Everything in the other bundles, at an even bigger discount. worth a total of £218 ($285), meaning you save £68 (31%):
🐺 Bite Marks, the game of werewolf pack dynamics by Becky Annison.
220-page A5 litho-printed hardcover TTRPG book (and PDF) with gorgeous illustrations by Vincent Sammy
Simple 2d6 based mechanics
7 werewolf playbooks from the Howl to the Enforcer
Build your Pack Pool through emotional scenes then unleash the pack in action!
🐺Also includes the PDF expansion Bite Harder, including two new playbooks and new moves for the Howl
🚀 Last Fleet by Josh Fox, the game of space battles, intrigue and drama on the last surviving fleet in the universe.
250-page litho-printed hardcover TTRPG book with gorgeous colour illustrations by Vincentius Matthew and Anna Molla (plus PDF version)
Simple 2d6-based system (powered by the apocalypse)
12 unique playbooks: play headstrong pilots, determined marines, treacherous politicians and more
Fight the alien Corax as they pursue your fleet from without and infiltrate it from within
Includes two campaign frames and two quickstart scenarios
🚀Also includes the short PDF expansion Desperate Measures, with a further quickstart scenario and prompts for planets and space stations to use in your campaign
Lovecraftesque, by Josh Fox and Becky Annison, the GMless tabletop game that creates a compelling cosmic horror tale in a single session of play. 🪼 Lovecraftesque core game - boxed set containing 2 rulebooks, 172 cards, board and notepads, and cool hidden blacklight art (with blacklight flashlight included). 🪼 Citadels of shadow expansion - 4 extra scenarios for Lovecraftesque 🪼 Echoes of the past expansion - 4 extra scenarios for Lovecraftesque 🪼 Waves of darkness expansion - 4 extra scenarios for Lovecraftesque 🪼 PDF and Roll20 VTT versions of all the above 🪼 Lovecraftesque Dark Legacy PDF scenario
NOTE: SHIPPING WILL BE CHARGED AFTER THE CAMPAIGN HAS CLOSED, THROUGH BACKERKIT PLEDGE MANAGER. WE WILL FULFIL ORDERS USING EXISTING STOCK AND, FOR CUSTOMERS WHO COMPLETE PLEDGE MANAGER PROMPTLY, AIM TO COMMENCE SHIPPING IMMEDIATELY. HOWEVER WE CANNOT GUARANTEE ORDERS WILL ARRIVE BEFORE CHRISTMAS.
Bite Marks
Maybe you were born this way, and raised as a wild creature. Maybe something bit you and you woke up with an itch at the base of your spine. Maybe your Change came on unexpected and violent, and you had to run away from home. Whatever the reason, whatever joy or trauma: you are home now. You are in the Pack.
This is a game about being a werewolf, in a Pack. The Pack is a deeply intimate and close family; like a family, sometimes it is full of love and happiness and sometimes it is brutal and dysfunctional. But love it or hate it, you can’t ignore it – it will shape you. Fearless Alpha, dedicated foot soldier, pacifist scholar or rebellious cub – your relationship with the Pack is the cornerstone of who and what you are.
The pack pick up a scent
In Bite Marks you’ll uncover the story of the Pack, exploring the relationships between Packmates, drawing out their loves, rivalries and betrayals. What are the cracks that could shatter the Pack and drown you in hate, and how much stress can those pressure points take before they explode?
Outside the Pack is a threatening world of violence waiting to rain down upon you: werewolf hunters, rival Packs – even a human with a smartphone and an instagram account could all mean a bloody end for you. The Pack will face powerful threats, forcing the Packmates to choose where they fight and die; the cycle of fractures which threaten to destroy the Pack and the inescapable pull of the Pack-family dynamic is the core of the game.
This is a game about struggling with the beast inside, deciding when you will fight, protect, murder, or mutilate – whether you do these things because you love the feral life or as a sacrifice to save the family you are bound to. What does it feel like to be a part of that family?
The Howl performs a ritual
Wreck This Deck
My name is Jackie Farley, my True Name is Jax and I’m a Deck Runner.
If you are reading this then I guess you want to run a Deck too. I can tell you what I know, give you a head start and maybe keep your soul intact. I don’t know everything. But better you learn it from me and not some corporate-branded social account, that’ll just get you killed.
Wreck This Deck is a dark urban fantasy game of solo journaling, demon summoning and deck crafting. Summon and bind demons into your Demon Deck, defacing the cards as you go. Demon summoning is dangerous and you’re bound to get into some sticky situations as you play but it’s nothing you can’t handle – right?
Sample wrecked cards from the author's deck
In Wreck This Deck you will:
Delve into dark knowledge and live life on the edge as a demon-summoning deck runner.
Bind demons into your haunted deck, wielding their strength for yourself.
Modify playing cards, creating a personalized deck spattered with paint, blood and sigils.
Unleash the power of your demon deck to fight corporations, right injustice and protect your community.
Handmade lino-printed art from the book
Last Fleet
The last of humanity are fleeing across space, pursued by the implacable inhuman adversary that destroyed their civilisation. They’re outnumbered and outgunned. Supplies are running low. The actions of a brave few could be all that stands between humanity and extinction.
Welcome to the Last Fleet.
Marines fight off a boarding party of the alien Corax
Last Fleet is a PBTA tabletop roleplaying game where you play brave pilots, officers, engineers, politicians and journalists struggling to hold the human race – and themselves – together under unbelievable pressure. The game focuses on action, intrigue and drama in this high-stakes situation. You’ll fight space battles, search for enemy infiltrators, tackle supply shortages and navigate faction politics. You’ll strive against your own self-doubt and sometimes crack under the stress.
The game provides support to create your own evocative setting, or you can play out of the box as the survivors of the Interplanetary Commonwealth. This fractious alliance of planets was wiped out by the Corax – an extradimensional fungus network that dwells in the tenebrium, the same medium that FTL ships travel through. The Corax attack through spatial rifts, launching spore ships to harry the fleet. Victims are paralysed and have their genetic and neural patterns harvested: everything you know, the Corax now know. And worse, your former friends may see you again, reincarnated as a Corax avatar.
Last Fleet: Desperate Measures
Desperate Measures is a short supplement for Last Fleet which combines a quick-play scenario with a pack of planets, ships and other bits that you can drop into your campaign.
The scenario is written with convention/one-shot play in mind, but could easily be used to kick off a campaign, and with some light customisation could be introduced during an existing campaign.
What remains of the human fleet
Flotsam: Adrift Amongst the Stars
Flotsam: Adrift Amongst the Stars is a roleplaying game about outcasts, renegades and misfits living in the belly of a space station, in the shadow of a more prosperous society. You play through their everyday lives, interpersonal relationships and small-scale drama in the Below, a dangerous world where poverty, social strife and gang conflict sit side-by-side with alien technology and supernatural weirdness.
Imagine the Belters of the Expanse watching as Earth and Mars shape their lives, the civilians in Battlestar Galactica living with the decisions made by the military and the folk of Downbelow in Babylon 5, abandoned to destitution and squalor by those who built the station. This game is about characters like that.
A heated negotiation between rival gangs.
The game is GMless and diceless, with rules that point your characters at each other and bring their relationships into sharp focus. They help you create a rich setting, flawed characters, and charged relationships which develop over time. You’ll watch your characters evolve and change before your eyes. It’s really cool.
FLOTSAMIS A GAME FOR 3-5 PEOPLE AND TAKES 3-4 HOURS TO PLAY.
Worshippers at a shrine, watched over by the spirit of their deity
Lovecraftesque
We are going to tell a story together. The story of a lone individual stumbling upon clues to a terrible evil. At first they dismiss it, but piece by piece a picture emerges, until suddenly it becomes impossible to deny. They plunge into shadow, they recoil in horror, but it is already too late. The horrifying truth is laid bare and they are consumed by darkness.
Lovecraftesque is a GMless tabletop game that creates a compelling cosmic horror tale in a single session of play. You tell the story of a lone Witness at the mercy of strange and terrifying events. The game creates a slow-building mystery, culminating in a climactic scene of worldview-destroying horror.
You create your own monsters and mystery that feel like something out of Lovecraft’s notebook.
All the players contribute clues to surprise and creep each other out.
The rules ensure that the story flows seamlessly, as if an invisible GM were guiding it.
There won’t be any Mi-Go or Deep Ones: you’ll get a completely fresh take on the genre.
LOVECRAFTESQUEIS A TTRPG FOR 1-5 PEOPLE AND TAKES 2-3 HOURS TO PLAY.
Contents of the core box
The print Lovecraftesque core box includes:
44-page Lovecraftesque rulebook and 36-page extras book, both with hidden blacklight art throughout
The illustrated game board with Story Track and hidden blacklight art
Story Token and Active Player Token
Blacklight flashlight (AA batteries not included)
The Core Deck of 92 Location Cards, Character Cards, Mystery Cards, Rule Cards, Role Cards and Story Cards
Six scenarios consisting of 80 additional Location Cards, Character Cards and Mystery Cards, including:
A place in the country by Lynne Hardy - exploring the dark history of a dilapidated mansion
Echoes of Vulcan by Darla Burrow - ancient horrors engulf Roman Pompeii
Ex Nihilo by Josh Fox - scientists discover what happens when physics breaks down in the heart of a singularity
Mr Giggles comes to dinner by Misha Bushyager - what if your kid's imaginary friend was all too real?
On Ilkla Moor Bah'tat by Becky Annison - a WWII evacuee discovers the horrors of the North of England
The Chicxulub horrors by Santiago Villa - weird art and ancient secrets in the Yucatán
The Roll20 VTT version of the game is also included, making online play a breeze.
The Roll20 VTT in action
The Citadels Of Shadow expansion focuses on those who rule and those who struggle against them, with these four scenarios:
The hidden cabinet, by Helen Gould - eldritch secrets in London's political heart
The sea hungers, by Thomas Manuel - watery terror in colonial Bombay
We serve and protect, by Kenneth Hite - horror and violence as the cops police protests in 1970s America
Wolfshead, by Josh Fox - a hapless cutpurse encounters ancient horror in 13th century England
Shine the blacklight flashlight (included) to reveal hidden art
The Echoes of the past expansion explores lost histories and the shadowy past, with these four scenarios:
A witch's love, by Michele Gelli - archaeologists dig up the remains of a renaissance era political leader, alchemist and witch
Nothingness has a thousand endings, by Bryan Thao Worra - horror in a Southeast Asian refugee community
The copycat canal murders, by Becky Annison - a cold case of ritual murders spanning a century on the foggy canal-banks of England
The outer gods by Nick Bate - far future space horror as the reality-rending liveship Monette salvages the lost generation ship Yog-Sothoth
Nightmares become real
The Waves Of Darkness expansion plunges into the cold, briny waters of oceans near and far, with these four scenarios:
Atlantis swallowed by Becky Annison - in ancient Atlantis, an advanced civilization is decaying and dark things seep in through the cracks
Blow ye winds by Sasha Sienna And Jonathan Sims - horror on board a 19th century whaling ship
The siren's caw by W.H. Arthur - what strange forces call in the english seaside resort of Brighton?
Through the waters, darkly by Josh Fox - horrifying discoveries beneath the waters in the deepest place on Earth
Explore sunken ruins
Lovecraftesque: Dark Legacy is a Lovecraftesque "epic" scenario for up to four tables of 3-5 players each and 1-2 facilitators. It is 19th century Europe and you have received a summons to the reading of the last will and testament of one Ezra Lisanthium. You find yourself in receipt of a substantial estate, including land and property, together with a strange artifact which is included in the bequest. Perhaps you will discover more when you arrive at your new home.