Project Update: April Update! No Foolin'!
I just wanted to start out by saying that even though this update is released on April 1st, I'm not doing any April Foolish content — you folks don't need me lying to you in this update. Just wanted to get that out of the way first. I get to tell you great news in this month’s update, and I didn't want it to seem in any way untrustworthy. I also have some card images to share, so let’s jump right in!
The big news this month is that all the files for the Disparation expansion have been approved by the printer! Production is officially underway. It’s still a bit early to know exactly how long it’ll take, but I can’t tell you how thrilling it is to finally be in the "making the physical product" stage of the process. This is a huge step forward, and I can’t wait to see the game in physical form!
Throughout development, one thing that changed a lot were the Principles. I saw some chatter in the Sentinels communities about the Principles that were spoiled by the rulebook in last month’s update, so I thought I’d share a few more with you this time!
Let's take a look!
- Principle of the Defender: You have a Reaction that you can use once a turn to completely stop damage coming at you. 20 irreducible damage? Prevented. Boom. Done. However, during your END PHASE, you non-optionally pick an ally and take ALL of their damage for one round. Can you survive all the damage sent your way? I believe in you!
- Principle of Rage: When you take damage, you get tokens on this Principle. As long as you have at least 3 tokens, you get +1 to all the damage you deal. But! Once you get 6 or more tokens, your rage explodes! You remove 6 tokens and deal everything 1 fire damage. Note that if you happen to have 9 tokens (or more) at your END PHASE, when you remove 6 of them, the 1 fire damage you'll deal everyone is actually 2 fire damage, as its bolstered by your own rage! Could be good... could be bad... can you manage your rage? I hope so!
- Principle of the Undead: When you die, no you don't. You always come back during your END PHASE. However, you're fading fast during your START PHASE, so you're gonna have at least a turn or two of using your Incapacitated abilities over the course of the game. But, not to worry! You'll be back!
Project Update: Time Marches On!
We’ve been deep in the trenches with the layout team, playtesters, and factory, going back and forth to make sure every detail is just right. We want to ensure Disparation looks its absolute best and plays as smoothly as possible when it finally lands in your hands, and things are looking good!
We are still on track for release this year! Ideally, we’re aiming to have it in hand before Gen Con, but with the ever-changing landscape of shipping logistics and new tariffs, we don’t want to make any promises we can’t keep. That said, we’re hopeful, and we’ll keep you updated as we go!
And now, the moment many of you have been waiting for — the Disparation rulebook is here! (I only have a "send to the printer" quality PDF of the rulebook, which was HUGE and took a long time to load, so I did some janky things to it to reduce the file size to vaguely manageable, so it's got some artifacting and low image quality that will NOT be in the final version.) That’s right, as promised, you can finally bask in its glory. Bask! BASK!
Thank you all so much for your patience and support. The finish line is in sight, and we can’t wait to get Disparation into your hands! I look forward to telling you about how the printing is going in next month's update!
-Christopher
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Does anyone else have a balance on their pledge? I paid everything including shipping a while ago but now there's a $8 that seems to need to be paid - I'm guessing shipping went up from 35 to 43 to Canada? Not sure how to pay it since there's no option to pay balance. What should I do?
Previously backed this creator's crowdfunding project
This user contributed to this community!
The collector's box for the original edition is lovely. Whether a similar box or another solution, do you have anything in mind for storing all definitive edition materials?
Project Update: Sentinels of the Multiverse: Disparation Update – February 2025
First and foremost, I owe you an apology. We missed last month’s update, and that’s entirely on me. You put your trust in us to keep you in the loop, and I dropped the ball. For that, I’m truly sorry. I don’t take that trust lightly, and I’m committed to keeping our communication steady and transparent going forward.
Now, let me explain why the update didn’t happen. The simple answer is: I was deep in the thick of things, finalizing work on this very game. The good news is — brace yourselves — it’s all done! Well... almost! But we really are in the final stretch. Let me break down exactly where everything stands.
I say "it's all done" above because all of the design, dev, and creation of everything for Disparation is entirely complete, and even all of the cards and punchboard material has completed layout. In fact, I’ve gotten everything back from layout except for the rulebook. Over the course of this week, I’ll be going through all the cards and punchboard files with a fine-toothed comb, giving notes on any errors and edits. I expect the rulebook to come back from layout early next week, and I’ll be doing a full editing pass on it within 48 hours of receiving it. After that, I’ll get the updated layout files back fairly quickly. Once that happens, I’ll do a final_FINAL_1 pass on all of it — along with our ever-vigilant playtesters — so we can catch any last-minute issues before everything is sent to print!
I know the wait has been long, and I know we’re overdue for that rulebook PDF I’ve been promising. The wait is almost over. In next month’s update, I’ll finally have that PDF for you to check out, and it'll have a lot of interesting reveals! I’ll also share more details on the production schedule and what comes next as we move toward fulfillment and delivery later this year.
And hey — February’s the shortest month, so at least you won’t have to wait too long for that next update, right? (Small consolation, I know!)
Finally, I was looking through what things had been revealed in previous updates and realized there was one deck that had fewer revealed cards than any other deck: The Visionary's Dark side deck! So, here are a couple more cards from that, just as a nice feel-good ending...
Oh, uh...
Yikes! Um, I may have missed the mark for a feel-good ending. Welp. Here's her First Appearance character card? That's at least a bit nicer!
Thank you all so much for your patience and support. We’re almost there, and I couldn’t be more excited about finally bringing this game to life for you.
Stay heroic,
Christopher