Nora Haynes
CREATOR
21 days ago

Project Update: Prototype PDF Update - Version 1.5

Morning everyone!!

Things have been really busy here lately, and not the least of that has been making some big progress on Despair Dilemma! We've had a great opportunity for wider feedback with some of the design and balancing, so with this update we've been able to adjust some things to make a better experience!

Prototype PDF Version 1.5 Changes

Please note that just like with the last update, this version of the game is distributed through the Pledge Manager. Last time we had some hiccups with the download link email, but you should receive it soon after you get this update this time. With that said, here are the major changes with this version of the PDF:
  • The new "Lily Kiss Graduation" Death Game Sheet by Tokimekiwaku has been added to the game! Mastermind the last moments for the idol group Lily Kiss as they struggle to survive!
  • Plot Book Tips have been added to the four Plot Books that didn't have them. (Along with the counter-play tips by our good friend Usashi)
  • Two of the four Special Character Arcs have been added - The Other Self and The Monster. The other two are still cooking, so you'll have to wait for next update.
  • We've re-balanced a significant number of mechanical effects to create better game play experiences and ensure players have more options during play: 
    • Relocate now lets you move a number of characters based on the number of card you play. Effects that care about Relocate Actions have been readjusted accordingly. 
    • The Traitor's Sabotage has lost the old version of Rumour and Puppeteer - instead they have the ability to adjust the Morale of characters more easily at the same time as other actions. Their Chapter Goals have been adjusted accordingly.
    • The Massacre's Edge has had it's chapter abilities and goals revamped to make them easier and more versatile to achieve. 
    • The Witch's Spell has been adjusted to better allow for killing non-believer characters. 
    • The Challenge's Inevitability has had it's Chapter Three goals adjusted to be more in line with current design for the game.
    • Some other abilities have been reworded to be clearer and slightly adjust the way they are played - however these should still play roughly in the same way. 
    • Additionally, the Prologue Questions on some plot books have been adjusted slightly to create a clearer start to the game. 
  • Both the Autonomy and Campaign Play Modules have been adjusted to be more in line with the traditional play experience of Despair Dilemma. 
  • New assets have been included to fill in placeholders where possible and some assets have been updated to more finalized versions.
  • Various inconsistencies, errors, and typos have been fixed.

We'll be updating the Special Victims List in the next update, so Friends of Usashi backers should be sure to fill in your pledge manager if you haven't already. 

What/When to Expect (in) Next Update

We're reaching a point in the design where updates may be less significant as we go. Most of our design is done, and collaborators aren't all likely to be done for a bit longer. We'll still be releasing next update in ~2 weeks from now, but it's possible that updates after that may take longer as we focus on more time consuming but less exciting elements of finalising the book like completing assets. With that said, next update you should be able to expect:
  • More finalized artwork and layout. 
  • Balance patches to any content that needs it with further feedback and play testing. 
  • The final two Special Character Arcs.
  • And More (depending on what gets done). 

--
Thank you for your time and have a great weekend,
Nora Jean Haynes
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