Justin D. Jacobson (Board Game Necromancer)
CREATOR
about 1 year ago

Project Update: Fulfillment Status + Issues with the App + More

Lots to cover in this update, so buckle up. Let's start with...

Fulfillment

US and Canada are underway. It should wrap up by the end of the month. They are probably about halfway done, so no need to worry or reach out if you haven't gotten a shipping notice or received your game yet. Rest of World will process after those go out.

UK/EU and Asia should start shipping out by the end of this week or next week. Keep in mind that different locations within these regions will take longer to process and ship. In particular, the shipping process for Asia can extend out for a longer stretch than some of the other regions. As always, patience.

As I mentioned before, Australia had some COVID-related staffing issues to deal with. They are largely over the hump but behind in general. They expect to start shipping in "early November".

Reminder: If you have an issue with a lost or damaged shipment or missing or damaged parts, please contact Quartermaster Logistics directly via the Contact form on their website.

App Conflict with Android 14

EDIT: Our developers were able to fix the problem and have already released the new build. So, no worries. Appreciate everyone's patience and understanding while we got that sorted out.

As you might have heard, an issue has popped up with a conflict between Android 14 and the RTDT app. This is well beyond my understanding, so I asked our app developer and lead engineer to break down the issue in "plain" language:

The recent rollout of Android 14 caused unforeseen conflicts with portions of the code used in the RTDT app ("libraries") that are necessary for it to function. While this currently only affects Google Pixel devices, the problem will expand as more devices move over to Android 14. The next steps are finding replacements for the affected libraries and testing them to make sure they don't cause other issues. Our programmers estimate this will take a couple of weeks. In the meantime, the app is playable on any device not using Android 14 that meets our minimum specifications.

I want to be clear, this is not an issue that we had any warning was going to pop up, but we jumped in immediately to start working on a solution. And, of course, I'll pass on updates from the team as I get them. We're sorry for the inconvenience -- especially for those you who can't find an alternate way to play the game until then.

And Other Stuff

Now that you all are starting to get your hands on the app, you will undoubtedly find a few typos or UI glitches here or there. Please report any bugs, typos, or other issues with the app using our bug reporting form. Having them all come through the same channel will make sure we don't miss something on a future update.

Those of you who got Coffers 2 might have noticed that the upgraded offering tokens pictured in the image are not in the set. During final pre-production, we determined that the size of the token did not work well for the regular coffers treatment. In lieu of that, we have provided swirly, golden cubes as alternate offering tokens in the Covenant box proper. To be clear: There are no offering tokens in Coffers 2.

Finally, Makeship are heading into the homestretch on their Tower plushie campaign. They're cute, and they come with a felt skull you can tuck into the portal pocket. Give it a look before the campaign ends.
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