Highlights
Project Update: Stretch goal card voting, ROUND 2!
The poll for round 2 of voting on ideas from the Redwyrmling is now open! Help us pick the card that makes it to final print! AND... round 1 voting closes today at noon ET. If you haven't voted there yet, please check it out as well!
Also, I've published another dev log with updates on various projects by TTRPGkids, including Greeting Games! The main update for this particular project is the ongoing polls, but please check this summary out if you'd like to see the process behind fulfilling a crowdfunding campaign and publishing a TTRPG. It's meant to be a combination of an update and teaching doc, and I hope you find it helpful!
https://www.ttrpgkids.com/2025/05/21/ttrpgkids-dev-log-4-edu-guide-player-safety-idea-voting-and-more/
Happy gaming!
Steph
Project Update: That's a Wrap! Molly House Now Out!
While fulfillment has taken a couple of months to complete, I can now share that every pledge has now been shipped and it's officially time to start the party. But if for any reason you have not received your pledge, please reach out over email to [email protected] and we'll be happy to look into it.
Before we get all bleary-eyed and talk about making this project, I should mention some incredible videos and resources for our Molly House players. Let's get into this fun stuff.
Learn How to Play Molly House
We partnered with Good Time Society to help make this wonderful How-to-play video! I hope this video can be a useful resource for folks learning the game the first time or just curious to see how it works. Good Time Society will also have a full play-though of Molly House coming soon too, so go subscribe to their channel to get notified when that goes live! Regardless you should check out the incredible staging they did for the shoot!
Jo on Homo Ludens
Print and Play Files
Upcoming Conventions
What's Next
Thank you for your continued support now more than ever. We are so grateful to bring a project like this to life. It is your direct support that will allow us to continue working on projects like these, so again and forever, thank you!
Drew + Cole
Project Update: Production Update & Pledge Manager Delay Due to Tariff Crisis
- ✅ The base game of Age of Automaton is fully produced. We have also launched local sales in parallel, which allowed us to produce copies upfront.
- 📦 We can guarantee that every backer will receive a copy, regardless of the situation.
- 🃏 The promo cards are in the final sample-checking stage. The factory sent us a video clip of the samples last week, and we are currently reviewing them to ensure they meet our standards. Once approved, mass production of the promo cards will begin immediately.
Have a great day,
Four Comma Game Co., Ltd.
Project Update: Planning...
I hate rushing into things. I've spent a lot of my life planning for the right time to do things-- Just for some force out of my control screw with it. However, after thinking about it, I think it would be more of a mistake to have a game completely manufactured, and then have to pay rent for storage overseas if things got worse.
That said, I'm in a pretty ok position at the moment, I haven't given any money or images to Longpack yet, so I can hold off on doing the manufacturing for now. Instead, I'm going to focus on what I can do right now, which are:
- Paying my Illustrator
- Sending out surveys
- Purchasing Packing Materials
- Finishing up the TTS and PnP versions of the game.
Which isn't much, but it's what I can do at the moment. On the bright side, the game's been "Done" for quite a while now, so there's no need to wait for things to get tweaked, so when (Knock on wood) it is time to print, I'll be ready. Whenever that is. I appreciate your understanding at this time.
-- Oliver
Project Update: POND IS FUNDED! What next?
WE DID IT!!!
First, I think its important to address the elephant in the room: The Gaslighter-in-Chief's new insane tariffs.
There is a LOT to say about these tariffs, but people much smarter than I am have already written about them, so I'll link to some of the best articles so far on the matter:
- Stonemaier Games Blog Post - The Darkest Timeline
- BoardGameWire - Tariffs Threaten Company Extinctions
- BoardGameGeek News - Publishers Talk About Tariffs
For now, I, Brother Ming Games, is taking a wait and see approach. I currently have a small project mid manufacturing that will be ready to leave China in 2 months. If the Tariffs are still in effect by then, I'll just have to eat those costs.
I am hoping POND will be ready to leave China between 8 to 12 months from now.
However if 54% Tariffs are still in effect by then, then I will be doing the following:
- Shipping costs for US customers will be increasing a bit from $12 -> $18.
- A new sticker pack will be available as an add on for anyone who wants to contribute some additional support.
Ok depressing news out of the way, what's next for POND?
I will be added 3 and 4 player modes to Tabletop Simulator and Screentop by the end of the month and opening up a second round of the playtesting program for people who still want to earn a free shirt to participate!
The pledge manager for POND will also be opened by the end of the month. This will let you confirm your cart items, pick your designs and sizes for t shirts, or adjust your pledge levels. Shipping and taxes will be not included however. When the project is closer to fulfillment (Sometime between 8 and 12 months from now), the pledge manager will be sent out again to everyone to re-confirm their shipping address and shipping fees and taxes will be added then.
Road to Production for POND
- Create custom icons for dice and resources (they're all royalty free icons right now)
- Add custom art for the long fwooog cards for each faction
- Create the art for the card shop playmat
- Create a blind test ready rulebook and physical prototype
If everything proceeds smoothly, I am hoping to have polished prototypes ready to show off at Gen Con (I do not have a booth, I'll just be doing ticketed event demos).
I'll be posting monthly updates around the 5th of each month to keep you all up to date~
Thank you all so much for your support. POND received alot more support than I had originally estimated, having even more backers than my first game Re;ACT, despite a HUGE pivot in theme, though for people who have played both, I think you'll still feel my design philosophies of high player interaction with asymmetric gameplay across both games.
This user contributed to this community!
Hi I’ve pledged for the Liminal deck & also the mini in a tin. Will they be sent in one parcel with only 1 x 25 International shipping charge?
Project Update: 🔥 Final 3 Days – Achievements Unlocked & New Stretch Goals! 🔥
Hello Adventurers!
Rulebook Update
Achievement Unlocked! Can we get to 225 Fans?!?
New Stretch Goals!
Whos your favorite Greek God??
Mathue Ryann
Envy Born Games
Project Update: 1.3 Final 3 Days + New Playmat Artwork and more!
Hello everyone!! It's been a week or two and suddenly we're in the home stretch!! The campaign ends this Thursday, April 3rd!
Why pledge now?
- Get early bird pricing on the game and add-ons!
- Get access to exclusive freebies and add-ons that won't be available after the campaign!
- Support an independent game designer and artist! 🐸💚
Thank you all again so much for your support so far, now on to a juicy update!!
1. NEW Community Goal: 500 backers!
As of the time of writing, Underleaf is at 443 backers, we're so CLOSE to 500!! :0 If we make it I want to include a free premium 4x6 print of the box artwork with every game pledge to celebrate! Share the project link or any of my instagram posts to help spread the word!!
2. NEW XL Playmat Add-On
I spent a lot of time thinking about game upgrade orientated add-ons for Underleaf and settled on committing to making an awesome playmat/desk mat with the custom leaf shape! Underleaf already has upgraded card stock, spot UV detailing on the upgraded cardboard box, premium tokens and card sleeve sets so focusing on this one big upgrade felt like the right plan.
After reviewing the poll and some very good comments concerned about the playability of the oak leaf shape, I spent a lot of time tweaking the design this weekend to keep it recognizable as a leaf while leaving plenty of space for the player collections. The play-mat will be 32"x18"!
The artwork is still not 100% final but I'm going to make sure there's lots of lovely texture just like the card sleeves and card backs in Underleaf. I am still quoting with manufacturers and will be getting samples so stay tuned for photos of that! The playmat is available in the add-on page for $50 CAD and will retail for $65 CAD after the campaign.
3. NEW Sticker Set Add-On
For the frog art fans I wanted to add a little 3" matte vinyl sticker set featuring the card art for the three frog cards! This sticker set is available in the add-on page for $10 CAD and will retail for $15 CAD/$5 ea. after the campaign.
4. NEW Clear Cards Included with Card Sleeves Free Upgrade
If you've read through the rules for Underleaf (no worries if not lol) you'll know that when you purchase a frog card, it gets assigned to a category - mushrooms, beetles or berries. During play, you have to keep these frogs in their respective piles to remember. To take out the remembering part, I'll be adding some clear assignment cards to the card sleeves! So now when you buy a frog with a mushroom you just slide the clear card over top to mark it as a mushroom! Since you need the sleeves for this to work, I'll just be including them with the card sleeves.
- Clear card set will be included in the All-In Pledges.
- Clear card set will be included with the Card Sleeves and Game Upgrade Bundle add-ons.
Thank you again and again for all the love, support, shares and comments! Lets get to 500 backers!!
Laura