New old-school adventures for fans of 5E and DCC! Pinball Crawl Classics adapts classic pinball cabinets to DCC RPG rules - while Old-School Adventures #1 brings gruesome foes, dark mysteries, and magic to startle and amaze to your 5E game!
We’re back with new products inspired by the classics and written for today: Old-School Adventures #1 and Pinball Crawl Classics! Plus add-ons for fans of DCC, MCC, XCC, DCC Dying Earth and more!
Old-School Adventures #1: Ruins of the Twilight Marches (5E)
Explore four connected dungeon locations with an old school aesthetic that escalates in danger as the story progresses.
Horrify your players with shadowy variations of familiar foes, new monsters, and villains to challenge even the most doughty heroes.
Two classic cover treatments stand out on the shelf and scream "old-school," no matter what edition you started playing the game.
A 5E hardcover adventure that will take characters from levels 1 to 5.
Click now to check out a preview!
Tell Me More About the Adventure!
Old School Adventures: contemporary design with an old-school aesthetic. Each tome contains everything a GM needs to run the campaign of a lifetime… fearsome foes, dark mysteries, and deadly magic. Developed by lead writer Harley Stroh, this hardcover adventure path for 5E characters starts at level 1 and builds from there!
Shadow and Flame
The Dwarfholds: once shining beacons of goodness and law, famed for their raucous bazaars. They drew merchants from across the Known World, eager to barter for the dwarf clans’ fabled weapons, bright shields, and blazing jewels.
But now a shadow has stolen across the high mountain passes and valleys. Hammers no longer sing in the vaulted halls, and the forges have grown cold. Even the great citadels have fallen into ruin.
Rising to take their place… Shadow and Flame, malevolent furies that rally dark armies to their side.
It’s a time for heroes… though should you fail, the forces of Shadow and Flame will pour down from the high mountains, razing all that dare stand in their path.
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