Highlights
Project Update: Digital Release is HERE!
Grim Merchants is approved by TKG and ready to rock RIGHT NOW! Check the Backers-only section below for some DriveThruRPG links to add Grim Merchants and Androids Unleashed both to your library!
These links might come down once the pledge manager is open and I have other means to distribute files, but for now - enjoy your modules and thank you again for all of your patience! We hope the wait has been worth it!
For Deluxe backers: note that we still plan to ask for your preferred accreditation when we send out surveys. It's just your Backerkit account names listed in the book right now, but rest assured we'll be updating any/all of those names before we go to print!
For No Gods, No Masters crossover backers: we haven't forgotten about you! Digital mission cards are still in the works. Once we are closer to NGNM's release, we'll be able to share more and rest assured you'll have your sweet sweet vendor quests. Hang in there!
The community speaks! Choose the best twelve anomalies to get added to the book. Keep in mind: Polls on BackerKit have a character limit! That means that in the actual book, the anomalies / breaches will likely be a bit longer—expect something closer to a paragraph in length or longer for each entry.
The community speaks! Choose the best twelve breaches to get added to the book. Keep in mind: Polls on BackerKit have a character limit! That means that in the actual book, the anomalies / breaches will likely be a bit longer—expect something closer to a paragraph in length or longer for each entry.
Who killed the Professor? A violent barkeep seeking payment for money owed? An addict waitress in over her head in debt? An ex-business partner with a personal vendetta? A slighted brother sick of living in a shadow? A gang leader whose not against a little murder? Or was it Harton herself and this whole event a crazed plot?
Project Update: FREE MODULE: The Call of the Void + Collaboration Partner: HUNTERS!
Hello everyone!
We're a week away from Mothership Month 25! So it seemed a great time to throw out a nice little freebie module for those that jump in and follow the project. Those that are already following can grab the module straight from this update. Google Drive link below.
The Call of the Void
Can you save the crew? Find the missing Research Reports? Or will you too fall to the call of the Void!
Cross-Collaboration: Hunters
Project Update: End of June Update
We're working on finishing up the layout still, but we'll have final digital PDF soon! Shortly after, we'll be going to print and sending Sunlit Path and the rest of the backer goodies to Tuesday Knight Games, who will be handling all of our shipping, and most other projects' as well.
In the mean time, check out what we have going on here! This is a work in progress, but is mostly complete. The key, with room encounters, and other not immediately player facing information, is on the following spread. This way the Warden can use the map more easily at the table as a player facing tool.
Worne's map rally captured the whole vibe of the temple.
Here's a spread with Joshua's awesome deity art! I had a lot of fun with this one and wanted to do them justice in the layout.
Thanks for walking this Path with Joshua and I! We're really proud of what we've been working on and can't wait to get it to you.
Gratefully,
Ryan
Project Update: Digital Release and Printing
Lets dive right into the latest monthly update (sorry for it being late, work has been crazy busy!)
Digital Release - Zine
I would love to hear what happens when you run it and how your table experiences the module. I also would be really interested to hear what you use for 'The Song' in the end, it would be really cool to throw together a Spotify playlist of everyone's main song.
Cocktail Menu
Printing
Module - Printing already started.
T-Shirt - Production already started.
Patches - Waiting on some last logistics information, expecting production to start either this week or next.
Cocktail Menu Trifold - Test Print will arrive next week and then I will start the printing process as long as there are no issues.
That's it from us this month!
15+ projects backed in 2024
15+ projects backed in 2025
Project Update: June! Just!
Long time no speak. To be honest the past couple of months have flown by in Hippocrene land. It's been really cool seeing the first batch of MM25 modules come through on the pledge manager, there's a ton of good stuff there!
So where are we at with Hippocrene?
TL:DR a bit behind with writing, aiming to get pdfs released in late July or early August, and shipping everything to TKG in August.
Writing
To be honest the writing is the only hold up on the module, and that's my bit, unfortunately. I'm still working on some bits as we speak, but the main portion is over with Chris Airiau's queue for editing now and the remaining chunk will be with him soon. The size and scope of this zine—a sandbox setting and 4 modules that intertwine—has been quite a step up from my first module (The Dose Makes The Poison, now available at Iglootree and soon in the TKG store) and I want it to be the best it can be.
Layout
While I get the writing to a place I'm happy with, my main goal has been to keep everything else moving. I've been working with Lone Archivist on the layout, which is in a good place and we'll be going into final layout in July once the edit pass is done.
Artwork
I've also commissioned some additional spot artwork and a hero city scape image from Luke Oram (who nabbed the Grand Jury prize at the Triptech jam recently with his Seven Stars Remembered module, check it out). I think his style compliments what we've already got from Malachi Ward and which I'm excited to see what he comes up with. I'm also working with Luke on my next project (more to come on that very soon, very excited about that...).
Web App
I've been working with a developer pal on the web app to accompany the Hippocrene module The New Sound. This module serves as a 'way in' for players to get access to Malvolio, and is a fetch quest to locate four cassette tapes that are spread out across the Dream. The app will have a boombox and an interface when you drag cassettes onto the boombox to play, building up more of a track the more cassettes you find. Is this an essential item for game play? No! Is it fun as fuck? Yes! we've got a working prototype and will be finishing this off soon once I get a suitably mind bending club track on the go.
Rimwise Wanderer zine
Lone Archivist has created a design template for this zine and I'm currently adding my entries to this in Indesign. Since this is mainly a big list of interesting locations, writing into layout seems the quickest way to get this into a workable doc that I can then hand back over to Lone for final tweaking. Think this will be a fun one!
Sticker bundles
I've been putting stickers into little cellophane envelopes in batches of 10 for about two weeks now, and am currently about half way through bundling up the 300 or so needed for the campaign. Here's this morning's batch:
That's about all for now, I'm hoping to give you another update very soon with more cool stuff!
Cheers
Andrew
Project Update: Progress Update - A Horror Given Form!
It's been a busy month since our last update but lots has been happening at our end and we're very excited to show off some things that have been lurking in the shadows of the Dream...
Hardened by the brutality of the Choke and seizing upon Hygeia Interplanetary as a rare lifeline out of oxygen-debt, Gamma-12's injuries are just one of the many things trapping her in the depths of the Slip. As time begins to run out, her chances of survival slim by the moment...
The first of the miniatures included in the Squeaky Clean pledge level, Gamma-12 is a Doptowner on a provisional work allowance under the reigns of Hygeia Interplanetary...
However, this isn't just a display file to show off!
Gamma-12 is our first model to be sent to print and the others are rapidly on her heels. From the broken piping keeping her upright on her injured leg to the weathered and damaged attire barely providing any protection, anyone can see that Gamma has been through the proverbial wars.
However, she's not alone in her escape to the real world. In fact, something grim and horrible has chased shortly after...
A stinking encrusted mass of effluvia and grease compacted into a raging territorial thing, eager to destroy and willing to crush anything intruding into its foul sub-habitat domain...
Featured in the Cleaning Crew mini-adventure 'Slip Hazard', the Fatberg is a gruesome byproduct of years of maintenance mismanagement and various systemic leaks, all leading to a gruesome gloopy end:
Much like Gamma-12 this rocky-surfaced, gelatinous-cored abomination has reached the physical printing stage, pursuing the unfortunate crewmembers of Slip Hazard into reality.
Leaking unknown but assuredly unknown fluids and opening a toothless yet grotesque maw, the Fatberg lurches around the Slip near mindlessly, posing a danger to anything that breathes.
Whilst the Fatberg is the centrepiece of this set it is by no means the only horror. Stay tuned for another update very soon that will give you a glimpse into the other models set to accompany this massive mound of muck!
Thanks,
Chris & Ed
15+ projects backed in 2024
15+ projects backed in 2025
Project Update: [0012] Digital Fulfillment! Also, we are looking for projects to add to our charity bundle!
I'm so happy to inform you all that every piece content is finally done! Last night I was going through exporting to send to the printers, once that's sent to them, I'll go ahead and do hyperlinking and triple check everything, as soon as that's done, I'll send those files over to TKG and they'll get those to you.
When? Either this or next week
Charity Bundle!
Everyone is helping from their trenches and TTRPG and indie production is mine, this is why I'm rallying up creators for the Venezuelan Earthquake Relief Bundle
Anything goes! Games, TTRPGs, art, assets, comics, all digital creations are welcome.
100% will go to charity, I'm contacting Cáritas Venezuela to be our charity of choice, as itch offers the option to link them to the campaign so that they get 100% of the proceeds (after fees)
I've organized this jam to gather projects that are interested in joining the bundle
https://itch.io/jam/venezuela-earthquake-relief-bundle-creator-jam over 260 projects have already joined! The response from the TTRPG community has been incredible! Both english and spanish content
It has a FAQ and community for anyone that has any questions, I'm also updating the status of our charity of choice.
Feel free to share it around
Thank you!