Latest from the Creator
PROJECT UPDATE
Project Update: Ninja Town - May Update
Hello everyone!
Hope everyone has been doing well?
Its the first of the month and the first major official update since the campaign finished!
I have been working around with laying out the foundation for all the inventory items such as weapons, scrolls (ninjutsu/crafting), and items (power ups/runes). Making it also display on the placeholder HUD.
I have started sculpting out the terrain for Fire Town and it will be the first major town as part of Early Access. There are some mock up buildings and props positioned around the place so you can get a sense of the area, though this is far from finished. The town itself is based on Ginzan Onsen, which is a hot spring town in Japan and one of the main features is a river or canal that runs through the middle of it.
Level loading and transition is now in place which will allow me to put hints and tips on the loading screen.
All the items above can be seen in the video below.
I have basic player / NPC speech dialogue up and running as you can see in the video below.
Lastly, this is an arial view of Fire Town's current layout. The river flows from the mountain to the north east to the west of the town, buildings on both side of the river, and two farmland to the far west.
Many thanks for reading, and as always please feel free to post any comments!
Khuong
Hope everyone has been doing well?
Its the first of the month and the first major official update since the campaign finished!
I have been working around with laying out the foundation for all the inventory items such as weapons, scrolls (ninjutsu/crafting), and items (power ups/runes). Making it also display on the placeholder HUD.
I have started sculpting out the terrain for Fire Town and it will be the first major town as part of Early Access. There are some mock up buildings and props positioned around the place so you can get a sense of the area, though this is far from finished. The town itself is based on Ginzan Onsen, which is a hot spring town in Japan and one of the main features is a river or canal that runs through the middle of it.
Level loading and transition is now in place which will allow me to put hints and tips on the loading screen.
All the items above can be seen in the video below.
I have basic player / NPC speech dialogue up and running as you can see in the video below.
Lastly, this is an arial view of Fire Town's current layout. The river flows from the mountain to the north east to the west of the town, buildings on both side of the river, and two farmland to the far west.
Many thanks for reading, and as always please feel free to post any comments!
Khuong
PROJECT UPDATE
Project Update: Ninja Town - November Update
Hi all,
Its been a little while since the last update and a lot has happened since.
For starters we had the Steam Next Fest demo and plenty of feedback from it. One of the major feedback I wanted to address and flesh out more is the combat mechanics. I have been experimenting a bit more with a simple automated approach (survivor/bullet-hell) and I think its coming together nicely. I've updated a video of it in action, check it out below and please ignore the enemies not attacking for the mean time :)
Hopefully I'll have more to show in the coming weeks, until then, happy gaming!
Many thanks,
Khuong
Its been a little while since the last update and a lot has happened since.
For starters we had the Steam Next Fest demo and plenty of feedback from it. One of the major feedback I wanted to address and flesh out more is the combat mechanics. I have been experimenting a bit more with a simple automated approach (survivor/bullet-hell) and I think its coming together nicely. I've updated a video of it in action, check it out below and please ignore the enemies not attacking for the mean time :)
Hopefully I'll have more to show in the coming weeks, until then, happy gaming!
Many thanks,
Khuong
PROJECT UPDATE
Project Update: Ninja Town - October Update
Hi all,
An early update for the upcoming month of October and it will be a somewhat short update. The demo build has been approved on Steam, and is ready for the Steam Next Fest in October, however as promised in the last update, any of the backers will get a early peek into it!
I have just sent out the Ninja Town pre release demo key to everyone. Please check your spam folder if you haven't received it yet. Have a play when you get a chance, and happy for you to send some feedback through :)
For the next few weeks I'll be working on any feedback received from Steam Next Fest, the game may change course depending on feedback and then continue building out the rest of the game from there towards Early Access.
Many thanks,
Khuong
An early update for the upcoming month of October and it will be a somewhat short update. The demo build has been approved on Steam, and is ready for the Steam Next Fest in October, however as promised in the last update, any of the backers will get a early peek into it!
I have just sent out the Ninja Town pre release demo key to everyone. Please check your spam folder if you haven't received it yet. Have a play when you get a chance, and happy for you to send some feedback through :)
For the next few weeks I'll be working on any feedback received from Steam Next Fest, the game may change course depending on feedback and then continue building out the rest of the game from there towards Early Access.
Many thanks,
Khuong
PROJECT UPDATE
Project Update: Ninja Town - September Update
Hello again everyone!
Plenty of progress has been made this past month towards the demo build albeit a few health issues. The demo will be include the first few quests in the game, introducing the player to movement, NPC interactions, farming, stealth and combat! There will be a secret ninjutsu ability to be found thrown in for good measures!
I'm currently working on fine tuning the demo and even though it is based on a super early build of the game, it will give you a taste of whats to come for Early Access in Q1 2025. For the backers of this project, I will look to send out access keys to the demo build in the coming weeks, so stay tune!
Below are some screen shots of the current demo build.
Plenty of progress has been made this past month towards the demo build albeit a few health issues. The demo will be include the first few quests in the game, introducing the player to movement, NPC interactions, farming, stealth and combat! There will be a secret ninjutsu ability to be found thrown in for good measures!
I'm currently working on fine tuning the demo and even though it is based on a super early build of the game, it will give you a taste of whats to come for Early Access in Q1 2025. For the backers of this project, I will look to send out access keys to the demo build in the coming weeks, so stay tune!
Below are some screen shots of the current demo build.
Many thanks,
Khuong
PROJECT UPDATE
Project Update: Ninja Town - Huge August Update!
Hello!
Time of the month for another Ninja Town update!
Its a big update this month as I have been busy getting a demo build of the game ready for Steam's Next Fest in October! I have revamped Fire Town from the ground up, adjusted the layout and visuals, there are still more work in progress items around and will probably take some time to get "right" but thats part of the fun of doing an early access game.
Please check out the latest video below that I've just uploaded to Youtube. In the video I explore and jump around Fire Town and the surrounding forest area. The NPCs and enemies don't do anything in the video but I should have a basic quest up and running by the end of August. Hopefully you'll enjoy the video and be sure to leave a comment here or on Youtube :)
Many thanks,
Khuong
Time of the month for another Ninja Town update!
Its a big update this month as I have been busy getting a demo build of the game ready for Steam's Next Fest in October! I have revamped Fire Town from the ground up, adjusted the layout and visuals, there are still more work in progress items around and will probably take some time to get "right" but thats part of the fun of doing an early access game.
Please check out the latest video below that I've just uploaded to Youtube. In the video I explore and jump around Fire Town and the surrounding forest area. The NPCs and enemies don't do anything in the video but I should have a basic quest up and running by the end of August. Hopefully you'll enjoy the video and be sure to leave a comment here or on Youtube :)
Many thanks,
Khuong