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Latest from the Creator
Andi Casuras
1 day ago
Locking Orders and MythCraft Core Rulebook Roll20 VTT
Happy March!  Locking Orders This week we will be locking in all orders, so you may receive an email about this to confirm any add-ons you purchased post-campaign.  Roll20 M...
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Andi Casuras
about 1 month ago
The Cloven Lands Development
Hello everyone! I wanted to drop in and give everyone a production update on The Cloven Lands.  Campaign Development • The Cloven Lands MythCraft version is in final revie...
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Grant Mielke
4 months ago
That's a Wrap! What's Next?
Your support for The Cloven Lands has absolutely blown me away. To everyone who backed, spread the word, or otherwise contributed to this campaign’s success: thank you! We...
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Nathan Heard
4 months ago
Sneak Peek: Part Three of the Cloven Lands
Let's round out the week by looking at the third and final section of The Cloven Lands! If you missed them, I offered some context on Part One and Part Two earlier this week....
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Nathan Heard
4 months ago
Sneak Peek: Part Two of the Cloven Lands
In case you missed it: the narrative of The Cloven Lands is divided into three parts, and I offered a sneek peak into Part One a couple days ago! Today, let's look at Part...
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Nathan Heard
4 months ago
Sneak Peek: Part One of The Cloven Lands
I've spoken at length about how The Cloven Lands offers a lot of colorful locations and nuanced NPC quest-givers. But, what's actually in the campaign? The Cloven Lands is di...
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PROJECT UPDATE
Andi Casuras
CREATOR
1 day ago

Project Update: Locking Orders and MythCraft Core Rulebook Roll20 VTT

Happy March! 

Locking Orders

This week we will be locking in all orders, so you may receive an email about this to confirm any add-ons you purchased post-campaign. 

Roll20 MythCraft Core Rulebook VTT Codes are coming!

As soon as orders are locked, MythCraft Core Rulebook VTT codes will be distributed.

You can claim your code by following the instructions here.

This is in final stages of Beta testing. We will still be making updates as things are discovered. If you find any errors, please join our discord and let us know! This can be any typos, formatting errors, issues with any drag and drop functionality, or even suggestions for features you don't see but would like!

Free Quick Start Guide and Manor Uvior Adventure

We have also put together the Quick Start Guide with the Manor Uvior Adventure set up for free! You can add that to your Roll20 Collection through the Marketplace.

Other Updates

- Books are still going through final editing and layout. We will keep you updated as this progresses!
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PROJECT UPDATE
Andi Casuras
CREATOR
about 1 month ago

Project Update: The Cloven Lands Development

Hello everyone!

I wanted to drop in and give everyone a production update on The Cloven Lands. 

Campaign Development


  • The Cloven Lands MythCraft version is in final review. This has been fully edited and designed. Here are some sneak peaks! 

  • The Cloven Lands 5e version is in final editing stages and will be headed to design and layout soon. 





VTT Production

Current VTT Production is focused on the MythCraft Core Rulebook, Creature Compendium, and MythCrafter's Guide. Once these are completed, production of The Cloven Lands VTT Modules will begin!


Questions or Concerns?

Contact us on our discord at discord.gg/qrpublishing or email us directly at [email protected]
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For people who have bought the physical or digital of cloven lands for one system, it would be nice if there was an option for a discounted version of the PDF of the other system...

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PROJECT UPDATE
Grant Mielke
CREATOR
4 months ago

Project Update: That's a Wrap! What's Next?

Your support for The Cloven Lands has absolutely blown me away. To everyone who backed, spread the word, or otherwise contributed to this campaign’s success: thank you!


We will be sending out backer surveys in the next couple weeks. These surveys will include selections between MythCraft and 5e, as well as selections between Roll20 and Foundry if your pledge included VTT support.

The production timeline that we initially estimated remains unchanged. The Cloven Lands has been fully drafted and is currently in editing.

PDFs
  • PDFs of The Cloven Lands in both MythCraft and 5e should come out Q1 2026.
  • PDFs will be fulfilled via DriveThruRPG.
Physical Products
  • Physical products will go into production immediately following completion of the PDFs, concurrently with digital fulfillment. We estimate 30-45 days of production and 30-45 days of shipping before fulfillment can begin.
  • Physical Fulfillment should begin by July 2026.

VTT Module
  • The Cloven Lands campaign modules are estimated to be out by November of 2026.

Please note these are preliminary estimates and are subject to change. 

The best way to stay most up to date with the production of The Cloven Lands is to join our Discord! We are all very active and reachable on Discord; moreover, it is a great place to meet other TTRPG gamers and join community events!

Once more, thank you all for helping us bring this to life!
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PROJECT UPDATE
Nathan Heard
CREATOR
4 months ago

Project Update: Sneak Peek: Part One of The Cloven Lands

I've spoken at length about how The Cloven Lands offers a lot of colorful locations and nuanced NPC quest-givers. But, what's actually in the campaign? The Cloven Lands is divided into three parts, and today I want to give you a little insight into Part One.


Part One weaves the tale of the party coming together for the first time. Three unique introductory adventures give the heroes differing perspectives on the events of the region. Imagine a party of six players, where two heroes come from Kendaria, two from Nalathesh, and two from Bridgemoor itself.
  • The heroes in Kendaria are hired to accompany Lord Elarion Sutian to Bridgemoor on diplomatic business. In the rugged wilderness, danger lurks at every corner, but so do potential allies!
  • In Nalathesh, Adelaide and Reza Luxxor lead a merchant caravan through the dangerous desert. But when Adelaide's possessions go missing, it leads you to wonder: is one of the merchants a thief?
  • In Bridgemoor, the party is involved in extensive mining operations gathering valuable artifacts from the Great Chasm. A cave-in throws a wrench in the day's plans, but not all is as it seems...


As each hero eventually arrives in Bridgemoor, they all hear troubling rumors. It seems that cultists are causing trouble in the city! This gives the heroes common cause, naturally drawing them together. Sure, they might ultimately meet in a tavern, but this is far from your typical adventuring party's origin story.

And, while the heroes are likely united in their desire to stop the cult, they are likely not aligned on many other problems confronting Bridgemoor, Kendaria, and Nalathesh. As they take on other quests, these differences will no doubt boil to a head.

Now imagine the chaos when the heroes' opinions start to come into tension with each other! GMs, sit back and enjoy as your table argues about what to do next.
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