Frequently Asked Questions
Find answers to your questions
Project FAQ
Shiver is the universal horror roleplaying game. Anything from Scooby Doo, to Scream. Hellraiser or Aliens. Jaws smashed with Indiana Jones. Wherever your tastes lie, or your comfort zone is, you can do it with our easy to learn and quick to play core ruleset. With a dice system that allows for roleplay opportunities and keeps the game moving, and mechanics like our Doom Clock that work to keep tension rolling on high, SHIVER is designed to be easy to run and play.
Yes. You'll need the SHIVER Core Book to play SHIVER Corporate, this rulebook is available in the campaign - including in the "New Starter" and "SHIVER All In" pledges, as well as available as an Add On. Alternatively the condensed rulebook featured in the SHIVER Starter Sets includes enough rules to run SHIVER: Corporate until mid-level characters come into play.
It's a great place to start. With an easily adaptable blend of horror, comedy, and science fiction, you can easily tailor your time with SHIVER: Corporate to suit your game table / online lobby.
Yes! SHIVER: Corporate can be combined with rules from all our Shiver expansions (as well as the core book, obviously). We want to give you as much flexibility to tell your stories of intrigue as possible! Bring your Gothic monsters to Cornwell, I'm sure we can find a good job for them. Or have your L.A.N.C.E. Agents go undercover at a Cornwell facility - they might even make employee of the month!
The Core Rulebook, and some dice (D6s and D8s). SHIVER uses a custom symbol based dice system that keeps games flowing fast and tension raised high: The Archetype System. You can run it with regular dice, but we recommend our Archetype Dice sets, the free online dice roller we offer, or uploading the dice images into Roll 20 or other online systems. Shiver Online Dice Roller: https://shiverrpg.com/dice-roller/
You can run SHIVER with one Gamemaster and one Player, if you adapt the difficulty of adventures. This is easily done, thanks to the Archetype dice system SHIVER uses. We've ran tables of one-on-one play, all the way up to eleven players at one table! It's an adaptable system, suited for whatever your playgroup needs.
At the end of the campaign. Shipping will be charged at a later date through the Pledge Manager, closer to the fulfilment date.
If the total of your pledge is over $150, then you will see the option to select Pay Over Time during checkout. When the campaign ends and the project reaches its funding goal, Pay Over Time backers will be charged a quarter of their balance monthly, for four months. You can choose to pay off your remaining balance early in the app. It's important to note that you cannot be imported into Pledge Manager or receive your pledge management survey until your balance is fully paid.
During the campaign, pledges may be cancelled at any time by removing your pledge. Upon completion of the funding period, all pledges are final. You can get a full refund without any conditions by contacting [email protected] within 14 days of the end of the funding period. If you do not submit all information to the pledge manager within 6 weeks from the first notification to do so, you agree that we have fulfilled our obligations to you in full for any payments made. Parable Games may, at our discretion, refund or ship your pledge even if this information is not submitted by this deadline. All refunds are made in GBP (British Pounds).
We're working to release a standard Epub version for most e-readers, and a kindle version (and guide on how to upload it to your Kindle).
You can play SHIVER online - in fact that's how we originally tested it. Our dice are available to roll through Roll20 and other online systems (with a little tinkering), and while we do not have official VTT support there is a community led Foundry module available.
BackerKit FAQ
BackerKit Crowdfunding is an all-or-nothing collaborative funding platform. Creators share their project ideas and set a funding goal with a deadline. Backers pledge money to help make the project possible.
If the project meets its goal by the deadline, pledges are charged and the creator moves forward. If it doesn’t, no one is charged.
Backers often receive special rewards for their support, such as:
- Exclusive products
- Bonus rewards for backing related projects
- Discount pricing
- Behind-the-scenes updates
- Creative input opportunities
Pledging in crowdfunding is a commitment to support the creation of a new product or project. Unlike a traditional purchase, you're not buying an item that already exists. Instead, your contribution helps bring a creative idea to life, and in return, you typically receive rewards (such as the product itself) as a thank you for your early support.
- Select a pledge level with the reward(s) you would like to receive
- Select any add-ons
- Confirm your pledge!
- You are charged only if the campaign meets its funding goal.
- Charges happen when the campaign ends, not when you pledge.
The creator will send you a survey to:
- Ask you for more information about your rewards (selecting options, etc)
- Collect shipping information
- Offer additional items you may want to add to your pledge
- Collect shipping fees (if applicable)
The survey will be sent to the email address we have on file with your pledge. Additional payments are charged when you complete the survey.
Only the project creator and the BackerKit Support Team can see your pledge and contact information. Other backers and the public cannot see your individual pledge amount or personal details.
You can change or adjust your pledge level and add-ons before the campaign ends. After the project concludes, cancellations or changes are at the creator's discretion and may depend on what stage the project is in.
Overtime Mode extends your campaign past its original end time to give backers a final chance to make their pledge. It will add an additional 10 minutes past the end time as long as pledges keep coming in. The campaign will end when there is a 10-minute period without any new pledges.