All available Add-ons
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Limited Deluxe Edition of The Magnus Archives RPG
$13552 purchasedA very special limited edition, made just for backers of this campaign! This special edition contains all the content of the standard edition, with deluxe features such as a vegan leather cover with foil stamping and debossing, special edge treatment, and a satin bookmark. It may be further improved or expanded through stretch goals. This deluxe version will not be widely available outside of this campaign. Get yours now! For the best deal on the limited deluxe edition of The Magnus Archives Roleplaying Game, check out the Investigative Team, Avatar, and Entity pledge levels. In addition to the deluxe book in print, this add-on also includes this title in PDF.Edit -
A Guest for Mr. Spider
$501,851 purchasedA Guest for Mr. Spider—an actual Leitner! This is a full-fledged, physical copy of the book featured in The Magnus Archives—and perhaps in your own chilling adventures, if you dare read it! You'll know it's the real deal when you see the Leitner bookplate inside the front cover. This is a truly unique offering made especially for backers of this campaign. For a true exclusive, check out the Entity pledge level. It includes A Guest for Mr. Spider, but the copy you receive at that level comes in a sealed envelope addressed to Artefact Storage—and the bookplate is autographed. See the Entity pledge level for more details. A Guest for Mr. Spider comes in print only—Mr. Spider doesn’t do digital.Edit -
Leitner Bookplates (set of 12)
$20405 purchasedThis set of 12 self-adhesive bookplates identifies items from the library of Jurgen Leitner. Use them to create immersive props, to put an eerie stamp on your game books, or simply as a fun way to add an element of creepiness to any book in your collection.Edit -
Exclusive Dice Set with Book Safe Presentation Box that Doubles As a Dice Tray
$75728 purchasedThese handsome, high-quality dice are specially designed for The Magnus Archives and marked for the Cypher System. You get all the dice you need for the Cypher System: one d20, one d6, and percentile dice. The d20 bears a Magnus Institute symbol on the 20 face, and special markings on the 17, 18, and 19 faces—making it easy to identify results that have special effects in gameplay. The set comes in a stunning presentation box reminiscent of a Leitner tome, complete with a debossed faux-leather cover. Even better: The velvet-lined interior doubles as a dice tray! The dice are truly unique and handsome—but wait until you see how they're packaged! They come in a book-safe style presentation box. With a distressed, debossed faux-leather cover and legit heft, this box looks and feels like an actual antique book. Open it up, and it displays the dice set with additional storage room. The velvet-lined interior serves as a dice tray. This campaign exclusive has to be seen to be believed! The dice shown are mockups, and do not have the special markings.Edit -
GM's Campaign Journal
$30352 purchasedThis GM's journal is a great aid for building intense, engaging campaigns. Outside, the debossed cover has a lustrous feel, while inside, it's filled with terrific prompts for building and recording your adventures. The deluxe features are rounded out by a ribbon bookmark that—like the entire journal—is both beautiful and functional. In addition to the book in print, this add-on also includes this title in PDF.Edit -
Character Portfolios (set of 5)
$22310 purchasedA lot can happen in a campaign. Your character is more than a collection of numbers—they have a story to tell, details to record, and friends (and adversaries!) to note. The Magnus Archives Character Portfolio does the job of a standard character sheet, and so much more. At 24 pages, it records all your character’s pools, abilities, skills, artefacts, and everything else you find on a regular character sheet. But it also gives you room for notes, sketches, character arcs, and details about those abilities. Jot down thoughts about your character’s appearance and mannerisms. There’s plenty of room for details about connections to the other PCs in your team along with people, creatures, objects, and locations you meet in your adventures. Keep a campaign journal, or make maps and sketches of places you’ve been. The Magnus Archives Character Portfolio is perfectly sized to give you plenty of space within, but without taking up too much space on the gaming table. It’s printed in full color on heavy matte paper that takes pencil and eraser easily. Even the cover is easy to write and draw on, making every player’s portfolio unique from the outside in. You'll never want to use a laserprinted character sheet! The print version comes in a pack of five—enough for the whole party. You also get it in PDF, in two versions: Form-fillable for use on devices, and printer-optimized.Edit -
The Magnus Archives Player's Guide
$22913 purchasedThis convenient 32-page softcover is handy for introducing players to the game, creating characters, and referencing often-used information without passing the corebook around the table. It's an inexpensive way to give everyone in the game easy access to the most-needed content of the corebook, without purchasing a second copy of the full game. In addition to the book in print, this add-on also includes this title in PDF.Edit -
The Magnus Archives Roleplaying Game
$7588 purchasedAn extra copy of The Magnus Archives Roleplaying Game (standard edition) in print. But there’s a better deal than this add-on: upgrade your pledge to Investigative Team or higher, and you’ll get the standard version in addition to the Limited Deluxe Edition as part of your pledge level. In addition to the book in print, this add-on also includes this title in PDF.Edit -
The Magnus Archives XP Deck
$8355 purchasedIn the Cypher System (the game engine for The Magnus Archives Roleplaying Game), experience points (XP) are used to advance characters—but they can also be spent for in-game benefits, like rerolling a critical roll, prompting a player intrusion, and similar mechanics that let players influence the narrative. XP are handed out during play, most commonly when GM intrusions occur, and they can be traded between players as needed. A physical token to represent XP is handy at the game table. You can use literally anything, but cards are especially useful—portable, easy to tuck into your character portfolio, and handy at the table. The Magnus Archives XP Deck gives you 30 XP cards featuring some of the fantastic artwork from the RPG. It's a simple but useful game aid! In addition to the deck in print, this add-on also includes this title in PDF.Edit -
Magnus Institute File Folders (set of 12)
$20226 purchasedHere's something roleplaying gamers and archives staff have in common: managing lots of paper! The GM Campaign Journal is great for keeping notes, adventure ideas, NPCs, and more well organized, and the Character Portfolios do the same thing for the sorts of info players accumulate. But over the course of an exciting campaign, both players and GMs also end up with handouts, maps, images of characters, creatures, and artefacts, and other items that make the game fun and immersive. How to organize all of that? It so happens that the Magnus Institute also manages a fair bit of paper, so let's take some inspiration from that. Use this set of a dozen Magnus Institute file folders to manage game documents, or as an element of immersive props to support your adventures.Edit -
The Magnus Archives Playmat
$30115 purchasedIn the Cypher System, players roll all the dice. And there aren’t a great many tables or charts a GM needs to reference during play. So many gaming groups prefer an alternative to the traditional GM screen, one that removes the barrier between GM and player. The Magnus Archives playmat will be a beautiful centerpiece on your gaming table. And along the edges you’ll have reference info of interest to the GM and the players—things like stress sources, the damage track, and special roll result info; task difficulty and damage from hazards tables for the GM; and distance definitions, weapon damage info, and other things players and GMs sometimes look up during play. It’ll all be there in front of you so that you can focus on your story, not on flipping through the book. The pleasant fabric surface with rubberized backing gives you a great die-rolling surface. It’s well-sized at 24″ x 32″, large enough to show off its art and information nicely, but not too big for your gaming table. And of course it will feature striking artwork from The Magnus Archives Roleplaying Game.Edit -
The Magnus Archives Prop Set
$30350 purchasedFew things draw players into a game, and make their eyes light up at the game table, like well-crafted props—and The Magnus Archives is a great setting for including them. Imagine handing the players a Breekon and Hope bill of lading when they investigate that strange shipment mentioned in a recent statement. Or a business card found in the files of another case. These things give a sense of authenticity to your game, and immerse the players in the creepy mystery of their investigations. The Magnus Archives Prop Set contains invitations, tickets, playbills, old letters, menus, business cards, signs, handbills, posters, train and theatre tickets, letterhead, brochures, postcards, pages torn from long-lost books, and more, all filled with mysteries, clues, and hooks.Edit -
NPC Deck
$20704 purchasedBreathe life into an infinite variety of NPCs—for any campaign! Whether you're fleshing out characters during game prep, or need a bit of inspiration when a game session goes in an unexpected direction, the 100-card NPC Deck helps you breathe life into your NPCs with details of their appearance, personality, abilities, and possessions—even their names. Just draw a card—each card gives you a first and last name (as well as a fantasy name alternative); details of appearance, demeanor, and personality; modifications to the NPC’s level; and a distinguishing feature or item. The deck includes 100 distinctive ready-to-use NPCs for a vast variety of roles. Or create an infinite variety of NPCs by drawing several cards and mixing elements from the results. Either way, use them as described, or riff on the suggestions with your own ideas. You'll never be short of inspiration! NPCs in the Cypher System are so easy: just create a role to fill—shopkeeper, mobster, duke’s seneschal, street urchin, ship captain—and assign the NPC a level. With the NPC Deck, the details that bring the character to life are just as easy! In addition to the deck in print, you also get this title in PDF. This is an existing product suitable for use with any roleplaying game. It will be delivered early.Edit -
GM Intrusion Deck
$20746 purchasedGM intrusions are part of what makes the Cypher System so fluid, fast-paced, and narrative-focused—and a real joy to GM! A good GM intrusion introduces an unexpected factor that spices up a scene, creates a turning point in an adventure, or throws a little wrench into the PCs’ best-laid plans. Sometimes GMs prepare them in advance, but often they occur spontaneously, where the GM sees a cool opportunity or a d20 roll results in that dreaded “1.” But coming up with just the right intrusion on the fly can sometimes challenge even the best GM’s creativity. At the table, or in prep, it helps to have a little inspiration! The GM Intrusion Deck gives you 300 intrusion ideas on 100 cards. Each card offers a combat intrusion, a social intrusion, and an intrusion for miscellaneous situations. Need an intrusion on the fly, or some inspiration when planning your game? Just draw a card. Or draw two or three, and pick the one you like—or just use them to inspire some other great idea. Save time and effort, and free your creativity with the GM Intrusion Deck! In addition to the deck in print, you also get this title in PDF. This is an existing product suitable for use with any Cypher System game. It will be delivered early.Edit -
Your Best Game Ever
$5086 purchasedWe’ve all had them: games where the party clicked perfectly. Climactic moments when everything came together amazingly. Favorite characters everyone loved. Sessions and campaigns that became the stuff of legends—moments that were talked about for years! Sometimes, everything just turns out right. But why not every time? You can make these games happen, and happen whenever you get together with your gaming group. You can make every adventure, every session, every campaign the most it can be. Your Best Game Ever unlocks the secrets of consistently awesome RPG experiences—for players and GMs. Inside this gorgeous hardcover (perfect for your game table, but just as beautiful on your coffee table, too) you will find advice and suggestions for enhancing your RPG experience at the table and away from it. This is an insider’s look at everything that isn’t part of the game rules—building chemistry for a gaming group that really clicks, making a character you will love and remember forever, running engaging and exciting games your players will always look forward to, creating thrilling adventures, finding all the right ideas, hosting memorable game nights…and that’s just for starters. It's by master designer and GM Monte Cook, with contributions from dozens of luminaries such as Matt Mercer, Eric Campbell, Tom Lommel, and Matt Colville, among nearly two-dozen others. In addition to the book in print, this add-on also includes this title in PDF. This is an existing product suitable for use with any roleplaying game. It will be delivered early.Edit -
The Weird
$55166 purchasedThousands and thousands of amazing ideas—for any game. For every game! A magical bow that creates snakes and looses them like arrows. A sorcerer whose powerful spells feed off their own brain tissue, slowly killing them. A man accompanied by the (friendly?) floating eye of a slain demon lord. A sword that inflicts wounds that scream. A gun that fires intelligent bullets. The Weird gives you well over 10,000 mind-bending bursts of inspiration that will help you keep your game—any game—engaging and memorable. Find ideas that are interesting, surprising, over-the-top gonzo, or even whimsical, depending on your tastes, the moment, or the style of your campaign. Over 100 lists are organized by genre, so you can easily reference those best suited for your game, whether it's science-fiction, horror, fantasy, or whatever. Use these prompts during game prep or on the fly to build great characters, encounters, or campaigns. In addition to the book in print, this add-on also includes this title in PDF. This is an existing product suitable for use with any roleplaying game. It will be delivered early.Edit