to get all copies needed for fulfillment out before it closes. We'll keep you updated if anything changes on that.
Miniatures
RPG
Season's Greetings Mercenaries! First, let me wish you a very happy holiday. No matter what you celebrate this month, it sure is a time for travel, visiting family and friends, and playing some cool games. I was able to engage in each of those three seasonal activities the other week at PAX Unplugged. We ran a bunch of tables of the Gloomhaven RPG, connected on some important internal Cephalofair business, and looked forward to next year and what we're going to be doing with future RPG projects. While we haven't settled on any specifics yet (we still have to do the final push on the core), we're eager to explore the lore and intricacies of the Septhonic Plane.
At each convention I've gone to this year, I've made minor adjustments in how I run sessions, what parts I emphasize, and how we explain gameplay to players. B and I took some time to go through some of our internal playtester feedback prior to PAXU, and tried to brainstorm small, but effective, changes we could make and test at our last show before we go to print. At this point, based on feedback and player responses, I'm confident in the system and how it runs. The changes between the boardgame and the RPG feel subtle at first, but make a huge impact on the pacing and narrative elements of the game. We were able to sit down and explain some of those changes to fans as they came by our RPG room, and the ease with which folks grasped not only the changes, but what the changes were intended to facilitate left me feeling really good. (Which is great, because we shouldn't be making huge changes at this point in creation anyway.) Most of the feedback we've gotten simply requires clarifying text, a few more cross-references to make important rules easy to find, and a table or two to make complex information easier to parse.
In other news, the Frosthaven community-driven campaign is over! I had a great time with this, and I think the scenarios turned out really well. The last scenario is a huge boss fight, so enjoy that. And it's not too late to start playing it if you're interested. You can no longer participate in the polls, but you can still play through the story, all of which you can find here (thanks to Any2Cards for compiling it all in one place).
And thanks to everyone who came out to PAXU to play the RPG and Gloomhaven and Buttons & Bugs! We had a great time with all of you, and I thought I'd share a few pictures.
At the show, we were selling B&B promo packs (seen above) that included the four bonus scenarios we released at different conventions over this last year. You can now also pick this up for $5 in our webstore here!
And that's all I've got. Since our next update falls on New Year's Eve, we're going to push it back until Thursday, Jan. 2, so I'll catch you in the new year and happy holidays!
This user is a top contributor to this community!
Hello, in an attempt of interaction, I'm reaching out to all of you and I just can't help but wonder, how are you doing? How are you feeling? Anything big happened during the holidays? Anything tragic? I would love to hear from you. - novalta
Had an unexpected move due to a breakup. Survey says my address is locked. Is there anyway to get it updated at this point?
Project Update: Additional Happy Holidays Graphic
We don't have any additional information on the shipping ETA for the games coming from the factory at the moment. But a few backers requested that we supply the gift graphic with a happy holidays message so we are posting the following for use in the gift-giving season. Attached here is a revised graphic that you can use in place of the previous one if you choose.
And you can grab the high res version here:
https://www.dropbox.com/scl/fi/tr7fw5wbmd3umhkkp6swk/MP-game-holiday-notice.pdf?rlkey=u25be5q2l503wz8w6zfhfp1qz&st=45w4i4b8&dl=0
Thanks for supporting the Monty Python Game and happy holidays to everyone. We'll be sure to post more information as soon as we have an updated ETA from the freight forwarder.
Project Update: 🎁Update #2- Happy Holidays from Rose Gauntlet!🎊
Hey Feather Fanatics,
As the year draws to a close, we wanted to express our heartfelt gratitude for your support throughout 2024. Our company has grown significantly this year, but we're still 100% remote. Often, it's just us in our home offices, hoping our latest idea will resonate with someone out there. Your support through crowdfunding projects helps us feel connected to the gaming community and motivates us to overcome the challenges of the creative process. In other words, it makes us feel like we're all in this together! Thank you—without this community, our company and games wouldn't be the same.
Lindsey and Isaac