Tabletop Games
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Project Teasers
Sneak peeks of upcoming projects.

Highlights

Roger Perkey (MythCraft the Pod)
CREATOR
2 days ago

Project Update: This Will Blow Your Mind 🤯 Mountains of Madness Stream - Unlocked 🔓!

🎉 Stream - Unlocked 🎉

Thanks to your support, we have reached our 2800 follower stretch goal. This means we will be hosting a MoM stream with MythCraft the Podcast to celebrate!

Want to Stay Informed?

We will be sharing more information about this upcoming stream, such as when and where to watch it, over the upcoming weeks in our Discord Server. So, be sure to join and follow along for updates!

For now, be sure to click sign up and follow this campaign, as there will be even more exciting unlocks coming up next!

👀 Follower Eyes Only 👀
Check out the cover art for this adventure below, as well as a content teaser for what you can expect!
Includes Follower-Exclusive Content
Once we reach this goal, we will host a Mountains of Madness stream w/ Nathan!
Goal: 2,800 reached! — We did it! This project reached this goal!
100%
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Roger Perkey (MythCraft the Pod)
CREATOR
5 days ago

Project Update: 🎲 Free Dice, Yes Please - 2700 Followers!

📈 2700 & Climbing - Time for Free Dice! 📈

A HUGE shoutout to all of you for making this happen. We are so thankful, in fact, that it is time for another giveaway today!

Today's "Challenge"
Time to giveaway some more MythCraft Dice! To enter:
  • You must join the Discord
  • Find the pinned message in the MythCraft-General Channel
  • Read and react to the message!

Note:
  • The giveaway will be drawn ~ 8:30PM EST today, 12.16.24
  • All entries must be "reacted" by no later than 8:00PM EST, 12.16.24
  • The winner will be announced through the Discord, so be sure to join today!

🔥 Upcoming Follower Stretch Goals 🔥

We have lots of exciting unlocks coming up, so be sure to spread the word for the campaign so we can achieve them!
  • 2800 - Mountains of Madness Stream w/ Nathan and MythCraft the Pod!
  • 2900 - Art Reveal!
  • 3000 - ✨ Magic Item Submission Contest! ✨

Join Us!

We are running daily challenges, hosting community nights/hangouts, and more! Earn XP, and at different level breaks, you'll earn special Discord flairs, recognition, and a FREE Vinyl Sticker Pack with your pledge!
 
Includes Follower-Exclusive Content
Once we reach this goal, we will be offering a super exciting swag giveaway!
Goal: 2,700 reached! — We did it! This project reached this goal!
100%
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Leder Games
CREATOR
about 15 hours ago
43 votes • 10 days left
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Roger Perkey (MythCraft the Pod)
CREATOR
7 days ago

Project Update: The Unlocks Won't Stop 🤯 2600 Achievement Unlocked

👀 New Artwork Reveal 👀

Thank you so much to our incredible community! We've unlocked a preview of some of the MythCraft Core Rulebook Enhancements, specifically new Class illustrations! 


🔥 Upcoming Follower Stretch Goals 🔥

We have lots of exciting unlocks coming up, so be sure to spread the word for the campaign so we can achieve them!
  • 2700 - Giveaway!
  • 2800 - Mountains of Madness Stream w/ Nathan and MythCraft the Pod!
  • 2900 - Art Reveal!
  • 3000 - ✨ Magic Item Submission Contest! ✨

Join Us!

We are running daily challenges, hosting community nights/hangouts, and more! Earn XP, and at different level breaks, you'll earn special Discord flairs, recognition, and a FREE Vinyl Sticker Pack with your pledge!
 



Follower Eyes Only

This reveal and a TON of other perks are all yours when you follow the campaign! So what are you waiting for?

Follow for Free Loot

Includes Follower-Exclusive Content
Once we reach this goal, we will reveal some exciting new artwork!
Goal: 2,600 reached! — We did it! This project reached this goal!
100%
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Leder Games
CREATOR
about 15 hours ago

Project Update: Farewell, 2024 | MPC update, Studio Holiday Break

Hey backers! It's been a minute since we updated, and things have been busy.

We've been anxiously waiting for the MPCs (Mass Production Copies) of the expansions to arrive at the studio for review. We were expecting it in early December ... and we're still waiting. 🥲 Could it be that Santa will drop it off this Christmas Eve? (Troublesome, as the studio does not have a chimney.)


We do have some photos of the MPCs from the factory!













We can't wait to show y'all the details once the MPCs arrive, so look forward to an update here in the new year with details! We'll also be talking about the timeline for the coming months. Mark your calendars for the January Studio Chat (January 14th, 2PM CST on Twitch!) to see the MPCs live! (Or catch the recording on our YouTube channel later that week.)

What else has been going on?

We had a great time showing off Ahoy and the PPC copies of the expansion content at PAX Unplugged earlier this month. There was a lot of interest in the base game, and excitement about the new content to come. 

 










Wishing you a wonderful rest of 2024! We'll be spending a couple weeks with family & friends, recharging for 2025. Stay healthy, and play some games!


Questions or Other Support Help?
Please email us at [email protected] for any questions or assistance. The Studio will be closed beginning December 21st through the end of the year! If you have questions or need adjustments to your pledge, we will address those emails after our return on January 6, 2025. We appreciate your patience, and hope you have a great rest of the year!

43 votes • 10 days left
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Cephalofair Games
CREATOR
4 days ago

Project Update: Entering production on Gloomhaven and a PAXU recap

Good day! We are all back from PAXU, where we had a great time and we were also very productive, shoring things up with Gloomhaven and planning our next year. You can read more about that below, so let's get to it!



Gloomhaven

Reviewing the physical proofs, we did find some issues that needed addressing (mostly color correction and assembly stuff), so we've adjusted the files one last time and should be giving the factory a go ahead to start printing on all files within the next day.

A lot of effort went into this game at every stage, and it is super exciting to finally see it through! From here, our window to the Lunar New Year is small, but it looks like it is still possible to get all copies needed for fulfillment out before it closes. We'll keep you updated if anything changes on that.

Miniatures

Gloomhaven mercenary miniatures are in mass production for wave 3 backer copies of Gloomhaven. These were the first components approved and put into production/assembly ahead of the game shipping. We've been focusing on getting Gloomhaven out the door, but we still kept progress across a couple of other miniature SKUs and are working with our manufacturer to hopefully expedite their sample submission process in the New Year to see more of the results we're hoping for. Also, many congratulations to our production manager on the factory side, Anson, who recently returned from his wedding and honeymoon!




RPG

From Danielle:

Season's Greetings Mercenaries! First, let me wish you a very happy holiday. No matter what you celebrate this month, it sure is a time for travel, visiting family and friends, and playing some cool games. I was able to engage in each of those three seasonal activities the other week at PAX Unplugged. We ran a bunch of tables of the Gloomhaven RPG, connected on some important internal Cephalofair business, and looked forward to next year and what we're going to be doing with future RPG projects. While we haven't settled on any specifics yet (we still have to do the final push on the core), we're eager to explore the lore and intricacies of the Septhonic Plane.

At each convention I've gone to this year, I've made minor adjustments in how I run sessions, what parts I emphasize, and how we explain gameplay to players. B and I took some time to go through some of our internal playtester feedback prior to PAXU, and tried to brainstorm small, but effective, changes we could make and test at our last show before we go to print. At this point, based on feedback and player responses, I'm confident in the system and how it runs. The changes between the boardgame and the RPG feel subtle at first, but make a huge impact on the pacing and narrative elements of the game. We were able to sit down and explain some of those changes to fans as they came by our RPG room, and the ease with which folks grasped not only the changes, but what the changes were intended to facilitate left me feeling really good. (Which is great, because we shouldn't be making huge changes at this point in creation anyway.) Most of the feedback we've gotten simply requires clarifying text, a few more cross-references to make important rules easy to find, and a table or two to make complex information easier to parse.

Quatryl Plagueherald by Tuan Dat Phan


Savvas Tinkerer by Jocelyn Sarvida


                                         

In other news, the Frosthaven community-driven campaign is over! I had a great time with this, and I think the scenarios turned out really well. The last scenario is a huge boss fight, so enjoy that. And it's not too late to start playing it if you're interested. You can no longer participate in the polls, but you can still play through the story, all of which you can find here (thanks to Any2Cards for compiling it all in one place).

And thanks to everyone who came out to PAXU to play the RPG and Gloomhaven and Buttons & Bugs! We had a great time with all of you, and I thought I'd share a few pictures.

Frosthaven demo with play surface books


Gloomhaven new edition demo using proof components


RPG demo


Buttons & Bugs minis painted by Brushwood Minis


Buttons & Bugs promo pack


At the show, we were selling B&B promo packs (seen above) that included the four bonus scenarios we released at different conventions over this last year. You can now also pick this up for $5 in our webstore here!

And that's all I've got. Since our next update falls on New Year's Eve, we're going to push it back until Thursday, Jan. 2, so I'll catch you in the new year and happy holidays!
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Hello, in an attempt of interaction, I'm reaching out to all of you and I just can't help but wonder, how are you doing? How are you feeling? Anything big happened during the holidays? Anything tragic? I would love to hear from you. - novalta

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Repeat Backer Badge

Had an unexpected move due to a breakup. Survey says my address is locked. Is there anyway to get it updated at this point?

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Dynamite Entertainment
CREATOR
4 days ago

Project Update: Additional Happy Holidays Graphic

Hello, Monty Python fans,

We don't have any additional information on the shipping ETA for the games coming from the factory at the moment.  But a few backers requested that we supply the gift graphic with a happy holidays message so we are posting the following for use in the gift-giving season.  Attached here is a revised graphic that you can use in place of the previous one if you choose.


And you can grab the high res version here:

https://www.dropbox.com/scl/fi/tr7fw5wbmd3umhkkp6swk/MP-game-holiday-notice.pdf?rlkey=u25be5q2l503wz8w6zfhfp1qz&st=45w4i4b8&dl=0

Thanks for supporting the Monty Python Game and happy holidays to everyone.  We'll be sure to post more information as soon as we have an updated ETA from the freight forwarder.  
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Rose Gauntlet Entertainment
CREATOR
about 17 hours ago

Project Update: 🎁Update #2- Happy Holidays from Rose Gauntlet!🎊

I can't believe it's December already!

Hey Feather Fanatics,


We've made it to the end of the year! As December wraps up, we've been busy finalizing all the game files and rulebooks. We're thrilled to share the official rulebooks with you next month. Our next step is to apply the same level of detail and care to all the expansions and accessories.  On another exciting note, the Pledge Manager will be opening in early January!  When it opens, we'll provide a special update with instructions on how to complete your order (don't worry it's super easy). 

As the year draws to a close, we wanted to express our heartfelt gratitude for your support throughout 2024. Our company has grown significantly this year, but we're still 100% remote. Often, it's just us in our home offices, hoping our latest idea will resonate with someone out there. Your support through crowdfunding projects helps us feel connected to the gaming community and motivates us to overcome the challenges of the creative process. In other words, it makes us feel like we're all in this together! Thank you—without this community, our company and games wouldn't be the same.

On behalf of the entire Rose Gauntlet Team, we'd like to wish you all a wonderful holiday season, whether you're celebrating now or in the weeks to come.

Lindsey and Isaac
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