A role-playing game of psychic revolution in the shadows of the city.
In The Wild Frontier of Venture, you play as a crew of drifters, roaming a rugged, weird world with purpose in mind and gun in hand. On Venture, you can't run away from your problems—but that just means they can't run from you, either.
Ars Magica's deluxe edition with vastly expanded text, new art and graphic design, and luxurious upgrades.
Unknown Worlds is a narrative forward TTRPG designed from the ground up to support creative, cooperative worldbuilding. The Core Book provides the rules and systems while the Field Journals detail wonderous settings across many times, places, and genres.
The Welcome to Night Vale Roleplaying Game is a campaign setting for the Essᴇɴᴄᴇ20 Rᴏʟᴇᴘʟᴀʏɪɴɢ Sʏsᴛᴇᴍ, based on the Welcome to Night Vale podcast.
The Between is a tabletop roleplaying game about monster-hunters in Victorian-era London. It's inspired by the TV show Penny Dreadful, British horror classics, and pulp media. Its rules are based on the award-winning Brindlewood Bay.
The Storypath Ultra Core Manual is the best possible version of the Storypath tabletop roleplaying system, ready to be used for your own tabletop game sessions.
The Aethyrblood Chronicles is a supers and cosmic horror table-top role-playing game.
The conversation continues when Mighty Super Heroes and Astonishing Super Heroes meet and become HEROIC! The official role playing game of the Zenith Comics Universe, HEROIC is a neo-clone of the classic FASERIP system from the 1980s as a more modern rpg.
A tabletop roleplaying game of cosmic conflict across infinite dimensions
Trinity Continuum: Aegis is a game of epic adventure and exploration set in Greece’s Iron Age.
A game about the tragic struggles and defiant triumphs of a group of magical girls resisting an oppressive society. Girl by Moonlight explores the heartbreak of denying who you really are, and the transcendent power of relationships and community.