You’ve done it again! You’ve unlocked two more stretch goals... SINCE YESTERDAY!!
Our jaws are still on the floor.
Take a look at what has been added to your pledges 😍
Every physical pledge will now include a gorgeous fold-out map of Batesian! Plus, all backers (physical and digital) will receive a printable PDF version!
We’ve upgraded all physical Core Rulebooks, Herald’s Guides, and Solo Rulebooks to feature stunning gilded page edges and page ribbons - because your tome deserves to shine.
✨ The Mystery Stretch Goal!
Hundreds of you rolled the Shadow Die, daring to tempt fate - and your bravery paid off. The Mystery Stretch Goal has revealed itself…
🔥 A Two-Part Actual Play with Natural Six! 🔥
If we hit £200K, the incredible cast of Natural Six embark on an adventure in Drakonym with a 2‑episode actual play 🐉🔥
✨ Meet Natural Six!
If you’re not already obsessed, meet the star-studded cast for this two-part series:
Harry McEntire - The Game Master behind Natural Six. Harry is an acclaimed voice and theatre actor known for his roles in The Last Kingdom as Æthelwold, the theatre production Spring Awakening, and voice work in Xenoblade Chronicles 3 and Assassin’s Creed Valhalla!
Ben Starr - Fan‑favorite voice of Clive Rosfield in Final Fantasy XVI. Ben joined Natural Six as a self‑described "enthusiastic novice," and is known for his lean‑in decision‑making - because messy rolls make the best stories
Doug Cockle - A seasoned TTRPG veteran with a reputation for storytelling risk and the voice of Geralt of Rivia in The Witcher game series. Doug brings depth and gravitas to everything he plays.
Aoife Wilson - Former Eurogamer editor and BBC Sounds presenter. Aoife thrives on propelling narrative chaos and isn’t afraid to take story‑driven risks.
Hollie Bennett - Previously part of PlayStation Access and Frontier, Hollie is the spreadsheet-driven powerhouse of the team with a decade of gaming‑industry know-how!
Alex Jordan - A celebrated voice talent whose portfolio spans Cyberpunk 2077 (“Mr. Hands”) to Dragon Age: The Veilguard (Rook). Alex is famously (and delightfully) unpredictable at the table! “I’ve had a second character since episode two.”
👉Back Drakonym now and share the project with your friends! Let’s go dragon riding, Natural 6!
Which Dragons do you think they’d choose? Drop your predictions in the comments 👇
We’ve got some big news from Gen Con—we won THREE Gold ENnie Awards!
🏆 Best Production Values – Mothership Deluxe Set
🏆 Best Supplement – Warden's Operations Manual
🏆 Best Digital Aid or Accessory – Mothership Companion App VTT
We’re absolutely blown away and incredibly grateful. Thank you to everyone who voted and helped make this happen—it means the world to us.
ODC Final Map
Project Status Update
Wages of Sin has officially moved from layout into proofreading. Huge thanks to everyone who sent in feedback—it’s made a big difference. We’re still on track to begin fulfillment in Q3.
Pledge Manager Closing Soon As we head into production, we'll also be closing our Pledge Manager. You'll have until Friday the 15th of August to finalize pre-orders and add-ons. If you’ve been meaning to finalize your order, now’s the time!
If you qualified for the Supply Pod and / or the Early Bird rewards, please note that changing or updating your Backerkit order may cause them to disappear from your order — this is fine! The items are still tied to your account, and once the pledge manager is locked we'll be going over pledges to re-add them to your orders.
👉 Quick reminder: Shipping will be charged later once rates and timelines are finalized.
The ODC has a small wilderness section as well. This thing really is huge.
This year we’re running it from mid-October to mid-November. That’ll be close to the Wages of Sin shipping window, but we feel strongly about keeping this an annual tradition. We've got even more projects lined up than last year, and we'll be revealing the final lineup soon as well as the theme for this year (hint: it's been a dream of ours for years).
We’re also working closely with BackerKit and our fulfillment partners on a potential shipping solution that could be a game-changer. Stay tuned.
As always, if you have questions or need help, email Tyler at [email protected] and he’ll get you sorted.
Thanks again for all your support—we couldn’t do this without you.
Just a quick update to say - we had an awesome time at Gen Con!
It was wonderful seeing so many of you in person and discussing Caverns of Thracia with you.
Our entire team (including customer service and warehouse staff) was out of office last week, and will generally be out this week as well.
Once everyone is back in the office next Monday, we'll start addressing any emails we've received. In the meantime, if you receive our out-of-office message at [email protected], there is no need to panic or re-send your email. Once the team is back in front of the computer they'll start addressing any emails.
Thanks for your patience - and glad to hear all those fun gaming stories at Gen Con!
As of tonight, the PDFs should all be sent! Please note that this process can take up to 48 hours to fully complete. Over the weekend, please keep an eye on your email associated with your Backerkit account! If by Sunday night you have not received your PDFs, please send an email to [email protected]. We will be happy to assist any and all! Another note, please know that you may receive the same PDF more than once. With the SKU system on Backerkit's back end, it is possible some backers overlap on multiple SKUs! Disregard additional or extra PDFs!
If you have not yet filled out Backerkit, no stress! We periodically lock and charge cards to ensure all backers receive the rewards owed. Click here to access a Recovery Link to fill out the survey.
Thank you very much for your patience. The 5e version finished at 260 pages and the Classic version 222 pages. This is considerably larger than the estimates we had pre-project! We always see this as a success. Its predecessor, Dungeons, had the same thing happen. We hope you enjoy all the bonus content added along the way :)
Again, we thank you for all the support. If those PDFs don't arrive by the end of the weekend, please let us know! We will do an update soon once we get word from the printer they are 100% ready to go! Until then, happy adventuring!
As of this morning, physical fulfilment for Blood In The Margins has begun! I spent today building my postage boxes ready for packing and sending out the first batch of orders.
Lucky inspects my work
Orders waiting to be labelled and posted
To make life easier for myself I tend to batch orders together into groups of identical orders and work from the biggest group to the smallest. Today's orders were those containing just Blood In The Margins and The Interview (either with or without the bookplate), and they're now all in the post and en route to backers.
All in all there are somewhere around 400 packages to send out. How many I can get through each day is limited by a number of things, including how many I can physically carry to the Post Office and how many they'll allow me to drop off at a time - it's a small village branch with only a few members of staff and not much space, and while they're largely very good about taking whatever I bring them, sometimes they simply can't accommodate 100 packages at once. My usual process with large fulfilment like this is to chip away at it a little bit every day, and I can usually get through it all in about a week. UK orders should arrive within a day or two of being sent; international orders may take a few weeks.
I'll keep you updated on my progress as I get these sent out. And if for some reason you haven't received your digital rewards yet, please drop and email to [email protected] and I'll get that sorted out for you.
Greetings from Indianapolis! The whole Goodman Games team is either in Indy or on the way to Indy, as we prepare for the amazing event known as Gen Con.
If you're going to Indy, make sure to stop by our booths! Yes, plural. #109, #2519, and our event HQ at the Lucas Oil Stadium. We have so many amazing things to share - including a whole new wave of T-shirts and Yearbook #12.
Meanwhile, the art and graphics team continues to crank out amazing work for Dungeon Denizens 2 and the related books. Doug Kovacs, who just arrived a couple hours ago, took the time to scan a huge stack of paintings right before he left. This is work he's completed over the past couple months. For today's update, it's "all Doug" - here are a whole bunch of his monster illustrations that just landed in our in-box.
In the meantime, the graphics and editorial teams are polishing layouts. We've seen first-pass layouts on several of the titles in this project. We're going back and forth to fix the inevitable typos, drop in finished art, and so on.
Here's that promised "Doug art"...and see you all in Indy!
The Doom Crab
Dragon Spider Wyrmling
Dragon Tortoise
Hirudinean Savage
Observer of Vos
Primordial Hulk
Quantager
Quozling
Rattus Hag
Reflective Watcher
Snallygaster
Splatter
Triassic
Wreckernaut
Zovakian Beast
Zub
Zzring
So now that you've seen all these awesome "Doug images" - Which is your favorite? Tell us in the comments!
Oh, and by the way: look for our banner at Gen Con - and see you in Indy!
As we progress through sampling, procurement and testing and onto manufacturing I wanted to share a look at everything we are making.
The samples in this video are everything that is included in the Cyberpunk Master Set pledge level. Apologies its video'd on my kitchen floor as there is so much in this box that I could not lay it all out anywhere else!
The maps are huge, we're thrilled with how the tokens look and the box is amazing!
We are commencing mass manufacture shortly as we are coming to the end of the procurement phase for materials (which has been a little more complex than usual given the fluctuating demand for materials). Which means we can get all the testing done and get on with printing very soon!
Once I have a completion date I will be able to share ship names and ETAs in warehouses. At time of writing the tariff situation for the US is still 30% but we continue to monitor this closely. Given the uncertainty it is likely I will not know the exact situation on tariffs until the stock clears customs in The US. We will keep you informed with any developments here of course.
But for now here is the fun stuff! The contents of the Cyberpunk Premium Map Collection (the Cyberpunk Master Map Pack).
We are super excited for the next steps, and we cannot wait to get you your rewards! We really hope you love how these maps came out as much as we do!
If you're tempted to upgrade we have not locked orders or charged cards yet so you can still change pledge level and add add-ons in the pledge manager survey.
As always if you have any questions please reach out to us store at lokeltd.co.uk
We interrupt your regularly scheduled timeline and production updates to inform you that the backer preview PDF of the revised Voidheart Symphony is ready for you!
Depending when you see this update, you may already have received an email from Backerkit with a link to the download.
From the very first spread, each part of the game has received attention from our team.
Now, there are some things you should know.
FEEDBACK PLEASE
This is very much a preview PDF. We've edited, proofed, revised, shaken, and inspected this book under UV light but there are always a handful of errors that escape our notice. We are, alas, only human.
We need your help to catch the rest. If you spot any typos, or indeed anything that's confusingly worded, please let us know. We've made a feedback form to make this as easy as we possibly can. You can access it here: https://forms.gle/huAQQGH1sAo6WU1FA
The flow of the investigation has been refined to make sure every vassal you take down feels vibrant, dangerous and exciting.
FEEDBACK WINDOW
We're eager to get this off to the printer, so we can start making books. That means we're going to keep taking feedback until Wednesday 13th August. After that, Mina will start revising the file and we'll move on to production.
BACKERS ONLY
Please don't share this PDF. Mostly because it's a preview, and we'd like to get those last errors sorted before it makes its public debut. If you want to share it with your group because you want to play it together, that's fine.
Vassals have received a tune-up: each one now has a specific Reflex that'll ramp up pressure on the rebels.
OTHER PRODUCT PREVIEWS
We are planning on releasing the quickstart, notebook and GM kit for you to have a look at too. They're still in layout (in the quickstart's case, still in editing). Those will have significantly shorter feedback periods, and if any of them take longer than planned, we might whoosh them straight off to the printer. But for now you should expect to see these in a couple of weeks.
THAT'S ALL!
Chant will be back after the feedback period closes with an update on timings. For now, if you haven't done your surveys please do (you probably won't be able to get the PDF download if you haven't, for a start), and brace yourself for us to start shouting about locking addresses and charging shipping.
Thanks for coming on this ride with us.
Chant & Mina
PS - if you have trouble picking up the files, we'll be checking in right here tomorrow morning to help resolve any issues!