Project Update: Zhenya's Wonder Tales and the Tariffs
Hello everyone!
It's been a month since our last update, and in that time we've finalized our print files and started putting together the pledge manager for you. At the time, I said that the U.S. tariffs were going to make things more challenging for us but that we were prepared for such a contingency.
Well in that moment the tariffs in place for China were 20%, only ten percent more than we were expecting when we started. That was something we could handle. Now with the tariffs at 145%, we're no longer able to simply absorb those costs.
Obviously we still plan to deliver Zhenya's Wonder Tales to all of you who supported us, but we hope you'll understand that it may take a bit more time.
We're currently talking to our Chinese printing partners about options, including simply printing the game and letting it wait in their warehouse until conditions are more favorable to ship it to the U.S.
We're also looking into alternative printing options in Europe, where the printing cost will undoubtedly be higher, but the tariffs will, hopefully, be lower.
As you can imagine, this is frustrating for us, and for all of our peers in game publishing. What we want most in the world is to make weird games and put them in your hands. We'll do our best to make that happen as quickly as possible!
Cheers,
- Steve and the BPG team
It's been a month since our last update, and in that time we've finalized our print files and started putting together the pledge manager for you. At the time, I said that the U.S. tariffs were going to make things more challenging for us but that we were prepared for such a contingency.
Well in that moment the tariffs in place for China were 20%, only ten percent more than we were expecting when we started. That was something we could handle. Now with the tariffs at 145%, we're no longer able to simply absorb those costs.
Obviously we still plan to deliver Zhenya's Wonder Tales to all of you who supported us, but we hope you'll understand that it may take a bit more time.
We're currently talking to our Chinese printing partners about options, including simply printing the game and letting it wait in their warehouse until conditions are more favorable to ship it to the U.S.
We're also looking into alternative printing options in Europe, where the printing cost will undoubtedly be higher, but the tariffs will, hopefully, be lower.
As you can imagine, this is frustrating for us, and for all of our peers in game publishing. What we want most in the world is to make weird games and put them in your hands. We'll do our best to make that happen as quickly as possible!
Cheers,
- Steve and the BPG team
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