Latest from the Creator
Brother Ming Games
11 days ago
Pond Monthly Update #3 (More GenCon Tickets added!)
POND is now available for late pledge preorders! For those of you coming to Gen Con, since they were previously sold out, I've added 2 more tickets to all POND Demos at Ge...
10
0
9
Brother Ming Games
about 1 month ago
Pond Monthly Update #2
Hello POND lovers~ Posting this update a week late unfortunately as the last few weeks has been back to back conventions for me and I just returned from a very successful ...
8
0
5
Brother Ming Games
2 months ago
Come demo POND at GenCon!
If you are attending GenCon, I will be hosting ticketed events for all of my games in the event hall! I unfortunately do not have my own booth but if you are interested in de...
4
0
0
Brother Ming Games
3 months ago
Pond Monthly Update #1
It's been a month since POND funded and we are making some slow but steady progress! A nicer physical prototype was printed which will be sent off to a professional board ...
7
0
6
Brother Ming Games
4 months ago
POND IS FUNDED! What next?
WE DID IT!!! Pond is fully funded, so what's next? First, I think its important to address the elephant in the room: The Gaslighter-in-Chief's new insane tariffs. There i...
16
2
16
Brother Ming Games
4 months ago
$100K REACHED W/ 24 HOURS LEFT! THIS🎵 FROG🎵 IS🎵 ON🎵 FIREEEEEE! [Guest Reveal #10]
The final guest artist reveal is from a FROG expert: chibigreen! THIS🎵 FROG🎵 IS🎵 ON🎵 FIREEEEEE! Now the song is stuck in your head *evil laughs* Get this Fire Frog card a...
10
0
9
 
PROJECT UPDATE
Brother Ming Games
CREATOR
4 months ago

Project Update: POND IS FUNDED! What next?



WE DID IT!!!

Pond is fully funded, so what's next?

First, I think its important to address the elephant in the room: The Gaslighter-in-Chief's new insane tariffs.

There is a LOT to say about these tariffs, but people much smarter than I am have already written about them, so I'll link to some of the best articles so far on the matter:

For now, I, Brother Ming Games, is taking a wait and see approach. I currently have a small project mid manufacturing that will be ready to leave China in 2 months. If the Tariffs are still in effect by then, I'll just have to eat those costs.

I am hoping POND will be ready to leave China between 8 to 12 months from now.
However if 54% Tariffs are still in effect by then, then I will be doing the following:
  • Shipping costs for US customers will be increasing a bit from $12 -> $18.
  • A new sticker pack will be available as an add on for anyone who wants to contribute some additional support.

How Tariffs and AI art trends has me feeling (screencap from Totoro)


Ok depressing news out of the way, what's next for POND?

First, thank you so much to everyone who participated in the first playtesting program! We got a LOT of valuable feedback and playtesting data from it.

I will be added 3 and 4 player modes to Tabletop Simulator and Screentop by the end of the month and opening up a second round of the playtesting program for people who still want to earn a free shirt to participate!

The pledge manager for POND will also be opened by the end of the month. This will let you confirm your cart items, pick your designs and sizes for t shirts, or adjust your pledge levels. Shipping and taxes will be not included however. When the project is closer to fulfillment (Sometime between 8 and 12 months from now), the pledge manager will be sent out again to everyone to re-confirm their shipping address and shipping fees and taxes will be added then.

Finally, the artist of POND is currently under the weather, and therefore we weren't able to get the enamel pin designed for ya'll mid campaign. That said, she is releasing two new friends to her collection of plushies TODAY so if you want to cheer her up, go adopt her adorable new friends!!! 


Road to Production for POND

Currently we still have some assets that needs to be finished before POND can go into production, plus I want to do a lot more playtesting, so here is our road map for the next 2 months:
  • Create custom icons for dice and resources (they're all royalty free icons right now)
  • Add custom art for the long fwooog cards for each faction
  • Create the art for the card shop playmat
  • Create a blind test ready rulebook and physical prototype

If everything proceeds smoothly, I am hoping to have polished prototypes ready to show off at Gen Con (I do not have a booth, I'll just be doing ticketed event demos).

I'll be posting monthly updates around the 5th of each month to keep you all up to date~

Thank you all so much for your support. POND received alot more support than I had originally estimated, having even more backers than my first game Re;ACT, despite a HUGE pivot in theme, though for people who have played both, I think you'll still feel my design philosophies of high player interaction with asymmetric gameplay across both games.

user avatar image for Brother Ming Games
16
Share

Share

Twitter

Bluesky

Facebook

Copy Link

Edit
PROJECT UPDATE
Brother Ming Games
CREATOR
11 days ago

Project Update: Pond Monthly Update #3 (More GenCon Tickets added!)



POND is now available for late pledge preorders!

For those of you coming to Gen Con, since they were previously sold out, I've added 2 more tickets to all POND Demos at Gen Con!

That said, even if you don't sign up for a demo, come find me at the purple demo tables in Hall B (there'll be a tall POND banner) and show me your pledge or pre-order of POND to get a convention exclusive promo card, the Ming Dynasty Frog! (Get it, cuz my name is Ming?) (Ask me about this card's nickname if you see me.)

I'll be bringing this same promo card to conventions in the future so if you can't get it this GenCon, you'll still have a chance to get it for free at Origins Game Fair and Gen Con next year!



As for updates, this month has been another busy month for myself and PondHQ! I exhibited at Dokomi in Germany, Origins in Columbus OH, and finally Anime Expo in Los Angeles CA!

Despite all of that traveling, alot of playtesting and development was done with the help of Game Weaver Games~

We are changing quite a few things from the current Tabletop Simulator version, which will be seen at Gen Con and will be uploaded to TTS shortly before Gen Con.

  • Megaphones are being removed

Players will now just get 1 March and 1 Attack each turn by default. Megaphones were adding too much overhead but didn't really create a lot of rewarding decision making, while making cards that gave megaphones too powerful. 

  • Starting decks are being changed
    • Before: 7 faction frogs, 2 frog with a knife, and 1 long fwooog 
    • Now: 5 faction frogs, 1 faction long fwooog, 2 frog with a knife, 2 frog with a net
      • Frog with a net now says: Gain 1 Berry, 1 March or 1 Attack this turn.
      • Frog with a knife now says :  Deploy 1 Frog. Gain 1 March or 1 Attack this turn.

We're changing the starting decks to have some more variety. Because megaphones were so important, frog with knives were basically all players needed to win. We're giving players 2 more starting cards that give you an march or attack to make movement and attacking more consistent throughout the game.

Long Fwooogs are now unique to each faction! HOW CUTE~! They'll have the same effect as before but now feature a small kicker ability unique to that faction that rewards playing into that faction's unique strengths (for example, attacking multiple times in a turn with Cowboy frogs)

Unique Long Fwooog cards for each of the 4 factions!


  • Crowns are being removed

Instead the game ending trigger will simply be when the total supply of VP tokens run out. VP will not be a counter that goes up, but rather a total limited amount shared by all players. Crowns as a game ending mechanic was skewing how important the fountain (middle pond) was, especially because taking the fountain from another player is costly and essentially requires one player to pay that cost while all the other players benefit from the fountain holder being removed. The fountain and attacking Long Frogs now just rewards an extra VP, which still make them valuable, but not nearly as significant.

  • Recruiting Heroes will now use hibernated frogs

Hibernated frogs will no longer be worth extra VP. Instead, you'll want to hibernate frogs in order to eventually awaken them as HEROES! This will let hero frogs come into play a bit more naturally and won't feel as much like a "win more" button.

Speaking of Heroes, each of the factions have their own EPIC version that will be recruitable as a hero ONLY by that faction, deepening the asymmetry!

EPIC hero frogs for each of the 4 factions!


Thank you for your continued paitience as I, PondHQ, and Gamesweaver continue to work through POND while also trying our best to survive convention season.

The next 2 months are still filled with conventions so progress will continue to be slow, but I do still believe we'll be able to go to print by the end of the year!

- Ming
user avatar image for Brother Ming Games
9
Share

Share

Twitter

Bluesky

Facebook

Copy Link

Edit
Brother Ming Games
CREATOR
11 days ago
74 votes • Final results
0
Share

Share

Twitter

Bluesky

Facebook

Copy Link

Edit
PROJECT UPDATE
Brother Ming Games
CREATOR
about 1 month ago

Project Update: Pond Monthly Update #2

Happy birthday to me~ (Just turned another year older last week...)


Hello POND lovers~

Posting this update a week late unfortunately as the last few weeks has been back to back conventions for me and I just returned from a very successful Dokomi convention in Germany! PondHQ (the artist) and I (Brother Ming Games) are both active convention exhibitors at anime conventions traveling around to peddle our wares, and the summer months are the most intense in terms of conventions, so our progress on POND itself was slow this month.

However we have a couple of great wins! First, all of the game's iconography is done! So instead of the temporary icons taken from free to use databases, we now have our own font icons~



Look how good they are in action:



POND will be at GEN CON this year!


Although I will not have a booth (3rd year applying and being rejected sadly) I will be hosting ticketed event demos of all of my games!

Check out this banner design that'll make our demo events easy to find over in Hall 2 in the purple tables section!

Several of my events have already sold out so if you're interested demoing, grab your ticket here now!



You can also try out the latest version of POND over on Table Top Simulator for free! Make sure to leave us a thumbs up if you like it~



4 player mode is currently being polished and I'm hoping to have it available on TTS by next month~

Thank you all for reading and I'll see you all again next month!

user avatar image for Brother Ming Games
5
Share

Share

Twitter

Bluesky

Facebook

Copy Link

Edit
PROJECT UPDATE
Brother Ming Games
CREATOR
2 months ago

Project Update: Come demo POND at GenCon!

If you are attending GenCon, I will be hosting ticketed events for all of my games in the event hall! I unfortunately do not have my own booth but if you are interested in demoing POND, Re;ACT, or my next upcoming game Re;MATCH, event tickets are available now!


Re;MATCH was named the BEST game of Pax East by Paste Magazine!


There will be some sweet swag for those of you who sit down and play through a ticketed event demo of any of my games like my pinny arcade pins, hand fans, and frog stickers!

Browse available demo events for Gen Con here!

0
Share

Share

Twitter

Bluesky

Facebook

Copy Link

Edit