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Cezar Capacle
about 5 hours ago
Only Three Days Left — A Lot of Good News!!
Greetings, everyone! We’re nearing the end of the campaign, and I come bearing a lot of very good news. Honestly, this campaign surpassed all my wildest dreams. We blasted ...
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Cezar Capacle
5 days ago
We have a winner!
Greetings, folks! In the last update, I asked you to vote for the next table to include in the zine. First of all, thank you. The participation, the comments, the suggestion...
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Cezar Capacle
12 days ago
Help me choose the next tables! 🗳️🎲
Greetings, folks! As promised in the last update, since we reached the stretch goal, the zine is getting more tables. And if you’re a backer, you get to vote on which ones m...
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Cezar Capacle
19 days ago
Grab the one-page version of Triple-O here!
Morning, folks! Just a quick update today. The campaign continues to do incredibly well, and I’m already collecting and organizing your suggestions for new tables. I’ll be...
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Cezar Capacle
21 days ago
Funded in 25 minutes! Stretch goals reached!?!! (And I want to hear your ideas)
Oh wow.  Good morning, everyone. I’m honestly a bit lost for words here. The campaign launch went far beyond anything I expected. We hit the funding goal in less than half ...
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Cezar Capacle
23 days ago
LIVESTREAM upcoming! Let's GM together! 🎲
Hello folks! We’re about 30 hours away from the launch of the Triple-O campaign, and I wanted to share a quick update: Let’s GM together — LIVE! I’ve scheduled a livestrea...
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PROJECT UPDATE
Cezar Capacle
CREATOR
team badge icon
about 5 hours ago

Project Update: Only Three Days Left — A Lot of Good News!!

Greetings, everyone!

We’re nearing the end of the campaign, and I come bearing a lot of very good news.

Honestly, this campaign surpassed all my wildest dreams. We blasted through the original goal and both stretch goals so quickly that I barely had time to process what was happening. Now that I’ve had a moment to breathe and look at the project more calmly, I’ve figured out how to reward your support while keeping the scope contained and the production timeline intact.

And I’m happy to say: we’re getting more.

1. More Tables

I mocked up the full layout of the zine to get a realistic sense of page count, spacing, readability, and room for art. Goood news: I can safely include more tables!

The second most-voted option in the poll — Downtime / Campfire — is officially in!

And… I might even be able to squeeze in a third one without sacrificing readability or layout quality. I want this to remain clean, pleasant to skim, and something I’m proud to put out into the world.

2. Inside Covers = More Space

The inside covers are printable as well, which means more usable space.

I’m considering:

  • A quick reference / cheat sheet for the Triple-O core procedure on one side
  • An additional Spark table on the other

Or perhaps something slightly different. One idea I had was a table of short in-character one-liners or prompts. Phrases your characters might say in tense or reflective moments.

I’d love your thoughts on this. If you have ideas for what would make great use of that space, let me know.


3. Upgraded Cover

The physical zine will now feature spot UV on the title.

This upgrade is included for all physical backers at no extra cost. It adds a subtle, tactile shine to the title, and it looks fantastic. As an example, check out Random Realities in print to see the effect—and yes, that one is also available as an add-on or in a bundle.



4. A Free Bookmark (Digital for Everyone)

All backers will receive a free printable bookmark featuring:

  • A summary of the Triple-O Check
  • An exclusive D66 “Approaches” table (adverbs describing how a character approaches a situation)



A small, practical extra to keep inside your book.

And now, for one final stretch:

Final Stretch Goal — €18,000

If we reach €18,000, all physical backers will also receive the bookmark in physical format, included with their pledge! Pretty cool, right?

We’re close.

I really wanted to give you meaningful extras for everything we accomplished together so far, without bloating the project or pushing timelines.

I’m fully at work making this zine the best it can be.

If you’ve already backed: thank you. Truly.

If you haven’t yet: this is the final stretch, and I’d love for you to join the ride.

Let’s finish strong!

Talk soon,
Cezar
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PROJECT UPDATE
Cezar Capacle
CREATOR
team badge icon
5 days ago

Project Update: We have a winner!

Greetings, folks!

In the last update, I asked you to vote for the next table to include in the zine. First of all, thank you. The participation, the comments, the suggestions; all of it really means a lot. It genuinely feels like I’m building this alongside a group of thoughtful, passionate people, and that’s incredibly motivating.

The poll still has a few hours left, but we already have a clear winner:

Interpretation: how your character understands situations, clues, and NPC statements.

Excellent choice!

I’m really excited to finish this one up. I already have a draft in place; now it’s a matter of curating the entries carefully so they cover a wide range of circumstances where interpretation really matters.

We may still be able to add more tables, but I’ll know for sure once I see how everything fits during layout. I don’t want to overpromise page space, but I’ll definitely push it as far as it reasonably goes.

Speaking of layout, I went ahead and mocked up one of the new confirmed tables: Combat Actions. I spent some time refining the presentation, aiming for something clean, readable, and easy to scan during play.

Here’s how it’s shaping up:


What do you think?

Over the next week, I’ll continue advancing the layout phase and writing a few more example sections. I’m looking forward to sharing more pages with you in the next update so you can see how the zine is coming together.

As always, thank you so much for your support!

Talk soon,
—Cezar
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Cezar Capacle
CREATOR
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about 5 hours ago
Once we reach €18,000, all physical backers will get a free bookmark with a cheat sheet of the rules and an exclusive "approaches" random table
Goal: €17,651 / €18,000
98%
We need €349 more to reach this goal.
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Cezar Capacle
CREATOR
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12 days ago

We unlocked more tables! Now it’s your turn to help decide what comes next. Cast your vote below!

206 votes • Final results
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PROJECT UPDATE
Cezar Capacle
CREATOR
team badge icon
12 days ago

Project Update: Help me choose the next tables! 🗳️🎲

Greetings, folks!

As promised in the last update, since we reached the stretch goal, the zine is getting more tables. And if you’re a backer, you get to vote on which ones make it in.

First, here’s what’s already confirmed for the zine:

  • Combat Actions — to decide what your character does in a fight
  • Social Interaction — for negotiation, bargaining, persuasion, and tense conversations
  • Wilderness Exploration — focused on travel and overland movement
  • Delving — for dungeon crawling and other enclosed, high-risk environments

These four already cover the core scenarios of most classic adventure-focused games.

Now that those foundations are set, we can expand in new directions.

I gathered your suggestions from the previous update (thank you for those!) along with some of my own ideas, and I’ve put together a poll below for you to vote on.

Here’s a quick overview of what each option means:

Interpretation
How do the characters understand a situation, clue, event, or NPC statement? Do they see a threat? Suspect deception? Feel sympathy? Sense opportunity?

Questions Asked
The kinds of clarifying questions players would normally ask a GM: Can I see an exit? Is anyone else here? Does it look safe? Are they armed?

Party Focus
When the group enters a new area or situation, what draws their attention first? Escape routes? Environmental hazards? The mood of the place? Someone specific?

Urban Play
You’ve just walked into a city. What do they want to do? Seek contacts, visit a temple, hit a tavern, gather rumors, explore the undercity, and so on.

Downtime / Campfire
What happens when things slow down? Probe someone’s motives, share a secret, tell a story from the past, confront an ally, reflect on recent events.

More Spark Tables
Additional single-word prompt tables to inspire ideas. These could include adverbs to shape approach (recklessly, cautiously, stealthily) or abstract nouns to hint at what’s crossing a character’s mind in the moment (doubt, resentment, paranoia, longing, hope).

And of course, if you have another idea entirely, I’d love to hear it. I can’t promise everything will make it in (there are limits of literal page space) but I’m genuinely open to where this can go.

If you’ve already backed the project, head down and cast your vote. If you haven’t yet, this is a great moment to jump in and help shape what gets added.

The poll will run for one week, and I’ll announce the results (along with more news) in the next update.

Thank you all so much for the support!

Talk soon,
—Cezar
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