Christopher Badell
CREATOR
1 day ago

Project Update: April Update! No Foolin'!

Hello, everyone!

I just wanted to start out by saying that even though this update is released on April 1st, I'm not doing any April Foolish content — you folks don't need me lying to you in this update. Just wanted to get that out of the way first. I get to tell you great news in this month’s update, and I didn't want it to seem in any way untrustworthy. I also have some card images to share, so let’s jump right in!

All Files Have Been Approved, and Production is Underway!

The big news this month is that all the files for the Disparation expansion have been approved by the printer! Production is officially underway. It’s still a bit early to know exactly how long it’ll take, but I can’t tell you how thrilling it is to finally be in the "making the physical product" stage of the process. This is a huge step forward, and I can’t wait to see the game in physical form!

Stick to your Principles!

Throughout development, one thing that changed a lot were the Principles. I saw some chatter in the Sentinels communities about the Principles that were spoiled by the rulebook in last month’s update, so I thought I’d share a few more with you this time!

Let's take a look!



  • Principle of the Defender: You have a Reaction that you can use once a turn to completely stop damage coming at you. 20 irreducible damage? Prevented. Boom. Done. However, during your END PHASE, you non-optionally pick an ally and take ALL of their damage for one round. Can you survive all the damage sent your way? I believe in you!



  • Principle of Rage: When you take damage, you get tokens on this Principle. As long as you have at least 3 tokens, you get +1 to all the damage you deal. But! Once you get 6 or more tokens, your rage explodes! You remove 6 tokens and deal everything 1 fire damage. Note that if you happen to have 9 tokens (or more) at your END PHASE, when you remove 6 of them, the 1 fire damage you'll deal everyone is actually 2 fire damage, as its bolstered by your own rage! Could be good... could be bad... can you manage your rage? I hope so!



  • Principle of the Undead: When you die, no you don't. You always come back during your END PHASE. However, you're fading fast during your START PHASE, so you're gonna have at least a turn or two of using your Incapacitated abilities over the course of the game. But, not to worry! You'll be back! 

Just wanted to give you a hint at what's coming. There are THIRTY Principles in Disparation, so you've got a lot to chew on there!

Thank You and What’s Next

I can’t thank you all enough for your support and patience through this process. You’ve made this journey so much more enjoyable, and I’m beyond excited to keep you updated as things progress. I’ll have more info for you next month, especially as we hear more from the factory about how production is moving along.

Until then, keep on saving the Multiverse!

-Christopher
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