Latest from the Creator
Nora Haynes
4 days ago
Production Update #1 ( + New Playtests!)
Hey everyone!  We hope you're enjoying Despair Dilemma now that it's finally released digitally! Only a few weeks in, and we've already seen some exciting stories from peopl...
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Nora Haynes
24 days ago
Despair Dilemma is Avaliable Now!! (How to Get Your Copy)
Hey All - Nora Again!! After a lot of hard work we're finally ready to release the final* version of Despair Dilemma on itch!! I'll go into the details on how you can downlo...
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Nora Haynes
about 2 months ago
Prototype PDF Update - Version 1.7 (+ Shipping Plan Update)
Hey everyone! Nora here! We've come a long way with Despair Dilemma in the last few months - and I'm proud to say that this will be the LAST update before releasing the PDF ...
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Nora Haynes
3 months ago
Prototype PDF Update - Version 1.6
Hey Ya'll! I'm glad to say that we're finally wrapping up making the book. With the exception of content from our collaborators and backers (or content reliant on that) - th...
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Nora Haynes
3 months ago
Prototype PDF Update - Version 1.5
Morning everyone!! Things have been really busy here lately, and not the least of that has been making some big progress on Despair Dilemma! We've had a great opportunity fo...
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Nora Haynes
4 months ago
Prototype PDF Update - Version 1.4
Hey everyone! Nora Again! We've been hard at work getting Despair Dilemma done and ready for the final release! Right now, we expect for most of the extra content from our e...
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PROJECT UPDATE
Nora Haynes
CREATOR
24 days ago

Project Update: Despair Dilemma is Avaliable Now!! (How to Get Your Copy)

Hey All - Nora Again!!

After a lot of hard work we're finally ready to release the final* version of Despair Dilemma on itch!! I'll go into the details on how you can download your copy in a bit - but before I do, I just wanted to say a heartfelt thanks to everyone here once again for all of the incredible support you've given us. There's still a bit to go with getting everything printed and sent out, but now we can say that most of the legwork is done!

Despair Dilemma Release Update

Most of the changes made to the book where focused on finalizing and cleaning up the book. Iris gave the whole thing a proper set of edits to make sure there were no errors, and we cleaned up the image quality to make sure everything looked good in the PDF. With that said, there are a couple new things of note:
  • L’ombra del Coniglio has been added as a new Death Game Sheet by Little Lab Design. This sheet focuses on making it difficult to find the culprit of wrongdoings by having every character turn into identical rabbits each night.
  • Because a few of our Friends of Usashi backers were unable to complete their surveys, we've added two new Characters at the end of the Special Victims List. We'll replace these when we get the chance if the backers complete their surveys - but for now feel free to use Double Summon and Usashi when rolling on the Special Victims List.

How to Download Your Copy of Despair Dilemma

We want to make sure you get your digital copy of Despair Dilemma no matter your experience and preferences, so we've set up three ways you can get access to your copy:
  1. Use Our Backer Access Link: If you follow this link here ( https://noorasphere.itch.io/despair-dilemma/backer-access ), you'll be sent to a special Itch.io page where you can tie a copy of the game to your account and download it there. Please note that the email address associated with your itch account WILL need to match the email address associated with your backerkit account, including all character case. If your itch account doesn't match, be sure to add the matching address in the "Additional Emails" section of your settings. 
  2. Download it From BackerKit: You should receive an email sometime today with a direct download of the final copy of the book. This will be done in the same way as the prototype PDFs, so if you're uncomfortable setting up an Itch.io account, this is the best way for you to get your book.
  3. Wait For Your Itch Access Email: Sometime in the next couple weeks you'll receive an email with a direct link to download Despair Dilemma from Itch.io itself. This takes some time as itch needs to confirm we aren't sending spam - but once you receive the email you'll be able to assign the book to any itch account and download it from there.
We do encourage you to use one of the methods that assign your game to an itch account, since that way you'll be able to download any future updates if we make them in the near or distant future.

If you have any other issues, please contact me at [email protected] or get in touch with BackerKit support. It's very possible that there are some technical issues, so please let us know if so. 

Bleeding Heart Community Drive

Thanks to the efforts of everyone who supported us in the crowdfunding campaign and included it as add-ons in the pledge manager, I'm happy to say we earned an incredible 245 Community Copies of Despair Dilemma ready to be given to people in need!! There isn't much more to say other than that this is absolutely incredible, and we really hope people enjoy the game. 

What's Coming Next (Printing the Books)

Now that we've finished with the digital version of Despair Dilemma, the next step is to get printing started on both it and its add-ons. If you saw the last update, then you'll know that we've changed printing plans to keep costs down amid increased volatility and will be printing and shipping everything out locally from Australia. This will increase the time it takes to be delivered, but also make it possible for us to keep costs down for the majority of our backers.

As is, we're now able to open up Final Shipping Costs in the Pledge Manager. We won't be charging cards or finalizing addresses for some time still (around when we make the orders for the books), but you can go through and confirm your address and shipping whenever you like. You should receive an email about this from BackerKit some time in the next week with all of the details. 

For us, the next step is ordering test copies of the physical book and add-ons from our manufacturers. Once we have those on hand, we'll give everything a final check and make sure there are no errors in the printing files that effect the final product. We don't yet know how long this will take - but we'll be sure to keep you all updated as everything happens. 

If we make any changes to the book itself when we go through this update, we'll update the Itch version to match. 

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Thank you all so much for your time and happy death gaming!
Nora Jean Haynes
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PROJECT UPDATE
Nora Haynes
CREATOR
4 months ago

Project Update: Download the Prototype PDF Here!

Hey everyone! Nora Here!!

Now that cards have cleared, we're able to share with you the first version of the Prototype PDF!! You can download it now by going to the "Backer Exclusive Content" section under this update - if you're seeing this over email, then you'll need to click through to see that backer exclusive content.

What's In the Prototype PDF

We believe in getting our backers something that we know is interesting before doing the crowdfunding campaign. To ensure that, we make sure our projects are content complete and playable before planning funding. Here's a breakdown of how complete everything in the book is:

  • Core Gameplay (100% - COMPLETE)
  • Playtesting (80%)
  • Non-Essential Writing (60%)
  • Stretch Goals:
    • Modules:
      • Solo Rules (80%)
      • Special Character Arcs (20% - Not Included)
    • Death Game Sheet Collaborations:
      • Backers (80% - Not Included) 
      • Rippile (70% - Not Included)
      • Tokimekiwaku (30% - Not Included)
      • Little Lab Design (20% - Not Included)
      • Viveros (50% - Not Included)
      • Jun Kakeru (5% - Not Included)
  • Typo/Grammar Fixes (30%)
  • Art Assets (20%)
  • Formatting and Design (40%)
  • Appendix / Rules Resources (10%)
  • Print Assets (15%)

Currently, the PDF is 102 pages (including the cover), but based on our current estimates, you should expect the final version to be between 134 and 152 pages depending on how much space rules resources take up. 

What/When to Expect (in) the Next Update

We're currently planning to release an update to the prototype PDF every two weeks - give or take a couple days depending on the local situation and amount of work we've been able to do. This next update will be distributed through the Pledge Manager, and that means you'll need to complete your pledge manager to access the next update

As for what you can expect to be included in the next update:
  • Updates to formatting and art assets.
  • Complete versions of both the Backer Death Game (The Purgatory Express) and Rippile's Death Game (Lockdown Livestream). 
  • Updates to existing content based on further playtesting and feedback. 
  • Additional rules resources and non-essential writing like the "Who is Usashi" section. 

I've Noticed an Error / Want to Give Feedback

Brilliant! We're a small team and it's impossible for us to catch everything. Your feedback, whether it's about a gameplay issue, unclarified detail, or typo - is something we value deeply. If you want to give feedback, the best place to do so is through our Discord server. We'll be opening a "Feedback and Errors" channel in the coming days where you can submit issues so we can resolve them between updates.

A Note on Tariffs

As many of you are very aware, the US Government has recently instituted some very heavy tarrifs on shipments from out of the country. Compared to other companies in the field, we're in a rather lucky situation since we have plenty of time to adapt and plan to these changes. We're doing our best to find ways we can avoid the impact of these costs. However, this is a continually updating situation and it's difficult to know exactly what the future will look like. We'll keep in touch with you all and update you so we can figure out what's best. It may mean some additional shipping costs or delays on production depending on what we can sort out, but we want to make that as minimal as possible.

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Thank you for your time and I hope you have a fantastic time playing Despair Dilemma!!
Nora Jean Haynes
Includes Backer-Exclusive Content
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PROJECT UPDATE
Nora Haynes
CREATOR
4 months ago

Project Update: One. Last. Stretch Goal!!

Hey everyone!

It's about halfway through the final day of the crowdfunding campaign, and things are going fantastically. We'll be able to get you the prototype PDFs soon, and then you'll be able to get started playing right away!! We're really excited to see what you all think. I won't actually be awake for the last few hours, but if you want to celebrate with us, Iris will be active on the Discord Server here

You can expect the proper update celebrating the end tomorrow morning (Australian time). With that all said, we have one more exciting reveal before we go. 

Unlocked: Death Game Sheet by Jun Kakeru


With a matter of hours left, we've reached the final stretch goal we had originally planned for the book! We'll be commissioning Jun Kakeru, developer of Yet Another Killing Game, to make a Death Game Sheet! If you've played their game, then you already know just how deeply they understand the genre.

We don't yet know what they have planned, but we can expect the same kind of genre savvy to make its impact on Despair Dilemma!! I hope you'll keep an eye out, we'll let you know more as soon as we have the information. 

One Last Stretch Goal: The Monster's Rage as a Plot Book


When we unlocked the "Special Character Arcs" stretch goal, me and Iris started experimenting with some designs we'd wanted to work on. As we kept working on it, we realized that one of these designs - "The Monster" - would fit perfectly as its own Plot Book! Based on the kinds of Death Games you see most often in RPG Maker Horror Games, this plot book (currently named "The Monster's Rage") would put you in control of a rampaging monster on its way to kill as many people as possible.

Similar to The Detective's Trial and The Mastermind's Mask, this would be another Plot Book where you make a special character you have more control over, but this time you would be able to much more directly cause harm to everyone else (similar to The Massacre's Edge). 

Given how little time we have left, reaching this goal is a little ambitious, but even if we fail it - we'll still be including our original plan of fulfilling this concept with a Character Arc. If you know anyone who could possibly be interested in Despair Dilemma - now's the best time to tell them!

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Thank you all so much for your time and support!
Nora Jean Haynes
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Nora Haynes
CREATOR
4 months ago
At $33,333, we'll create an all new Plot Book designed to put you in control of a rampaging monster and include it in the final book
Goal: A$31,710.80 / A$33,333
95%
We need A$1,622.20 more to reach this goal.
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PROJECT UPDATE
Nora Haynes
CREATOR
4 days ago

Project Update: Production Update #1 ( + New Playtests!)

Hey everyone! 

We hope you're enjoying Despair Dilemma now that it's finally released digitally! Only a few weeks in, and we've already seen some exciting stories from people's death games. Community Copies are going fast too, with only a few left!

With that said, we still wanted to give you all updates for production whenever it was relevant! We'll keep these updates a good deal shorter then previous updates unless there's something notable to share.

First Test Prints Arrived


Just a couple of days ago, the first test prints for Despair Dilemma arrived at our doorstep. As you can see from all of the notes, we're already well on our way to making sure everything is as high quality as possible. 

Because of the different printing process, we noticed it was a little more difficult to see some of the edges compared to previous books we've released, so we'll be adjusting some of the formatting to make sure the book is as readable as possible. 

Otherwise, the main notes we're working through are ensuring picture and colour quality are as high as possible! Dark on dark patterns can sometimes depend on the exact printer we work with, so making sure you can see all of the details is really important to us. 

We're also working on print tests for the cards and perspective marker - but neither of those have been properly finished or arrived. We'll keep you updated on how things go!

 

New Playtests From Double Summon Games

If you've been following us for a while, then you'll know that we generally do free playtests for projects we're working on and are hoping to crowdfund or release in the next few years. Until we're ready to start finalizing assets, we usually don't publicize these too actively - but with this update we thought it was a good chance to at least shout them out and share some of the projects you could try out for free on our discord: 
  • Mugen Taikai: Infinite Tournament
    An anime-themed auto-battler where you'll battle other players to become the champion of the World-Wide Fighting Tournament and get your wish granted. Battles take place automatically, so you'll need to rely on your skills as a drafter and deck builder to create bombastic and overpowered strategies. 
  • Anomaly: Research & Contain
    You've been hired as the manager of a branch at the A.R.C Agency - a secret organization with the mission to control and research dangerous anomalies. Using this euro style board game as a proxy, you'll manage employees and contain strange anomalies to unlock the secrets of the universe.
If you're interested in trying either of these games, you can check them out for free on our Discord. We're very active there, so if you have any feedback, questions, or just general discussions you'd like to have about Despair Dilemma, Perfect Draw! or any of these projects, we'd love to hear from you!

Thank you,
Nora Jean Haynes
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