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PROJECT UPDATE
Knight: An Avalon RPG
CREATOR
1 day ago

Project Update: New artwork for the game !

Hello everyone!

Here's a new artwork for the game proposed by William Bonhotal! It represents the new graphic quality we're aiming for in the book. Don't you just love it? 

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PROJECT UPDATE
Nora Haynes
CREATOR
about 18 hours ago

Project Update: Perfect Draw! Prototype PDF - Version 1.7 Released

Hey everyone! Nora again!

We're quickly approaching the final version of the Perfect Draw! PDF and that means we're only a couple updates away from getting to work on printing and sending out the physical versions of the book.

The Pledge Manager & Preorder Store to Close in One Week

To finalize some of the content in the book (such as the backer credits), we need to close and finalize the Pledge Manager and Preorder Store. In about a week from now, you'll receive an email letting you know the Pledge Manager will be closing in two days. After this one week period, you'll no longer have the chance to edit the name in the credits, modify your pledge, or change your address. Additionally, 10% of people haven't completed their backer survey - if this includes you, then failing to complete the survey in time could result in either your name not being included in the final book or possibly your book not being delivered at all if you made a physical pledge. 

Changes in 1.7 of the Prototype PDF

In each update where we release a new version of the Prototype PDF, we'll be including a changelog so you know what you need to check if you've already read through the whole book: 

  • Various typos, formatting, and inconsistencies fixed. 
  • 2 new Champion Tier encounters have been added.
    • Dummy pages have been added for the two remaining Champion Tier and one remaining Guest encounter still to be added to the book. 
  • NPC Encounters have all been properly formatted and ordered to match alphabetical order of their decks. 
  • Page numbers have been added and fixed to all locations where they were not yet included.
  • In-PDF linking has been added to the Chapters and People of Shuffle City, as well as any other sections of the book that reference a specific page number. 
  • Out-of-PDF linking has been added to sections referencing downloadable resources and tools available on Itch.io
  • Card Assets have been added to the "Printables & Form-Fillables" File

Progress on Perfect Draw!

We're working hard to get Perfect Draw! done and ready for printing in May. Right now we're on track to getting everything done on time and included in the book!

Core Book:
  • Writing, Playtesting, Layout, Art (100% DONE)
  • Guest Encounters:
    • Derek Ehlmann (100% DONE)
    • Riley Hopkins (100% DONE)
    •  Zak Borough (100% DONE)
    • Joseph Rothschild (70%)
    • Millennium Blades (100% DONE)
  • Champion Tier Encounters (95%)

Booster Pack PDF:
  • New Playbooks:
    • The Mentor (80% PLAYTESTING)
    • The Lovestruck (80% PLAYTESTING)
    • The Other Me (80% PLAYTESTING)
    • The Facade (70%)
    • The Crew (50%)
  • Additional Premade Cards (90% PLAYTESTING)
  • Additional New Encounters (95% PLAYTESTING)
  • Three New Card Game Combat Formats (50%)
  • Art for Each Unlocked Playbook (60%)
  • Layout for Booster Pack PDF (0%)

Other:
  • Custom Card Creation App (100% DONE)
  • Print & Play + VTT Assets (100% DONE)


What's Next for Perfect Draw!

While this was a relatively lighter update compared to some of the other recent updates, that's mostly a result of us being nearly done! The version of the book you see in this update should be almost identical to the version you find in the final update - with the main difference being the inclusion of the three missing encounters that currently aren't in the Prototype PDF.

Once that's done, our main goal will be making sure people get the physical versions of their book and plugging away at the Booster Pack Expansion. This is all to say that even though the core book is nearly released, there's still a lot to look forward too with the future of Perfect Draw! Our current plans are to release Booster Pack updates monthly so we can have more time to playtest content and make any changes that need to be made. You can expect to see the next version of the Booster Pack alongside the next Prototype PDF update in two weeks.

Speaking of, Thunderderder completed the art for The Lovestruck between last update and today, so we can finally share it here!

The Lovestruck

With any luck, we'll have art for The Facade ready before next update - but if you're interested seeing the last few arts early, we share them on the Discord as soon as we get our hands on them.

--
Until next time! I hope you all have a lovely week,
Nora Jean Haynes
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Hey everyone, it's D, and I'm so hype that you're going to be on this crazy ride with me this month. Feel free to drop questions here, or tell me what you're most excited about for this campaign.

I'll be going live today at 5:00pm EDT on the Onyx Path Twitch to play Chrono Trigger and chat with folks about the campaign. Feel free to join me and celebrate launch day!
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PROJECT UPDATE
Knight: An Avalon RPG
CREATOR
about 5 hours ago

Project Update: One GM screen, two artworks !

There are only 48 hours left to pledge and we have a surprise for you. When you access your pledge manager, you'll be able to choose between two GM screen illustrations: one by William Bonhotal, the other by Simon Labrousse.

Which one do you prefer? 


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Wrel
CREATOR
about 24 hours ago
10 votes • 10 days left
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Hi, I just pledged at the Arthur level. Will it include PDF’s from the all the books included (core, bestiary, etc) or would I have to get the PDF addon?

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PROJECT UPDATE
All About Games Consulting
CREATOR
about 3 hours ago

Project Update: The final chapter of our tale is upon us, Knights!

Thank you to all who have backed our campaign, our ranks are now over 650 strong, but there is still time for more to join us in the final fight against the Anathema! If you know of anyone who would enjoy our epic-horror, sci-fi RPG, please do share it with them.
 
Onward to the bulk of our update!
 
 
65K Stretch Goal Unlocked

Thanks to you, our backers we have now been able to include and extra bookmark in the core rulebook. This will prove handy for quickly referencing important pages during your Knight: An Avalon RPG sessions. We hope it proves useful!


Thaumavoria Interview

Dave Thaumavore just posted a new interview with the creative team of Antre Monde all about Knight!
Check out this very insightful, 20-question interview in Thaumavoria now.


GMS Magazine Interview 

Some of you may have spotted this already, but the All About Games Consulting team were interviewed on GMS Magazine about Knight: An Avalon RPG a few days ago. Check it out here. 
 
That's all for today but we're super close to unlock the 70k Stretch Goal so stay tuned for yet another update soon!

As always, thank you once again to everyone that has supported our project, we truly appreciate it! 

3 Scenarios mini-campaign
Goal: €69,961 / €70,000
99%
We need €39 more to reach this goal.
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PROJECT UPDATE
James Bell
CREATOR
about 1 hour ago

Project Update: Enter the Gates! - Draft Manuscript Preview #1 for Backers

Hello Heroes!

My name is James, and I’ll be your Onyx Path Crowdfunding Concierge for this new tabletop roleplaying game project - At The Gates. I’ll be updating the campaign as we go, hopefully adding Stretch Goals, answering questions, and providing support wherever needed as best I can.




I’ll note that I’m not part of the creative team on this project – so I won’t be able to immediately answer some of the more intricate rules or design inquiries – but having me manage this Crowdfunding campaign allows Danielle and the whole team of developers and writers to keep their focus on the awesome projects that they’ve got in the works.

That said, feel free to make me your point person for any questions or issues you may have. I'll make sure to dig up answers as quickly as possible and clear up any issues that arise. Mostly, I'm just looking forward to an exciting ride along with all of you on this (and future) projects.

This comment section is for all members of this community – united by our shared desire to see this project fund and develop – to cheerlead the project and figure out how best to spread the word about what we’re building here. If you’ve started a thread on whatever social media platform exists today or a Discord conversation about the game or this campaign – let me know about it so we can share that info. If you’ve discussed the game on a blog or podcast, let’s hear about it! If you’ve got funny ideas for social media hashtags, well we can do those too!

I will also be the person who gets to share the updates and previews with you! As noted on the main page and in the pledge descriptions, I also get to share an exciting treat – The At The Gates Draft Manuscript previews, so you can start reading the book immediately! Scroll down to the bottom of this post on the website to see the first BACKERS-ONLY update for a download link.

So, welcome to Crowdfunding by BackerKit! Welcome to the world of Gaia, the continent of Everend, and At The Gates! And now let’s see what waits for us on the other side of the gates …


International Shipping – Collected in the Pledge Manager

One quick note about Shipping before we get into the manuscript previews. 

First up, it's amazingly expensive to ship, especially from Onyx Path's home base in the US. We get that, but there's not much we can do at this time. Onyx Path is in a difficult space where the company is big enough that they're not saving money by fulfilling out of Rich's garage, but small enough that they can't really set up international partners to handle portions of the fulfillment. So we are where we are - for now. 

The best we can do at this point is to plan carefully, advise everyone up front that international shipping will likely be expensive (see our projections on the main page) and only charge what it costs us when the time comes. We’ll be charging for shipping in the Pledge Manager once the books are being printed and we can deal with the actual shipping charges rather than using our best-guesses this far out. If you live outside the US and aren't sure you want the hardcover or other physical items, you can pledge to the PDF tier now and upgrade your pledge in the Pledge Manager once we know the final shipping costs.

DRAFT MANUSCRIPT PREVIEWS - BACKERS ONLY

Remember, thanks to BackerKit magic, these download links are visible to Backers only - you must be logged in and reading this on the website to have access to the manuscript preview links. So, if you're reading this via e-mail, click that "Read The Update" link on the bottom and I'll see you below the title treatment.

WE WANT YOUR FEEDBACK

I'm going to be sharing the manuscript in sections over the next 30 days, Part of the reason for that is to keep focus on one section at a time so that Danielle and the team can gather feedback to help guide the manuscript through the next steps of editing and development. To that end, they've created a special Feedback Form for you to submit your comments after reading each section!


You can submit your Feedback here: AT THE GATES FEEDBACK FORM <link>


Includes Backer-Exclusive Content
user avatar image for James Bell
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PROJECT UPDATE
Wrel
CREATOR
about 24 hours ago

Project Update: Ever want to just burn it all down? 🔥 Meet the Embergut. (Distal)

Embergut Banner


The title of Embergut is given to those who've shamelessly entered a pact with a powerful being from the Plane of Fire.

The being offers a portion of its power, and marks you with a prominent brand in exchange. For many, this mark is kept a secret from the world, especially in the sphere of politics where stooping so low for power is, at its most generous, a point of controversy.

--

Hey there folks, today I'd like to share some details on one of the classes in Distal, and show off some of the unique mechanics it has access to.


Embergut Class Overview

The Embergut class has "warlock" feels with a pyromantic twist, and their abilities convey the volatility of power drawn from the Plane of Fire.

Embergut have access to a handful of spell slots (renamed invocations, in the next alpha update,) that can be recovered during downtime. This is pretty standard fare. However, they can also Bargain for more.

Bargaining for Spells
Once every 24 hours, an Embergut can speak to their pact entity through a telepathic connection -- and they must choose a specific attribute (Str, Dex, Fort, Int, or Wis,) when doing so. They immediately gain a number of extra invocations equal to the attribute they chose. So, if you had 3 Dex, you immediately gain 3 extra invocations.

So, if you're in combat, and really need some extra spell juice -- you can always take the devil's bargain...

But here's the drawback... For the next 24 hours, that stat becomes a -2, as you've effectively sacrificed that part of yourself to your pact entity for them to do -- whatever it is they do with it. Eeeesh.

This is a moment of radical transformation. Your body becomes charred and ashen, and molten rivulets replace your veins. Maybe your Dexterity depletion is represented by sacrificing your arms or legs to the all-devouring furnace.

Maybe your Bargain gets you looking like High Lord Bolvar Fordragon for a bit. (World of Warcraft)


Fortunately, once your Bargain ends (24 hours later,) your attributes return to what they were.

Power and Control
A lot of the Embergut's dynamic is a give and take between stability and chaos, power and control. This is also represented by their use of willpower die, which they lean on far more than other classes in the game.

One of the class signatures you can choose at level 3, is that of the Volatile Embergut. When your pool of willpower die is empty, you can gain a willpower die if you take on the burning condition in exchange. Separately, whenever they're burning, they can "combust" to deal damage in an area around them, at the cost of willpower.

So, set yourself on fire. Get a willpower die. While you're on fire, expend that willpower die to explode! Synergy!

Alternatively, another signature you can choose at level 3 is that of the Herding Embergut, which allows you to summon just a lil guy known as a Brandling. These lil guys act as a (limited time) companion that can bite your enemies, detonate into flames -- or be sacrificed as fuel for one of your other abilities.

There are loads of fun abilities and setups you can take advantage of when playing the Embergut, and the timeless trope of being on the leash of an entity more powerful than yourself leaves a little fuel for the narrative fire.

Let me know what you think about the Embergut, and if you dig these class overviews in the comments section!

Thanks folks!
-Wrel
10 votes • 10 days left
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PROJECT UPDATE
Dias Ex Machina
CREATOR
1 day ago

Project Update: Echoes of Noa 94 Released


Hey everyone!
 
Just want to let you know that our first adventure, Echoes of Noa 94, has been released.

I have sent coupons through the Backerkit system. Please check your downloads page or your email for the information.



Thanks for your patience, and I am happy to report we are already nearly finished with the next two, Madness at the Megalomart (also written by William Miller) and Threshold (written by me).  
 
The latter is undoubtedly going to be unusual in its approach, as I’m pushing it to be more of a narrative artbook with RPG elements rather than a full-on adventure. This is inspired by the TTA books by Stewart Cowley, so I wanted to recreate that aesthetic and theme. Nick Greenwood is coming on board as the solitary artist to accomplish what I hope to be the first of a series of transcendent adventures that can be approached for their artistic value as much as their gameplay value. 
 
So far, of the 65,000 words written, over 44,000 explores the setting through in-universe reports, transcripts, and logs. It is being presented as an archeological account of the extinct human race through the eyes of an alien historian thousands of years in the future. It is meant to mix cosmic horror with space opera, and I found the challenge exciting. So, I hope readers get as much enjoyment reading it as I did writing it. I am almost done with the book, but it may take a while for Nick to complete all the illustrations he wants to offer.

I'll have another update on the physical books very soon.

Chris

 
 
 
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