Brother Ming Games
CREATOR
13 days ago

Project Update: POND IS FUNDED! What next?



WE DID IT!!!

Pond is fully funded, so what's next?

First, I think its important to address the elephant in the room: The Gaslighter-in-Chief's new insane tariffs.

There is a LOT to say about these tariffs, but people much smarter than I am have already written about them, so I'll link to some of the best articles so far on the matter:

For now, I, Brother Ming Games, is taking a wait and see approach. I currently have a small project mid manufacturing that will be ready to leave China in 2 months. If the Tariffs are still in effect by then, I'll just have to eat those costs.

I am hoping POND will be ready to leave China between 8 to 12 months from now.
However if 54% Tariffs are still in effect by then, then I will be doing the following:
  • Shipping costs for US customers will be increasing a bit from $12 -> $18.
  • A new sticker pack will be available as an add on for anyone who wants to contribute some additional support.

How Tariffs and AI art trends has me feeling (screencap from Totoro)


Ok depressing news out of the way, what's next for POND?

First, thank you so much to everyone who participated in the first playtesting program! We got a LOT of valuable feedback and playtesting data from it.

I will be added 3 and 4 player modes to Tabletop Simulator and Screentop by the end of the month and opening up a second round of the playtesting program for people who still want to earn a free shirt to participate!

The pledge manager for POND will also be opened by the end of the month. This will let you confirm your cart items, pick your designs and sizes for t shirts, or adjust your pledge levels. Shipping and taxes will be not included however. When the project is closer to fulfillment (Sometime between 8 and 12 months from now), the pledge manager will be sent out again to everyone to re-confirm their shipping address and shipping fees and taxes will be added then.

Finally, the artist of POND is currently under the weather, and therefore we weren't able to get the enamel pin designed for ya'll mid campaign. That said, she is releasing two new friends to her collection of plushies TODAY so if you want to cheer her up, go adopt her adorable new friends!!! 


Road to Production for POND

Currently we still have some assets that needs to be finished before POND can go into production, plus I want to do a lot more playtesting, so here is our road map for the next 2 months:
  • Create custom icons for dice and resources (they're all royalty free icons right now)
  • Add custom art for the long fwooog cards for each faction
  • Create the art for the card shop playmat
  • Create a blind test ready rulebook and physical prototype

If everything proceeds smoothly, I am hoping to have polished prototypes ready to show off at Gen Con (I do not have a booth, I'll just be doing ticketed event demos).

I'll be posting monthly updates around the 5th of each month to keep you all up to date~

Thank you all so much for your support. POND received alot more support than I had originally estimated, having even more backers than my first game Re;ACT, despite a HUGE pivot in theme, though for people who have played both, I think you'll still feel my design philosophies of high player interaction with asymmetric gameplay across both games.

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