Hi!
Joe Foner here, I live in Southcentral PA, in the same area I grew up. I've been around games most of my life; playing games as a young child, re-writing rules when I got bored, making a game suggestion that prompted my dad's first game design, making my first formal game adaptation, working at my dad's game store (and running games there and at his mini-conventions), designing games in high school and after, and continuing to play all through adulthood. Games are a great tool for connecting people, and a way to exercise the mind, and that's the two biggest things I get out of them. I grew up playing stuff like Dungeons & Dragons, Talisman, Civilization, Junta, Uno, Scrabble, Othello, Boggle, just a wide variety of games.
My goal with crowdfunding is to see if I can do this as more than a hobby. I have at least a dozen designs sitting around, and my plan is to slowly develop or re-develop those games (or ideas), playtest them, and try to get them to a larger audience through get-togethers, conventions, crowdfunding, and other means.
My designs tend to run old-school, with boards, dice, cards, and pawns. I still think there's some value in that way of game design. But the fun will in playtesting them, listening to ideas, troubleshooting, and adjusting them where possible for the present-day player. Or more importantly, to just make them the best games they can be, ones that people enjoy playing. Seeing people having a good time playing my games is the best reward.
Joe Foner here, I live in Southcentral PA, in the same area I grew up. I've been around games most of my life; playing games as a young child, re-writing rules when I got bored, making a game suggestion that prompted my dad's first game design, making my first formal game adaptation, working at my dad's game store (and running games there and at his mini-conventions), designing games in high school and after, and continuing to play all through adulthood. Games are a great tool for connecting people, and a way to exercise the mind, and that's the two biggest things I get out of them. I grew up playing stuff like Dungeons & Dragons, Talisman, Civilization, Junta, Uno, Scrabble, Othello, Boggle, just a wide variety of games.
My goal with crowdfunding is to see if I can do this as more than a hobby. I have at least a dozen designs sitting around, and my plan is to slowly develop or re-develop those games (or ideas), playtest them, and try to get them to a larger audience through get-togethers, conventions, crowdfunding, and other means.
My designs tend to run old-school, with boards, dice, cards, and pawns. I still think there's some value in that way of game design. But the fun will in playtesting them, listening to ideas, troubleshooting, and adjusting them where possible for the present-day player. Or more importantly, to just make them the best games they can be, ones that people enjoy playing. Seeing people having a good time playing my games is the best reward.
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