Thirteen years ago, four struggling musicians made a deal with the Devil. What were they chasing? Fame, riches, adoration. Your classic Devil fare.
What happened next? Well, you know the way these stories go . . . The damn fools got it in their heads to try to outrun their end of the bargain.
See, the Devil is coming to collect his due, and he doesn’t take kindly to those who can’t cough up. This brings this story to the four of us here, now, huddled in the back of a freight car on a train, hurtling to the one place the Devil will never catch us. One final, desperate shot at immortality.
And if we’re lucky? By the end of the night, one of us will still be left alive to tell the tale.
Product images should be considered in-progress representations and not yet final. There may be changes between the images shown throughout the campaign and the final product.
Last Train to Bremen is a tragedy for a doomed quartet: a storytelling game of four arrogant musicians who made a deal with the Devil that backfired horribly. Now they’re stuck in a boxcar, fleeing from their cursed contract, and there’s nothing left to do but point fingers and lay the blame for how they wound up in this sorry mess.
Four players embody these four messy bandmates as they compete in a game of Liar’s Dice at the highest possible stakes. Each lost wager represents one of their memories – a highlight from their rise and inevitable fall. Their final memory reveals a secret: their part in how they doomed the band, and a special rule that twists the game in their favor.
This marks the first time the award-winning Last Train To Bremen is available in print. The physical book is a 4” by 6” (roughly A6) size (in the style of historic pocket books and train companions), featuring exquisite art by Conner Fawcett in the style of turn-of-the-century lithographs such as those of Max Ernst. It will be approximately 62 pages and contain everything needed for play, including a tutorial for Liar’s Dice, four character sheets, and the acts of the game itself.
Click here to check out the add-ons available during the campaign.
Selecting Add-Ons
For The Last Train to Bremen crowdfund we've made a selection of games from Possum Creek available during the active campaign. Visit the add-ons page to view the great games available, including Wanderhome in a premium hardcover format with lay-flat binding.
Not quite ready to add more to your pledge? After the campaign ends we will open the pledge manager. The pledge manager allows us to collect the necessary information to fulfill your pledge items, where you may also select additional items to add to your pledge. The final shipping cost of your pledge will be calculated based on the total weight of your shipment.
All pricing shown are strictly estimates. The final shipping price will be presented during the final step of the pledge manager, accounting for the total weight of your shipment.
Shipping for your pledge will be collected in the pledge manager (BackerKit) after the campaign closes. Based on the final shipping destination you will be charged according to the total weight of your order.
A few weeks after the project closes and all pledges are processed, we will open the pledge manager. Once invited, you will be guided through the survey and add-on store where you will need to provide your physical address and finalize payment for shipping, any add-ons you might've selected, and applicable taxes.
United States Shipping & Taxes: Pledges shipped within the United States will have state taxes applied where we are legally required to collect. We will likely use USPS, FedEx, or UPS as our carriers for delivery.
International Shipping & Taxes: We will use a delivery-duties-paid shipping service to collect VAT/GST for the following countries: CA, AU, NZ, UK, DE, IT, FR, and ES. We hope that your packages clear customs with no additional requirements from you.
International backers in countries not listed above will have their shipments sent with delivery duties unpaid. Ultimately, backers will be responsible for addressing any additional fees beyond what is collected in the pledge manager.
In the event that your package is not collected or your required fees are not paid, the package may be marked "to abandon/destroy" (instead of "return to sender," which results in prohibitively expensive return-shipping costs for Steve Jackson Games). Unfortunately, we will not be able to offer refunds or replacements for pledges in these cases.
If you wish, you may choose to use a fulfillment service. This allows you to pledge for the project and then provide us with a qualifying address for the delivery of your rewards. Forwarding from the fulfillment service, as well as any local fees, is your responsibility when using a fulfillment company. We are not responsible for pledges sent to forwarding services after tracking has confirmed delivery.
Looking to chat with other fans of games from Possum Creek? Visit the official Discord channel for Possum Creek.
Fans of all things Steve Jackson Games-related can join the community on our official Discord! Chat with others who share similar interests, and take deeper dives into channels dedicated to Munchkin, Illuminati, Car Wars, Ogre, GURPS, and other titles.
Have a question or need some help? If you think others might want to know the answer, feel free to leave us a message in the comments. If it’s a question about payments or other private-type matters, visit our support site.
Possum Creek is an imprint of Steve Jackson Games. Possum Creek is best known for their award-winning indie hit roleplaying games, Wanderhome and Yazeba's Bed & Breakfast.
Steve Jackson Games, based in Austin, Texas, has been publishing games, game books, and magazines since 1980. Our top hit is Munchkin, with over 12 million games and supplements in print worldwide. Other hits include GURPS (the Generic Universal RolePlaying System), The Fantasy Trip, Zombie Dice, Car Wars, Ogre, and Illuminati.