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Eric
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3 days ago

With their unholy totem, an immense reptilian talon that emits an aura of intense nausea, what embroils BILE LICKER's warband into conflict?

5 votes • about 11 hours left
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John McGuire
CREATOR
3 days ago

Project Update: FUNDED!

Holy cow, guys! We got it done on day 1!!!

On behalf of Geo and myself from Ham & Egg Publishing, and Levi Combs, the co-writer of this double feature, THANK YOU !!!

We don't get to do the things we do without you; we are beyond grateful. We are looking forward to putting out a killer book that you and your friends will enjoy around the table or online. 

So what's next? 

Firstly, I have several promotional appearances lined up, and I will post links to them once they air. 

Second, and most important, some folks in the Shadowdark community asked if I could give a more detailed preview of how the book will look, rather than the two pages I am showing at the end of the Story page. 

I am thrilled to make this accommodation, and today I'll be working on a downloadable PDF with more pages. I am trying to figure out a way to do it in a non-spoilery way, and I am setting up Affinity now. 

There will be another post later today with a DriveThru RPG link to download the preview. 

Stay safe out there, and may the dice always roll in your favor.  

-JHM


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Katey M.
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6 days ago

If all initial stretch goals are reached, what do you want to see more of after that? If there are any specific color combos you’d like to see feel free to comment them on the poll as well.

66 votes
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Repeat Backer Badge
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@Goodman Goblins, please unpin my original post and pin this one. Room 1-1 - Included in CW Room 1-2 - Made A Monster! Room 1-3 - The Quarryton Calamity Room 1-4 - Mutant Spawn of the Toadmother Room 1-5 - The Carnivorous Cauldron Room 1-6 - The Madness of Metronax Room 1-7 - Steamlander Room 1-8 - Siege on the Cerulean Spire Room 1-9 - 101 Dungeon Encounters Room 1-10 - When Dying Unicorns Dream Room 1-11 - Forest of Terror Room 1-12 - Castle Whiterock: An Illustrated Journey Room 1-13 - Descent of the Ancient Fane Room 1-14 - Tyche's Pouch

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Eric
CREATOR
5 days ago

Making their lair on the rotting deck of a derelict barge overgrown with moss & fungi, What serves as the warband's unholy totem?

10 votes • Final results
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Haven Film Helper
CREATOR
15 days ago

The winners of this poll will be illustrated with stunning watercolor by our book artist: Thibault Prugne

375 votes • Final results
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Studio 9 Games
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9 days ago

Project Update: Unlocked! New Stretch Goals Added!

Like true warriors, you have overcome every achievement—leaving all obstacles crushed under your iron boots!

So, we added some new stretch goals. Here is the line up:

  • The "Devious Door Randomizer" added to each book.
  • The "Quick Start" dungeon added to each book.
  • Dunn's Torch: an app we will develop (free to each backer) to track torches, lanterns and magic light at the table. Featuring an animated Dunn the Dwarf, so you feel safe and secure as you delve!
  • The posters (early bird, reservation, and add-on editions) all oversized for added epic gameplay.
  • The "Build a Boss" section added to each book. Craft your epic dungeon boss with this killer tool!

You have unlocked new levels!


Check out more details below... (and don't forget, if Dunn the Dwarf survives all 4 rounds, the amount needed for ALL stretch goals is each decreased by 25%!)


Includes Backer-Exclusive Content
At this level, we will create a "Devious Door Randomizer" for the book. No two portals will look alike with this table of trapped, tricked out, and tremendous archways, gates, portals, hatches, secret doors, or portcullises!
Goal: $17,376 / $20,000
86%
We need $2,624 more to reach this goal.
Once we hit this goal, we will add the IOs, android, web app for all backers called "Dunn's Torch." This app is a variable timer for RPG game lighting (torch, lantern, magic lights)--a great device to keep the action going!
Goal: $17,376 / $30,000
57%
We need $12,624 more to reach this goal.
Once we reach this amount, we will add a QUICK START dungeon table (to the book) to give you a trove of prompts to start a dungeon on the fly.
Goal: $17,376 / $25,000
69%
We need $7,624 more to reach this goal.
At this level, we will create a "Build a Boss" section for the book. Quickly generate dozens of nasty bosses with randomized motivations, origins, powers, and appearances.
Goal: $17,376 / $35,000
49%
We need $17,624 more to reach this goal.
At this level, we will make ALL POSTER MAPS (early bird, reservation, and Add-0ns) oversized for your gaming pleasure!
Goal: $17,376 / $32,500
53%
We need $15,124 more to reach this goal.
Once we hit this goal, we will add 3 new pieces of art to the book and 3 added encounter maps!
Goal: 10 / 50
20%
We need 40 more to reach this goal.
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I noticed that a few people were questioning what all is part of the campaign. There is a Whiterock tab that shows all of them. Posting the link here for ease of reference: https://www.backerkit.com/c/collections/castle-whiterock/projects#nav

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Studio 9 Games
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13 days ago
If YOU, the backers, can correctly guide DUNN THE DWARF through 4 rounds of our mini-dungeon, Dunn unlocks secret treasures for EVERY backer. Vote each week in the polls to guide him on. (So far he has survived 3 rounds!)
Goal: 3 / 4
75%
We need 1 more to reach this goal.
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